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ThirdParty-6/ParaView-5.0.1/ParaViewCore/ClientServerCore/Rendering/vtkImageSliceRepresentation.h

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/*=========================================================================
Program: ParaView
Module: vtkImageSliceRepresentation.h
Copyright (c) Kitware, Inc.
All rights reserved.
See Copyright.txt or http://www.paraview.org/HTML/Copyright.html for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
// .NAME vtkImageSliceRepresentation - representation for showing slices from a
// vtkImageData.
// .SECTION Description
// vtkImageSliceRepresentation is a representation for showing slices from an
// image dataset. Currently, it does not support composite datasets, however, we
// should be able to add such a support in future.
#ifndef vtkImageSliceRepresentation_h
#define vtkImageSliceRepresentation_h
#include "vtkPVClientServerCoreRenderingModule.h" //needed for exports
#include "vtkPVDataRepresentation.h"
#include "vtkStructuredData.h" // for VTK_*_PLANE
#include "vtkNew.h" // for vtkNew.
class vtkImageData;
class vtkPExtentTranslator;
class vtkPVCacheKeeper;
class vtkPVImageSliceMapper;
class vtkPVLODActor;
class vtkScalarsToColors;
class VTKPVCLIENTSERVERCORERENDERING_EXPORT vtkImageSliceRepresentation : public vtkPVDataRepresentation
{
public:
static vtkImageSliceRepresentation* New();
vtkTypeMacro(vtkImageSliceRepresentation, vtkPVDataRepresentation);
void PrintSelf(ostream& os, vtkIndent indent);
// Description:
// Set the input data arrays that this algorithm will process. Overridden to
// pass the array selection to the mapper.
virtual void SetInputArrayToProcess(int idx, int port, int connection,
int fieldAssociation, const char *name);
virtual void SetInputArrayToProcess(int idx, int port, int connection,
int fieldAssociation, int fieldAttributeType)
{
this->Superclass::SetInputArrayToProcess(
idx, port, connection, fieldAssociation, fieldAttributeType);
}
virtual void SetInputArrayToProcess(int idx, vtkInformation *info)
{
this->Superclass::SetInputArrayToProcess(idx, info);
}
virtual void SetInputArrayToProcess(int idx, int port, int connection,
const char* fieldAssociation,
const char* attributeTypeorName)
{
this->Superclass::SetInputArrayToProcess(idx, port, connection,
fieldAssociation, attributeTypeorName);
}
// Description:
// vtkAlgorithm::ProcessRequest() equivalent for rendering passes. This is
// typically called by the vtkView to request meta-data from the
// representations or ask them to perform certain tasks e.g.
// PrepareForRendering.
virtual int ProcessViewRequest(vtkInformationRequestKey* request_type,
vtkInformation* inInfo, vtkInformation* outInfo);
// Description:
// This needs to be called on all instances of vtkImageSliceRepresentation when
// the input is modified. This is essential since the geometry filter does not
// have any real-input on the client side which messes with the Update
// requests.
virtual void MarkModified();
// Description:
// Get/Set the visibility for this representation. When the visibility of
// representation of false, all view passes are ignored.
// Overridden to propagate to the active representation.
virtual void SetVisibility(bool val);
// Description:
// Get set the slice number to extract.
virtual void SetSlice(unsigned int);
vtkGetMacro(Slice, unsigned int);
//BTX
enum
{
XY_PLANE = VTK_XY_PLANE,
YZ_PLANE = VTK_YZ_PLANE,
XZ_PLANE = VTK_XZ_PLANE
};
//ETX
// Description:
// Get/Set the direction in which to slice a 3D input data.
virtual void SetSliceMode(int);
vtkGetMacro(SliceMode, int);
//---------------------------------------------------------------------------
// Forwarded to Actor.
void SetOrientation(double, double, double);
void SetOrigin(double, double, double);
void SetPickable(int val);
void SetPosition(double, double, double);
void SetScale(double, double, double);
//---------------------------------------------------------------------------
// Forwarded to vtkProperty.
void SetOpacity(double val);
//---------------------------------------------------------------------------
// Forwarded to vtkPVImageSliceMapper.
void SetLookupTable(vtkScalarsToColors* val);
void SetMapScalars(int val);
void SetUseXYPlane(int val);
// Description:
// Provides access to the actor used by this representation.
vtkPVLODActor* GetActor() { return this->Actor; }
//BTX
protected:
vtkImageSliceRepresentation();
~vtkImageSliceRepresentation();
// Description:
// Extract the slice.
void UpdateSliceData(vtkInformationVector**);
// Description:
// Fill input port information.
virtual int FillInputPortInformation(int port, vtkInformation* info);
// Description:
// Subclasses should override this to connect inputs to the internal pipeline
// as necessary. Since most representations are "meta-filters" (i.e. filters
// containing other filters), you should create shallow copies of your input
// before connecting to the internal pipeline. The convenience method
// GetInternalOutputPort will create a cached shallow copy of a specified
// input for you. The related helper functions GetInternalAnnotationOutputPort,
// GetInternalSelectionOutputPort should be used to obtain a selection or
// annotation port whose selections are localized for a particular input data object.
virtual int RequestData(vtkInformation*,
vtkInformationVector**, vtkInformationVector*);
// Description:
// Adds the representation to the view. This is called from
// vtkView::AddRepresentation(). Subclasses should override this method.
// Returns true if the addition succeeds.
virtual bool AddToView(vtkView* view);
// Description:
// Removes the representation to the view. This is called from
// vtkView::RemoveRepresentation(). Subclasses should override this method.
// Returns true if the removal succeeds.
virtual bool RemoveFromView(vtkView* view);
// Description:
// Overridden to check with the vtkPVCacheKeeper to see if the key is cached.
virtual bool IsCached(double cache_key);
int SliceMode;
unsigned int Slice;
vtkPVCacheKeeper* CacheKeeper;
vtkPVImageSliceMapper* SliceMapper;
vtkPVLODActor* Actor;
vtkImageData* SliceData;
// meta-data about the input image to pass on to render view for hints
// when redistributing data.
vtkNew<vtkPExtentTranslator> PExtentTranslator;
int WholeExtent[6];
private:
vtkImageSliceRepresentation(const vtkImageSliceRepresentation&); // Not implemented
void operator=(const vtkImageSliceRepresentation&); // Not implemented
//ETX
};
#endif