mirror of
https://github.com/OpenFOAM/OpenFOAM-6.git
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116 lines
3.1 KiB
C++
116 lines
3.1 KiB
C++
/*--------------------------------*- C++ -*----------------------------------*\
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========= |
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\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
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\\ / O peration | Website: https://openfoam.org
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\\ / A nd | Version: 6
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\\/ M anipulation |
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\*---------------------------------------------------------------------------*/
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FoamFile
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{
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version 2.0;
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format ascii;
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class dictionary;
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object surfaceFeatureExtractDict;
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}
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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surface1
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{
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surfaces
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(
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"surface1.stl"
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);
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// Identify a feature when angle between faces < includedAngle
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includedAngle 120;
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// Do not mark region edges
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geometricTestOnly yes;
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// Write options
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// Write features to obj format for postprocessing
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writeObj yes;
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verboseObj no;
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}
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surface2
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{
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surfaces
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(
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"surface2.nas"
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);
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// Load from an existing feature edge file
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files
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(
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"surface2.nas" "constant/triSurface/featureEdges.nas";
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);
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trimFeatures
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{
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// Remove features with fewer than the specified number of edges
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minElem 0;
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// Remove features shorter than the specified cumulative length
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minLen 0.0;
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}
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subsetFeatures
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{
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// Use a plane to select feature edges
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// (normal)(basePoint)
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// Keep only edges that intersect the plane will be included
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plane (1 0 0)(0 0 0);
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// Select feature edges using a box
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// (minPt)(maxPt)
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// Keep edges inside the box:
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insideBox (0 0 0)(1 1 1);
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// Keep edges outside the box:
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outsideBox (0 0 0)(1 1 1);
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// Keep nonManifold edges (edges with >2 connected faces where
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// the faces form more than two different normal planes)
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nonManifoldEdges yes;
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// Keep open edges (edges with 1 connected face)
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openEdges yes;
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}
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addFeatures
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{
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// Add (without merging) another extendedFeatureEdgeMesh
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name axZ.extendedFeatureEdgeMesh;
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// Optionally flip features (invert all normals, making
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// convex<->concave etc)
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// flip false;
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}
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// Output the curvature of the surface
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curvature no;
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// Output the proximity of feature points and edges to each other
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featureProximity no;
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// The maximum search distance to use when looking for other feature
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// points and edges
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maxFeatureProximity 1;
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// Out put the closeness of surface elements to other surface elements.
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closeness no;
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// Write features to obj format for postprocessing
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writeObj yes;
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verboseObj no;
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// Write surface proximity and curvature fields to vtk format
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// for postprocessing
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writeVTK no;
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}
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// ************************************************************************* //
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