mirror of
https://develop.openfoam.com/Development/openfoam.git
synced 2025-11-28 03:28:01 +00:00
moving global setting back to the top of the reader GUI
This commit is contained in:
@ -27,6 +27,92 @@
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</Documentation>
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</Documentation>
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</DoubleVectorProperty>
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</DoubleVectorProperty>
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<!-- Global settings -->
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<!-- Extrapolate Walls check-box -->
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<IntVectorProperty
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name="ExtrapolateWalls"
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command="SetExtrapolateWalls"
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number_of_elements="1"
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default_values="0"
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animateable="0">
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<BooleanDomain name="bool"/>
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<Documentation>
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Extrapolate internalField to wall and empty patches
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</Documentation>
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</IntVectorProperty>
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<!-- Include Sets check-box -->
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<IntVectorProperty
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name="IncludeSets"
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command="SetIncludeSets"
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number_of_elements="1"
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default_values="0"
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animateable="0">
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<Documentation>
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Searches the polyMesh/sets/ directory
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</Documentation>
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<BooleanDomain name="bool"/>
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</IntVectorProperty>
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<!-- Include Zones check-box -->
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<IntVectorProperty
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name="IncludeZones"
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command="SetIncludeZones"
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number_of_elements="1"
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default_values="0"
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animateable="0">
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<Documentation>
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ZoneMesh information is used to find {cell,face,point}Zones.
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The polyMesh/ directory is only checked on startup.
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</Documentation>
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<BooleanDomain name="bool"/>
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</IntVectorProperty>
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<!-- Show Patch Names check-box -->
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<IntVectorProperty
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name="ShowPatchNames"
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command="SetShowPatchNames"
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number_of_elements="1"
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default_values="0"
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animateable="0">
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<BooleanDomain name="bool"/>
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<Documentation>
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Show patch names in render window.
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</Documentation>
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</IntVectorProperty>
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<!-- Cache Mesh check-box -->
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<IntVectorProperty
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name="CacheMesh"
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command="SetCacheMesh"
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number_of_elements="1"
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default_values="1"
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animateable="0">
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<BooleanDomain name="bool"/>
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<Documentation>
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Cache the fvMesh in memory.
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</Documentation>
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</IntVectorProperty>
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<!-- Update GUI check box -->
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<IntVectorProperty
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name="UpdateGUI"
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command="SetUpdateGUI"
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number_of_elements="1"
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default_values="0"
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animateable="0">
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<BooleanDomain name="bool"/>
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<Documentation>
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A simple way cause a reader GUI modification.
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</Documentation>
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</IntVectorProperty>
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<!-- Selections -->
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<!-- Available Parts (volume, patches, lagrangian) array -->
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<!-- Available Parts (volume, patches, lagrangian) array -->
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<StringVectorProperty
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<StringVectorProperty
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name="PartArrayInfo"
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name="PartArrayInfo"
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@ -118,87 +204,6 @@
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</RequiredProperties>
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</RequiredProperties>
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</ArraySelectionDomain>
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</ArraySelectionDomain>
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</StringVectorProperty>
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</StringVectorProperty>
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<!-- Extrapolate Walls check-box -->
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<IntVectorProperty
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name="ExtrapolateWalls"
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command="SetExtrapolateWalls"
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number_of_elements="1"
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default_values="0"
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animateable="0">
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<BooleanDomain name="bool"/>
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<Documentation>
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Extrapolate internalField to wall and empty patches
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</Documentation>
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</IntVectorProperty>
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<!-- Include Sets check-box -->
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<IntVectorProperty
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name="IncludeSets"
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command="SetIncludeSets"
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number_of_elements="1"
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default_values="0"
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animateable="0">
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<Documentation>
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Searches the polyMesh/sets/ directory
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</Documentation>
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<BooleanDomain name="bool"/>
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</IntVectorProperty>
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<!-- Include Zones check-box -->
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<IntVectorProperty
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name="IncludeZones"
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command="SetIncludeZones"
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number_of_elements="1"
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default_values="0"
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animateable="0">
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<Documentation>
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ZoneMesh information is used to find {cell,face,point}Zones.
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The polyMesh/ directory is only checked on startup.
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</Documentation>
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<BooleanDomain name="bool"/>
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</IntVectorProperty>
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<!-- Show Patch Names check-box -->
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<IntVectorProperty
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name="ShowPatchNames"
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command="SetShowPatchNames"
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number_of_elements="1"
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default_values="0"
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animateable="0">
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<BooleanDomain name="bool"/>
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<Documentation>
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Show patch names in render window.
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</Documentation>
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</IntVectorProperty>
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<!-- Cache Mesh check-box -->
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<IntVectorProperty
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name="CacheMesh"
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command="SetCacheMesh"
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number_of_elements="1"
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default_values="1"
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animateable="0">
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<BooleanDomain name="bool"/>
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<Documentation>
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Cache the fvMesh in memory.
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</Documentation>
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</IntVectorProperty>
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<!-- Update GUI check box -->
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<IntVectorProperty
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name="UpdateGUI"
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command="SetUpdateGUI"
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number_of_elements="1"
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default_values="0"
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animateable="0">
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<BooleanDomain name="bool"/>
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<Documentation>
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A simple way cause a reader GUI modification.
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</Documentation>
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</IntVectorProperty>
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</SourceProxy>
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</SourceProxy>
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</ProxyGroup>
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</ProxyGroup>
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</ServerManagerConfiguration>
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</ServerManagerConfiguration>
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