Files
OpenFOAM-6/src/dynamicMesh/pointPatchDist/externalPointEdgePoint.H
Henry Weller 04e4e1a7bb rigidBodyMeshMotion: displacementMotionSolver for the mesh-motion of multiple articulated rigid-bodies
The motion of the bodies is integrated using the rigidBodyDynamics
library with joints, restraints and external forces.

The mesh-motion is interpolated using septernion averaging.

This development is sponsored by Carnegie Wave Energy Ltd.
2016-04-16 16:02:25 +01:00

264 lines
7.5 KiB
C++

/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright (C) 2013-2016 OpenFOAM Foundation
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
Class
Foam::externalPointEdgePoint
Description
Holds information regarding nearest wall point. Used in PointEdgeWave.
(so not standard FaceCellWave)
To be used in wall distance calculation.
SourceFiles
externalPointEdgePointI.H
externalPointEdgePoint.C
\*---------------------------------------------------------------------------*/
#ifndef externalPointEdgePoint_H
#define externalPointEdgePoint_H
#include "pointField.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
// Forward declaration of classes
class polyPatch;
class polyMesh;
/*---------------------------------------------------------------------------*\
Class externalPointEdgePoint Declaration
\*---------------------------------------------------------------------------*/
class externalPointEdgePoint
{
// Private data
//- Position of nearest wall center
point origin_;
//- Normal distance (squared) from point to origin
scalar distSqr_;
// Private Member Functions
//- Evaluate distance to point. Update distSqr, origin from whomever
// is nearer pt. Return true if w2 is closer to point,
// false otherwise.
template<class TrackingData>
inline bool update
(
const point&,
const externalPointEdgePoint& w2,
const scalar tol,
TrackingData& td
);
//- Combine current with w2. Update distSqr, origin if w2 has smaller
// quantities and returns true.
template<class TrackingData>
inline bool update
(
const externalPointEdgePoint& w2,
const scalar tol,
TrackingData& td
);
public:
//- Class used to pass data into container
class trackingData
{
public:
const pointField& points_;
trackingData(const pointField& points)
:
points_(points)
{}
};
// Constructors
//- Construct null
inline externalPointEdgePoint();
//- Construct from origin, distance
inline externalPointEdgePoint(const point&, const scalar);
//- Construct as copy
inline externalPointEdgePoint(const externalPointEdgePoint&);
// Member Functions
// Access
inline const point& origin() const;
inline scalar distSqr() const;
// Needed by PointEdgeWave
//- Check whether origin has been changed at all or
// still contains original (invalid) value.
template<class TrackingData>
inline bool valid(TrackingData& td) const;
//- Check for identical geometrical data. Used for cyclics checking.
template<class TrackingData>
inline bool sameGeometry
(
const externalPointEdgePoint&,
const scalar tol,
TrackingData& td
) const;
//- Convert origin to relative vector to leaving point
// (= point coordinate)
template<class TrackingData>
inline void leaveDomain
(
const polyPatch& patch,
const label patchPointI,
const point& pos,
TrackingData& td
);
//- Convert relative origin to absolute by adding entering point
template<class TrackingData>
inline void enterDomain
(
const polyPatch& patch,
const label patchPointI,
const point& pos,
TrackingData& td
);
//- Apply rotation matrix to origin
template<class TrackingData>
inline void transform
(
const tensor& rotTensor,
TrackingData& td
);
//- Influence of edge on point
template<class TrackingData>
inline bool updatePoint
(
const polyMesh& mesh,
const label pointI,
const label edgeI,
const externalPointEdgePoint& edgeInfo,
const scalar tol,
TrackingData& td
);
//- Influence of different value on same point.
// Merge new and old info.
template<class TrackingData>
inline bool updatePoint
(
const polyMesh& mesh,
const label pointI,
const externalPointEdgePoint& newPointInfo,
const scalar tol,
TrackingData& td
);
//- Influence of different value on same point.
// No information about current position whatsoever.
template<class TrackingData>
inline bool updatePoint
(
const externalPointEdgePoint& newPointInfo,
const scalar tol,
TrackingData& td
);
//- Influence of point on edge.
template<class TrackingData>
inline bool updateEdge
(
const polyMesh& mesh,
const label edgeI,
const label pointI,
const externalPointEdgePoint& pointInfo,
const scalar tol,
TrackingData& td
);
//- Equivalent to operator== with TrackingData
template<class TrackingData>
inline bool equal
(
const externalPointEdgePoint&,
TrackingData& td
) const;
// Member Operators
// Needed for List IO
inline bool operator==(const externalPointEdgePoint&) const;
inline bool operator!=(const externalPointEdgePoint&) const;
// IOstream Operators
friend Ostream& operator<<(Ostream&, const externalPointEdgePoint&);
friend Istream& operator>>(Istream&, externalPointEdgePoint&);
};
//- Data associated with externalPointEdgePoint type are contiguous
template<>
inline bool contiguous<externalPointEdgePoint>()
{
return true;
}
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#include "externalPointEdgePointI.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //