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ThirdParty-6/ParaView-5.0.1/Examples/Catalyst/CxxMappedDataArrayExample/FEAdaptor.cxx

152 lines
4.5 KiB
C++

#include <iostream>
#include "FEAdaptor.h"
#include "FEDataStructures.h"
#include <vtkCellData.h>
#include <vtkCellType.h>
#include <vtkCPDataDescription.h>
#include <vtkCPInputDataDescription.h>
#include <vtkCPProcessor.h>
#include <vtkCPPythonScriptPipeline.h>
#include <vtkDoubleArray.h>
#include <vtkFloatArray.h>
#include <vtkNew.h>
#include <vtkPoints.h>
#include <vtkPointData.h>
#include <vtkUnstructuredGrid.h>
#include "vtkCPMappedVectorArrayTemplate.h"
namespace
{
vtkCPProcessor* Processor = NULL;
vtkUnstructuredGrid* VTKGrid;
void BuildVTKGrid(Grid& grid)
{
// create the points information
vtkCPMappedVectorArrayTemplate<double>* pointArray =
vtkCPMappedVectorArrayTemplate<double>::New();
pointArray->SetVectorArray(grid.GetPointsArray(),static_cast<vtkIdType>(grid.GetNumberOfPoints()));
vtkNew<vtkPoints> points;
points->SetData(pointArray);
pointArray->Delete();
VTKGrid->SetPoints(points.GetPointer());
// create the cells
size_t numCells = grid.GetNumberOfCells();
VTKGrid->Allocate(static_cast<vtkIdType>(numCells*9));
for(size_t cell=0;cell<numCells;cell++)
{
unsigned int* cellPoints = grid.GetCellPoints(cell);
vtkIdType tmp[8] = {cellPoints[0], cellPoints[1], cellPoints[2], cellPoints[3],
cellPoints[4], cellPoints[5], cellPoints[6], cellPoints[7]};
VTKGrid->InsertNextCell(VTK_HEXAHEDRON, 8, tmp);
}
}
void UpdateVTKAttributes(Grid& grid, Attributes& attributes)
{
if(VTKGrid->GetPointData()->GetNumberOfArrays() == 0)
{
// velocity array
vtkCPMappedVectorArrayTemplate<double>* velocity =
vtkCPMappedVectorArrayTemplate<double>::New();
velocity->SetName("velocity");
VTKGrid->GetPointData()->AddArray(velocity);
velocity->Delete();
}
vtkCPMappedVectorArrayTemplate<double>* velocity =
vtkCPMappedVectorArrayTemplate<double>::SafeDownCast(
VTKGrid->GetPointData()->GetArray("velocity"));
velocity->SetVectorArray(attributes.GetVelocityArray(),
VTKGrid->GetNumberOfPoints());
if(VTKGrid->GetCellData()->GetNumberOfArrays() == 0)
{
// pressure array
vtkNew<vtkFloatArray> pressure;
pressure->SetName("pressure");
pressure->SetNumberOfComponents(1);
VTKGrid->GetCellData()->AddArray(pressure.GetPointer());
}
vtkFloatArray* pressure = vtkFloatArray::SafeDownCast(
VTKGrid->GetCellData()->GetArray("pressure"));
// The pressure array is a scalar array so we can reuse
// memory as long as we ordered the points properly.
float* pressureData = attributes.GetPressureArray();
pressure->SetArray(pressureData, static_cast<vtkIdType>(grid.GetNumberOfCells()), 1);
}
void BuildVTKDataStructures(Grid& grid, Attributes& attributes)
{
if(VTKGrid == NULL)
{
// The grid structure isn't changing so we only build it
// the first time it's needed. If we needed the memory
// we could delete it and rebuild as necessary.
VTKGrid = vtkUnstructuredGrid::New();
BuildVTKGrid(grid);
}
UpdateVTKAttributes(grid, attributes);
}
}
namespace FEAdaptor
{
void Initialize(int numScripts, char* scripts[])
{
if(Processor == NULL)
{
Processor = vtkCPProcessor::New();
Processor->Initialize();
}
else
{
Processor->RemoveAllPipelines();
}
for(int i=1;i<numScripts;i++)
{
vtkNew<vtkCPPythonScriptPipeline> pipeline;
pipeline->Initialize(scripts[i]);
Processor->AddPipeline(pipeline.GetPointer());
}
}
void Finalize()
{
if(Processor)
{
Processor->Delete();
Processor = NULL;
}
if(VTKGrid)
{
VTKGrid->Delete();
VTKGrid = NULL;
}
}
void CoProcess(Grid& grid, Attributes& attributes, double time,
unsigned int timeStep, bool lastTimeStep)
{
vtkNew<vtkCPDataDescription> dataDescription;
dataDescription->AddInput("input");
dataDescription->SetTimeData(time, timeStep);
if(lastTimeStep == true)
{
// assume that we want to all the pipelines to execute if it
// is the last time step.
dataDescription->ForceOutputOn();
}
if(Processor->RequestDataDescription(dataDescription.GetPointer()) != 0)
{
BuildVTKDataStructures(grid, attributes);
dataDescription->GetInputDescriptionByName("input")->SetGrid(VTKGrid);
Processor->CoProcess(dataDescription.GetPointer());
}
}
} // end of Catalyst namespace