Files
ThirdParty-6/ParaView-5.0.1/ParaViewCore/ClientServerCore/Rendering/vtkSelectionRepresentation.cxx

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10 KiB
C++

/*=========================================================================
Program: ParaView
Module: vtkSelectionRepresentation.cxx
Copyright (c) Kitware, Inc.
All rights reserved.
See Copyright.txt or http://www.paraview.org/HTML/Copyright.html for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
#include "vtkSelectionRepresentation.h"
#include "vtkDataLabelRepresentation.h"
#include "vtkGeometryRepresentation.h"
#include "vtkInformation.h"
#include "vtkLabeledDataMapper.h"
#include "vtkMemberFunctionCommand.h"
#include "vtkObjectFactory.h"
#include "vtkView.h"
vtkStandardNewMacro(vtkSelectionRepresentation);
vtkCxxSetObjectMacro(vtkSelectionRepresentation, LabelRepresentation,
vtkDataLabelRepresentation);
//----------------------------------------------------------------------------
vtkSelectionRepresentation::vtkSelectionRepresentation()
{
this->GeometryRepresentation = vtkGeometryRepresentation::New();
this->GeometryRepresentation->SetPickable(0);
this->GeometryRepresentation->SetDebugString("vtkSelectionRepresentation");
this->GeometryRepresentation->RequestGhostCellsIfNeededOff();
this->LabelRepresentation = vtkDataLabelRepresentation::New();
this->LabelRepresentation->SetPointLabelMode(VTK_LABEL_FIELD_DATA);
this->LabelRepresentation->SetCellLabelMode(VTK_LABEL_FIELD_DATA);
vtkCommand* observer = vtkMakeMemberFunctionCommand(*this,
&vtkSelectionRepresentation::TriggerUpdateDataEvent);
this->GeometryRepresentation->AddObserver(vtkCommand::UpdateDataEvent,
observer);
this->LabelRepresentation->AddObserver(vtkCommand::UpdateDataEvent,
observer);
observer->Delete();
}
//----------------------------------------------------------------------------
vtkSelectionRepresentation::~vtkSelectionRepresentation()
{
this->GeometryRepresentation->Delete();
this->LabelRepresentation->Delete();
}
//----------------------------------------------------------------------------
void vtkSelectionRepresentation::SetInputConnection(
int port, vtkAlgorithmOutput* input)
{
this->GeometryRepresentation->SetInputConnection(port, input);
this->LabelRepresentation->SetInputConnection(port, input);
}
//----------------------------------------------------------------------------
void vtkSelectionRepresentation::SetInputConnection(vtkAlgorithmOutput* input)
{
this->GeometryRepresentation->SetInputConnection(input);
this->LabelRepresentation->SetInputConnection(input);
}
//----------------------------------------------------------------------------
void vtkSelectionRepresentation::AddInputConnection(
int port, vtkAlgorithmOutput* input)
{
this->GeometryRepresentation->AddInputConnection(port, input);
this->LabelRepresentation->AddInputConnection(port, input);
}
//----------------------------------------------------------------------------
void vtkSelectionRepresentation::AddInputConnection(vtkAlgorithmOutput* input)
{
this->GeometryRepresentation->AddInputConnection(input);
this->LabelRepresentation->AddInputConnection(input);
}
//----------------------------------------------------------------------------
void vtkSelectionRepresentation::RemoveInputConnection(
int port, vtkAlgorithmOutput* input)
{
this->GeometryRepresentation->RemoveInputConnection(port, input);
this->LabelRepresentation->RemoveInputConnection(port, input);
}
//----------------------------------------------------------------------------
void vtkSelectionRepresentation::RemoveInputConnection(
int port, int idx)
{
this->GeometryRepresentation->RemoveInputConnection(port, idx);
this->LabelRepresentation->RemoveInputConnection(port, idx);
}
//----------------------------------------------------------------------------
int vtkSelectionRepresentation::FillInputPortInformation(
int vtkNotUsed(port), vtkInformation* info)
{
info->Set(vtkAlgorithm::INPUT_REQUIRED_DATA_TYPE(), "vtkDataObject");
info->Set(vtkAlgorithm::INPUT_IS_OPTIONAL(), 1);
return 1;
}
//----------------------------------------------------------------------------
void vtkSelectionRepresentation::SetUpdateTime(double val)
{
this->GeometryRepresentation->SetUpdateTime(val);
this->LabelRepresentation->SetUpdateTime(val);
this->Superclass::SetUpdateTime(val);
}
//----------------------------------------------------------------------------
void vtkSelectionRepresentation::SetForceUseCache(bool val)
{
this->GeometryRepresentation->SetForceUseCache(val);
this->LabelRepresentation->SetForceUseCache(val);
this->Superclass::SetForceUseCache(val);
}
//----------------------------------------------------------------------------
void vtkSelectionRepresentation::SetForcedCacheKey(double val)
{
this->GeometryRepresentation->SetForcedCacheKey(val);
this->LabelRepresentation->SetForcedCacheKey(val);
this->Superclass::SetForcedCacheKey(val);
}
//----------------------------------------------------------------------------
bool vtkSelectionRepresentation::AddToView(vtkView* view)
{
view->AddRepresentation(this->GeometryRepresentation);
view->AddRepresentation(this->LabelRepresentation);
return this->Superclass::AddToView(view);
}
//----------------------------------------------------------------------------
bool vtkSelectionRepresentation::RemoveFromView(vtkView* view)
{
view->RemoveRepresentation(this->GeometryRepresentation);
view->RemoveRepresentation(this->LabelRepresentation);
return this->Superclass::RemoveFromView(view);
}
//----------------------------------------------------------------------------
void vtkSelectionRepresentation::MarkModified()
{
this->GeometryRepresentation->MarkModified();
this->LabelRepresentation->MarkModified();
this->Superclass::MarkModified();
}
//----------------------------------------------------------------------------
void vtkSelectionRepresentation::TriggerUpdateDataEvent()
{
//we need to mark the geometry as always needing to be moved. The reason
//is that in client server mode and the first interaction with the renderer
//is a selection the geometryrepr is properly marked for modification.
