ENH: snappyHexMesh: allow cellZone erosion. Fixes #1528.

This commit is contained in:
mattijs
2020-02-03 09:27:19 +00:00
parent 87b3006566
commit 0bc59af983
3 changed files with 391 additions and 2 deletions

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@ -456,6 +456,10 @@ castellatedMeshControls
// Erosion is specified as a number of erosion iterations.
// Erosion has less chance of bleeding and changing the zone
// for a complete region.
// A negative value implements 'growing' the cellZones which
// might help with small non-physical gaps inbetween cellZones.
// (currently only a single layer growth i.e. -1 is supported)
// Default value is 0.
//nCellZoneErodeIter 2;
}