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ThirdParty-6/ParaView-5.0.1/VTK/Geovis/Core/vtkGeoAdaptiveArcs.cxx

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C++

/*=========================================================================
Program: Visualization Toolkit
Module: vtkGeoAdaptiveArcs.cxx
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
/*-------------------------------------------------------------------------
Copyright 2008 Sandia Corporation.
Under the terms of Contract DE-AC04-94AL85000 with Sandia Corporation,
the U.S. Government retains certain rights in this software.
-------------------------------------------------------------------------*/
#include "vtkGeoAdaptiveArcs.h"
#include "vtkCamera.h"
#include "vtkCellArray.h"
#include "vtkCellData.h"
#include "vtkCoordinate.h"
#include "vtkDoubleArray.h"
#include "vtkFloatArray.h"
#include "vtkGeoMath.h"
#include "vtkGlobeSource.h"
#include "vtkMath.h"
#include "vtkInformation.h"
#include "vtkInformationVector.h"
#include "vtkObjectFactory.h"
#include "vtkPointData.h"
#include "vtkRenderWindow.h"
#include "vtkRendererCollection.h"
#include "vtkTimerLog.h"
#include <map>
vtkStandardNewMacro(vtkGeoAdaptiveArcs);
//-------------------------------------------------------------------------
vtkGeoAdaptiveArcs::vtkGeoAdaptiveArcs()
{
this->GlobeRadius = vtkGeoMath::EarthRadiusMeters();
this->Renderer = 0;
this->MaximumPixelSeparation = 10.0;
this->MinimumPixelSeparation = 1.0;
this->LastInput = 0;
this->LastInputMTime = 0;
this->InputLatitude = vtkDoubleArray::New();
this->InputLongitude = vtkDoubleArray::New();
}
//-------------------------------------------------------------------------
vtkGeoAdaptiveArcs::~vtkGeoAdaptiveArcs()
{
this->InputLatitude->Delete();
this->InputLongitude->Delete();
}
//-------------------------------------------------------------------------
int vtkGeoAdaptiveArcs::RequestData(
vtkInformation *vtkNotUsed(request),
vtkInformationVector **inputVector,
vtkInformationVector *outputVector)
{
if (!this->Renderer)
{
vtkErrorMacro("Renderer cannot be null.");
return 0;
}
// get the info objects
vtkInformation *inInfo = inputVector[0]->GetInformationObject(0);
vtkInformation *outInfo = outputVector->GetInformationObject(0);
// get the input and output
vtkPolyData *input = vtkPolyData::SafeDownCast(
inInfo->Get(vtkDataObject::DATA_OBJECT()));
vtkPolyData *output = vtkPolyData::SafeDownCast(
outInfo->Get(vtkDataObject::DATA_OBJECT()));
// if the input has changed, compute helper arrays
if (input != this->LastInput ||
input->GetMTime() > this->LastInputMTime)
{
this->InputLatitude->Initialize();
this->InputLongitude->Initialize();
vtkPoints* points = input->GetPoints();
double curPtLL[2];
double curPoint[3];
for (vtkIdType i = 0; i < input->GetNumberOfPoints(); ++i)
{
points->GetPoint(i, curPoint);
vtkGlobeSource::ComputeLatitudeLongitude(
curPoint, curPtLL[0], curPtLL[1]);
this->InputLongitude->InsertNextValue(curPtLL[0]);
this->InputLatitude->InsertNextValue(curPtLL[1]);
}
this->LastInput = input;
this->LastInputMTime = input->GetMTime();
}
// Traverse input lines, adding a circle for each line segment.
int *renSize = this->Renderer->GetSize();
// Maximum distance from center of renderer.
double maxDist = (renSize[0] > renSize[1]) ? 1.1*renSize[0]/2.0 : 1.1*renSize[1]/2.0;
vtkCellArray* lines = input->GetLines();
vtkCellArray* newLines = vtkCellArray::New();
vtkPoints* points = input->GetPoints();
float* pointsPtr = static_cast<float*>(points->GetVoidPointer(0));
vtkPoints* newPoints = vtkPoints::New();
double viewAngle = this->Renderer->GetActiveCamera()->GetViewAngle();
double cameraPos[3];
this->Renderer->GetActiveCamera()->GetPosition(cameraPos);
double cameraDir[3];
this->Renderer->GetActiveCamera()->GetDirectionOfProjection(cameraDir);
lines->InitTraversal();
for (vtkIdType i = 0; i < lines->GetNumberOfCells(); i++)
{
vtkIdType npts=0; // to remove warning
vtkIdType* pts=0; // to remove warning
lines->GetNextCell(npts, pts);
bool lastPointOffScreen = false;
bool lastPointTooClose = false;
#if defined(VTK_AGGRESSIVE_ARCS)
bool lastPointOnOtherSide = false;
#endif
double curPoint[3];
double lastPtLL[2] = {0.0, 0.0};
double curPtLL[2];
double lastVec[3] = {0.0, 0.0, 0.0};
double curVec[3];
curPoint[0] = pointsPtr[3*pts[0]+0];
curPoint[1] = pointsPtr[3*pts[0]+1];
curPoint[2] = pointsPtr[3*pts[0]+2];
curPtLL[0] = this->InputLongitude->GetValue(pts[0]);
curPtLL[1] = this->InputLatitude->GetValue(pts[0]);
double curVecSize = 0;
for (int c = 0; c < 3; ++c)
{
curVec[c] = curPoint[c] - cameraPos[c];
curVecSize += curVec[c]*curVec[c];
}
curVecSize = sqrt(curVecSize);
curVec[0] /= curVecSize;
curVec[1] /= curVecSize;
curVec[2] /= curVecSize;
for (vtkIdType p = 1; p < npts; ++p)
{
// Advance the point unless the last point was too close.
