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156 lines
5.5 KiB
C++
156 lines
5.5 KiB
C++
/*=========================================================================
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Program: Visualization Toolkit
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Module: vtkLabeledTreeMapDataMapper.h
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Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
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All rights reserved.
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See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notice for more information.
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=========================================================================*/
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/*-------------------------------------------------------------------------
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Copyright 2008 Sandia Corporation.
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Under the terms of Contract DE-AC04-94AL85000 with Sandia Corporation,
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the U.S. Government retains certain rights in this software.
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-------------------------------------------------------------------------*/
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// .NAME vtkLabeledTreeMapDataMapper - draw text labels on a tree map
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//
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// .SECTION Description
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// vtkLabeledTreeMapDataMapper is a mapper that renders text on a tree map.
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// A tree map is a vtkTree with an associated 4-tuple array
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// used for storing the boundary rectangle for each vertex in the tree.
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// The user must specify the array name used for storing the rectangles.
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//
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// The mapper iterates through the tree and attempts and renders a label
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// inside the vertex's rectangle as long as the following conditions hold:
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// 1. The vertex level is within the range of levels specified for labeling.
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// 2. The label can fully fit inside its box.
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// 3. The label does not overlap an ancestor's label.
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//
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// .SECTION See Also
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// vtkLabeledDataMapper
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//
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// .SECTION Thanks
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// Thanks to Patricia Crossno, Ken Moreland, Andrew Wilson and Brian Wylie from
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// Sandia National Laboratories for their help in developing this class.
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#ifndef vtkLabeledTreeMapDataMapper_h
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#define vtkLabeledTreeMapDataMapper_h
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#include "vtkRenderingLabelModule.h" // For export macro
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#include "vtkLabeledDataMapper.h"
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class vtkTree;
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class vtkPoints;
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class vtkCoordinate;
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class vtkFloatArray;
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class vtkStringArray;
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class vtkIdList;
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class VTKRENDERINGLABEL_EXPORT vtkLabeledTreeMapDataMapper : public vtkLabeledDataMapper
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{
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public:
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static vtkLabeledTreeMapDataMapper *New();
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vtkTypeMacro(vtkLabeledTreeMapDataMapper,vtkLabeledDataMapper);
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void PrintSelf(ostream& os, vtkIndent indent);
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// Description:
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// Draw the text to the screen at each input point.
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virtual void RenderOpaqueGeometry(vtkViewport* viewport, vtkActor2D* actor);
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virtual void RenderOverlay(vtkViewport *viewport, vtkActor2D *actor);
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// Description:
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// The input to this filter.
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virtual vtkTree *GetInputTree();
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// Description:
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// The name of the 4-tuple array used for
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virtual void SetRectanglesArrayName(const char* name);
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// Description:
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// Indicates if the label can be displayed clipped by the Window
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// mode = 0 - ok to clip labels
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// 1 - auto center labels w/r to the area of the vertex's clipped region
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vtkGetMacro(ClipTextMode, int);
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vtkSetMacro(ClipTextMode, int);
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// Description:
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// Indicates if the label can be moved by its ancestors
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vtkGetMacro(ChildMotion, int);
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vtkSetMacro(ChildMotion, int);
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// Description:
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// Indicates at which level labeling should be dynamic
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vtkGetMacro(DynamicLevel, int);
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vtkSetMacro(DynamicLevel, int);
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// Description:
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// Release any graphics resources that are being consumed by this actor.
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virtual void ReleaseGraphicsResources(vtkWindow *);
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// Description:
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// The range of font sizes to use when rendering the labels.
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void SetFontSizeRange(int maxSize, int minSize, int delta=4);
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void GetFontSizeRange(int range[3]);
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// Description:
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// The range of levels to attempt to label.
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// The level of a vertex is the length of the path to the root
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// (the root has level 0).
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void SetLevelRange(int startLevel, int endLevel);
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void GetLevelRange(int range[2]);
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protected:
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vtkLabeledTreeMapDataMapper();
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~vtkLabeledTreeMapDataMapper();
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void LabelTree(vtkTree *tree, vtkFloatArray *boxInfo,
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vtkDataArray *numericData, vtkStringArray *stringData,
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int activeComp, int numComps);
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void GetVertexLabel(vtkIdType vertex, vtkDataArray *numericData,
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vtkStringArray *stringData, int activeComp, int numComps,
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char *string);
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void UpdateFontSizes();
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int UpdateWindowInfo(vtkViewport *viewport);
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int GetStringSize(char *string, int level);
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// Returns 1 if the transformed box is off screen
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int ConvertToDC(float *origBoxInfo, float *newBoxInfo);
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// Returns 1 if the label will not fit in box - 2 if the text could
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// not be placed due to other labels
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int AnalyseLabel(char * string, int level, float *blimitsDC,
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float *textPosWC,
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vtkTextProperty **tprop);
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int ApplyMasks(int level, float flimits[4], float blimits[4]);
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vtkViewport *CurrentViewPort;
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int *FontHeights;
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int **FontWidths;
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int MaxFontLevel;
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int *ChildrenCount;
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int MaxTreeLevels;
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double BoxTrans[2][2];
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double WindowLimits[2][2];
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//BTX
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float (*LabelMasks)[4];
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//ETX
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vtkIdList *VertexList;
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vtkPoints *TextPoints;
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vtkCoordinate *VCoord;
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int ClipTextMode;
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int ChildMotion;
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int StartLevel;
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int EndLevel;
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int DynamicLevel;
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vtkTextProperty *VerticalLabelProperty;
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vtkTextProperty **HLabelProperties;
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private:
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vtkLabeledTreeMapDataMapper(const vtkLabeledTreeMapDataMapper&); // Not implemented.
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void operator=(const vtkLabeledTreeMapDataMapper&); // Not implemented.
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};
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#endif
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