/*========================================================================= Program: Visualization Toolkit Module: vtkLabelHierarchyAlgorithm.h Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notice for more information. =========================================================================*/ // .NAME vtkLabelHierarchyAlgorithm - Superclass for algorithms that produce only label hierarchies as output // .SECTION Description // // vtkLabelHierarchyAlgorithm is a convenience class to make writing algorithms // easier. It is also designed to help transition old algorithms to the new // pipeline architecture. There are some assumptions and defaults made by this // class you should be aware of. This class defaults such that your filter // will have one input port and one output port. If that is not the case // simply change it with SetNumberOfInputPorts etc. See this class // constructor for the default. This class also provides a FillInputPortInfo // method that by default says that all inputs will be DataObjects. If that // isn't the case then please override this method in your subclass. This // class breaks out the downstream requests into separate functions such as // RequestData and RequestInformation. You should // implement RequestData( request, inputVec, outputVec) in subclasses. #ifndef vtkLabelHierarchyAlgorithm_h #define vtkLabelHierarchyAlgorithm_h #include "vtkRenderingLabelModule.h" // For export macro #include "vtkAlgorithm.h" class vtkDataSet; class vtkLabelHierarchy; class VTKRENDERINGLABEL_EXPORT vtkLabelHierarchyAlgorithm : public vtkAlgorithm { public: static vtkLabelHierarchyAlgorithm *New(); vtkTypeMacro(vtkLabelHierarchyAlgorithm,vtkAlgorithm); void PrintSelf(ostream& os, vtkIndent indent); // Description: // Get the output data object for a port on this algorithm. vtkLabelHierarchy* GetOutput(); vtkLabelHierarchy* GetOutput(int); virtual void SetOutput(vtkDataObject* d); // Description: // see vtkAlgorithm for details virtual int ProcessRequest(vtkInformation*, vtkInformationVector**, vtkInformationVector*); // this method is not recommended for use, but lots of old style filters use it vtkDataObject* GetInput(); vtkDataObject* GetInput(int port); vtkLabelHierarchy* GetLabelHierarchyInput(int port); // Description: // Assign a data object as input. Note that this method does not // establish a pipeline connection. Use SetInputConnection() to // setup a pipeline connection. void SetInputData( vtkDataObject* ); void SetInputData( int, vtkDataObject* ); // Description: // Assign a data object as input. Note that this method does not // establish a pipeline connection. Use AddInputConnection() to // setup a pipeline connection. void AddInputData( vtkDataObject* ); void AddInputData( int, vtkDataObject* ); protected: vtkLabelHierarchyAlgorithm(); ~vtkLabelHierarchyAlgorithm(); // Description: // This is called by the superclass. // This is the method you should override. virtual int RequestDataObject( vtkInformation* request, vtkInformationVector** inputVector, vtkInformationVector* outputVector ); // convenience method virtual int RequestInformation( vtkInformation* request, vtkInformationVector** inputVector, vtkInformationVector* outputVector ); // Description: // This is called by the superclass. // This is the method you should override. virtual int RequestData( vtkInformation* request, vtkInformationVector** inputVector, vtkInformationVector* outputVector ); // Description: // This is called by the superclass. // This is the method you should override. virtual int RequestUpdateExtent( vtkInformation*, vtkInformationVector**, vtkInformationVector* ); // see algorithm for more info virtual int FillOutputPortInformation( int port, vtkInformation* info ); virtual int FillInputPortInformation( int port, vtkInformation* info ); private: vtkLabelHierarchyAlgorithm( const vtkLabelHierarchyAlgorithm& ); // Not implemented. void operator = ( const vtkLabelHierarchyAlgorithm& ); // Not implemented. }; #endif