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ENH: Reinstated local tet-based intersection
This commit is contained in:
113
src/OpenFOAM/meshes/primitiveShapes/tetrahedron/tetPoints.H
Normal file
113
src/OpenFOAM/meshes/primitiveShapes/tetrahedron/tetPoints.H
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@ -0,0 +1,113 @@
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/*---------------------------------------------------------------------------*\
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========= |
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\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
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\\ / O peration |
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\\ / A nd | Copyright (C) 2011-2012 OpenFOAM Foundation
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\\/ M anipulation | Copyright (C) 2017 OpenCFD Ltd.
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-------------------------------------------------------------------------------
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License
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||||
This file is part of OpenFOAM.
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||||
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||||
OpenFOAM is free software: you can redistribute it and/or modify it
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||||
under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
|
||||
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
|
||||
for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
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Class
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Foam::tetPoints
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Description
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Tet storage. Null constructable (unfortunately tetrahedron<point, point>
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is not)
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SourceFiles
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\*---------------------------------------------------------------------------*/
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#ifndef tetPoints_H
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#define tetPoints_H
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#include "tetrahedron.H"
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#include "FixedList.H"
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#include "treeBoundBox.H"
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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namespace Foam
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{
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/*---------------------------------------------------------------------------*\
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Class tetPoints Declaration
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\*---------------------------------------------------------------------------*/
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class tetPoints
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:
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public FixedList<point, 4>
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{
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public:
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// Constructors
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//- Construct null
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inline tetPoints()
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{}
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//- Construct from four points
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inline tetPoints
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(
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const point& a,
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const point& b,
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const point& c,
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const point& d
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)
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{
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operator[](0) = a;
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operator[](1) = b;
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operator[](2) = c;
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operator[](3) = d;
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}
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// Member Functions
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//- Return the tetrahedron
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inline tetPointRef tet() const
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{
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return tetPointRef
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(
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operator[](0),
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operator[](1),
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operator[](2),
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operator[](3)
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);
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}
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//- Calculate the bounding box
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inline treeBoundBox bounds() const
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{
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treeBoundBox bb(operator[](0));
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for (label i = 1; i < size(); ++i)
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{
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bb.add(operator[](i));
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}
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return bb;
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}
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};
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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} // End namespace Foam
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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#endif
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// ************************************************************************* //
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@ -2,7 +2,7 @@
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========= |
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\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
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\\ / O peration |
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\\ / A nd | Copyright (C) 2011-2017 OpenFOAM Foundation
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||||
\\ / A nd | Copyright (C) 2011-2016 OpenFOAM Foundation
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\\/ M anipulation |
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-------------------------------------------------------------------------------
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License
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@ -56,6 +56,8 @@ namespace Foam
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class Istream;
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class Ostream;
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class tetPoints;
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class plane;
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// Forward declaration of friend functions and operators
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@ -75,6 +77,8 @@ inline Ostream& operator<<
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const tetrahedron<Point, PointRef>&
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);
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typedef tetrahedron<point, const point&> tetPointRef;
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/*---------------------------------------------------------------------------*\
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class tetrahedron Declaration
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\*---------------------------------------------------------------------------*/
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@ -82,12 +86,78 @@ inline Ostream& operator<<
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template<class Point, class PointRef>
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class tetrahedron
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{
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public:
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// Public typedefs
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//- Storage type for tets originating from intersecting tets.
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// (can possibly be smaller than 200)
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typedef FixedList<tetPoints, 200> tetIntersectionList;
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// Classes for use in sliceWithPlane. What to do with decomposition
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// of tet.
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//- Dummy
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class dummyOp
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{
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public:
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inline void operator()(const tetPoints&);
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};
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//- Sum resulting volumes
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class sumVolOp
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{
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public:
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scalar vol_;
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inline sumVolOp();
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inline void operator()(const tetPoints&);
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};
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//- Store resulting tets
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class storeOp
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{
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tetIntersectionList& tets_;
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label& nTets_;
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public:
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inline storeOp(tetIntersectionList&, label&);
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inline void operator()(const tetPoints&);
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};
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private:
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// Private data
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PointRef a_, b_, c_, d_;
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inline static point planeIntersection
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(
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const FixedList<scalar, 4>&,
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const tetPoints&,
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const label,
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const label
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);
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template<class TetOp>
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inline static void decomposePrism
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(
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const FixedList<point, 6>& points,
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TetOp& op
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);
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template<class AboveTetOp, class BelowTetOp>
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inline static void tetSliceWithPlane
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(
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const plane& pl,
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const tetPoints& tet,
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AboveTetOp& aboveOp,
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BelowTetOp& belowOp
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);
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public:
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@ -170,10 +240,6 @@ public:
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// uniform distribution
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inline Point randomPoint(Random& rndGen) const;
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//- Return a random point in the tetrahedron from a
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// uniform distribution
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inline Point randomPoint(cachedRandom& rndGen) const;
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//- Calculate the point from the given barycentric coordinates.
