functionObjects: rewritten to all be derived from 'functionObject'

- Avoids the need for the 'OutputFilterFunctionObject' wrapper
  - Time-control for execution and writing is now provided by the
    'timeControlFunctionObject' which instantiates the processing
    'functionObject' and controls its operation.
  - Alternative time-control functionObjects can now be written and
    selected at run-time without the need to compile wrapped version of
    EVERY existing functionObject which would have been required in the
    old structure.
  - The separation of 'execute' and 'write' functions is now formalized in the
    'functionObject' base-class and all derived classes implement the
    two functions.
  - Unnecessary implementations of functions with appropriate defaults
    in the 'functionObject' base-class have been removed reducing
    clutter and simplifying implementation of new functionObjects.
  - The 'coded' 'functionObject' has also been updated, simplified and tested.
  - Further simplification is now possible by creating some general
    intermediate classes derived from 'functionObject'.
This commit is contained in:
Henry Weller
2016-05-15 16:40:01 +01:00
parent 1441f8cab0
commit 91aba2db2e
230 changed files with 2731 additions and 8756 deletions

View File

@ -66,7 +66,6 @@ Description
SeeAlso
Foam::functionObject
Foam::OutputFilterFunctionObject
Foam::codedBase
SourceFiles
@ -151,14 +150,12 @@ public:
// Constructors
//- Construct for given objectRegistry and dictionary.
// Allow the possibility to load fields from files
//- Construct from Time and dictionary
codedFunctionObject
(
const word& name,
const Time& time,
const dictionary& dict,
bool readNow=true // allow child-classes to avoid compilation
const dictionary& dict
);
@ -190,12 +187,6 @@ public:
//- Read and set the function object if its data have changed
virtual bool read(const dictionary&);
//- Update mesh
virtual void updateMesh(const mapPolyMesh&);
//- Move points
virtual void movePoints(const polyMesh&);
};