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133 lines
4.9 KiB
C++
133 lines
4.9 KiB
C++
/*=========================================================================
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Program: ParaView
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Module: vtkCompositeRepresentation.h
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Copyright (c) Kitware, Inc.
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All rights reserved.
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See Copyright.txt or http://www.paraview.org/HTML/Copyright.html for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notice for more information.
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=========================================================================*/
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// .NAME vtkCompositeRepresentation - combine multiple representations into one
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// with only 1 representation active at a time.
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// .SECTION Description
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// vtkCompositeRepresentation makes is possible to combine multiple
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// representations into one. Only one representation can be active at a give
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// time. vtkCompositeRepresentation provides API to add the representations that
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// form the composite and to pick the active representation.
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//
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// vtkCompositeRepresentation relies on call AddToView and RemoveFromView
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// on the internal representations whenever it needs to change the active
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// representation. So it is essential that representations handle those methods
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// correctly and don't suffer from uncanny side effects when that's done
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// repeatedly.
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#ifndef vtkCompositeRepresentation_h
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#define vtkCompositeRepresentation_h
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#include "vtkPVClientServerCoreRenderingModule.h" //needed for exports
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#include "vtkPVDataRepresentation.h"
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class vtkStringArray;
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class VTKPVCLIENTSERVERCORERENDERING_EXPORT vtkCompositeRepresentation : public vtkPVDataRepresentation
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{
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public:
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static vtkCompositeRepresentation* New();
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vtkTypeMacro(vtkCompositeRepresentation, vtkPVDataRepresentation);
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void PrintSelf(ostream& os, vtkIndent indent);
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// Description:
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// Methods overridden to propagate to the active representation.
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virtual void SetVisibility(bool val);
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// Description:
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// Add/Remove representations. \c key is a unique string used to identify
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// that representation.
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virtual void AddRepresentation(const char* key, vtkPVDataRepresentation* repr);
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virtual void RemoveRepresentation(vtkPVDataRepresentation* repr);
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virtual void RemoveRepresentation(const char* key);
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// Description:
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// Set the active key. If a valid key is not specified, then none of the
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// representations is treated as active.
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void SetActiveRepresentation(const char* key);
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const char* GetActiveRepresentationKey();
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// Description:
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// Returns the active representation if valid.
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vtkPVDataRepresentation* GetActiveRepresentation();
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// Description:
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// Overridden to simply pass the input to the internal representations. We
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// won't need this if vtkPVDataRepresentation correctly respected in the
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// arguments passed to it during ProcessRequest() etc.
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virtual void SetInputConnection(int port, vtkAlgorithmOutput* input);
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virtual void SetInputConnection(vtkAlgorithmOutput* input);
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virtual void AddInputConnection(int port, vtkAlgorithmOutput* input);
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virtual void AddInputConnection(vtkAlgorithmOutput* input);
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virtual void RemoveInputConnection(int port, vtkAlgorithmOutput* input);
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virtual void RemoveInputConnection(int port, int idx);
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// Description:
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// Propagate the modification to all internal representations.
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virtual void MarkModified();
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// Description:
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// Returns the data object that is rendered from the given input port.
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virtual vtkDataObject* GetRenderedDataObject(int port);
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// Description:
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// Bring this algorithm's outputs up-to-date.
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virtual void Update() { this->Superclass::Update(); }
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virtual void Update(int port);
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// Description:
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// Returns the list of available representation types as a string array.
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vtkStringArray* GetRepresentationTypes();
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// Description:
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// Passed on to internal representations as well.
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virtual void SetUpdateTime(double time);
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virtual void SetForceUseCache(bool val);
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virtual void SetForcedCacheKey(double val);
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//BTX
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protected:
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vtkCompositeRepresentation();
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~vtkCompositeRepresentation();
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virtual int FillInputPortInformation( int, vtkInformation* info);
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// Description:
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// Adds the representation to the view. This is called from
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// vtkView::AddRepresentation(). Subclasses should override this method.
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// Returns true if the addition succeeds.
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virtual bool AddToView(vtkView* view);
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// Description:
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// Removes the representation to the view. This is called from
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// vtkView::RemoveRepresentation(). Subclasses should override this method.
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// Returns true if the removal succeeds.
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virtual bool RemoveFromView(vtkView* view);
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// Description:
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// Fires UpdateDataEvent
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void TriggerUpdateDataEvent();
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private:
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vtkCompositeRepresentation(const vtkCompositeRepresentation&); // Not implemented
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void operator=(const vtkCompositeRepresentation&); // Not implemented
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class vtkInternals;
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vtkInternals* Internals;
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vtkCommand* Observer;
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//ETX
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};
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#endif
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