/*========================================================================= Program: Visualization Toolkit Module: vtkTreeAlgorithm.h Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notice for more information. =========================================================================*/ /*------------------------------------------------------------------------- Copyright 2008 Sandia Corporation. Under the terms of Contract DE-AC04-94AL85000 with Sandia Corporation, the U.S. Government retains certain rights in this software. -------------------------------------------------------------------------*/ // .NAME vtkTreeAlgorithm - Superclass for algorithms that produce only Tree as output // // .SECTION Description // vtkTreeAlgorithm is a convenience class to make writing algorithms // easier. It is also designed to help transition old algorithms to the new // pipeline edgehitecture. There are some assumptions and defaults made by this // class you should be aware of. This class defaults such that your filter // will have one input port and one output port. If that is not the case // simply change it with SetNumberOfInputPorts etc. See this class // constructor for the default. This class also provides a FillInputPortInfo // method that by default says that all inputs will be Tree. If that // isn't the case then please override this method in your subclass. #ifndef vtkTreeAlgorithm_h #define vtkTreeAlgorithm_h #include "vtkCommonExecutionModelModule.h" // For export macro #include "vtkAlgorithm.h" #include "vtkTree.h" // makes things a bit easier class vtkDataSet; class VTKCOMMONEXECUTIONMODEL_EXPORT vtkTreeAlgorithm : public vtkAlgorithm { public: static vtkTreeAlgorithm *New(); vtkTypeMacro(vtkTreeAlgorithm,vtkAlgorithm); void PrintSelf(ostream& os, vtkIndent indent); // Description: // see vtkAlgorithm for details virtual int ProcessRequest(vtkInformation*, vtkInformationVector**, vtkInformationVector*); // Description: // Get the output data object for a port on this algorithm. vtkTree* GetOutput() { return this->GetOutput(0); } vtkTree* GetOutput(int index); // Description: // Assign a data object as input. Note that this method does not // establish a pipeline connection. Use SetInputConnection() to // setup a pipeline connection. void SetInputData(vtkDataObject * obj) { this->SetInputData(0, obj); } void SetInputData(int index, vtkDataObject* obj); protected: vtkTreeAlgorithm(); ~vtkTreeAlgorithm(); // convenience method virtual int RequestInformation(vtkInformation* request, vtkInformationVector** inputVector, vtkInformationVector* outputVector); // Description: // This is called by the superclass. // This is the method you should override. virtual int RequestData(vtkInformation* request, vtkInformationVector** inputVector, vtkInformationVector* outputVector); // Description: // This is called by the superclass. // This is the method you should override. virtual int RequestUpdateExtent(vtkInformation*, vtkInformationVector**, vtkInformationVector*); // see algorithm for more info virtual int FillOutputPortInformation(int port, vtkInformation* info); virtual int FillInputPortInformation(int port, vtkInformation* info); private: vtkTreeAlgorithm(const vtkTreeAlgorithm&); // Not implemented. void operator=(const vtkTreeAlgorithm&); // Not implemented. }; #endif