Files
ThirdParty-6/ParaView-5.0.1/ParaViewCore/ClientServerCore/Rendering/vtkPVSynchronizedRenderer.cxx

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14 KiB
C++

/*=========================================================================
Program: ParaView
Module: vtkPVSynchronizedRenderer.cxx
Copyright (c) Kitware, Inc.
All rights reserved.
See Copyright.txt or http://www.paraview.org/HTML/Copyright.html for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
#include "vtkPVSynchronizedRenderer.h"
#include "vtkCameraPass.h"
#include "vtkImageProcessingPass.h"
#include "vtkBoundingBox.h"
#include "vtkCaveSynchronizedRenderers.h"
#include "vtkObjectFactory.h"
#include "vtkProcessModule.h"
#include "vtkPVClientServerSynchronizedRenderers.h"
#include "vtkPVConfig.h"
#include "vtkPVDefaultPass.h"
#include "vtkPVOptions.h"
#include "vtkPVServerInformation.h"
#include "vtkPVSession.h"
#include "vtkRenderer.h"
#include "vtkOpenGLRenderer.h"
#include "vtkSocketController.h"
#if defined PARAVIEW_USE_ICE_T && defined PARAVIEW_USE_MPI
# include "vtkIceTSynchronizedRenderers.h"
#endif
#include "vtkCompositedSynchronizedRenderers.h"
#include <assert.h>
vtkStandardNewMacro(vtkPVSynchronizedRenderer);
//----------------------------------------------------------------------------
vtkPVSynchronizedRenderer::vtkPVSynchronizedRenderer()
{
this->ImageProcessingPass = NULL;
this->RenderPass = NULL;
this->Enabled = true;
this->ImageReductionFactor = 1;
this->Renderer = 0;
this->UseDepthBuffer = false;
this->Mode = INVALID;
this->CSSynchronizer = 0;
this->ParallelSynchronizer = 0;
this->DisableIceT = false;
this->DataReplicatedOnAllProcesses = false;
}
//----------------------------------------------------------------------------
void vtkPVSynchronizedRenderer::Initialize(
vtkPVSession* session, unsigned int id)
{
if(this->Mode != INVALID)
{
vtkWarningMacro("vtkPVSynchronizedRenderer is already initialized...");
return;
}
assert(this->Mode == INVALID);
vtkProcessModule* pm = vtkProcessModule::GetProcessModule();
if (!pm)
{
vtkErrorMacro(
"vtkPVSynchronizedRenderWindows cannot be used in the current\n"
"setup. Aborting for debugging purposes.");
abort();
}
if (id == 0)
{
vtkWarningMacro("Id should not be 0.");
}
// active session must be a paraview-session.
assert(session != NULL);
int processtype = pm->GetProcessType();
switch (processtype)
{
case vtkProcessModule::PROCESS_BATCH:
this->Mode = BATCH;
break;
case vtkProcessModule::PROCESS_RENDER_SERVER:
case vtkProcessModule::PROCESS_SERVER:
this->Mode = SERVER;
break;
case vtkProcessModule::PROCESS_DATA_SERVER:
this->Mode = BUILTIN;
break;
case vtkProcessModule::PROCESS_CLIENT:
this->Mode = BUILTIN;
if (session->IsA("vtkSMSessionClient"))
{
this->Mode = CLIENT;
}
break;
}
this->CSSynchronizer = 0;
this->ParallelSynchronizer = 0;
bool in_tile_display_mode = false;
bool in_cave_mode = false;
int tile_dims[2] = {0, 0};
int tile_mullions[2] = {0, 0};
vtkPVServerInformation* info = session->GetServerInformation();
info->GetTileDimensions(tile_dims);
in_tile_display_mode = (tile_dims[0] > 0 || tile_dims[1] > 0);
tile_dims[0] = (tile_dims[0] == 0)? 1 : tile_dims[0];
tile_dims[1] = (tile_dims[1] == 0)? 1 : tile_dims[1];
info->GetTileMullions(tile_mullions);
if (!in_tile_display_mode)
{
in_cave_mode = info->GetNumberOfMachines() > 0;
// these are present when a pvx file is specified.
}
// we ensure that tile_dims are non-zero. We are passing the tile_dims to
// vtkIceTSynchronizedRenderers and should be (1, 1) when not in tile-display
// mode.