if (!lastPointTooClose)
{
for (int c = 0; c < 3; ++c)
{
// lastPoint[c] = curPoint[c];
lastVec[c] = curVec[c];
}
lastPtLL[0] = curPtLL[0];
lastPtLL[1] = curPtLL[1];
}
#if defined(VTK_AGGRESSIVE_ARCS)
// If this code is uncommented, then
// Be aggressive ... skip several points if the last
// one was offscreen or on the other side of the globe.
if (lastPointOffScreen || lastPointOnOtherSide)
{
p += 5;
if (p >= npts)
{
p = npts - 1;
}
}
#endif
curPoint[0] = pointsPtr[3*pts[p]+0];
curPoint[1] = pointsPtr[3*pts[p]+1];
curPoint[2] = pointsPtr[3*pts[p]+2];
curPtLL[0] = this->InputLongitude->GetValue(pts[p]);
curPtLL[1] = this->InputLatitude->GetValue(pts[p]);
curVecSize = 0;
for (int c = 0; c < 3; ++c)
{
curVec[c] = curPoint[c] - cameraPos[c];
curVecSize += curVec[c]*curVec[c];
}
curVecSize = sqrt(curVecSize);
curVec[0] /= curVecSize;
curVec[1] /= curVecSize;
curVec[2] /= curVecSize;
// Clear flags
#if defined(VTK_AGGRESSIVE_ARCS)
lastPointOnOtherSide = false;
#endif
lastPointOffScreen = false;
lastPointTooClose = false;
// Don't draw lines off the current screen.
double distFromCenterApprox =
vtkMath::DegreesFromRadians( acos( curVec[0] * cameraDir[0] +
curVec[1] * cameraDir[1] +
curVec[2] * cameraDir[2] ) )
/ viewAngle * renSize[1];
if (distFromCenterApprox > maxDist)
{
// If both last point and this point are offscreen, skip
// drawing the line
if (lastPointOffScreen == true)
{
continue;
}
lastPointOffScreen = true;
}
// Don't draw lines on the other side of the world.
//if (vtkMath::Dot(curPoint, cameraPos) < 0)
if (curPoint[0]*cameraPos[0]+
curPoint[1]*cameraPos[1]+
curPoint[2]*cameraPos[2] < 0)
{
#if defined(VTK_AGGRESSIVE_ARCS)
lastPointOnOtherSide = true;
#endif
continue;
}
double distApprox =
vtkMath::DegreesFromRadians( acos( lastVec[0] * curVec[0] +
lastVec[1] * curVec[1] +
lastVec[2] * curVec[2] ) )
/ viewAngle * renSize[1];
// If the points are too close, skip over it to the next point.
if (distApprox < this->MinimumPixelSeparation)
{
lastPointTooClose = true;
continue;
}
// Calculate the number of subdivisions.
vtkIdType numDivisions = static_cast<vtkIdType>(distApprox / this->MaximumPixelSeparation + 0.5) + 1;
if (numDivisions < 2)
{
numDivisions = 2;
}
// Create the new cell
newLines->InsertNextCell(numDivisions);
for (vtkIdType s = 0; s < numDivisions; ++s)
{
// Interpolate in lat-long.
double interpPtLL[2];
double frac = static_cast<double>(s) / (numDivisions - 1);
for (int c = 0; c < 2; ++c)
{
interpPtLL[c] = frac*curPtLL[c] + (1.0 - frac)*lastPtLL[c];
}
// Convert lat-long to world;
double interpPt[3];
vtkGlobeSource::ComputeGlobePoint(interpPtLL[0], interpPtLL[1], this->GlobeRadius, interpPt);
vtkIdType newPt = newPoints->InsertNextPoint(interpPt);
newLines->InsertCellPoint(newPt);
}
}
}
// Send the data to output.
output->SetLines(newLines);
output->SetPoints(newPoints);
// Clean up.
newLines->Delete();
newPoints->Delete();
return 1;
}
//-------------------------------------------------------------------------
void vtkGeoAdaptiveArcs::SetRenderer(vtkRenderer *ren)
{
// Do not reference count this, it will cause a loop.
this->Renderer = ren;
}
//-------------------------------------------------------------------------
unsigned long vtkGeoAdaptiveArcs::GetMTime()
{
unsigned long retMTime = this->Superclass::GetMTime();
if ( this->Renderer )
{
unsigned long tmpTime = this->Renderer->GetMTime();
if ( tmpTime > retMTime )
{
retMTime = tmpTime;
}
vtkCamera* cam = this->Renderer->GetActiveCamera();
if ( cam )
{
tmpTime = cam->GetMTime();
if ( tmpTime > retMTime )
retMTime = tmpTime;
}
}
return retMTime;
}
//-------------------------------------------------------------------------
void vtkGeoAdaptiveArcs::PrintSelf(ostream& os, vtkIndent indent)
{
this->Superclass::PrintSelf(os,indent);
os << indent << "GlobeRadius: " << this->GlobeRadius << endl;
os << indent << "MinumumPixelSeparation: " << this->MinimumPixelSeparation << endl;
os << indent << "MaximumPixelSeparation: " << this->MaximumPixelSeparation << endl;
os << indent << "Renderer: " << (this->Renderer ? "" : "(null)") << endl;
if (this->Renderer)
{
this->Renderer->PrintSelf(os, indent.GetNextIndent());
}
}