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102 lines
2.9 KiB
C++
102 lines
2.9 KiB
C++
/*=========================================================================
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Program: ParaView
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Module: pqCameraDialog.h
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Copyright (c) 2005-2008 Sandia Corporation, Kitware Inc.
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All rights reserved.
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ParaView is a free software; you can redistribute it and/or modify it
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under the terms of the ParaView license version 1.2.
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See License_v1.2.txt for the full ParaView license.
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A copy of this license can be obtained by contacting
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Kitware Inc.
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28 Corporate Drive
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Clifton Park, NY 12065
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USA
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHORS OR
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CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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=========================================================================*/
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#ifndef pqCameraDialog_h
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#define pqCameraDialog_h
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#include "pqDialog.h"
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class pqCameraDialogInternal;
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class pqRenderView;
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class PQCOMPONENTS_EXPORT pqCameraDialog : public pqDialog
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{
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Q_OBJECT
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public:
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pqCameraDialog(QWidget* parent=NULL, Qt::WindowFlags f=0);
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virtual ~pqCameraDialog();
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void SetCameraGroupsEnabled(bool enabled);
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public slots:
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void setRenderModule(pqRenderView*);
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private slots:
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// Description:
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// Choose a file and load/save camera properties.
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void saveCameraConfiguration();
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void loadCameraConfiguration();
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// Description:
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// Assign/restore the current camera properties to
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// a custom view button.
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void configureCustomViews();
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void applyCustomView(int buttonId);
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void applyCustomView0(){ this->applyCustomView(0); }
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void applyCustomView1(){ this->applyCustomView(1); }
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void applyCustomView2(){ this->applyCustomView(2); }
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void applyCustomView3(){ this->applyCustomView(3); }
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void resetViewDirectionPosX();
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void resetViewDirectionNegX();
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void resetViewDirectionPosY();
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void resetViewDirectionNegY();
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void resetViewDirectionPosZ();
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void resetViewDirectionNegZ();
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void resetViewDirection(
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double look_x, double look_y, double look_z,
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double up_x, double up_y, double up_z);
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void applyCameraRoll();
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void applyCameraElevation();
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void applyCameraAzimuth();
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void resetRotationCenterWithCamera();
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protected:
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void setupGUI();
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private:
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pqCameraDialogInternal* Internal;
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enum CameraAdjustmentType
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{
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Roll=0,
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Elevation,
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Azimuth
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};
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void adjustCamera(CameraAdjustmentType enType, double angle);
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};
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#endif
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