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174 lines
6.4 KiB
C++
174 lines
6.4 KiB
C++
/*=========================================================================
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Program: Visualization Toolkit
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Module: vtkDataSetAlgorithm.h
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Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
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All rights reserved.
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See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notice for more information.
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=========================================================================*/
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// .NAME vtkDataSetAlgorithm - Superclass for algorithms that produce output of the same type as input
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// .SECTION Description
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// vtkDataSetAlgorithm is a convenience class to make writing algorithms
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// easier. It is also designed to help transition old algorithms to the new
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// pipeline architecture. There are some assumptions and defaults made by this
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// class you should be aware of. This class defaults such that your filter
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// will have one input port and one output port. If that is not the case
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// simply change it with SetNumberOfInputPorts etc. See this classes
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// contstructor for the default. This class also provides a FillInputPortInfo
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// method that by default says that all inputs will be DataSet. If that isn't
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// the case then please override this method in your subclass. This class
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// breaks out the downstream requests into separate functions such as
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// RequestDataObject RequestData and RequestInformation. The default
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// implementation of RequestDataObject will create an output data of the
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// same type as the input.
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#ifndef vtkDataSetAlgorithm_h
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#define vtkDataSetAlgorithm_h
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#include "vtkCommonExecutionModelModule.h" // For export macro
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#include "vtkAlgorithm.h"
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class vtkDataSet;
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class vtkImageData;
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class vtkPolyData;
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class vtkStructuredPoints;
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class vtkStructuredGrid;
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class vtkUnstructuredGrid;
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class vtkRectilinearGrid;
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class VTKCOMMONEXECUTIONMODEL_EXPORT vtkDataSetAlgorithm : public vtkAlgorithm
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{
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public:
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static vtkDataSetAlgorithm *New();
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vtkTypeMacro(vtkDataSetAlgorithm,vtkAlgorithm);
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void PrintSelf(ostream& os, vtkIndent indent);
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// Description:
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// Get the output data object for a port on this algorithm.
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vtkDataSet* GetOutput();
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vtkDataSet* GetOutput(int);
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// Description:
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// Get the input data object. This method is not recommended for use, but
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// lots of old style filters use it.
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vtkDataObject* GetInput();
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// Description:
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// Get the output as vtkPolyData.
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vtkPolyData *GetPolyDataOutput();
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// Description:
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// Get the output as vtkStructuredPoints.
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vtkStructuredPoints *GetStructuredPointsOutput();
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// Description:
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// Get the output as vtkStructuredPoints.
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vtkImageData *GetImageDataOutput();
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// Description:
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// Get the output as vtkStructuredGrid.
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vtkStructuredGrid *GetStructuredGridOutput();
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// Description:
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// Get the output as vtkUnstructuredGrid.
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vtkUnstructuredGrid *GetUnstructuredGridOutput();
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// Description:
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// Get the output as vtkRectilinearGrid.
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vtkRectilinearGrid *GetRectilinearGridOutput();
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// Description:
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// Assign a data object as input. Note that this method does not
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// establish a pipeline connection. Use SetInputConnection() to
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// setup a pipeline connection.
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void SetInputData(vtkDataObject*);
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void SetInputData(int, vtkDataObject*);
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void SetInputData(vtkDataSet*);
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void SetInputData(int, vtkDataSet*);
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// Description:
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// Assign a data object as input. Note that this method does not
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// establish a pipeline connection. Use AddInputConnection() to
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// setup a pipeline connection.
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void AddInputData(vtkDataObject *);
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void AddInputData(vtkDataSet*);
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void AddInputData(int, vtkDataSet*);
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void AddInputData(int, vtkDataObject*);
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// Description:
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// see vtkAlgorithm for details
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virtual int ProcessRequest(vtkInformation* request,
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vtkInformationVector** inputVector,
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vtkInformationVector* outputVector);
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protected:
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vtkDataSetAlgorithm();
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~vtkDataSetAlgorithm() {}
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// Description:
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// This is called within ProcessRequest when a request asks for
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// Information. Typically an algorithm provides whatever lightweight
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// information about its output that it can here without doing any
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// lengthy computations. This happens in the first pass of the pipeline
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// execution.
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virtual int RequestInformation(vtkInformation*,
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vtkInformationVector**,
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vtkInformationVector*) {return 1;};
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// Description:
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// This is called within ProcessRequest when each filter in the pipeline
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// decides what portion of its input is needed to create the portion of its
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// output that the downstream filter asks for. This happens during the
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// second pass in the pipeline execution process.
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virtual int RequestUpdateExtent(vtkInformation*,
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vtkInformationVector**,
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vtkInformationVector*)
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{
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return 1;
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};
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// Description:
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// This is called within ProcessRequest to when a request asks the
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// algorithm to create empty output data objects. This typically happens
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// early on in the execution of the pipeline. The default behavior is to
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// create an output DataSet of the same type as the input for each
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// output port. This method can be overridden to change the output
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// data type of an algorithm. This happens in the third pass of the
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// pipeline execution.
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virtual int RequestDataObject(vtkInformation* request,
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vtkInformationVector** inputVector,
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vtkInformationVector* outputVector);
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// Description:
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// This is called within ProcessRequest when a request asks the algorithm
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// to do its work. This is the method you should override to do whatever the
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// algorithm is designed to do. This happens during the fourth pass in the
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// pipeline execution process.
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virtual int RequestData(vtkInformation*,
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vtkInformationVector**,
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vtkInformationVector*) {return 1;};
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// see algorithm for more info
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virtual int FillOutputPortInformation(int port, vtkInformation* info);
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virtual int FillInputPortInformation(int port, vtkInformation* info);
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vtkDataObject *GetInput(int port);
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private:
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vtkDataSetAlgorithm(const vtkDataSetAlgorithm&); // Not implemented.
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void operator=(const vtkDataSetAlgorithm&); // Not implemented.
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};
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#endif
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