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inline Point barycentricToPoint(const barycentric& bary) const;
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@ -195,6 +261,26 @@ public:
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//- Return true if point is inside tetrahedron
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inline bool inside(const point& pt) const;
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//- Decompose tet into tets above and below plane
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template<class AboveTetOp, class BelowTetOp>
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inline void sliceWithPlane
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(
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const plane& pl,
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AboveTetOp& aboveOp,
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BelowTetOp& belowOp
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) const;
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//- Decompose tet into tets inside and outside other tet
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inline void tetOverlap
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(
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const tetrahedron<Point, PointRef>& tetB,
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tetIntersectionList& insideTets,
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label& nInside,
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tetIntersectionList& outsideTets,
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label& nOutside
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) const;
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//- Return (min)containment sphere, i.e. the smallest sphere with
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// all points inside. Returns pointHit with:
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// - hit : if sphere is equal to circumsphere
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@ -25,6 +25,7 @@ License
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#include "triangle.H"
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#include "IOstreams.H"
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#include "tetPoints.H"
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#include "plane.H"
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// * * * * * * * * * * * * * * * * Constructors * * * * * * * * * * * * * * //
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@ -485,6 +486,548 @@ bool Foam::tetrahedron<Point, PointRef>::inside(const point& pt) const
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}
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template<class Point, class PointRef>
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inline void Foam::tetrahedron<Point, PointRef>::dummyOp::operator()
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(
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const tetPoints&
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)
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{}
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template<class Point, class PointRef>
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inline Foam::tetrahedron<Point, PointRef>::sumVolOp::sumVolOp()
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:
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vol_(0.0)
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{}
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template<class Point, class PointRef>
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inline void Foam::tetrahedron<Point, PointRef>::sumVolOp::operator()
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(
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const tetPoints& tet
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)
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{
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vol_ += tet.tet().mag();
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}
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template<class Point, class PointRef>
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inline Foam::tetrahedron<Point, PointRef>::storeOp::storeOp
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(
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tetIntersectionList& tets,
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label& nTets
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)
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:
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tets_(tets),
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nTets_(nTets)
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{}
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template<class Point, class PointRef>
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inline void Foam::tetrahedron<Point, PointRef>::storeOp::operator()
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(
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const tetPoints& tet
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)
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{
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tets_[nTets_++] = tet;
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}
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template<class Point, class PointRef>
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inline Foam::point Foam::tetrahedron<Point, PointRef>::planeIntersection
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(
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const FixedList<scalar, 4>& d,
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const tetPoints& t,
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const label negI,
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const label posI
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)
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{
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return
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(d[posI]*t[negI] - d[negI]*t[posI])
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/ (-d[negI]+d[posI]);
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}
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template<class Point, class PointRef>
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template<class TetOp>
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inline void Foam::tetrahedron<Point, PointRef>::decomposePrism
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(
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const FixedList<point, 6>& points,
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TetOp& op
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)
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{
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op(tetPoints(points[1], points[3], points[2], points[0]));
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op(tetPoints(points[1], points[2], points[3], points[4]));
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op(tetPoints(points[4], points[2], points[3], points[5]));
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}
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template<class Point, class PointRef>
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template<class AboveTetOp, class BelowTetOp>
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inline void Foam::tetrahedron<Point, PointRef>::tetSliceWithPlane
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(
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const plane& pl,
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const tetPoints& tet,
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AboveTetOp& aboveOp,
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BelowTetOp& belowOp
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)
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{
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// Distance to plane
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FixedList<scalar, 4> d;
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label nPos = 0;
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forAll(tet, i)
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{
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d[i] = ((tet[i] - pl.refPoint()) & pl.normal());
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if (d[i] > 0)
|
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{
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nPos++;
|
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}
|
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}
|
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|
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if (nPos == 4)
|
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{
|
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aboveOp(tet);
|
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}
|
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else if (nPos == 3)
|
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{
|
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// Sliced into below tet and above prism. Prism gets split into
|
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// two tets.
