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ENH: snappyHexMesh: allow cellZone erosion. Fixes #1528.
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@ -456,6 +456,10 @@ castellatedMeshControls
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// Erosion is specified as a number of erosion iterations.
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// Erosion has less chance of bleeding and changing the zone
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// for a complete region.
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// A negative value implements 'growing' the cellZones which
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// might help with small non-physical gaps inbetween cellZones.
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// (currently only a single layer growth i.e. -1 is supported)
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// Default value is 0.
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//nCellZoneErodeIter 2;
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}
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