STYLE: check autoPtr as plain bool instead of valid()

- cleaner code, more similarity with unique_ptr

  Now
      if (ptr)
      if (!ptr)

  instead
      if (ptr.valid())
      if (!ptr.valid())
This commit is contained in:
Mark Olesen
2020-07-15 08:50:57 +02:00
parent 9af3f85cf9
commit 12c91b9472
144 changed files with 483 additions and 470 deletions

View File

@ -6,7 +6,7 @@
\\/ M anipulation |
-------------------------------------------------------------------------------
Copyright (C) 2011-2016 OpenFOAM Foundation
Copyright (C) 2019 OpenCFD Ltd.
Copyright (C) 2019-2020 OpenCFD Ltd.
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
@ -334,7 +334,7 @@ bool Foam::domainDecomposition::writeDecomposition(const bool decomposeSets)
autoPtr<polyMesh> procMeshPtr;
if (facesInstancePointsPtr_.valid())
if (facesInstancePointsPtr_)
{
// Construct mesh from facesInstance.
pointField facesInstancePoints
@ -738,7 +738,7 @@ bool Foam::domainDecomposition::writeDecomposition(const bool decomposeSets)
procMesh.write();
// Write points if pointsInstance differing from facesInstance
if (facesInstancePointsPtr_.valid())
if (facesInstancePointsPtr_)
{
pointIOField pointsInstancePoints
(