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ThirdParty-6/ParaView-5.0.1/VTK/Charts/Core/vtkPlotPie.cxx

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C++

/*=========================================================================
Program: Visualization Toolkit
Module: vtkPlotPie.cxx
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
#include "vtkPlotPie.h"
#include "vtkContext2D.h"
#include "vtkPen.h"
#include "vtkBrush.h"
#include "vtkColorSeries.h"
#include "vtkPoints2D.h"
#include "vtkContextMapper2D.h"
#include "vtkTable.h"
#include "vtkMath.h"
#include "vtkRect.h"
#include "vtkObjectFactory.h"
#include <algorithm>
namespace {
template<class A>
A SumData(A *a, int n)
{
A sum = 0;
for (int i = 0; i < n; ++i)
{
sum += a[i];
}
return sum;
}
template<class A>
void CopyToPoints(vtkPoints2D *points, A *a, int n)
{
points->SetNumberOfPoints(n);
A sum = SumData(a,n);
float* data = static_cast<float*>(points->GetVoidPointer(0));
float startAngle = 0.0;
for (int i = 0; i < n; ++i)
{
data[2*i] = startAngle;
data[2*i+1] = startAngle + ((static_cast<float>(a[i]) / sum) * 360.0);
startAngle = data[2*i+1];
}
}
}
class vtkPlotPiePrivate
{
public:
vtkPlotPiePrivate()
{
this->CenterX = 0;
this->CenterY = 0;
this->Radius = 0;
}
float CenterX;
float CenterY;
float Radius;
};
//-----------------------------------------------------------------------------
vtkStandardNewMacro(vtkPlotPie);
//-----------------------------------------------------------------------------
vtkPlotPie::vtkPlotPie()
{
this->ColorSeries = vtkSmartPointer<vtkColorSeries>::New();
this->Points = 0;
this->Private = new vtkPlotPiePrivate();
this->Dimensions[0] = this->Dimensions[1] = this->Dimensions[2] =
this->Dimensions[3] = 0;
}
//-----------------------------------------------------------------------------
vtkPlotPie::~vtkPlotPie()
{
delete this->Private;
if (this->Points)
{
this->Points->Delete();
this->Points = 0;
}
this->Private = 0;
}
//-----------------------------------------------------------------------------
bool vtkPlotPie::Paint(vtkContext2D *painter)
{
if (!this->Visible)
{
return false;
}
// First check if we have an input
vtkTable *table = this->Data->GetInput();
if (!table)
{
vtkDebugMacro(<< "Paint event called with no input table set.");
return false;
}
else if(this->Data->GetMTime() > this->BuildTime ||
table->GetMTime() > this->BuildTime ||
this->MTime > this->BuildTime)
{
vtkDebugMacro(<< "Paint event called with outdated table cache. Updating.");
this->UpdateTableCache(table);
}
float* data = static_cast<float*>(this->Points->GetVoidPointer(0));
for (int i = 0; i < this->Points->GetNumberOfPoints(); ++i)
{
painter->GetBrush()
->SetColor(this->ColorSeries->GetColorRepeating(i).GetData());
painter->DrawEllipseWedge(this->Private->CenterX, this->Private->CenterY,
this->Private->Radius, this->Private->Radius,
0.0, 0.0,
data[2*i], data[2*i+1]
);
}
this->PaintChildren(painter);
return true;
}
//-----------------------------------------------------------------------------
bool vtkPlotPie::PaintLegend(vtkContext2D *painter, const vtkRectf& rect,
int legendIndex)
{
if (this->ColorSeries)
this->Brush
->SetColor(this->ColorSeries->GetColorRepeating(legendIndex).GetData());
painter->ApplyPen(this->Pen);
painter->ApplyBrush(this->Brush);
painter->DrawRect(rect[0], rect[1], rect[2], rect[3]);
return true;
}
//-----------------------------------------------------------------------------
void vtkPlotPie::SetDimensions(int arg1, int arg2, int arg3, int arg4)
{
if (arg1 != this->Dimensions[0] || arg2 != this->Dimensions[1] ||
arg3 != this->Dimensions[2] || arg4 != this->Dimensions[3])
{
this->Dimensions[0] = arg1;
this->Dimensions[1] = arg2;
this->Dimensions[2] = arg3;
this->Dimensions[3] = arg4;
this->Private->CenterX = this->Dimensions[0] + 0.5 * this->Dimensions[2];
this->Private->CenterY = this->Dimensions[1] + 0.5 * this->Dimensions[3];
this->Private->Radius = this->Dimensions[2] < this->Dimensions[3]
? 0.5 * this->Dimensions[2] : 0.5 * this->Dimensions[3];
this->Modified();
}
}
void vtkPlotPie::SetDimensions(int arg[4])
{
this->SetDimensions(arg[0],arg[1],arg[2],arg[3]);
}
//-----------------------------------------------------------------------------
void vtkPlotPie::SetColorSeries(vtkColorSeries *colorSeries)
{
if (this->ColorSeries == colorSeries)
{
return;
}
this->ColorSeries = colorSeries;
this->Modified();
}
//-----------------------------------------------------------------------------
vtkColorSeries *vtkPlotPie::GetColorSeries()
{
return this->ColorSeries;
}
//-----------------------------------------------------------------------------
vtkIdType vtkPlotPie::GetNearestPoint(const vtkVector2f& point,
const vtkVector2f&,
vtkVector2f* value)
{
float x = point.GetX() - this->Private->CenterX;
float y = point.GetY() - this->Private->CenterY;
if (sqrt((x*x) + (y*y)) <= this->Private->Radius)
{
float *angles = static_cast<float *>(this->Points->GetVoidPointer(0));
float pointAngle = vtkMath::DegreesFromRadians(atan2(y,x));
if (pointAngle < 0)
{
pointAngle = 180.0 + (180.0 + pointAngle);
}
float *lbound = std::lower_bound(angles,
angles + (this->Points->GetNumberOfPoints() * 2),
pointAngle);
// Location in the array
int ret = lbound - angles;
// There are two of each angle in the array (start,end for each point)
ret = ret / 2;
vtkTable *table = this->Data->GetInput();
vtkDataArray* data = this->Data->GetInputArrayToProcess(0, table);
value->SetX(ret);
value->SetY(data->GetTuple1(ret));
return ret;
}
return -1;
}
//-----------------------------------------------------------------------------
void vtkPlotPie::PrintSelf(ostream &os, vtkIndent indent)
{
this->Superclass::PrintSelf(os, indent);
}
//-----------------------------------------------------------------------------
bool vtkPlotPie::UpdateTableCache(vtkTable *table)
{
// Get the x and y arrays (index 0 and 1 respectively)
vtkDataArray* data = this->Data->GetInputArrayToProcess(0, table);
if (!data)
{
vtkErrorMacro(<< "No data set (index 0).");
return false;
}
if (!this->Points)
{
this->Points = vtkPoints2D::New();
}
switch (data->GetDataType())
{
vtkTemplateMacro(
CopyToPoints(this->Points,
static_cast<VTK_TT*>(data->GetVoidPointer(0)),
data->GetNumberOfTuples()));
}
this->BuildTime.Modified();
return true;
}