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56 lines
1.5 KiB
C++
56 lines
1.5 KiB
C++
/*=========================================================================
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Program: Visualization Toolkit
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Module: vtkRIBLight.h
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Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
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All rights reserved.
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See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notice for more information.
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=========================================================================*/
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// .NAME vtkRIBLight - RIP Light
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// .SECTION Description
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// vtkRIBLight is a subclass of vtkLight that allows the user to
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// specify light source shaders and shadow casting lights for use with
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// RenderMan.
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//
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// .SECTION See Also
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// vtkRIBExporter vtkRIBProperty
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#ifndef vtkRIBLight_h
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#define vtkRIBLight_h
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#include "vtkIOExportModule.h" // For export macro
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#include "vtkLight.h"
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class vtkRIBRenderer;
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class VTKIOEXPORT_EXPORT vtkRIBLight : public vtkLight
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{
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public:
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static vtkRIBLight *New();
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vtkTypeMacro(vtkRIBLight,vtkLight);
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void PrintSelf(ostream& os, vtkIndent indent);
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vtkBooleanMacro(Shadows,int);
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vtkSetMacro(Shadows,int);
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vtkGetMacro(Shadows,int);
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void Render(vtkRenderer *ren, int index);
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protected:
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vtkRIBLight();
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~vtkRIBLight();
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vtkLight *Light;
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int Shadows;
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private:
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vtkRIBLight(const vtkRIBLight&); // Not implemented.
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void operator=(const vtkRIBLight&); // Not implemented.
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};
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#endif
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