/*========================================================================= Program: Visualization Toolkit Module: vtkAnnotationLayersAlgorithm.h Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notice for more information. =========================================================================*/ // .NAME vtkAnnotationLayersAlgorithm - Superclass for algorithms that produce only vtkAnnotationLayers as output // // .SECTION Description // vtkAnnotationLayersAlgorithm is a convenience class to make writing algorithms // easier. It is also designed to help transition old algorithms to the new // pipeline architecture. There are some assumptions and defaults made by this // class you should be aware of. This class defaults such that your filter // will have one input port and one output port. If that is not the case // simply change it with SetNumberOfInputPorts etc. See this class // constructor for the default. This class also provides a FillInputPortInfo // method that by default says that all inputs will be vtkAnnotationLayers. If that // isn't the case then please override this method in your subclass. // You should implement the subclass's algorithm into // RequestData( request, inputVec, outputVec). #ifndef vtkAnnotationLayersAlgorithm_h #define vtkAnnotationLayersAlgorithm_h #include "vtkCommonExecutionModelModule.h" // For export macro #include "vtkAlgorithm.h" #include "vtkAnnotationLayers.h" // makes things a bit easier class vtkDataSet; class VTKCOMMONEXECUTIONMODEL_EXPORT vtkAnnotationLayersAlgorithm : public vtkAlgorithm { public: static vtkAnnotationLayersAlgorithm *New(); vtkTypeMacro(vtkAnnotationLayersAlgorithm,vtkAlgorithm); void PrintSelf(ostream& os, vtkIndent indent); // Description: // see vtkAlgorithm for details virtual int ProcessRequest(vtkInformation*, vtkInformationVector**, vtkInformationVector*); // Description: // Get the output data object for a port on this algorithm. vtkAnnotationLayers* GetOutput() { return this->GetOutput(0); } vtkAnnotationLayers* GetOutput(int index); // Description: // Assign a data object as input. Note that this method does not // establish a pipeline connection. Use SetInputConnection() to // setup a pipeline connection. void SetInputData(vtkDataObject * obj) { this->SetInputData(0, obj); } void SetInputData(int index, vtkDataObject* obj); protected: vtkAnnotationLayersAlgorithm(); ~vtkAnnotationLayersAlgorithm(); // convenience method virtual int RequestInformation(vtkInformation* request, vtkInformationVector** inputVector, vtkInformationVector* outputVector); // Description: // This is called by the superclass. // This is the method you should override. virtual int RequestData(vtkInformation* request, vtkInformationVector** inputVector, vtkInformationVector* outputVector); // Description: // This is called by the superclass. // This is the method you should override. virtual int RequestUpdateExtent(vtkInformation*, vtkInformationVector**, vtkInformationVector*); // see algorithm for more info virtual int FillOutputPortInformation(int port, vtkInformation* info); virtual int FillInputPortInformation(int port, vtkInformation* info); private: vtkAnnotationLayersAlgorithm(const vtkAnnotationLayersAlgorithm&); // Not implemented. void operator=(const vtkAnnotationLayersAlgorithm&); // Not implemented. }; #endif