|
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|
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// Find the below tet
|
||||
label i0 = -1;
|
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forAll(d, i)
|
||||
{
|
||||
if (d[i] <= 0)
|
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{
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||||
i0 = i;
|
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break;
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}
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}
|
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|
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label i1 = d.fcIndex(i0);
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label i2 = d.fcIndex(i1);
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label i3 = d.fcIndex(i2);
|
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|
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point p01(planeIntersection(d, tet, i0, i1));
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point p02(planeIntersection(d, tet, i0, i2));
|
||||
point p03(planeIntersection(d, tet, i0, i3));
|
||||
|
||||
// i0 = tetCell vertex 0: p01,p02,p03 outwards pointing triad
|
||||
// ,, 1 : ,, inwards pointing triad
|
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// ,, 2 : ,, outwards pointing triad
|
||||
// ,, 3 : ,, inwards pointing triad
|
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|
||||
//Pout<< "Split 3pos tet " << tet << " d:" << d << " into" << nl;
|
||||
|
||||
if (i0 == 0 || i0 == 2)
|
||||
{
|
||||
tetPoints t(tet[i0], p01, p02, p03);
|
||||
//Pout<< " belowtet:" << t << " around i0:" << i0 << endl;
|
||||
//checkTet(t, "nPos 3, belowTet i0==0 or 2");
|
||||
belowOp(t);
|
||||
|
||||
// Prism
|
||||
FixedList<point, 6> p
|
||||
(
|
||||
{
|
||||
tet[i1],
|
||||
tet[i3],
|
||||
tet[i2],
|
||||
p01,
|
||||
p03,
|
||||
p02
|
||||
}
|
||||
);
|
||||
|
||||
//Pout<< " aboveprism:" << p << endl;
|
||||
decomposePrism(p, aboveOp);
|
||||
}
|
||||
else
|
||||
{
|
||||
tetPoints t(p01, p02, p03, tet[i0]);
|
||||
//Pout<< " belowtet:" << t << " around i0:" << i0 << endl;
|
||||
//checkTet(t, "nPos 3, belowTet i0==1 or 3");
|
||||
belowOp(t);
|
||||
|
||||
// Prism
|
||||
FixedList<point, 6> p
|
||||
(
|
||||
{
|
||||
tet[i3],
|
||||
tet[i1],
|
||||
tet[i2],
|
||||
p03,
|
||||
p01,
|
||||
p02
|
||||
}
|
||||
);
|
||||
//Pout<< " aboveprism:" << p << endl;
|
||||
decomposePrism(p, aboveOp);
|
||||
}
|
||||
}
|
||||
else if (nPos == 2)
|
||||
{
|
||||
// Tet cut into two prisms. Determine the positive one.
|
||||
label pos0 = -1;
|
||||
label pos1 = -1;
|
||||
forAll(d, i)
|
||||
{
|
||||
if (d[i] > 0)
|
||||
{
|
||||
if (pos0 == -1)
|
||||
{
|
||||
pos0 = i;
|
||||
}
|
||||
else
|
||||
{
|
||||
pos1 = i;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//Pout<< "Split 2pos tet " << tet << " d:" << d
|
||||
// << " around pos0:" << pos0 << " pos1:" << pos1
|
||||
// << " neg0:" << neg0 << " neg1:" << neg1 << " into" << nl;
|
||||
|
||||
const edge posEdge(pos0, pos1);
|
||||
|
||||
if (posEdge == edge(0, 1))
|
||||
{
|
||||
point p02(planeIntersection(d, tet, 0, 2));
|
||||
point p03(planeIntersection(d, tet, 0, 3));
