/*========================================================================= Program: ParaView Module: $RCSfile$ Copyright (c) 2005,2006 Sandia Corporation, Kitware Inc. All rights reserved. ParaView is a free software; you can redistribute it and/or modify it under the terms of the ParaView license version 1.2. See License_v1.2.txt for the full ParaView license. A copy of this license can be obtained by contacting Kitware Inc. 28 Corporate Drive Clifton Park, NY 12065 USA THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHORS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. ========================================================================*/ #include "vtkVRControlSlicePositionStyle.h" #include "vtkObjectFactory.h" #include "vtkPVXMLElement.h" #include "vtkSMProperty.h" #include "vtkSMProxy.h" #include "vtkSMDoubleVectorProperty.h" #include "vtkSMProxyManager.h" #include "vtkSMSessionProxyManager.h" #include "vtkSMProxyLocator.h" #include "vtkVRQueue.h" #include #include #include #include "pqView.h" #include "pqActiveObjects.h" #include "vtkSMRenderViewProxy.h" #include "vtkSMPropertyHelper.h" #include "vtkTransform.h" #include "vtkMatrix4x4.h" #include "vtkNew.h" // ---------------------------------------------------------------------------- vtkStandardNewMacro(vtkVRControlSlicePositionStyle) // ---------------------------------------------------------------------------- vtkVRControlSlicePositionStyle::vtkVRControlSlicePositionStyle() { this->Enabled = false; this->InitialPositionRecorded = false; this->AddButtonRole("Grab slice"); this->AddTrackerRole("Slice position"); } // ---------------------------------------------------------------------------- void vtkVRControlSlicePositionStyle::PrintSelf(ostream &os, vtkIndent indent) { this->Superclass::PrintSelf(os, indent); os << indent << "Enabled: " << this->Enabled << endl; os << indent << "InitialPositionRecorded: " << this->InitialPositionRecorded << endl; os << indent << "Origin: " << this->Origin[0] << " " << this->Origin[1] << " " << this->Origin[2] << " " << this->Origin[3] << endl; os << indent << "InitialInvertedPose:" << endl; this->InitialInvertedPose->PrintSelf(os, indent.GetNextIndent()); } // ---------------------------------------------------------------------------- vtkVRControlSlicePositionStyle::~vtkVRControlSlicePositionStyle() { } // ---------------------------------------------------------------------------- bool vtkVRControlSlicePositionStyle::Update() { if (!this->ControlledProxy) { return false; } return true; } // ---------------------------------------------------------------------------- void vtkVRControlSlicePositionStyle::HandleButton(const vtkVREventData& data) { vtkStdString role = this->GetButtonRole(data.name); if (role == "Grab slice") { if (this->Enabled && data.data.button.state == 0) { this->ControlledProxy->UpdateVTKObjects(); this->InitialPositionRecorded = false; } this->Enabled = data.data.button.state; } } // ---------------------------------------------------------------------------- void vtkVRControlSlicePositionStyle::HandleTracker( const vtkVREventData& data ) { vtkStdString role = this->GetTrackerRole(data.name); if (role != "Slice position") { return; } if (!this->Enabled) { this->InitialPositionRecorded = false; return; } vtkSMRenderViewProxy *proxy =0; vtkSMDoubleVectorProperty *prop =0; pqView *view = pqActiveObjects::instance().activeView(); if (view) { proxy = vtkSMRenderViewProxy::SafeDownCast(view->getViewProxy()); if (proxy) { prop = vtkSMDoubleVectorProperty::SafeDownCast( proxy->GetProperty("ModelTransformMatrix")); if (prop) { if (!this->InitialPositionRecorded) { // Copy the data into matrix this->InitialInvertedPose->Identity(); this->InitialInvertedPose->SetElement(0, 3, data.data.tracker.matrix[3]); this->InitialInvertedPose->SetElement(1, 3, data.data.tracker.matrix[7]); this->InitialInvertedPose->SetElement(2, 3, data.data.tracker.matrix[11]); // invert the matrix this->InitialInvertedPose->Invert(); vtkSMPropertyHelper(this->ControlledProxy, this->ControlledPropertyName).Get(this->Origin,3); this->Origin[3] = 1; this->InitialPositionRecorded = true; } else { double origin[4]; vtkNew transformMatrix; transformMatrix->Identity(); transformMatrix->SetElement(0, 3, data.data.tracker.matrix[3]); transformMatrix->SetElement(1, 3, data.data.tracker.matrix[7]); transformMatrix->SetElement(2, 3, data.data.tracker.matrix[11]); vtkMatrix4x4::Multiply4x4(transformMatrix.GetPointer(), this->InitialInvertedPose.GetPointer(), transformMatrix.GetPointer()); // Get the current model transform matrix to get the orientation double matrix[16]; vtkNew modelTransformMatrix; vtkSMPropertyHelper(proxy, "ModelTransformMatrix").Get( matrix, 16); modelTransformMatrix->DeepCopy(matrix); // We need only the rotation component modelTransformMatrix->SetElement(0, 3, 0.0); modelTransformMatrix->SetElement(1, 3, 0.0); modelTransformMatrix->SetElement(2, 3, 0.0); // Now put the transform in new coordinate frame modelTransformMatrix->Invert(); vtkMatrix4x4::Multiply4x4(modelTransformMatrix.GetPointer(), transformMatrix.GetPointer(), transformMatrix.GetPointer()); double* transformedPoints = transformMatrix->MultiplyDoublePoint(this->Origin); origin[0] = transformedPoints[0] / transformedPoints[3]; origin[1] = transformedPoints[1] / transformedPoints[3]; origin[2] = transformedPoints[2] / transformedPoints[3]; origin[3] = 1; vtkSMPropertyHelper(this->ControlledProxy, this->ControlledPropertyName).Set(origin, 3); //this->ControlledProxy->UpdateVTKObjects(); } } } } else { // If the button is released then this->InitialPositionRecorded = false; } }