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TUT: consistent use of scale in blockMeshDict
This commit is contained in:
committed by
Andrew Heather
parent
3625d0ecd1
commit
02914539f7
@ -15,7 +15,7 @@ FoamFile
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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//- Point scaling (optional)
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scale 1.0;
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scale 1;
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x
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{
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@ -14,6 +14,8 @@ FoamFile
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}
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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scale 1;
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geometry
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{
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sphere
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@ -24,8 +26,6 @@ geometry
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}
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}
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scale 1;
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v 0.5773502;
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mv -0.5773502;
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@ -14,6 +14,7 @@ FoamFile
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}
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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scale 1;
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verbose no;
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geometry
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@ -26,7 +27,6 @@ geometry
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}
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}
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scale 1;
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n 10;
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@ -14,6 +14,7 @@ FoamFile
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}
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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scale 1;
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verbose no;
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geometry
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@ -33,8 +34,6 @@ geometry
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}
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}
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scale 1;
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n 10;
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// Rough approximation of corner points
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