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ThirdParty-6/ParaView-5.0.1/VTK/Infovis/Parallel/vtkPBGLRandomGraphSource.h

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/*=========================================================================
Program: Visualization Toolkit
Module: vtkPBGLRandomGraphSource.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
/*-------------------------------------------------------------------------
Copyright 2008 Sandia Corporation.
Under the terms of Contract DE-AC04-94AL85000 with Sandia Corporation,
the U.S. Government retains certain rights in this software.
-------------------------------------------------------------------------*/
// .NAME vtkPBGLRandomGraphSource - Generates a distributed graph with
// random edges.
//
// .SECTION Description
// Generates a distributed graph with a specified number of vertices,
// with the density of edges specified by either an exact number of
// edges or the probability of an edge. You may additionally specify
// whether to begin with a random tree (which enforces graph
// connectivity). This is the distributed-graph version of
// vtkRandomGraphSource.
//
// @deprecated Not maintained as of VTK 6.2 and will be removed eventually.
#ifndef vtkPBGLRandomGraphSource_h
#define vtkPBGLRandomGraphSource_h
#include "vtkInfovisParallelModule.h" // For export macro
#include "vtkGraphAlgorithm.h"
class vtkGraph;
class vtkPVXMLElement;
#if !defined(VTK_LEGACY_REMOVE)
class VTKINFOVISPARALLEL_EXPORT vtkPBGLRandomGraphSource : public vtkGraphAlgorithm
{
public:
static vtkPBGLRandomGraphSource* New();
vtkTypeMacro(vtkPBGLRandomGraphSource,vtkGraphAlgorithm);
void PrintSelf(ostream& os, vtkIndent indent);
// Description:
// The number of vertices in the graph.
vtkGetMacro(NumberOfVertices, vtkIdType);
vtkSetClampMacro(NumberOfVertices, vtkIdType, 0, VTK_ID_MAX);
// Description:
// If UseEdgeProbability is off, creates a graph with the specified number
// of edges. Duplicate (parallel) edges are allowed.
vtkGetMacro(NumberOfEdges, vtkIdType);
vtkSetClampMacro(NumberOfEdges, vtkIdType, 0, VTK_ID_MAX);
// Description:
// If UseEdgeProbability is on, adds an edge with this probability between 0 and 1
// for each pair of vertices in the graph.
vtkGetMacro(EdgeProbability, double);
vtkSetClampMacro(EdgeProbability, double, 0.0, 1.0);
// Description:
// When set, includes edge weights in an array named "edge_weights".
// Defaults to off. Weights are random between 0 and 1.
vtkSetMacro(IncludeEdgeWeights, bool);
vtkGetMacro(IncludeEdgeWeights, bool);
vtkBooleanMacro(IncludeEdgeWeights, bool);
// Description:
// The name of the edge weight array. Default "edge weight".
vtkSetStringMacro(EdgeWeightArrayName);
vtkGetStringMacro(EdgeWeightArrayName);
// Description:
// When set, creates a directed graph, as opposed to an undirected graph.
vtkSetMacro(Directed, bool);
vtkGetMacro(Directed, bool);
vtkBooleanMacro(Directed, bool);
// Description:
// When set, uses the EdgeProbability parameter to determine the
// density of edges. Otherwise, NumberOfEdges is used. Note that
// using the EdgeProbability on a large, sparse graph is extremely
// inefficient. For these cases, set NumberOfEdges to the expected
// number of edges one would receive with the given EdgeProbability
// and NumberOfVertices.
vtkSetMacro(UseEdgeProbability, bool);
vtkGetMacro(UseEdgeProbability, bool);
vtkBooleanMacro(UseEdgeProbability, bool);
// Description:
// When set, builds a random tree structure first, then adds additional
// random edges.
vtkSetMacro(StartWithTree, bool);
vtkGetMacro(StartWithTree, bool);
vtkBooleanMacro(StartWithTree, bool);
// Description:
// If this flag is set to true, edges where the source and target
// vertex are the same can be generated. The default is to forbid
// such loops.
vtkSetMacro(AllowSelfLoops, bool);
vtkGetMacro(AllowSelfLoops, bool);
vtkBooleanMacro(AllowSelfLoops, bool);
// Description:
// When set, allows the generator to create a graph where the number
// of outgoing edges is balanced across all of the processes. Such
// graphs are faster to generate in parallel, but do not conform
// exactly to the random graph model because the generator restricts
// the domain of the randomly-generated source vertex of each edge.
vtkSetMacro(AllowBalancedEdgeDistribution, bool);
vtkGetMacro(AllowBalancedEdgeDistribution, bool);
vtkBooleanMacro(AllowBalancedEdgeDistribution, bool);
// Description:
// Add pedigree ids to vertex and edge data.
vtkSetMacro(GeneratePedigreeIds, bool);
vtkGetMacro(GeneratePedigreeIds, bool);
vtkBooleanMacro(GeneratePedigreeIds, bool);
// Description:
// The name of the vertex pedigree id array. Default "vertex id".
// Vertex pedigree ids will be labeled from 0 to n-1 globally.
vtkSetStringMacro(VertexPedigreeIdArrayName);
vtkGetStringMacro(VertexPedigreeIdArrayName);
// Description:
// The name of the edge pedigree id array. Default "edge id".
vtkSetStringMacro(EdgePedigreeIdArrayName);
vtkGetStringMacro(EdgePedigreeIdArrayName);
// Description:
// Control the seed used for pseudo-random-number generation.
// This ensures that vtkPBGLRandomGraphSource can produce repeatable
// results. The seed values provided for each process should be different,
vtkSetMacro(Seed, int);
vtkGetMacro(Seed, int);
protected:
vtkPBGLRandomGraphSource();
~vtkPBGLRandomGraphSource();
vtkIdType NumberOfVertices;
vtkIdType NumberOfEdges;
double EdgeProbability;
bool Directed;
bool UseEdgeProbability;
bool StartWithTree;
bool IncludeEdgeWeights;
bool AllowSelfLoops;
bool AllowBalancedEdgeDistribution;
bool GeneratePedigreeIds;
int Seed;
char* EdgeWeightArrayName;
char* VertexPedigreeIdArrayName;
char* EdgePedigreeIdArrayName;
virtual int RequestData(
vtkInformation*,
vtkInformationVector**,
vtkInformationVector*);
// Description:
// Creates directed or undirected output based on Directed flag.
virtual int RequestDataObject(vtkInformation*,
vtkInformationVector** inputVector,
vtkInformationVector* outputVector);
private:
vtkPBGLRandomGraphSource(const vtkPBGLRandomGraphSource&); // Not implemented
void operator=(const vtkPBGLRandomGraphSource&); // Not implemented
};
#endif //VTK_LEGACY_REMOVE
#endif