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103 lines
3.6 KiB
C++
103 lines
3.6 KiB
C++
/*=========================================================================
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Program: Visualization Toolkit
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Module: vtkWebGLExporter.h
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Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
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All rights reserved.
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See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notice for more information.
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=========================================================================*/
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// .NAME vtkWebGLExporter
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// .SECTION Description
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// vtkWebGLExporter export the data of the scene to be used in the WebGL.
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#ifndef vtkWebGLExporter_h
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#define vtkWebGLExporter_h
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class vtkActor;
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class vtkActor2D;
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class vtkCellData;
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class vtkMapper;
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class vtkPointData;
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class vtkPolyData;
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class vtkRenderer;
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class vtkRendererCollection;
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class vtkTriangleFilter;
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class vtkWebGLObject;
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class vtkWebGLPolyData;
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#include "vtkObject.h"
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#include "vtkWebGLExporterModule.h" // needed for export macro
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#include <string> // needed for internal structure
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typedef enum {
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VTK_ONLYCAMERA = 0,
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VTK_ONLYWIDGET = 1,
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VTK_PARSEALL = 2
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} VTKParseType;
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class VTKWEBGLEXPORTER_EXPORT vtkWebGLExporter : public vtkObject
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{
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public:
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static vtkWebGLExporter* New();
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vtkTypeMacro(vtkWebGLExporter, vtkObject)
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void PrintSelf(ostream& os, vtkIndent indent);
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// Description:
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// Get all the needed information from the vtkRenderer
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void parseScene(vtkRendererCollection* renderers, const char* viewId, int parseType);
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// Generate and return the Metadata
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void exportStaticScene(vtkRendererCollection* renderers, int width, int height, std::string path);
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const char* GenerateMetadata();
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const char* GetId();
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vtkWebGLObject* GetWebGLObject(int index);
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int GetNumberOfObjects();
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bool hasChanged();
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void SetCenterOfRotation(float a1, float a2, float a3);
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void SetMaxAllowedSize(int mesh, int lines);
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void SetMaxAllowedSize(int size);
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//BTX
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static void ComputeMD5(const unsigned char* content, int size, std::string &hash);
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protected:
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vtkWebGLExporter();
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~vtkWebGLExporter();
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void parseRenderer(vtkRenderer* render, const char* viewId, bool onlyWidget, void* mapTime);
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void generateRendererData(vtkRendererCollection* renderers, const char* viewId);
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void parseActor(vtkActor* actor, unsigned long actorTime, size_t rendererId, int layer, bool isWidget);
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void parseActor2D(vtkActor2D* actor, long actorTime, size_t renderId, int layer, bool isWidget);
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const char* GenerateExportMetadata();
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// Get the dataset from the mapper
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vtkTriangleFilter* GetPolyData(vtkMapper* mapper, unsigned long& dataMTime);
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vtkTriangleFilter* TriangleFilter; // Last Polygon Dataset Parse
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double CameraLookAt[10]; // Camera Look At (fov, position[3], up[3], eye[3])
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bool GradientBackground; // If the scene use a gradient background
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double Background1[3]; // Background color of the rendering screen (RGB)
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double Background2[3]; // Scond background color
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double SceneSize[3]; // Size of the bounding box of the scene
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std::string SceneId; // Id of the parsed scene
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float CenterOfRotation[3]; // Center Of Rotation
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int meshObjMaxSize, lineObjMaxSize; // Max size of object allowed (faces)
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std::string renderersMetaData;
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bool hasWidget;
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private:
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vtkWebGLExporter(const vtkWebGLExporter&); // Not implemented
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void operator=(const vtkWebGLExporter&); // Not implemented
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class vtkInternal;
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vtkInternal* Internal;
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//ETX
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};
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#endif
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