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ParaView-5.0.1: Added the source-tree to ThirdParty-dev and patched as described in the README file
Resolves bug-report http://bugs.openfoam.org/view.php?id=2098
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/*=========================================================================
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Program: ParaView
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Module: pqAlwaysConnectedBehavior.h
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Copyright (c) 2005,2006 Sandia Corporation, Kitware Inc.
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All rights reserved.
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ParaView is a free software; you can redistribute it and/or modify it
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under the terms of the ParaView license version 1.2.
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See License_v1.2.txt for the full ParaView license.
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A copy of this license can be obtained by contacting
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Kitware Inc.
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28 Corporate Drive
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Clifton Park, NY 12065
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USA
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHORS OR
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CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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========================================================================*/
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#ifndef pqAlwaysConnectedBehavior_h
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#define pqAlwaysConnectedBehavior_h
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#include <QObject>
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#include "pqApplicationComponentsModule.h"
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#include "pqServerResource.h"
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#include "pqTimer.h"
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/// @ingroup Behaviors
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/// pqAlwaysConnectedBehavior ensures that the client always remains connected
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/// to a server.
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class PQAPPLICATIONCOMPONENTS_EXPORT pqAlwaysConnectedBehavior : public QObject
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{
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Q_OBJECT
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typedef QObject Superclass;
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public:
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pqAlwaysConnectedBehavior(QObject* parent=0);
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~pqAlwaysConnectedBehavior();
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/// Get/Set the default server resource to connect to.
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void setDefaultServer(const pqServerResource& resource)
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{ this->DefaultServer = resource; }
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const pqServerResource& defaultServer() const
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{ return this->DefaultServer; }
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protected slots:
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void delayedServerCheck();
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void serverCheck();
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protected:
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pqServerResource DefaultServer;
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pqTimer Timer;
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private:
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Q_DISABLE_COPY(pqAlwaysConnectedBehavior)
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};
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#endif
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