Files
ThirdParty-6/ParaView-5.0.1/ParaViewCore/ClientServerCore/Rendering/vtkAMRStreamingVolumeRepresentation.h

261 lines
10 KiB
C++

/*=========================================================================
Program: ParaView
Module: $RCSfile$
Copyright (c) Kitware, Inc.
All rights reserved.
See Copyright.txt or http://www.paraview.org/HTML/Copyright.html for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
// .NAME vtkAMRStreamingVolumeRepresentation - representation used for volume
// rendering AMR datasets with ability to stream blocks.
// .SECTION Description
// vtkAMRStreamingVolumeRepresentation is a representation used for volume
// rendering AMR datasets with ability to stream blocks from the input pipeline.
#ifndef vtkAMRStreamingVolumeRepresentation_h
#define vtkAMRStreamingVolumeRepresentation_h
#include "vtkPVDataRepresentation.h"
#include "vtkSmartPointer.h" // needed for vtkSmartPointer.
#include "vtkBoundingBox.h" // needed for vtkBoundingBox.
class vtkAMRStreamingPriorityQueue;
class vtkColorTransferFunction;
class vtkImageData;
class vtkOverlappingAMR;
class vtkPiecewiseFunction;
class vtkPVLODVolume;
class vtkPVRenderView;
class vtkResampledAMRImageSource;
class vtkSmartVolumeMapper;
class vtkVolumeProperty;
class VTKPVCLIENTSERVERCORERENDERING_EXPORT vtkAMRStreamingVolumeRepresentation :
public vtkPVDataRepresentation
{
public:
static vtkAMRStreamingVolumeRepresentation* New();
vtkTypeMacro(vtkAMRStreamingVolumeRepresentation, vtkPVDataRepresentation);
void PrintSelf(ostream& os, vtkIndent indent);
enum ResamplingModes
{
RESAMPLE_OVER_DATA_BOUNDS=0,
RESAMPLE_USING_VIEW_FRUSTUM=1
};
// Description:
// This control the logic used to determine how to place the resampling grid
// within the AMR bounds.
// \li RESAMPLE_OVER_DATA_BOUNDS implies that the amr volume is
// set to the data bounds and is not updated as the user interacts.
// \li RESAMPLE_USING_VIEW_FRUSTUM indicates that the uniform grid must be
// repositioned when the camera changes using the current view frustum.
void SetResamplingMode(int val);
vtkGetMacro(ResamplingMode, int);
// Description:
// vtkAlgorithm::ProcessRequest() equivalent for rendering passes. This is
// typically called by the vtkView to request meta-data from the
// representations or ask them to perform certain tasks e.g.
// PrepareForRendering.
// Overridden to skip processing when visibility if off.
virtual int ProcessViewRequest(vtkInformationRequestKey* request_type,
vtkInformation* inInfo, vtkInformation* outInfo);
// Description:
// Get/Set the visibility for this representation. When the visibility of
// representation of false, all view passes are ignored.
virtual void SetVisibility(bool val);
// Description:
// Get/Set the resample buffer size. This controls the resolution at which the
// data is resampled.
void SetNumberOfSamples(int x, int y, int z);
// Description:
// Set the number of blocks to request at a given time on a single process
// when streaming.
vtkSetClampMacro(StreamingRequestSize, int, 1, 10000);
vtkGetMacro(StreamingRequestSize, int);
// Description:
// Set the input data arrays that this algorithm will process.
virtual void SetInputArrayToProcess(int idx, int port, int connection,
int fieldAssociation, const char *name);
virtual void SetInputArrayToProcess(int idx, int port, int connection,
int fieldAssociation, int fieldAttributeType)
{
this->Superclass::SetInputArrayToProcess(
idx, port, connection, fieldAssociation, fieldAttributeType);
}
virtual void SetInputArrayToProcess(int idx, vtkInformation *info)
{
this->Superclass::SetInputArrayToProcess(idx, info);
}
virtual void SetInputArrayToProcess(int idx, int port, int connection,
const char* fieldAssociation,
const char* attributeTypeorName)
{
this->Superclass::SetInputArrayToProcess(idx, port, connection,
fieldAssociation, attributeTypeorName);
}
//***************************************************************************
// Scalar coloring API (forwarded for vtkSmartVolumeMapper.
