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92 lines
2.6 KiB
C++
92 lines
2.6 KiB
C++
/*=========================================================================
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Program: ParaQ
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Module: pqKeyFrameEditor.h
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Copyright (c) 2005-2008 Sandia Corporation, Kitware Inc.
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All rights reserved.
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ParaQ is a free software; you can redistribute it and/or modify it
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under the terms of the ParaQ license version 1.2.
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See License_v1.2.txt for the full ParaQ license.
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A copy of this license can be obtained by contacting
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Kitware Inc.
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28 Corporate Drive
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Clifton Park, NY 12065
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USA
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHORS OR
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CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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=========================================================================*/
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#ifndef _pqKeyFrameEditor_h
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#define _pqKeyFrameEditor_h
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#include <QWidget>
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#include <QDialog>
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#include "pqComponentsModule.h"
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class pqAnimationCue;
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class pqAnimationScene;
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/// editor for editing animation key frames
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class PQCOMPONENTS_EXPORT pqKeyFrameEditor : public QWidget
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{
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typedef QWidget Superclass;
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Q_OBJECT
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public:
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pqKeyFrameEditor(pqAnimationScene* scene, pqAnimationCue* cue,
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const QString& label, QWidget* p);
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~pqKeyFrameEditor();
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/// The keyframe editor can be set in a mode where the user can only edit the
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/// key frame values or keyframe interpolation and not add/delete keyframes
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/// or change key time. To enable this mode, set this to true (false by
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/// default).
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void setValuesOnly(bool);
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bool valuesOnly() const;
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public slots:
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/// read the key frame data and display it
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void readKeyFrameData();
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/// write the key frame data as edited by the user to the server manager
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void writeKeyFrameData();
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private slots:
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void newKeyFrame();
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void deleteKeyFrame();
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void deleteAllKeyFrames();
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void useCurrentCamera(QObject*);
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private:
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class pqInternal;
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pqInternal* Internal;
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};
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// internal class
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class pqKeyFrameEditorDialog : public QDialog
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{
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Q_OBJECT
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public:
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pqKeyFrameEditorDialog(QWidget* p, QWidget* child);
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~pqKeyFrameEditorDialog();
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QWidget* Child;
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};
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#endif
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