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59 lines
2.0 KiB
C++
59 lines
2.0 KiB
C++
/*=========================================================================
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Program: Visualization Toolkit
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Module: vtkGeoGlobeSource.h
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Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
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All rights reserved.
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See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notice for more information.
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=========================================================================*/
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/*-------------------------------------------------------------------------
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Copyright 2008 Sandia Corporation.
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Under the terms of Contract DE-AC04-94AL85000 with Sandia Corporation,
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the U.S. Government retains certain rights in this software.
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-------------------------------------------------------------------------*/
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// .NAME vtkGeoGlobeSource - Spherical globe source.
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//
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// .SECTION Description
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// vtkGeoGlobeSource is a 3D vtkGeoSource suitable for use in vtkGeoTerrain.
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// It uses the vtkGlobeSource filter to produce terrain patches.
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#ifndef vtkGeoGlobeSource_h
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#define vtkGeoGlobeSource_h
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#include "vtkGeovisCoreModule.h" // For export macro
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#include "vtkGeoSource.h"
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class vtkGeoTerrainNode;
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class VTKGEOVISCORE_EXPORT vtkGeoGlobeSource : public vtkGeoSource
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{
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public:
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static vtkGeoGlobeSource *New();
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vtkTypeMacro(vtkGeoGlobeSource,vtkGeoSource);
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void PrintSelf(ostream& os, vtkIndent indent);
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// Description:
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// Fetches a low-resolution sphere for the entire globe.
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virtual bool FetchRoot(vtkGeoTreeNode* root);
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// Description:
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// Fetches a refined geometry patch, a section of a sphere.
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virtual bool FetchChild(vtkGeoTreeNode* node, int index, vtkGeoTreeNode* child);
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protected:
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vtkGeoGlobeSource();
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~vtkGeoGlobeSource();
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private:
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vtkGeoGlobeSource(const vtkGeoGlobeSource&); // Not implemented
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void operator=(const vtkGeoGlobeSource&); // Not implemented
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};
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#endif
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