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ThirdParty-6/ParaView-5.0.1/ParaViewCore/ClientServerCore/Rendering/vtkCaveSynchronizedRenderers.cxx

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C++

/*=========================================================================
Program: ParaView
Module: vtkCaveSynchronizedRenderers.cxx
Copyright (c) Kitware, Inc.
All rights reserved.
See Copyright.txt or http://www.paraview.org/HTML/Copyright.html for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
#include "vtkCaveSynchronizedRenderers.h"
#include "vtkCamera.h"
#include "vtkMath.h"
#include "vtkMultiProcessController.h"
#include "vtkObjectFactory.h"
#include "vtkPVServerOptions.h"
#include "vtkPerspectiveTransform.h"
#include "vtkProcessModule.h"
#include "vtkRenderer.h"
#include "vtkTimerLog.h"
#include "vtkTransform.h"
#include "vtkUnsignedCharArray.h"
#include <vtksys/SystemTools.hxx>
#include "assert.h"
vtkStandardNewMacro(vtkCaveSynchronizedRenderers);
//----------------------------------------------------------------------------
vtkCaveSynchronizedRenderers::vtkCaveSynchronizedRenderers()
{
this->NumberOfDisplays = 0;
this->Displays= 0;
this->SetNumberOfDisplays(1);
this->SetEyeSeparation(0.065);
this->DisplayOrigin[0] = -0.5;
this->DisplayOrigin[1] = -0.5;
this->DisplayOrigin[2] = -0.5;
this->DisplayX[0] = 0.5;
this->DisplayX[1] = -0.5;
this->DisplayX[2] = -0.5;
this->DisplayY[0] = 0.5;
this->DisplayY[1] = 0.5;
this->DisplayY[2] = -0.5;
once =1;
this->SetParallelController(vtkMultiProcessController::GetGlobalController());
// Initilize using pvx file specified on the command line options.
vtkPVServerOptions* options = vtkPVServerOptions::SafeDownCast(
vtkProcessModule::GetProcessModule()->GetOptions());
if (!options)
{
vtkErrorMacro("Are you sure vtkCaveSynchronizedRenderers is crated on "
"an appropriate processes?");
}
else
{
this->SetNumberOfDisplays(options->GetNumberOfMachines());
for (int cc=0; cc < this->NumberOfDisplays; cc++)
{
if (options->GetDisplayName(cc))
{
if (this->ParallelController &&
this->ParallelController->GetLocalProcessId() == cc)
{
// PutEnv() avoids memory leak.
vtksys::SystemTools::PutEnv(options->GetDisplayName(cc));
}
}
this->DefineDisplay(cc, options->GetLowerLeft(cc),
options->GetLowerRight(cc), options->GetUpperRight(cc));
}
this->SetEyeSeparation(options->GetEyeSeparation());
}
}
//----------------------------------------------------------------------------
vtkCaveSynchronizedRenderers::~vtkCaveSynchronizedRenderers()
{
this->SetNumberOfDisplays(0);
}
//----------------------------------------------------------------------------
void vtkCaveSynchronizedRenderers::HandleStartRender()
{
this->ImageReductionFactor = 1;
this->Superclass::HandleStartRender();
this->ComputeCamera(this->GetRenderer()->GetActiveCamera());
this->GetRenderer()->ResetCameraClippingRange();
}
//-----------------------------------------------------------------------------
void vtkCaveSynchronizedRenderers::SetEyeSeparation(double eyeSeparation)
{
this->EyeSeparation = eyeSeparation;
}
//-----------------------------------------------------------------------------
void vtkCaveSynchronizedRenderers::SetNumberOfDisplays(int numberOfDisplays)
{
if (numberOfDisplays == this->NumberOfDisplays)
{
return;
}
double** newDisplays = 0;
if (numberOfDisplays > 0)
{
newDisplays = new double*[numberOfDisplays];
for (int i = 0; i < numberOfDisplays; ++i)
{
newDisplays[i] = new double[12];
if (i < this->NumberOfDisplays)
{
memcpy(newDisplays[i], this->Displays[i], 12 * sizeof(double));
}
else
{
newDisplays[i][0] = -0.5;
newDisplays[i][1] = -0.5;
newDisplays[i][2] = -0.5;
newDisplays[i][3] = 1.0;
newDisplays[i][4] = 0.5;
newDisplays[i][5] = -0.5;
newDisplays[i][6] = -0.5;
newDisplays[i][7] = 1.0;
newDisplays[i][8] = 0.5;
newDisplays[i][9] = 0.5;
newDisplays[i][10] = -0.5;
newDisplays[i][11] = 1.0;
}
}
}
for (int i = 0; i < this->NumberOfDisplays; ++i)
{
delete [] this->Displays[i];
}
delete [] this->Displays;
this->Displays = newDisplays;
this->NumberOfDisplays = numberOfDisplays;
this->Modified();
}
//-------------------------------------------------------------------------
void vtkCaveSynchronizedRenderers::DefineDisplay(
int idx, double origin[3], double x[3], double y[3])
{
if (idx >= this->NumberOfDisplays)
{
vtkErrorMacro("idx is too high !");
return;
}
memcpy(&this->Displays[idx][0], origin, 3 * sizeof(double));
memcpy(&this->Displays[idx][4], x, 3 * sizeof(double));
memcpy(&this->Displays[idx][8], y, 3 * sizeof(double));
if (idx == this->GetParallelController()->GetLocalProcessId())
{
memcpy(this->DisplayOrigin, origin, 3 * sizeof(double));
memcpy(this->DisplayX, x, 3 * sizeof(double));
memcpy(this->DisplayY, y, 3 * sizeof(double));
}
this->Modified();
}
//-------------------------------------------------------------------------
// Room camera is a camera in room coordinates that points at the display.
// Client camera is the camera on the client. The out camera is the
// combination of the two used for the final cave display.
// It is the room camera transformed by the world camera.
void vtkCaveSynchronizedRenderers::ComputeCamera(vtkCamera* camera)
{
if(once)
{
double eyePosition[3] = {0.0, 0.0, 0.5};
camera->SetScreenBottomLeft(this->DisplayOrigin);
camera->SetScreenBottomRight(this->DisplayX);
camera->SetScreenTopRight(this->DisplayY);
camera->SetUseOffAxisProjection(true);
camera->SetEyePosition(eyePosition);
camera->SetEyeSeparation(this->EyeSeparation);
// cam->SetHeadTracked( true );
// cam->SetScreenConfig( this->DisplayOrigin,
// this->DisplayX,
// this->DisplayY ,0.065, 1.0);
once =0;
}
}
//----------------------------------------------------------------------------
void vtkCaveSynchronizedRenderers::PrintSelf(ostream& os, vtkIndent indent)
{
this->Superclass::PrintSelf(os, indent);
os << indent << "NumberOfDisplays: "
<< this->NumberOfDisplays << endl;
vtkIndent rankIndent = indent.GetNextIndent();
for (int i = 0; i < this->NumberOfDisplays; ++i)
{
os << rankIndent;
for (int j = 0; j < 12; ++j)
{
os << this->Displays[i][j] << " ";
}
os << endl;
}
os << indent << "Origin: "
<< this->DisplayOrigin[0] << " "
<< this->DisplayOrigin[1] << " "
<< this->DisplayOrigin[2] << endl;
os << indent << "X: "
<< this->DisplayX[0] << " "
<< this->DisplayX[1] << " "
<< this->DisplayX[2] << endl;
os << indent << "Y: "
<< this->DisplayY[0] << " "
<< this->DisplayY[1] << " "
<< this->DisplayY[2] << endl;
}