/*========================================================================= Program: ParaView Module: pqAnimationViewWidget.h Copyright (c) 2005-2008 Sandia Corporation, Kitware Inc. All rights reserved. ParaView is a free software; you can redistribute it and/or modify it under the terms of the ParaView license version 1.2. See License_v1.2.txt for the full ParaView license. A copy of this license can be obtained by contacting Kitware Inc. 28 Corporate Drive Clifton Park, NY 12065 USA THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHORS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. =========================================================================*/ #ifndef pqAnimationViewWidget_h #define pqAnimationViewWidget_h #include "pqComponentsModule.h" #include class pqAnimationKeyFrame; class pqAnimationScene; class pqAnimationTrack; class pqPipelineSource; class pqView; class vtkSMProxy; /// This is the Animation panel widget. It controls the behavior /// of the Animation panel which includes adding of key frames, /// changing of keyframes etc etc. class PQCOMPONENTS_EXPORT pqAnimationViewWidget : public QWidget { Q_OBJECT typedef QWidget Superclass; public: pqAnimationViewWidget(QWidget* parent=0); virtual ~pqAnimationViewWidget(); public slots: /// set the scene to view void setScene(pqAnimationScene* scene); protected slots: /// The cues in the scene have changed, so we make sure /// that we are not displaying a removed or added cue, if so /// we update the GUI. void onSceneCuesChanged(); /// called when keyframes change void keyFramesChanged(QObject*); /// called when scene time range changes void updateSceneTimeRange(); /// called when scene time changes void updateSceneTime(); /// called when time steps changes void updateTicks(); // called when track is double clicked void trackSelected(pqAnimationTrack* track); // called when play mode changes void updatePlayMode(); /// Called to toggle a track's enabled state. void toggleTrackEnabled(pqAnimationTrack* track); // called when deleting a track void deleteTrack(pqAnimationTrack* track); // called when creating a track void createTrack(); /// called to create a new python animation track. /// we allow creating as many python tracks as needed. void createPythonTrack(); // set active view changed void setActiveView(pqView*); // set the current proxy selection void setCurrentSelection(pqPipelineSource *); void setCurrentProxy(vtkSMProxy* pxy); // sets the current time void setCurrentTime(double); void setKeyFrameTime(pqAnimationTrack*, pqAnimationKeyFrame*, int, double); // update the time labels void onTimeLabelChanged(); // called when the user selects a proxy in the combo box void selectedDataProxyChanged(vtkSMProxy*); // called when the user accepts the change data proxy dialog // when configuring the follow-data animation void changeDataProxyDialogAccepted(); private: pqAnimationViewWidget(const pqAnimationViewWidget&); // Not implemented. void operator=(const pqAnimationViewWidget&); // Not implemented. class pqInternal; pqInternal *Internal; }; #endif