tile_dims[0] = tile_dims[0] > 0 ? tile_dims[0] : 1;
tile_dims[1] = tile_dims[1] > 0 ? tile_dims[1] : 1;
switch (this->Mode)
{
case BUILTIN:
break;
case CLIENT:
{
if (in_tile_display_mode || in_cave_mode)
{
this->CSSynchronizer = vtkSynchronizedRenderers::New();
this->CSSynchronizer->WriteBackImagesOff();
}
else
{
this->CSSynchronizer = vtkPVClientServerSynchronizedRenderers::New();
this->CSSynchronizer->WriteBackImagesOn();
}
this->CSSynchronizer->SetRootProcessId(0);
this->CSSynchronizer->SetParallelController(
session->GetController(vtkPVSession::RENDER_SERVER));
}
break;
case SERVER:
{
if (in_tile_display_mode || in_cave_mode)
{
this->CSSynchronizer = vtkSynchronizedRenderers::New();
}
else
{
this->CSSynchronizer = vtkPVClientServerSynchronizedRenderers::New();
}
this->CSSynchronizer->WriteBackImagesOff();
this->CSSynchronizer->SetRootProcessId(1);
this->CSSynchronizer->SetParallelController(
session->GetController(vtkPVSession::CLIENT));
}
// DONT BREAK, server needs to setup everything in the BATCH case
case BATCH:
if (in_cave_mode)
{
this->ParallelSynchronizer = vtkCaveSynchronizedRenderers::New();
this->ParallelSynchronizer->SetParallelController(
vtkMultiProcessController::GetGlobalController());
this->ParallelSynchronizer->WriteBackImagesOn();
}
else if (pm->GetNumberOfLocalPartitions() > 1 ||
(pm->GetNumberOfLocalPartitions() == 1 && in_tile_display_mode))
{
//ICET now handles stereo properly, so use it no matter the number
//of partitions
#if defined PARAVIEW_USE_ICE_T && defined PARAVIEW_USE_MPI
if (this->DisableIceT)
{
this->ParallelSynchronizer = vtkCompositedSynchronizedRenderers::New();
}
else
{
vtkIceTSynchronizedRenderers* isr = vtkIceTSynchronizedRenderers::New();
isr->SetIdentifier(id);
isr->SetTileDimensions(tile_dims[0], tile_dims[1]);
isr->SetTileMullions(tile_mullions[0], tile_mullions[1]);
this->ParallelSynchronizer = isr;
}
#else
// FIXME: need to add support for compositing when not using IceT
this->ParallelSynchronizer = vtkPVClientServerSynchronizedRenderers::New();
#endif
this->ParallelSynchronizer->SetParallelController(
vtkMultiProcessController::GetGlobalController());
if ( (pm->GetPartitionId() == 0 && this->Mode == BATCH) ||
in_tile_display_mode)
{
this->ParallelSynchronizer->WriteBackImagesOn();
}
else
{
this->ParallelSynchronizer->WriteBackImagesOff();
}
this->ParallelSynchronizer->SetRootProcessId(0);
}
break;
default: abort();
}
// This ensures that CSSynchronizer simply fetches the captured buffer from
// iceT without requiring icet to render to screen on the root node.
if (this->ParallelSynchronizer && this->CSSynchronizer)
{
this->CSSynchronizer->SetCaptureDelegate(
this->ParallelSynchronizer);
this->ParallelSynchronizer->AutomaticEventHandlingOff();
}
}
//----------------------------------------------------------------------------
vtkPVSynchronizedRenderer::~vtkPVSynchronizedRenderer()
{
this->SetRenderer(0);
if (this->ParallelSynchronizer)
{
this->ParallelSynchronizer->Delete();
this->ParallelSynchronizer = 0;
}
if (this->CSSynchronizer)
{
this->CSSynchronizer->Delete();
this->CSSynchronizer = 0;
}
this->SetImageProcessingPass(0);
this->SetRenderPass(0);
}
//----------------------------------------------------------------------------
void vtkPVSynchronizedRenderer::SetLossLessCompression(bool val)
{
vtkPVClientServerSynchronizedRenderers* cssync =
vtkPVClientServerSynchronizedRenderers::SafeDownCast(this->CSSynchronizer);
if (cssync)
{
cssync->SetLossLessCompression(val);
}
else
{
vtkDebugMacro("Not in client-server mode.");
}
}
//----------------------------------------------------------------------------
void vtkPVSynchronizedRenderer::ConfigureCompressor(const char* configuration)
{
vtkPVClientServerSynchronizedRenderers* cssync =
vtkPVClientServerSynchronizedRenderers::SafeDownCast(this->CSSynchronizer);
if (cssync)
{
cssync->ConfigureCompressor(configuration);
}
else
{
vtkDebugMacro("Not in client-server mode.");
}
}
//----------------------------------------------------------------------------
void vtkPVSynchronizedRenderer::SetImageProcessingPass(
vtkImageProcessingPass* pass)
{
if (this->ImageProcessingPass == pass)
{
return;
}
vtkSetObjectBodyMacro(ImageProcessingPass, vtkImageProcessingPass, pass);
this->SetupPasses();
}
//----------------------------------------------------------------------------
void vtkPVSynchronizedRenderer::SetRenderPass(vtkRenderPass* pass)
{
if (this->RenderPass == pass)
{
return;
}
vtkSetObjectBodyMacro(RenderPass, vtkRenderPass, pass);
this->SetupPasses();
}
//----------------------------------------------------------------------------
void vtkPVSynchronizedRenderer::SetUseDepthBuffer(bool useDB)
{
if (this->ParallelSynchronizer == 0)
{
return;
}
#if defined PARAVIEW_USE_ICE_T && defined PARAVIEW_USE_MPI
if (this->ParallelSynchronizer->IsA("vtkIceTSynchronizedRenderers") == 1)
{
vtkIceTSynchronizedRenderers *aux =
(vtkIceTSynchronizedRenderers*)this->ParallelSynchronizer;
aux->SetUseDepthBuffer(useDB);
}
#else
static_cast<void>(useDB); // unused warning when MPI is off.
