mirror of
https://develop.openfoam.com/Development/openfoam.git
synced 2025-11-28 03:28:01 +00:00
ENH: add primitiveMesh cellBb()
- the boundBox for a given cell, using the cheapest calculation:
- cellPoints if already available, since this will involve the
fewest number of min/max comparisions.
- otherwise walk the cell faces: via the cell box() method
to avoid creating demand-driven cellPoints etc.
This commit is contained in:
committed by
Andrew Heather
parent
27c2cdc040
commit
0ba458fdbc
@ -167,7 +167,7 @@ void Foam::backgroundMeshDecomposition::initialRefinement()
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{
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if (volumeStatus[celli] == volumeType::UNKNOWN)
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{
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treeBoundBox cellBb(mesh_.cells()[celli].box(mesh_));
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treeBoundBox cellBb(mesh_.cellBb(celli));
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if (geometry.overlaps(cellBb))
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{
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@ -279,7 +279,7 @@ void Foam::backgroundMeshDecomposition::initialRefinement()
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{
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if (volumeStatus[celli] == volumeType::UNKNOWN)
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{
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treeBoundBox cellBb(mesh_.cells()[celli].box(mesh_));
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treeBoundBox cellBb(mesh_.cellBb(celli));
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if (geometry.overlaps(cellBb))
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{
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@ -498,7 +498,7 @@ bool Foam::backgroundMeshDecomposition::refineCell
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// const conformationSurfaces& geometry = geometryToConformTo_;
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treeBoundBox cellBb(mesh_.cells()[celli].box(mesh_));
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treeBoundBox cellBb(mesh_.cellBb(celli));
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weightEstimate = 1.0;
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@ -6,7 +6,7 @@
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\\/ M anipulation |
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-------------------------------------------------------------------------------
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Copyright (C) 2011-2016 OpenFOAM Foundation
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Copyright (C) 2018-2021 OpenCFD Ltd.
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Copyright (C) 2018-2022 OpenCFD Ltd.
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-------------------------------------------------------------------------------
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License
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This file is part of OpenFOAM.
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@ -71,6 +71,7 @@ namespace Foam
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// Forward Declarations
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class bitSet;
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class boundBox;
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/*---------------------------------------------------------------------------*\
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Class primitiveMesh Declaration
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@ -769,6 +770,9 @@ public:
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// Useful derived info
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//- The bounding box for given cell index
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boundBox cellBb(const label celli) const;
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//- Return true if the point in the cell bounding box.
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// The bounding box may be isotropically inflated by the fraction
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// inflationFraction
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@ -6,7 +6,7 @@
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\\/ M anipulation |
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-------------------------------------------------------------------------------
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Copyright (C) 2011-2015 OpenFOAM Foundation
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Copyright (C) 2017 OpenCFD Ltd.
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Copyright (C) 2017-2022 OpenCFD Ltd.
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-------------------------------------------------------------------------------
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License
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This file is part of OpenFOAM.
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@ -32,6 +32,18 @@ License
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// * * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * //
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Foam::boundBox Foam::primitiveMesh::cellBb(const label celli) const
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{
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if (hasCellPoints())
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{
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// No reduction!
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return boundBox(points(), cellPoints()[celli], false);
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}
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return boundBox(cells()[celli].box(points(), faces()));
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}
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bool Foam::primitiveMesh::pointInCellBB
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(
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const point& p,
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@ -39,15 +51,7 @@ bool Foam::primitiveMesh::pointInCellBB
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scalar inflationFraction
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) const
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{
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boundBox bb
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(
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cells()[celli].points
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(
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faces(),
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points()
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),
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false
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);
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boundBox bb(cellBb(celli));
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if (inflationFraction > SMALL)
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{
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@ -150,13 +150,7 @@ bool Foam::functionObjects::energySpectrum::read(const dictionary& dict)
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const boundBox meshBb(mesh_.bounds());
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// Assume all cells are the same size...