//***************************************************************************
// Forwarded to Actor.
void SetOrientation(double, double, double);
void SetOrigin(double, double, double);
void SetPickable(int val);
void SetPosition(double, double, double);
void SetScale(double, double, double);
//***************************************************************************
// Forwarded to vtkVolumeProperty.
void SetInterpolationType(int val);
void SetColor(vtkColorTransferFunction* lut);
void SetScalarOpacity(vtkPiecewiseFunction* pwf);
void SetScalarOpacityUnitDistance(double val);
void SetAmbient(double);
void SetDiffuse(double);
void SetSpecular(double);
void SetSpecularPower(double);
void SetShade(bool);
void SetIndependantComponents(bool);
//***************************************************************************
// Forwarded to vtkSmartVolumeMapper.
void SetRequestedRenderMode(int);
//BTX
protected:
vtkAMRStreamingVolumeRepresentation();
~vtkAMRStreamingVolumeRepresentation();
// Description:
// Adds the representation to the view. This is called from
// vtkView::AddRepresentation(). Subclasses should override this method.
// Returns true if the addition succeeds.
virtual bool AddToView(vtkView* view);
// Description:
// Removes the representation to the view. This is called from
// vtkView::RemoveRepresentation(). Subclasses should override this method.
// Returns true if the removal succeeds.
virtual bool RemoveFromView(vtkView* view);
// Description:
// Fill input port information.
virtual int FillInputPortInformation(int port, vtkInformation* info);
// Description:
// Overridden to check if the input pipeline is streaming capable. This method
// should check if streaming is enabled i.e. vtkPVView::GetEnableStreaming()
// and the input pipeline provides necessary AMR meta-data.
virtual int RequestInformation(vtkInformation* request,
vtkInformationVector** inputVector,
vtkInformationVector* outputVector);
// Description:
// Setup the block request. During StreamingUpdate, this will request the
// blocks based on priorities determined by the vtkAMRStreamingPriorityQueue,
// otherwise it doesn't make any specific request. AMR sources can treat the
// absence of specific block request to mean various things. It's expected
// that read only the root block (or a few more) in that case.
virtual int RequestUpdateExtent(vtkInformation* request,
vtkInformationVector** inputVector,
vtkInformationVector* outputVector);
// Description:
// Process the current input for volume rendering (if anything).
// When not in StreamingUpdate, this also initializes the priority queue since
// the input AMR may have totally changed, including its structure.
virtual int RequestData(vtkInformation*,
vtkInformationVector**, vtkInformationVector*);
// Description:
// Returns true when the input pipeline supports streaming. It is set in
// RequestInformation().
vtkGetMacro(StreamingCapablePipeline, bool);
// Description:
// Returns true when StreamingUpdate() is being processed.
vtkGetMacro(InStreamingUpdate, bool);
// Description:
// Returns true if this representation has a "next piece" that it streamed.
// This method will update the PriorityQueue using the view planes specified
// and then call Update() on the representation, making it reexecute and
// regenerate the outline for the next "piece" of data.
bool StreamingUpdate(vtkPVRenderView* view, const double view_planes[24]);
// Description:
// This is the data object generated processed by the most recent call to
// RequestData() while not streaming.
// This is non-empty only on the data-server nodes.
vtkSmartPointer<vtkDataObject> ProcessedData;
// Description:
// This is the data object generated processed by the most recent call to
// RequestData() while streaming.
// This is non-empty only on the data-server nodes.
vtkSmartPointer<vtkDataObject> ProcessedPiece;
// Description:
// vtkAMRStreamingPriorityQueue is a helper class we used to compute the order
// in which to request blocks from the input pipeline. Implementations can
// come up with their own rules to decide the request order based on
// application and data type.
vtkSmartPointer<vtkAMRStreamingPriorityQueue> PriorityQueue;
// Description:
// vtkImageData source used to resample an AMR dataset into a uniform grid
// suitable for volume rendering.
vtkSmartPointer<vtkResampledAMRImageSource> Resampler;
// Description:
// Rendering components.
vtkSmartPointer<vtkSmartVolumeMapper> VolumeMapper;
vtkSmartPointer<vtkVolumeProperty> Property;
vtkSmartPointer<vtkPVLODVolume> Actor;
// Description:
// Used to keep track of data bounds.
vtkBoundingBox DataBounds;
int ResamplingMode;
int StreamingRequestSize;
private:
vtkAMRStreamingVolumeRepresentation(const vtkAMRStreamingVolumeRepresentation&); // Not implemented
void operator=(const vtkAMRStreamingVolumeRepresentation&); // Not implemented
// Description:
// This flag is set to true if the input pipeline is streaming capable in
// RequestInformation(). Note that in client-server mode, this is valid only
// on the data-server nodes since all other nodes don't have input pipelines
// connected, they cannot indicate if the pipeline supports streaming.
bool StreamingCapablePipeline;
// Description:
// This flag is used to indicate that the representation is being updated
// during the streaming pass. RequestData() can use this flag to reset
// internal datastructures when the input changes for non-streaming reasons
// and we need to clear our streaming buffers since the streamed data is no
// longer valid.
bool InStreamingUpdate;
//ETX
};
#endif