|
||||
point p12(planeIntersection(d, tet, 1, 2));
|
||||
point p13(planeIntersection(d, tet, 1, 3));
|
||||
// Split the resulting prism
|
||||
{
|
||||
FixedList<point, 6> p
|
||||
(
|
||||
{
|
||||
tet[0],
|
||||
p02,
|
||||
p03,
|
||||
tet[1],
|
||||
p12,
|
||||
p13
|
||||
}
|
||||
);
|
||||
|
||||
//Pout<< " 01 aboveprism:" << p << endl;
|
||||
decomposePrism(p, aboveOp);
|
||||
}
|
||||
{
|
||||
FixedList<point, 6> p
|
||||
(
|
||||
{
|
||||
tet[2],
|
||||
p02,
|
||||
p12,
|
||||
tet[3],
|
||||
p03,
|
||||
p13
|
||||
}
|
||||
);
|
||||
|
||||
//Pout<< " 01 belowprism:" << p << endl;
|
||||
decomposePrism(p, belowOp);
|
||||
}
|
||||
}
|
||||
else if (posEdge == edge(1, 2))
|
||||
{
|
||||
point p01(planeIntersection(d, tet, 0, 1));
|
||||
point p13(planeIntersection(d, tet, 1, 3));
|
||||
point p02(planeIntersection(d, tet, 0, 2));
|
||||
point p23(planeIntersection(d, tet, 2, 3));
|
||||
// Split the resulting prism
|
||||
{
|
||||
FixedList<point, 6> p
|
||||
(
|
||||
{
|
||||
tet[1],
|
||||
p01,
|
||||
p13,
|
||||
tet[2],
|
||||
p02,
|
||||
p23
|
||||
}
|
||||
);
|
||||
|
||||
//Pout<< " 12 aboveprism:" << p << endl;
|
||||
decomposePrism(p, aboveOp);
|
||||
}
|
||||
{
|
||||
FixedList<point, 6> p
|
||||
(
|
||||
{
|
||||
tet[3],
|
||||
p23,
|
||||
p13,
|
||||
tet[0],
|
||||
p02,
|
||||
p01
|
||||
}
|
||||
);
|
||||
|
||||
//Pout<< " 12 belowprism:" << p << endl;
|
||||
decomposePrism(p, belowOp);
|
||||
}
|
||||
}
|
||||
else if (posEdge == edge(2, 0))
|
||||
{
|
||||
point p01(planeIntersection(d, tet, 0, 1));
|
||||
point p03(planeIntersection(d, tet, 0, 3));
|
||||
point p12(planeIntersection(d, tet, 1, 2));
|
||||
point p23(planeIntersection(d, tet, 2, 3));
|
||||
// Split the resulting prism
|
||||
{
|
||||
FixedList<point, 6> p
|
||||
(
|
||||
{
|
||||
tet[2],
|
||||
p12,
|
||||
p23,
|
||||
tet[0],
|
||||
p01,
|
||||
p03
|
||||
}
|
||||
);
|
||||
|
||||
//Pout<< " 20 aboveprism:" << p << endl;
|
||||
decomposePrism(p, aboveOp);
|
||||
}
|
||||
{
|
||||
FixedList<point, 6> p
|
||||
(
|
||||
{
|
||||
tet[1],
|
||||
p12,
|
||||
p01,
|
||||
tet[3],
|
||||
p23,
|
||||
p03
|
||||
}
|
||||
);
|
||||
|
||||
//Pout<< " 20 belowprism:" << p << endl;
|
||||
decomposePrism(p, belowOp);
|
||||
}
|
||||
}
|
||||
else if (posEdge == edge(0, 3))
|
||||
{
|
||||
point p01(planeIntersection(d, tet, 0, 1));
|
||||
point p02(planeIntersection(d, tet, 0, 2));
|
||||
point p13(planeIntersection(d, tet, 1, 3));
|
||||
point p23(planeIntersection(d, tet, 2, 3));
|
||||
// Split the resulting prism
|
||||
{
|
||||
FixedList<point, 6> p
|
||||
(
|
||||
{
|
||||
tet[3],
|
||||
p23,
|
||||
p13,
|
||||
tet[0],
|
||||
p02,
|
||||
p01
|
||||
}
|
||||
);
|
||||
|
||||
//Pout<< " 03 aboveprism:" << p << endl;
|
||||
decomposePrism(p, aboveOp);
|
||||
}
|
||||
{
|
||||
FixedList<point, 6> p
|
||||
(
|
||||
{
|
||||
tet[2],
|
||||
p23,
|
||||
p02,
|
||||
tet[1],
|
||||
p13,
|
||||
p01
|
||||
}
|
||||
);
|
||||
|
||||
//Pout<< " 03 belowprism:" << p << endl;
|
||||
decomposePrism(p, belowOp);
|
||||
}
|
||||
}
|
||||
else if (posEdge == edge(1, 3))
|
||||
{
|
||||
point p01(planeIntersection(d, tet, 0, 1));
|
||||
point p12(planeIntersection(d, tet, 1, 2));
|
||||