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const cell& c = mesh_.cells()[0];
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boundBox cellBb(boundBox::invertedBox);
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forAll(c, facei)
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{
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const face& f = mesh_.faces()[c[facei]];
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cellBb.add(mesh_.points(), f);
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}
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boundBox cellBb(mesh_.cellBb(0));
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const vector L(meshBb.max() - meshBb.min());
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const vector nCellXYZ(cmptDivide(L, cellBb.max() - cellBb.min()));
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@ -133,9 +133,9 @@ void Foam::snappyVoxelMeshDriver::isInside
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}
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else
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{
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for (const cell& c : mesh.cells())
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for (label celli = 0; celli < mesh.nCells(); ++celli)
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{
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const boundBox cellBb(c.box(mesh));
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const boundBox cellBb(mesh.cellBb(celli));
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voxelMeshSearch::fill
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(
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@ -236,20 +236,6 @@ void Foam::cellCellStencils::inverseDistance::markBoundaries
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}
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Foam::treeBoundBox Foam::cellCellStencils::inverseDistance::cellBb
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(
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const primitiveMesh& mesh,
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const label celli
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)
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{
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if (mesh.hasCellPoints())
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{
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return treeBoundBox(mesh.points(), mesh.cellPoints(celli));
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}
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return treeBoundBox(mesh.cells()[celli].box(mesh));
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}
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bool Foam::cellCellStencils::inverseDistance::overlaps
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(
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const boundBox& bb,
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@ -326,7 +312,7 @@ void Foam::cellCellStencils::inverseDistance::markPatchesAsHoles
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forAll(tgtCellMap, tgtCelli)
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{
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label celli = tgtCellMap[tgtCelli];
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treeBoundBox cBb(cellBb(mesh_, celli));
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treeBoundBox cBb(mesh_.cellBb(celli));
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cBb.min() -= smallVec_;
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cBb.max() += smallVec_;
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@ -396,9 +382,10 @@ void Foam::cellCellStencils::inverseDistance::markPatchesAsHoles
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forAll(tgtCellMap, tgtCelli)
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{
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label celli = tgtCellMap[tgtCelli];
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treeBoundBox cBb(cellBb(mesh_, celli));
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treeBoundBox cBb(mesh_.cellBb(celli));
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cBb.min() -= smallVec_;
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cBb.max() += smallVec_;
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if
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(
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overlaps
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@ -554,7 +541,7 @@ void Foam::cellCellStencils::inverseDistance::markDonors
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label celli = tgtCellMap[tgtCelli];
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if (srcOverlapProcs.size())
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{
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treeBoundBox subBb(cellBb(mesh_, celli));
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treeBoundBox subBb(mesh_.cellBb(celli));
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subBb.min() -= smallVec_;
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subBb.max() += smallVec_;
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@ -179,13 +179,6 @@ protected:
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labelList& patchCellTypes
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);
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//- Calculate bounding box of cell
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static treeBoundBox cellBb
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(
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const primitiveMesh& mesh,
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const label celli
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);
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//- Mark all cells overlapping (a voxel covered by) a src patch
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// with type HOLE
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void markPatchesAsHoles
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@ -206,9 +206,6 @@ void Foam::cellCellStencils::trackingInverseDistance::markPatchesAsHoles
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labelList& allCellTypes
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) const
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{
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const pointField& allPoints = mesh_.points();
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const labelListList& allCellPoints = mesh_.cellPoints();
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const treeBoundBoxList& srcPatchBbs = patchBb[srcI];
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const treeBoundBoxList& tgtPatchBbs = patchBb[tgtI];
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const labelList& tgtCellMap = meshParts_[tgtI].cellMap();
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@ -226,7 +223,7 @@ void Foam::cellCellStencils::trackingInverseDistance::markPatchesAsHoles
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forAll(tgtCellMap, tgtCelli)
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{
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label celli = tgtCellMap[tgtCelli];
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boundBox cBb(allPoints, allCellPoints[celli], false);
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boundBox cBb(mesh_.cellBb(celli));
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cBb.min() -= smallVec_;
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cBb.max() += smallVec_;
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@ -295,7 +292,7 @@ void Foam::cellCellStencils::trackingInverseDistance::markPatchesAsHoles
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forAll(tgtCellMap, tgtCelli)
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{
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label celli = tgtCellMap[tgtCelli];
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boundBox cBb(allPoints, allCellPoints[celli], false);
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boundBox cBb(mesh_.cellBb(celli));
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cBb.min() -= smallVec_;
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cBb.max() += smallVec_;
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@ -412,7 +409,7 @@ void Foam::cellCellStencils::trackingInverseDistance::markDonors
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label celli = tgtCellMap[tgtCelli];
