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64 lines
2.1 KiB
C++
64 lines
2.1 KiB
C++
/*=========================================================================
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Program: ParaView
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Module: pqListWidgetItemObject.h
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Copyright (c) 2005-2008 Sandia Corporation, Kitware Inc.
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All rights reserved.
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ParaView is a free software; you can redistribute it and/or modify it
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under the terms of the ParaView license version 1.2.
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See License_v1.2.txt for the full ParaView license.
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A copy of this license can be obtained by contacting
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Kitware Inc.
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28 Corporate Drive
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Clifton Park, NY 12065
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USA
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHORS OR
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CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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=========================================================================*/
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#ifndef _pqListWidgetItemObject_h
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#define _pqListWidgetItemObject_h
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#include "pqWidgetsModule.h"
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#include <QObject>
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#include <QListWidgetItem>
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/// QListWidgetItem subclass with additional signals, slots, and properties
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class PQWIDGETS_EXPORT pqListWidgetItemObject : public QObject, public QListWidgetItem
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{
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Q_OBJECT
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Q_PROPERTY(bool checked READ isChecked WRITE setChecked)
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public:
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/// construct list widget item to for QListWidget with a string
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pqListWidgetItemObject(const QString& t, QListWidget* p);
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/// overload setData() to emit changed signal
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void setData(int role, const QVariant& v);
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public slots:
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/// get the check true/false
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bool isChecked() const;
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/// set the check state true/false
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void setChecked(bool v);
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signals:
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/// signal check state changed
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void checkedStateChanged(bool);
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};
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#endif
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