#endif
}
//----------------------------------------------------------------------------
void vtkPVSynchronizedRenderer::SetRenderEmptyImages(bool useREI)
{
if (this->ParallelSynchronizer == 0)
{
return;
}
#if defined PARAVIEW_USE_ICE_T && defined PARAVIEW_USE_MPI
vtkIceTSynchronizedRenderers *sync
= vtkIceTSynchronizedRenderers::SafeDownCast(this->ParallelSynchronizer);
if (sync)
{
sync->SetRenderEmptyImages(useREI);
}
#else
static_cast<void>(useREI); // unused warning when MPI is off.
#endif
}
//----------------------------------------------------------------------------
void vtkPVSynchronizedRenderer::SetupPasses()
{
#if defined PARAVIEW_USE_ICE_T && defined PARAVIEW_USE_MPI
vtkIceTSynchronizedRenderers* iceTRen =
vtkIceTSynchronizedRenderers::SafeDownCast(this->ParallelSynchronizer);
if (iceTRen)
{
iceTRen->SetRenderPass(this->RenderPass);
iceTRen->SetImageProcessingPass(this->ImageProcessingPass);
return;
}
#endif
if (!this->Renderer)
{
return;
}
vtkCameraPass* cameraPass = vtkCameraPass::New();
if (this->ImageProcessingPass)
{
this->Renderer->SetPass(this->ImageProcessingPass);
this->ImageProcessingPass->SetDelegatePass(cameraPass);
}
else
{
this->Renderer->SetPass(cameraPass);
}
if (this->RenderPass)
{
cameraPass->SetDelegatePass(this->RenderPass);
}
else
{
vtkPVDefaultPass* defaultPass = vtkPVDefaultPass::New();
cameraPass->SetDelegatePass(defaultPass);
defaultPass->Delete();
}
cameraPass->Delete();
}
//----------------------------------------------------------------------------
void vtkPVSynchronizedRenderer::SetEnabled(bool enabled)
{
if (this->ParallelSynchronizer)
{
this->ParallelSynchronizer->SetParallelRendering(enabled);
}
if (this->CSSynchronizer)
{
this->CSSynchronizer->SetParallelRendering(enabled);
}
this->Enabled = enabled;
}
//----------------------------------------------------------------------------
void vtkPVSynchronizedRenderer::SetRenderer(vtkRenderer* ren)
{
if (this->ParallelSynchronizer)
{
this->ParallelSynchronizer->SetRenderer(ren);
}
if (this->CSSynchronizer)
{
this->CSSynchronizer->SetRenderer(ren);
}
// The renderer should be OpenGL ...
vtkOpenGLRenderer *glRenderer = vtkOpenGLRenderer::SafeDownCast(ren);
if(ren && !glRenderer)
{
// BUG# 13567. It's not a critical error if the renderer is not a
// vtkOpenGLRenderer. We just don't support any render-pass stuff for such
// renderers.
vtkDebugMacro("Received non OpenGL renderer");
}
vtkSetObjectBodyMacro(Renderer, vtkOpenGLRenderer, glRenderer);
this->SetupPasses();
}
//----------------------------------------------------------------------------
void vtkPVSynchronizedRenderer::SetImageReductionFactor(int factor)
{
if (this->ImageReductionFactor == factor || factor < 1 || factor > 50)
{
return;
}
this->ImageReductionFactor = factor;
switch (this->Mode)
{
case SERVER:
case BATCH:
if (this->ParallelSynchronizer)
{
this->ParallelSynchronizer->SetImageReductionFactor(this->ImageReductionFactor);
}
break;
case BUILTIN:
case CLIENT:
default:
break;
}
this->Modified();
}
//----------------------------------------------------------------------------
void vtkPVSynchronizedRenderer::SetDataReplicatedOnAllProcesses(bool replicated)
{
#if defined PARAVIEW_USE_ICE_T && defined PARAVIEW_USE_MPI
vtkIceTSynchronizedRenderers* sync =
vtkIceTSynchronizedRenderers::SafeDownCast(this->ParallelSynchronizer);
if (sync)
{
sync->SetDataReplicatedOnAllProcesses(replicated);
}
#endif
this->DataReplicatedOnAllProcesses = replicated;
}
//----------------------------------------------------------------------------
void vtkPVSynchronizedRenderer::SetKdTree(vtkPKdTree* tree)
{
#if defined PARAVIEW_USE_ICE_T && defined PARAVIEW_USE_MPI
vtkIceTSynchronizedRenderers* sync =
vtkIceTSynchronizedRenderers::SafeDownCast(this->ParallelSynchronizer);
if (sync)
{
sync->SetKdTree(tree);
sync->SetUseOrderedCompositing(tree != NULL);
}
#endif
(void)tree;
}
//----------------------------------------------------------------------------
void vtkPVSynchronizedRenderer::PrintSelf(ostream& os, vtkIndent indent)
{
this->Superclass::PrintSelf(os, indent);
}