/*========================================================================= Program: ParaView Module: vtkSelectionRepresentation.h Copyright (c) Kitware, Inc. All rights reserved. See Copyright.txt or http://www.paraview.org/HTML/Copyright.html for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notice for more information. =========================================================================*/ // .NAME vtkSelectionRepresentation // .SECTION Description // vtkSelectionRepresentation is a representation to show the extracted // cells. It uses vtkGeometryRepresentation and vtkPVDataRepresentation // internally. // .SECTION Thanks // The addition of a transformation matrix was supported by CEA/DIF // Commissariat a l'Energie Atomique, Centre DAM Ile-De-France, Arpajon, France. #ifndef vtkSelectionRepresentation_h #define vtkSelectionRepresentation_h #include "vtkPVClientServerCoreRenderingModule.h" //needed for exports #include "vtkPVDataRepresentation.h" class vtkGeometryRepresentation; class vtkDataLabelRepresentation; class VTKPVCLIENTSERVERCORERENDERING_EXPORT vtkSelectionRepresentation : public vtkPVDataRepresentation { public: static vtkSelectionRepresentation* New(); vtkTypeMacro(vtkSelectionRepresentation, vtkPVDataRepresentation); void PrintSelf(ostream& os, vtkIndent indent); // Description: // One must change the internal representations only before the representation // is added to a view, after that it should not be touched. void SetLabelRepresentation(vtkDataLabelRepresentation*); // Description: // Overridden to simply pass the input to the internal representations. We // won't need this if vtkPVDataRepresentation correctly respected in the // arguments passed to it during ProcessRequest() etc. virtual void SetInputConnection(int port, vtkAlgorithmOutput* input); virtual void SetInputConnection(vtkAlgorithmOutput* input); virtual void AddInputConnection(int port, vtkAlgorithmOutput* input); virtual void AddInputConnection(vtkAlgorithmOutput* input); virtual void RemoveInputConnection(int port, vtkAlgorithmOutput* input); virtual void RemoveInputConnection(int port, int idx); // Description: // This needs to be called on all instances of vtkSelectionRepresentation when // the input is modified. This is essential since the geometry filter does not // have any real-input on the client side which messes with the Update // requests. virtual void MarkModified(); // Description: // Passed on to internal representations as well. virtual void SetUpdateTime(double time); virtual void SetForceUseCache(bool val); virtual void SetForcedCacheKey(double val); // Description: // Get/Set the visibility for this representation. When the visibility of // representation of false, all view passes are ignored. // Overridden to propagate to the active representation. virtual void SetVisibility(bool val); // Description: // Forwarded to GeometryRepresentation. void SetColor(double r, double g, double b); void SetLineWidth(double val); void SetOpacity(double val); void SetPointSize(double val); void SetRepresentation(int val); void SetUseOutline(int); // Description: // Forwarded to GeometryRepresentation and LabelRepresentation void SetOrientation(double, double, double); void SetOrigin(double, double, double); void SetPosition(double, double, double); void SetScale(double, double, double); void SetUserTransform(const double[16]); // Description: // Forwarded to vtkDataLabelRepresentation. virtual void SetPointFieldDataArrayName(const char* val); virtual void SetCellFieldDataArrayName(const char* val); // Description: // Override because of internal composite representations that need to be // initilized as well. virtual unsigned int Initialize(unsigned int minIdAvailable, unsigned int maxIdAvailable); //BTX protected: vtkSelectionRepresentation(); ~vtkSelectionRepresentation(); virtual int FillInputPortInformation(int port, vtkInformation* info); // Description: // Adds the representation to the view. This is called from // vtkView::AddRepresentation(). Subclasses should override this method. // Returns true if the addition succeeds. virtual bool AddToView(vtkView* view); // Description: // Removes the representation to the view. This is called from // vtkView::RemoveRepresentation(). Subclasses should override this method. // Returns true if the removal succeeds. virtual bool RemoveFromView(vtkView* view); // Description: // Fires UpdateDataEvent void TriggerUpdateDataEvent(); vtkGeometryRepresentation* GeometryRepresentation; vtkDataLabelRepresentation* LabelRepresentation; private: vtkSelectionRepresentation(const vtkSelectionRepresentation&); // Not implemented void operator=(const vtkSelectionRepresentation&); // Not implemented //ETX }; #endif