Files
OpenFOAM-6/src/OpenFOAM/primitives/SphericalTensor/sphericalTensor/sphericalTensor.C
Henry Weller 45d092f2e0 src/OpenFOAM/primitives: Moved the standard static data members for vector and tensor types into VectorSpace
This simplifies the code easing maintenance and the addition of other
VectorSpace types.
2016-03-08 10:57:41 +00:00

82 lines
2.4 KiB
C

/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright (C) 2011-2016 OpenFOAM Foundation
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
\*---------------------------------------------------------------------------*/
#include "sphericalTensor.H"
// * * * * * * * * * * * * * * Static Data Members * * * * * * * * * * * * * //
template<>
const char* const Foam::sphericalTensor::vsType::typeName = "sphericalTensor";
template<>
const char* const Foam::sphericalTensor::vsType::componentNames[] = {"ii"};
template<>
const Foam::sphericalTensor Foam::sphericalTensor::vsType::zero
(
sphericalTensor::uniform(0)
);
template<>
const Foam::sphericalTensor Foam::sphericalTensor::vsType::one
(
sphericalTensor::uniform(1)
);
template<>
const Foam::sphericalTensor Foam::sphericalTensor::vsType::max
(
sphericalTensor::uniform(VGREAT)
);
template<>
const Foam::sphericalTensor Foam::sphericalTensor::vsType::min
(
sphericalTensor::uniform(-VGREAT)
);
template<>
const Foam::sphericalTensor Foam::sphericalTensor::vsType::rootMax
(
sphericalTensor::uniform(ROOTVGREAT)
);
template<>
const Foam::sphericalTensor Foam::sphericalTensor::vsType::rootMin
(
sphericalTensor::uniform(-ROOTVGREAT)
);
template<>
const Foam::sphericalTensor Foam::sphericalTensor::I(1);
template<>
const Foam::sphericalTensor Foam::sphericalTensor::oneThirdI(1.0/3.0);
template<>
const Foam::sphericalTensor Foam::sphericalTensor::twoThirdsI(2.0/3.0);
// ************************************************************************* //