//this shouldn't degrade preformance as the geometryRepr in most other
//cases is already dirty ( Bug #11587)
this->GeometryRepresentation->MarkModified();
// We fire UpdateDataEvent to notify the representation proxy that the
// representation was updated. The representation proxty will then call
// PostUpdateData(). We do this since now representations are not updated at
// the proxy level.
this->InvokeEvent(vtkCommand::UpdateDataEvent);
}
//----------------------------------------------------------------------------
void vtkSelectionRepresentation::PrintSelf(ostream& os, vtkIndent indent)
{
this->Superclass::PrintSelf(os, indent);
}
//----------------------------------------------------------------------------
void vtkSelectionRepresentation::SetColor(double r, double g, double b)
{
this->GeometryRepresentation->SetColor(r, g, b);
}
//----------------------------------------------------------------------------
void vtkSelectionRepresentation::SetLineWidth(double val)
{
this->GeometryRepresentation->SetLineWidth(val);
}
//----------------------------------------------------------------------------
void vtkSelectionRepresentation::SetOpacity(double val)
{
this->GeometryRepresentation->SetOpacity(val);
}
//----------------------------------------------------------------------------
void vtkSelectionRepresentation::SetPointSize(double val)
{
this->GeometryRepresentation->SetPointSize(val);
}
//----------------------------------------------------------------------------
void vtkSelectionRepresentation::SetVisibility(bool val)
{
this->GeometryRepresentation->SetVisibility(val);
this->LabelRepresentation->SetVisibility(val);
this->Superclass::SetVisibility(val);
}
//----------------------------------------------------------------------------
void vtkSelectionRepresentation::SetUseOutline(int val)
{
this->GeometryRepresentation->SetUseOutline(val);
}
//----------------------------------------------------------------------------
void vtkSelectionRepresentation::SetRepresentation(int val)
{
this->GeometryRepresentation->SetRepresentation(val);
}
//----------------------------------------------------------------------------
void vtkSelectionRepresentation::SetOrientation(double x, double y, double z)
{
this->GeometryRepresentation->SetOrientation(x, y, z);
this->LabelRepresentation->SetOrientation(x, y, z);
}
//----------------------------------------------------------------------------
void vtkSelectionRepresentation::SetOrigin(double x, double y, double z)
{
this->GeometryRepresentation->SetOrigin(x, y, z);
this->LabelRepresentation->SetOrigin(x, y, z);
}
//----------------------------------------------------------------------------
void vtkSelectionRepresentation::SetPosition(double x, double y, double z)
{
this->GeometryRepresentation->SetPosition(x, y, z);
this->LabelRepresentation->SetPosition(x, y, z);
}
//----------------------------------------------------------------------------
void vtkSelectionRepresentation::SetScale(double x, double y, double z)
{
this->GeometryRepresentation->SetScale(x, y, z);
this->LabelRepresentation->SetScale(x, y, z);
}
//----------------------------------------------------------------------------
void vtkSelectionRepresentation::SetUserTransform(const double matrix[16])
{
this->GeometryRepresentation->SetUserTransform(matrix);
this->LabelRepresentation->SetUserTransform(matrix);
}
//----------------------------------------------------------------------------
void vtkSelectionRepresentation::SetPointFieldDataArrayName(const char* val)
{
this->LabelRepresentation->SetPointFieldDataArrayName(val);
}
//----------------------------------------------------------------------------
void vtkSelectionRepresentation::SetCellFieldDataArrayName(const char* val)
{
this->LabelRepresentation->SetCellFieldDataArrayName(val);
}
//----------------------------------------------------------------------------
unsigned int vtkSelectionRepresentation::Initialize(unsigned int minIdAvailable,
unsigned int maxIdAvailable)
{
unsigned int minId = minIdAvailable;
minId = this->LabelRepresentation->Initialize(minId, maxIdAvailable);
minId = this->GeometryRepresentation->Initialize(minId, maxIdAvailable);
return this->Superclass::Initialize(minId, maxIdAvailable);
}