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if (srcOverlapProcs.size())
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{
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treeBoundBox subBb(cellBb(mesh_, celli));
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treeBoundBox subBb(mesh_.cellBb(celli));
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subBb.min() -= smallVec_;
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subBb.max() += smallVec_;
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@ -54,23 +54,20 @@ Foam::labelList Foam::meshToMeshMethod::maskCells() const
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intersectBb.inflate(0.01);
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const cellList& srcCells = src_.cells();
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const faceList& srcFaces = src_.faces();
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const pointField& srcPts = src_.points();
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DynamicList<label> cells(src_.nCells());
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forAll(srcCells, srcI)
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for (label srcCelli = 0; srcCelli < src_.nCells(); ++srcCelli)
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{
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boundBox cellBb(srcCells[srcI].points(srcFaces, srcPts), false);
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boundBox cellBb(src_.cellBb(srcCelli));
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if (intersectBb.overlaps(cellBb))
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{
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cells.append(srcI);
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cells.append(srcCelli);
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}
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}
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if (debug)
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{
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Pout<< "participating source mesh cells: " << cells.size() << endl;
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Pout<< "participating source mesh cells: " << src_.nCells() << endl;
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}
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return cells;
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@ -87,14 +84,7 @@ bool Foam::meshToMeshMethod::intersect
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tetOverlapVolume overlapEngine;
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// Note: avoid demand-driven construction of cellPoints
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// treeBoundBox bbTgtCell(tgt_.points(), tgt_.cellPoints()[tgtCelli]);
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const UList<label>& cellFaces = tgt_.cells()[tgtCelli];
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treeBoundBox bbTgtCell(tgt_.points(), tgt_.faces()[cellFaces[0]]);
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for (label i = 1; i < cellFaces.size(); ++i)
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{
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bbTgtCell.add(tgt_.points(), tgt_.faces()[cellFaces[i]]);
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}
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treeBoundBox bbTgtCell(tgt_.cellBb(tgtCelli));
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return overlapEngine.cellCellOverlapMinDecomp
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(
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@ -116,14 +106,7 @@ Foam::scalar Foam::meshToMeshMethod::interVol
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{
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tetOverlapVolume overlapEngine;
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// Note: avoid demand-driven construction of cellPoints
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// treeBoundBox bbTgtCell(tgt_.points(), tgt_.cellPoints()[tgtCelli]);
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const UList<label>& cellFaces = tgt_.cells()[tgtCelli];
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treeBoundBox bbTgtCell(tgt_.points(), tgt_.faces()[cellFaces[0]]);
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for (label i = 1; i < cellFaces.size(); ++i)
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{
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bbTgtCell.add(tgt_.points(), tgt_.faces()[cellFaces[i]]);
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}
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treeBoundBox bbTgtCell(tgt_.cellBb(tgtCelli));
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scalar vol = overlapEngine.cellCellOverlapVolumeMinDecomp
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(
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@ -147,14 +130,7 @@ Foam::meshToMeshMethod::interVolAndCentroid
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{
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tetOverlapVolume overlapEngine;
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// Note: avoid demand-driven construction of cellPoints
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// treeBoundBox bbTgtCell(tgt_.points(), tgt_.cellPoints()[tgtCelli]);
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const UList<label>& cellFaces = tgt_.cells()[tgtCelli];
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treeBoundBox bbTgtCell(tgt_.points(), tgt_.faces()[cellFaces[0]]);
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for (label i = 1; i < cellFaces.size(); ++i)
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{
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bbTgtCell.add(tgt_.points(), tgt_.faces()[cellFaces[i]]);
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}
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treeBoundBox bbTgtCell(tgt_.cellBb(tgtCelli));
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Tuple2<scalar, point> volAndInertia =
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overlapEngine.cellCellOverlapMomentMinDecomp
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@ -178,12 +178,8 @@ Foam::autoPtr<Foam::mapDistribute> Foam::meshToMesh::calcProcMap
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}
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// determine which cells of tgt mesh overlaps src mesh per proc
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const cellList& cells = tgt.cells();
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const faceList& faces = tgt.faces();
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const pointField& points = tgt.points();
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labelListList sendMap;
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// Determine which cells of tgt mesh overlaps src mesh per proc
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labelListList sendMap(Pstream::nProcs());
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{
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// per processor indices into all segments to send
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@ -198,20 +194,11 @@ Foam::autoPtr<Foam::mapDistribute> Foam::meshToMesh::calcProcMap
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// work array - whether src processor bb overlaps the tgt cell
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// bounds
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boolList procBbOverlaps(Pstream::nProcs());
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forAll(cells, celli)
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{
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const cell& c = cells[celli];
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// determine bounding box of tgt cell
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boundBox cellBb(boundBox::invertedBox);
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forAll(c, facei)
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for (label celli = 0; celli < tgt.nCells(); ++celli)
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{
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const face& f = faces[c[facei]];
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forAll(f, fp)
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{
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cellBb.add(points, f);
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}
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}