point p03(planeIntersection(d, tet, 0, 3));
|
||||
point p23(planeIntersection(d, tet, 2, 3));
|
||||
// Split the resulting prism
|
||||
{
|
||||
FixedList<point, 6> p
|
||||
(
|
||||
{
|
||||
tet[1],
|
||||
p12,
|
||||
p01,
|
||||
tet[3],
|
||||
p23,
|
||||
p03
|
||||
}
|
||||
);
|
||||
|
||||
//Pout<< " 13 aboveprism:" << p << endl;
|
||||
decomposePrism(p, aboveOp);
|
||||
}
|
||||
{
|
||||
FixedList<point, 6> p
|
||||
(
|
||||
{
|
||||
tet[2],
|
||||
p12,
|
||||
p23,
|
||||
tet[0],
|
||||
p01,
|
||||
p03
|
||||
}
|
||||
);
|
||||
|
||||
//Pout<< " 13 belowprism:" << p << endl;
|
||||
decomposePrism(p, belowOp);
|
||||
}
|
||||
}
|
||||
else if (posEdge == edge(2, 3))
|
||||
{
|
||||
point p02(planeIntersection(d, tet, 0, 2));
|
||||
point p12(planeIntersection(d, tet, 1, 2));
|
||||
point p03(planeIntersection(d, tet, 0, 3));
|
||||
point p13(planeIntersection(d, tet, 1, 3));
|
||||
// Split the resulting prism
|
||||
{
|
||||
FixedList<point, 6> p
|
||||
(
|
||||
{
|
||||
tet[2],
|
||||
p02,
|
||||
p12,
|
||||
tet[3],
|
||||
p03,
|
||||
p13
|
||||
}
|
||||
);
|
||||
|
||||
//Pout<< " 23 aboveprism:" << p << endl;
|
||||
decomposePrism(p, aboveOp);
|
||||
}
|
||||
{
|
||||
FixedList<point, 6> p
|
||||
(
|
||||
{
|
||||
tet[0],
|
||||
p02,
|
||||
p03,
|
||||
tet[1],
|
||||
p12,
|
||||
p13
|
||||
}
|
||||
);
|
||||
|
||||
//Pout<< " 23 belowprism:" << p << endl;
|
||||
decomposePrism(p, belowOp);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
FatalErrorInFunction
|
||||
<< "Missed edge:" << posEdge
|
||||
<< abort(FatalError);
|
||||
}
|
||||
}
|
||||
else if (nPos == 1)
|
||||
{
|
||||
// Find the positive tet
|
||||
label i0 = -1;
|
||||
forAll(d, i)
|
||||
{
|
||||
if (d[i] > 0)
|
||||
{
|
||||
i0 = i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
label i1 = d.fcIndex(i0);
|
||||
label i2 = d.fcIndex(i1);
|
||||
label i3 = d.fcIndex(i2);
|
||||
|
||||
point p01(planeIntersection(d, tet, i0, i1));
|
||||
point p02(planeIntersection(d, tet, i0, i2));
|
||||
point p03(planeIntersection(d, tet, i0, i3));
|
||||
|
||||
//Pout<< "Split 1pos tet " << tet << " d:" << d << " into" << nl;
|
||||
|
||||
if (i0 == 0 || i0 == 2)
|
||||
{
|
||||
tetPoints t(tet[i0], p01, p02, p03);
|
||||
//Pout<< " abovetet:" << t << " around i0:" << i0 << endl;
|
||||
//checkTet(t, "nPos 1, aboveTets i0==0 or 2");
|
||||
aboveOp(t);
|
||||
|
||||
// Prism
|
||||
FixedList<point, 6> p
|
||||
(
|
||||
{
|
||||
tet[i1],
|
||||
tet[i3],
|
||||
tet[i2],
|
||||
p01,
|
||||
p03,
|
||||
p02
|
||||
}
|
||||
);
|
||||
|
||||
//Pout<< " belowprism:" << p << endl;
|
||||
decomposePrism(p, belowOp);
|
||||
}
|
||||
else
|
||||
{
|
||||
tetPoints t(p01, p02, p03, tet[i0]);
|
||||
//Pout<< " abovetet:" << t << " around i0:" << i0 << endl;
|
||||
//checkTet(t, "nPos 1, aboveTets i0==1 or 3");
|
||||
aboveOp(t);
|
||||
|
||||
// Prism
|
||||
FixedList<point, 6> p
|
||||
(
|
||||
{
|
||||
tet[i3],
|
||||
tet[i1],
|
||||
tet[i2],
|
||||
p03,
|
||||
p01,
|
||||
p02
|
||||
}
|
||||
);
|
||||
|
||||
//Pout<< " belowprism:" << p << endl;
|
||||
decomposePrism(p, belowOp);
|
||||
}
|
||||
}
|
||||
else // nPos == 0
|
||||
{
|
||||
belowOp(tet);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
