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189 lines
6.8 KiB
C++
189 lines
6.8 KiB
C++
/*=========================================================================
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Program: ParaView
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Module: vtkImageSliceRepresentation.h
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Copyright (c) Kitware, Inc.
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All rights reserved.
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See Copyright.txt or http://www.paraview.org/HTML/Copyright.html for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notice for more information.
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=========================================================================*/
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// .NAME vtkImageSliceRepresentation - representation for showing slices from a
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// vtkImageData.
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// .SECTION Description
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// vtkImageSliceRepresentation is a representation for showing slices from an
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// image dataset. Currently, it does not support composite datasets, however, we
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// should be able to add such a support in future.
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#ifndef vtkImageSliceRepresentation_h
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#define vtkImageSliceRepresentation_h
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#include "vtkPVClientServerCoreRenderingModule.h" //needed for exports
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#include "vtkPVDataRepresentation.h"
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#include "vtkStructuredData.h" // for VTK_*_PLANE
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#include "vtkNew.h" // for vtkNew.
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class vtkImageData;
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class vtkPExtentTranslator;
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class vtkPVCacheKeeper;
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class vtkPVImageSliceMapper;
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class vtkPVLODActor;
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class vtkScalarsToColors;
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class VTKPVCLIENTSERVERCORERENDERING_EXPORT vtkImageSliceRepresentation : public vtkPVDataRepresentation
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{
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public:
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static vtkImageSliceRepresentation* New();
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vtkTypeMacro(vtkImageSliceRepresentation, vtkPVDataRepresentation);
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void PrintSelf(ostream& os, vtkIndent indent);
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// Description:
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// Set the input data arrays that this algorithm will process. Overridden to
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// pass the array selection to the mapper.
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virtual void SetInputArrayToProcess(int idx, int port, int connection,
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int fieldAssociation, const char *name);
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virtual void SetInputArrayToProcess(int idx, int port, int connection,
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int fieldAssociation, int fieldAttributeType)
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{
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this->Superclass::SetInputArrayToProcess(
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idx, port, connection, fieldAssociation, fieldAttributeType);
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}
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virtual void SetInputArrayToProcess(int idx, vtkInformation *info)
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{
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this->Superclass::SetInputArrayToProcess(idx, info);
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}
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virtual void SetInputArrayToProcess(int idx, int port, int connection,
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const char* fieldAssociation,
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const char* attributeTypeorName)
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{
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this->Superclass::SetInputArrayToProcess(idx, port, connection,
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fieldAssociation, attributeTypeorName);
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}
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// Description:
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// vtkAlgorithm::ProcessRequest() equivalent for rendering passes. This is
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// typically called by the vtkView to request meta-data from the
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// representations or ask them to perform certain tasks e.g.
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// PrepareForRendering.
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virtual int ProcessViewRequest(vtkInformationRequestKey* request_type,
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vtkInformation* inInfo, vtkInformation* outInfo);
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// Description:
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// This needs to be called on all instances of vtkImageSliceRepresentation when
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// the input is modified. This is essential since the geometry filter does not
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// have any real-input on the client side which messes with the Update
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// requests.
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virtual void MarkModified();
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// Description:
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// Get/Set the visibility for this representation. When the visibility of
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// representation of false, all view passes are ignored.
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// Overridden to propagate to the active representation.
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virtual void SetVisibility(bool val);
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// Description:
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// Get set the slice number to extract.
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virtual void SetSlice(unsigned int);
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vtkGetMacro(Slice, unsigned int);
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//BTX
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enum
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{
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XY_PLANE = VTK_XY_PLANE,
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YZ_PLANE = VTK_YZ_PLANE,
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XZ_PLANE = VTK_XZ_PLANE
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};
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//ETX
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// Description:
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// Get/Set the direction in which to slice a 3D input data.
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virtual void SetSliceMode(int);
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vtkGetMacro(SliceMode, int);
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//---------------------------------------------------------------------------
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// Forwarded to Actor.
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void SetOrientation(double, double, double);
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void SetOrigin(double, double, double);
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void SetPickable(int val);
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void SetPosition(double, double, double);
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void SetScale(double, double, double);
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//---------------------------------------------------------------------------
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// Forwarded to vtkProperty.
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void SetOpacity(double val);
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//---------------------------------------------------------------------------
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// Forwarded to vtkPVImageSliceMapper.
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void SetLookupTable(vtkScalarsToColors* val);
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void SetMapScalars(int val);
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void SetUseXYPlane(int val);
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// Description:
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// Provides access to the actor used by this representation.
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vtkPVLODActor* GetActor() { return this->Actor; }
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//BTX
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protected:
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vtkImageSliceRepresentation();
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~vtkImageSliceRepresentation();
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// Description:
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// Extract the slice.
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void UpdateSliceData(vtkInformationVector**);
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// Description:
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// Fill input port information.
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virtual int FillInputPortInformation(int port, vtkInformation* info);
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// Description:
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// Subclasses should override this to connect inputs to the internal pipeline
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// as necessary. Since most representations are "meta-filters" (i.e. filters
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// containing other filters), you should create shallow copies of your input
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// before connecting to the internal pipeline. The convenience method
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// GetInternalOutputPort will create a cached shallow copy of a specified
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// input for you. The related helper functions GetInternalAnnotationOutputPort,
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// GetInternalSelectionOutputPort should be used to obtain a selection or
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// annotation port whose selections are localized for a particular input data object.
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virtual int RequestData(vtkInformation*,
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vtkInformationVector**, vtkInformationVector*);
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// Description:
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// Adds the representation to the view. This is called from
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// vtkView::AddRepresentation(). Subclasses should override this method.
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// Returns true if the addition succeeds.
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virtual bool AddToView(vtkView* view);
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// Description:
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// Removes the representation to the view. This is called from
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// vtkView::RemoveRepresentation(). Subclasses should override this method.
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// Returns true if the removal succeeds.
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virtual bool RemoveFromView(vtkView* view);
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// Description:
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// Overridden to check with the vtkPVCacheKeeper to see if the key is cached.
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virtual bool IsCached(double cache_key);
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int SliceMode;
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unsigned int Slice;
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vtkPVCacheKeeper* CacheKeeper;
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vtkPVImageSliceMapper* SliceMapper;
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vtkPVLODActor* Actor;
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vtkImageData* SliceData;
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// meta-data about the input image to pass on to render view for hints
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// when redistributing data.
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vtkNew<vtkPExtentTranslator> PExtentTranslator;
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int WholeExtent[6];
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private:
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vtkImageSliceRepresentation(const vtkImageSliceRepresentation&); // Not implemented
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void operator=(const vtkImageSliceRepresentation&); // Not implemented
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//ETX
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};
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#endif
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