STYLE: Minor code formatting

This commit is contained in:
Andrew Heather
2016-11-28 09:27:13 +00:00
parent 3e8415e119
commit 1022f4fc49
2 changed files with 72 additions and 74 deletions

View File

@ -132,83 +132,82 @@ public:
// Member Functions
// Access
// Access
//- The index in a list.
inline label index() const;
//- The index in a list.
inline label index() const;
//- The index in a list, non-const access.
inline label& index();
//- The index in a list, non-const access.
inline label& index();
//- The processor local size of all elements.
inline label size() const;
//- The processor local size of all elements.
inline label size() const;
//- The global number of the specified element type.
// This value is only meaningful after a reduce operation.
inline label total(const enum elemType) const;
//- The global number of the specified element type.
// This value is only meaningful after a reduce operation.
inline label total(const enum elemType) const;
//- The global number of all element types.
// This value is only meaningful after a reduce operation.
label total() const;
//- The global number of all element types.
// This value is only meaningful after a reduce operation.
label total() const;
//- The processor local sizes per element type.
FixedList<label, 3> sizes() const;
//- The processor local sizes per element type.
FixedList<label, 3> sizes() const;
//- The global numbers per element type.
// This value is only meaningful after a reduce operation.
const FixedList<label, 3>& totals() const;
//- The global numbers per element type.
// This value is only meaningful after a reduce operation.
const FixedList<label, 3>& totals() const;
//- Return the (local) face ids of the specified element type
inline const labelUList& faceIds(const enum elemType) const;
//- Return the (local) face ids of the specified element type
inline const labelUList& faceIds(const enum elemType) const;
//- Return the face ids of all elements
inline const labelUList& faceIds() const;
//- Return the face ids of all elements
inline const labelUList& faceIds() const;
//- Return the flip-map of all elements
inline const boolList& flipMap() const;
//- Return the flip-map of all elements
inline const boolList& flipMap() const;
//- Starting offset of element type.
label offset(const enum elemType what) const;
//- Starting offset of element type.
label offset(const enum elemType what) const;
// Edit
// Edit
//- Classify the face types, set element list.
void classify(const faceList& faces);
//- Classify the face types, set element list.
void classify(const faceList& faces);
//- Classify the face types, set element list.
// The indirect addressing can be used when classifying groups of
// face (eg, from a faceZone etc) with an optional flipMap.
// The optional exclude marker can be used to skip faces on particular
// boundary types or regions.
void classify
(
const faceList& faces,
const labelUList& addressing,
const boolList& flipMap = boolList(),
const PackedBoolList& exclude = PackedBoolList()
);
//- Classify the face types, set element list.
// The indirect addressing can be used when classifying groups of
// face (eg, from a faceZone etc) with an optional flipMap.
// The optional exclude marker can be used to skip faces on particular
// boundary types or regions.
void classify
(
const faceList& faces,
const labelUList& addressing,
const boolList& flipMap = boolList(),
const PackedBoolList& exclude = PackedBoolList()
);
//- Set addressable sizes to zero, free up addressing memory.
void clear();
//- Set addressable sizes to zero, free up addressing memory.
void clear();
//- Sum element counts across all processes.
void reduce();
//- Sum element counts across all processes.
void reduce();
//- Sort element lists numerically.
void sort();
//- Sort element lists numerically.
void sort();
// Member operators
//- Return element from linear-list.
inline label operator[](const label i) const;
};