Files
OpenFOAM-6/src/sampling/sampledSet/boundaryRandom/boundaryRandomSet.H
Will Bainbridge 3ef4c803cd sampledSet: Consistent renaming, documentation, and code maintenance
The sampled sets have been renamed in a more explicit and consistent
manner, and two new ones have also been added. The available sets are as
follows:

    arcUniform: Uniform samples along an arc. Replaces "circle", and
    adds the ability to sample along only a part of the circle's
    circumference. Example:

        {
            type        arcUniform;
            centre      (0.95 0 0.25);
            normal      (1 0 0);
            radial      (0 0 0.25);
            startAngle  -1.57079633;
            endAngle    0.52359878;
            nPoints     200;
            axis        x;
        }

    boundaryPoints: Specified point samples associated with a subset of
    the boundary. Replaces "patchCloud". Example:

        {
            type        boundaryPoints;
            patches     (inlet1 inlet2);
            points      ((0 -0.05 0.05) (0 -0.05 0.1) (0 -0.05 0.15));
            maxDistance 0.01;
            axis        x;
        }

    boundaryRandom: Random samples within a subset of the boundary.
    Replaces "patchSeed", but changes the behaviour to be entirely
    random. It does not seed the boundary face centres first. Example:

        {
            type        boundaryRandom;
            patches     (inlet1 inlet2);
            nPoints     1000;
            axis        x;
        }

    boxUniform: Uniform grid of samples within a axis-aligned box.
    Replaces "array". Example:

        {
            type    boxUniform;
            box     (0.95 0 0.25) (1.2 0.25 0.5);
            nPoints (2 4 6);
            axis    x;
        }

    circleRandom: Random samples within a circle. New. Example:

        {
            type        circleRandom;
            centre      (0.95 0 0.25);
            normal      (1 0 0);
            radius      0.25;
            nPoints     200;
            axis        x;
        }

    lineFace: Face-intersections along a line. Replaces "face". Example:

        {
            type        lineFace;
            start       (0.6 0.6 0.5);
            end         (0.6 -0.3 -0.1);
            axis        x;
        }

    lineCell: Cell-samples along a line at the mid-points in-between
    face-intersections. Replaces "midPoint". Example:

        {
            type        lineCell;
            start       (0.5 0.6 0.5);
            end         (0.5 -0.3 -0.1);
            axis        x;
        }

    lineCellFace: Combination of "lineFace" and "lineCell". Replaces
    "midPointAndFace". Example:

        {
            type        lineCellFace;
            start       (0.55 0.6 0.5);
            end         (0.55 -0.3 -0.1);
            axis        x;
        }

    lineUniform: Uniform samples along a line. Replaces "uniform".
    Example:

        {
            type        lineUniform;
            start       (0.65 0.3 0.3);
            end         (0.65 -0.3 -0.1);
            nPoints     200;
            axis        x;
        }

    points: Specified points. Replaces "cloud" when the ordered flag is
    false, and "polyLine" when the ordered flag is true. Example:

        {
            type        points;
            points      ((0 -0.05 0.05) (0 -0.05 0.1) (0 -0.05 0.15));
            ordered     yes;
            axis        x;
        }

    sphereRandom: Random samples within a sphere. New. Example:

        {
            type        sphereRandom;
            centre      (0.95 0 0.25);
            radius      0.25;
            nPoints     200;
            axis        x;
        }

    triSurfaceMesh: Samples from all the points of a triSurfaceMesh.
    Replaces "triSurfaceMeshPointSet". Example:

        {
            type        triSurfaceMesh;
            surface     "surface.stl";
            axis        x;
        }

The headers have also had documentation added. Example usage and a
description of the control parameters now exists for all sets.

In addition, a number of the algorithms which generate the sets have
been refactored or rewritten. This was done either to take advantage of
the recent changes to random number generation, or to remove ad-hoc
fixes that were made unnecessary by the barycentric tracking algorithm.
2018-06-21 08:41:44 +01:00

130 lines
3.5 KiB
C++

/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright (C) 2011-2018 OpenFOAM Foundation
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
Class
Foam::boundaryRandomSet
Description
Random samples within patches
Usage
\table
Property | Description | Req'd? | Default
patches | The patches on which to sample | yes |
nPoints | The number of points | yes |
axis | The coordinate axis that is written | yes |
\endtable
Example specification:
\verbatim
{
type boundaryRandom;
patches (inlet1 inlet2);
nPoints 1000;
axis x;
}
\endverbatim
SourceFiles
boundaryRandomSet.C
\*---------------------------------------------------------------------------*/
#ifndef boundaryRandomSet_H
#define boundaryRandomSet_H
#include "sampledSet.H"
#include "DynamicList.H"
#include "HashSet.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
/*---------------------------------------------------------------------------*\
Class boundaryRandomSet Declaration
\*---------------------------------------------------------------------------*/
class boundaryRandomSet
:
public sampledSet
{
// Private data
//- Patches to sample
const labelHashSet patches_;
//- Number of points
const label nPoints_;
// Private Member Functions
//- Sample all points
void calcSamples
(
DynamicList<point>& samplingPts,
DynamicList<label>& samplingCells,
DynamicList<label>& samplingFaces,
DynamicList<label>& samplingSegments,
DynamicList<scalar>& samplingCurveDist
) const;
//- Use calcSamples to obtain samples and copy them into *this
void genSamples();
public:
//- Runtime type information
TypeName("boundaryRandom");
// Constructors
//- Construct from dictionary
boundaryRandomSet
(
const word& name,
const polyMesh& mesh,
const meshSearch& searchEngine,
const dictionary& dict
);
//- Destructor
virtual ~boundaryRandomSet();
};
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //