Files
OpenFOAM-6/src/postProcessing/functionObjects/field/streamLine/streamLine.H
Henry Weller 18725ed3ac functionObjects: Renamed dictionary entry 'functionObjectLibs' -> 'libs'
This changes simplifies the specification of functionObjects in
controlDict and is consistent with the 'libs' option in controlDict to
load special solver libraries.

Support for the old 'functionObjectLibs' name is supported for backward compatibility.
2016-05-16 22:09:01 +01:00

270 lines
7.3 KiB
C++

/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright (C) 2011-2016 OpenFOAM Foundation
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
Class
Foam::functionObjects::streamLine
Group
grpFieldFunctionObjects
Description
This function object generates streamline data by sampling a set of
user-specified fields along a particle track, transported by a
user-specified velocity field.
Example of function object specification:
\verbatim
streamLine1
{
type streamLine;
libs ("libfieldFunctionObjects.so");
...
setFormat vtk;
UName U;
trackForward yes;
fields
(
U
p
);
lifeTime 10000;
trackLength 1e-3;
nSubCycle 5;
cloudName particleTracks;
seedSampleSet uniform;
uniformCoeffs
{
type uniform;
axis x; //distance;
start (-0.0205 0.0001 0.00001);
end (-0.0205 0.0005 0.00001);
nPoints 100;
}
}
\endverbatim
\heading Function object usage
\table
Property | Description | Required | Default value
type | type name: streamLine | yes |
setFormat | output data type | yes |
UName | tracking velocity field name | yes |
fields | fields to sample | yes |
lifetime | maximum number of particle tracking steps | yes |
trackLength | tracking segment length | no |
nSubCycle | number of tracking steps per cell | no|
cloudName | cloud name to use | yes |
seedSampleSet| seeding method (see below)| yes |
\endtable
\linebreak
Where \c seedSampleSet is typically one of
\plaintable
uniform | uniform particle seeding
cloud | cloud of points
triSurfaceMeshPointSet | points according to a tri-surface mesh
\endplaintable
Note
When specifying the track resolution, the \c trackLength OR \c nSubCycle
option should be used
SeeAlso
Foam::functionObject
Foam::functionObjects::timeControl
Foam::sampledSet
Foam::wallBoundedStreamLine
SourceFiles
streamLine.C
\*---------------------------------------------------------------------------*/
#ifndef functionObjects_streamLine_H
#define functionObjects_streamLine_H
#include "functionObject.H"
#include "volFieldsFwd.H"
#include "DynamicList.H"
#include "scalarList.H"
#include "vectorList.H"
#include "writer.H"
#include "indirectPrimitivePatch.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
// Forward declaration of classes
class objectRegistry;
class meshSearch;
class sampledSet;
namespace functionObjects
{
/*---------------------------------------------------------------------------*\
Class streamLine Declaration
\*---------------------------------------------------------------------------*/
class streamLine
:
public functionObject
{
// Private data
//- Database this class is registered to
const objectRegistry& obr_;
//- Input dictionary
dictionary dict_;
//- List of fields to sample
wordList fields_;
//- Field to transport particle with
word UName_;
//- Interpolation scheme to use
word interpolationScheme_;
//- Whether to use +u or -u
bool trackForward_;
//- Maximum lifetime (= number of cells) of particle
label lifeTime_;
//- Number of subcycling steps
label nSubCycle_;
//- Track length
scalar trackLength_;
//- Optional specified name of particles
word cloudName_;
//- Type of seed
word seedSet_;
//- Names of scalar fields
wordList scalarNames_;
//- Names of vector fields
wordList vectorNames_;
// Demand driven
//- Mesh searching enigne
autoPtr<meshSearch> meshSearchPtr_;
//- Seed set engine
autoPtr<sampledSet> sampledSetPtr_;
//- Axis of the sampled points to output
word sampledSetAxis_;
//- File writer for scalar data
autoPtr<writer<scalar>> scalarFormatterPtr_;
//- File writer for vector data
autoPtr<writer<vector>> vectorFormatterPtr_;
// Generated data
//- All tracks. Per particle the points it passed through
DynamicList<List<point>> allTracks_;
//- Per scalarField, per particle, the sampled value.
List<DynamicList<scalarList>> allScalars_;
//- Per scalarField, per particle, the sampled value.
List<DynamicList<vectorList>> allVectors_;
//- Construct patch out of all wall patch faces
autoPtr<indirectPrimitivePatch> wallPatch() const;
//- Do all seeding and tracking
void track();
//- Disallow default bitwise copy construct
streamLine(const streamLine&);
//- Disallow default bitwise assignment
void operator=(const streamLine&);
public:
//- Runtime type information
TypeName("streamLine");
// Constructors
//- Construct from Time and dictionary
streamLine
(
const word& name,
const Time& runTime,
const dictionary& dict
);
//- Destructor
virtual ~streamLine();
// Member Functions
//- Read the field average data
virtual bool read(const dictionary&);
//- Do nothing
virtual bool execute(const bool postProcess = false);
//- Calculate and write the steamlines
virtual bool write(const bool postProcess = false);
//- Update for changes of mesh
virtual void updateMesh(const mapPolyMesh&);
//- Update for mesh point-motion
virtual void movePoints(const polyMesh&);
};
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace functionObjects
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //