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STYLE: check autoPtr as plain bool instead of valid()
- cleaner code, more similarity with unique_ptr
Now
if (ptr)
if (!ptr)
instead
if (ptr.valid())
if (!ptr.valid())
This commit is contained in:
@ -6,7 +6,7 @@
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\\/ M anipulation |
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-------------------------------------------------------------------------------
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Copyright (C) 2011-2016 OpenFOAM Foundation
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Copyright (C) 2019 OpenCFD Ltd.
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Copyright (C) 2019-2020 OpenCFD Ltd.
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-------------------------------------------------------------------------------
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License
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This file is part of OpenFOAM.
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@ -334,7 +334,7 @@ bool Foam::domainDecomposition::writeDecomposition(const bool decomposeSets)
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autoPtr<polyMesh> procMeshPtr;
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if (facesInstancePointsPtr_.valid())
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if (facesInstancePointsPtr_)
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{
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// Construct mesh from facesInstance.
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pointField facesInstancePoints
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@ -738,7 +738,7 @@ bool Foam::domainDecomposition::writeDecomposition(const bool decomposeSets)
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procMesh.write();
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// Write points if pointsInstance differing from facesInstance
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if (facesInstancePointsPtr_.valid())
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if (facesInstancePointsPtr_)
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{
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pointIOField pointsInstancePoints
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(
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