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// Bounding box of tgt cell
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boundBox cellBb(tgt.cellBb(celli));
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// find the overlapping tgt cells on each src processor
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(void)calcOverlappingProcs(procBb, cellBb, procBbOverlaps);
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@ -226,23 +213,22 @@ Foam::autoPtr<Foam::mapDistribute> Foam::meshToMesh::calcProcMap
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}
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// convert dynamicList to labelList
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sendMap.setSize(Pstream::nProcs());
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forAll(sendMap, proci)
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{
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sendMap[proci].transfer(dynSendMap[proci]);
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}
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}
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// debug printing
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if (debug)
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{
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Pout<< "Of my " << cells.size()
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Pout<< "Of my " << tgt.nCells()
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<< " target cells I need to send to:" << nl
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<< "\tproc\tcells" << endl;
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forAll(sendMap, proci)
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{
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Pout<< '\t' << proci << '\t' << sendMap[proci].size()
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<< endl;
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Pout<< '\t' << proci << '\t'
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<< sendMap[proci].size() << endl;
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}
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}
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}
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@ -250,7 +236,7 @@ Foam::autoPtr<Foam::mapDistribute> Foam::meshToMesh::calcProcMap
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// send over how many tgt cells I need to receive from each
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// processor
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labelListList sendSizes(Pstream::nProcs());
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sendSizes[Pstream::myProcNo()].setSize(Pstream::nProcs());
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sendSizes[Pstream::myProcNo()].resize(Pstream::nProcs());
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forAll(sendMap, proci)
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{
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sendSizes[Pstream::myProcNo()][proci] = sendMap[proci].size();
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@ -5,7 +5,7 @@
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\\ / A nd | www.openfoam.com
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\\/ M anipulation |
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-------------------------------------------------------------------------------
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Copyright (C) 2018 OpenCFD Ltd.
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Copyright (C) 2018-2022 OpenCFD Ltd.
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-------------------------------------------------------------------------------
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License
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This file is part of OpenFOAM.
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@ -89,20 +89,14 @@ void Foam::cuttingSurface::calcCellCuts
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);
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boundBox cellBb;
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for (const label celli : cellCuts)
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{
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cellBb.clear();
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cellBb.add(pts, fvm.cellPoints(celli));
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if (!cellBb.contains(nearest[celli].hitPoint()))
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if (!fvm.cellBb(celli).contains(nearest[celli].point()))
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{
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cellCuts.unset(celli);
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}
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}
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if (debug)
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{
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volScalarField cCuts
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@ -6,7 +6,7 @@
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\\/ M anipulation |
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-------------------------------------------------------------------------------
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Copyright (C) 2011-2016 OpenFOAM Foundation
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Copyright (C) 2016-2021 OpenCFD Ltd.
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Copyright (C) 2016-2022 OpenCFD Ltd.
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-------------------------------------------------------------------------------
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License
|
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This file is part of OpenFOAM.
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@ -204,23 +204,18 @@ static bitSet simpleGeometricFilter
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// A deny filter. Initially false (accept everything)
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ignoreCells.resize(mesh.nCells());
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bitSet pointFilter;
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bitSet ignorePoints;
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if (WantPointFilter)
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{
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// Create as accept filter. Initially false (deny everything)
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pointFilter.resize(mesh.nPoints());
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// Create deny filter
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ignorePoints.resize(mesh.nPoints(), true);
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}
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boundBox cellBb;
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forAll(nearest, celli)
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{
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const point& pt = nearest[celli].point();
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const labelList& cPoints = mesh.cellPoints(celli);
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cellBb.clear();
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cellBb.add(mesh.points(), cPoints);
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boundBox cellBb(mesh.cellBb(celli));
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cellBb.inflate(boundBoxInflate);
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if (!cellBb.contains(pt))
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@ -229,15 +224,12 @@ static bitSet simpleGeometricFilter
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}
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else if (WantPointFilter)
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{
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// Good cell candidate, accept its points
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pointFilter.set(cPoints);
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// Good cell candidate, do not ignore its points
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ignorePoints.unset(mesh.cellPoints(celli));
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}
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}
|
||||
|
||||
// Flip from accept to deny filter
|
||||
pointFilter.flip();
|
||||
|
||||
return pointFilter;
|
||||
return ignorePoints;
|
||||
}
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user