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162 lines
4.6 KiB
C++
162 lines
4.6 KiB
C++
/*=========================================================================
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Program: Visualization Toolkit
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Module: vtkPlotLine.cxx
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Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
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All rights reserved.
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See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notice for more information.
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=========================================================================*/
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#include "vtkPlotLine.h"
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#include "vtkContext2D.h"
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#include "vtkPen.h"
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#include "vtkRect.h"
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#include "vtkPoints2D.h"
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#include "vtkIdTypeArray.h"
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#include "vtkObjectFactory.h"
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//-----------------------------------------------------------------------------
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vtkStandardNewMacro(vtkPlotLine);
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//-----------------------------------------------------------------------------
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vtkPlotLine::vtkPlotLine()
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{
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this->MarkerStyle = vtkPlotPoints::NONE;
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this->PolyLine = true;
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}
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//-----------------------------------------------------------------------------
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vtkPlotLine::~vtkPlotLine()
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{
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}
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//-----------------------------------------------------------------------------
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bool vtkPlotLine::Paint(vtkContext2D *painter)
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{
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// This is where everything should be drawn, or dispatched to other methods.
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vtkDebugMacro(<< "Paint event called in vtkPlotLine.");
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if (!this->Visible || !this->Points)
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{
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return false;
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}
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// Draw the line between the points
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painter->ApplyPen(this->Pen);
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if (this->BadPoints && this->BadPoints->GetNumberOfTuples() > 0)
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{
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// draw lines skipping bad points
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float *points = static_cast<float *>(this->Points->GetVoidPointer(0));
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const int pointSize = 2;
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vtkIdType lastGood = 0;
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for (vtkIdType i = 0; i < this->BadPoints->GetNumberOfTuples(); i++)
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{
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vtkIdType id = this->BadPoints->GetValue(i);
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// render from last good point to one before this bad point
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if (id - lastGood > 2)
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{
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int start = lastGood + 1;
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int numberOfPoints = id - start;
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if (!this->PolyLine)
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{
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// Start at the next point if the last bad point was the first point
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// of a line segment.
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if (start % 2 == 0)
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{
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++start;
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--numberOfPoints;
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}
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// Stops at the previous point if the next bad point is the second point
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// of a line segment.
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if (numberOfPoints % 2 == 1)
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{
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--numberOfPoints;
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}
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}
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if (this->PolyLine)
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{
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painter->DrawPoly(points + pointSize * start, numberOfPoints);
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}
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else if (start < this->Points->GetNumberOfPoints() && numberOfPoints > 0)
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{
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painter->DrawLines(points + pointSize * start, numberOfPoints);
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}
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}
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lastGood = id;
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}
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// render any trailing good points
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if (this->Points->GetNumberOfPoints() - lastGood > 2)
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{
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int start = lastGood + 1;
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int numberOfPoints = this->Points->GetNumberOfPoints() - start;
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if (!this->PolyLine)
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{
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// Start at the next point if the last bad point was the first point
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// of a line segment.
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if (start % 2 == 0)
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{
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++start;
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--numberOfPoints;
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}
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// Stops at the previous point if the next bad point is the second point
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// of a line segment.
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if (numberOfPoints % 2 == 1)
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{
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--numberOfPoints;
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}
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}
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if (this->PolyLine)
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{
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painter->DrawPoly(points + pointSize * start, numberOfPoints);
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}
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else if (start < this->Points->GetNumberOfPoints() && numberOfPoints > 0)
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{
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painter->DrawLines(points + pointSize * start, numberOfPoints);
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}
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}
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}
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else
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{
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// draw lines between all points
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if (this->PolyLine)
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{
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painter->DrawPoly(this->Points);
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}
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else
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{
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painter->DrawLines(this->Points);
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}
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}
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return this->vtkPlotPoints::Paint(painter);
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}
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//-----------------------------------------------------------------------------
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bool vtkPlotLine::PaintLegend(vtkContext2D *painter, const vtkRectf& rect, int)
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{
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painter->ApplyPen(this->Pen);
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painter->DrawLine(rect[0], rect[1]+0.5*rect[3],
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rect[0]+rect[2], rect[1]+0.5*rect[3]);
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this->Superclass::PaintLegend(painter, rect, 0);
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return true;
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}
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//-----------------------------------------------------------------------------
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void vtkPlotLine::PrintSelf(ostream &os, vtkIndent indent)
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{
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this->Superclass::PrintSelf(os, indent);
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}
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