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particle: Removed the oldNormal function which is no longer needed
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@ -471,11 +471,6 @@ public:
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// current tet.
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// current tet.
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inline vector normal() const;
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inline vector normal() const;
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//- Return the normal of the tri on tetFacei_ for the
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// current tet at the start of the timestep, i.e. based
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// on oldPoints
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inline vector oldNormal() const;
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//- Is the particle on a face?
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//- Is the particle on a face?
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inline bool onFace() const;
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inline bool onFace() const;
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@ -256,12 +256,6 @@ inline Foam::vector Foam::particle::normal() const
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}
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}
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inline Foam::vector Foam::particle::oldNormal() const
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{
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return currentTetIndices().oldFaceTri(mesh_).normal();
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}
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inline bool Foam::particle::onFace() const
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inline bool Foam::particle::onFace() const
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{
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{
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return facei_ >= 0;
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return facei_ >= 0;
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