STYLE: use range-for when looping dictionary entries.

- as part of the cleanup of dictionary access methods (c6520033c9)
  made the dictionary class single inheritance from IDLList<entry>.

  This eliminates any ambiguities for iterators and allows
  for simple use of range-for looping.

  Eg,
      for (const entry& e : topDict))
      {
          Info<< "entry:" << e.keyword() << " is dict:" << e.isDict() << nl;
      }

   vs

      forAllConstIter(dictionary, topDict, iter))
      {
          Info<< "entry:" << iter().keyword()
              << " is dict:" << iter().isDict() << nl;
      }
This commit is contained in:
Mark Olesen
2018-10-19 13:08:24 +02:00
parent 4e04c1966f
commit 07dafe7b0b
60 changed files with 636 additions and 653 deletions

View File

@ -84,12 +84,12 @@ int main(int argc, char *argv[])
const dictionary& surfacesDict = meshDict.subDict("surfaces");
forAllConstIter(dictionary, surfacesDict, surfacesIter)
for (const entry& dEntry : surfacesDict)
{
if (surfacesIter().isDict())
if (dEntry.isDict())
{
const word& surfName = surfacesIter().keyword();
const dictionary& surfDict = surfacesIter().dict();
const word& surfName = dEntry.keyword();
const dictionary& surfDict = dEntry.dict();
// Look up surface
searchableSurface& surf = allGeometry[surfName];
@ -120,10 +120,11 @@ int main(int argc, char *argv[])
if (surfDict.found("regions"))
{
const dictionary& regionsDict = surfDict.subDict("regions");
forAllConstIter(dictionary, regionsDict, regionsIter)
for (const entry& e : regionsDict)
{
const dictionary& regionDict = regionsIter().dict();
const keyType& regionName = regionsIter().keyword();
const keyType& regionName = e.keyword();
const dictionary& regionDict = e.dict();
autoPtr<searchableSurfaceModifier> modifier
(