template<class Point, class PointRef>
|
||||
template<class AboveTetOp, class BelowTetOp>
|
||||
inline void Foam::tetrahedron<Point, PointRef>::sliceWithPlane
|
||||
(
|
||||
const plane& pl,
|
||||
AboveTetOp& aboveOp,
|
||||
BelowTetOp& belowOp
|
||||
) const
|
||||
{
|
||||
tetSliceWithPlane(pl, tetPoints(a_, b_, c_, d_), aboveOp, belowOp);
|
||||
}
|
||||
|
||||
|
||||
// * * * * * * * * * * * * * * * Ostream Operator * * * * * * * * * * * * * //
|
||||
|
||||
template<class Point, class PointRef>
|
||||
|
||||
@ -2,7 +2,7 @@
|
||||
========= |
|
||||
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
|
||||
\\ / O peration |
|
||||
\\ / A nd | Copyright (C) 2012-2017 OpenFOAM Foundation
|
||||
\\ / A nd | Copyright (C) 2012-2015 OpenFOAM Foundation
|
||||
\\/ M anipulation | Copyright (C) 2016-2017 OpenCFD Ltd.
|
||||
-------------------------------------------------------------------------------
|
||||
License
|
||||
@ -24,12 +24,13 @@ License
|
||||
\*---------------------------------------------------------------------------*/
|
||||
|
||||
#include "tetOverlapVolume.H"
|
||||
#include "tetrahedron.H"
|
||||
#include "tetPoints.H"
|
||||
#include "polyMesh.H"
|
||||
#include "OFstream.H"
|
||||
#include "treeBoundBox.H"
|
||||
#include "indexedOctree.H"
|
||||
#include "treeDataCell.H"
|
||||
#include "cut.H"
|
||||
|
||||
// * * * * * * * * * * * * * * Static Data Members * * * * * * * * * * * * * //
|
||||
|
||||
@ -47,67 +48,6 @@ Foam::tetOverlapVolume::tetOverlapVolume()
|
||||
|
||||
// * * * * * * * * * * * Private Member Functions * * * * * * * * * * * * * //
|
||||
|
||||
Foam::scalar Foam::tetOverlapVolume::tetTetOverlapVol
|
||||
(
|
||||
const tetPointRef& tetA,
|
||||
const tetPointRef& tetB
|
||||
) const
|
||||
{
|
||||
// A maximum of three cuts are made (the tets that result from the final cut
|
||||
// are not stored), and each cut can create at most three tets. The
|
||||
// temporary storage must therefore extend to 3^3 = 27 tets.
|
||||
typedef cutTetList<27> tetListType;
|
||||
static tetListType cutTetList1, cutTetList2;
|
||||
|
||||
// face 0
|
||||
const plane pl0(tetB.b(), tetB.d(), tetB.c());
|
||||
const FixedList<point, 4> t({tetA.a(), tetA.b(), tetA.c(), tetA.d()});
|
||||
cutTetList1.clear();
|
||||
tetCut(t, pl0, cut::appendOp<tetListType>(cutTetList1), cut::noOp());
|
||||
if (cutTetList1.size() == 0)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
// face 1
|
||||
const plane pl1(tetB.a(), tetB.c(), tetB.d());
|
||||
cutTetList2.clear();
|
||||
for (label i = 0; i < cutTetList1.size(); i++)
|
||||
{
|
||||
const FixedList<point, 4>& t = cutTetList1[i];
|
||||
tetCut(t, pl1, cut::appendOp<tetListType>(cutTetList2), cut::noOp());
|
||||
}
|
||||
if (cutTetList2.size() == 0)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
// face 2
|
||||
const plane pl2(tetB.a(), tetB.d(), tetB.b());
|
||||
cutTetList1.clear();
|
||||
for (label i = 0; i < cutTetList2.size(); i++)
|
||||
{
|
||||
const FixedList<point, 4>& t = cutTetList2[i];
|
||||
tetCut(t, pl2, cut::appendOp<tetListType>(cutTetList1), cut::noOp());
|
||||
}
|
||||
if (cutTetList1.size() == 0)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
// face 3
|
||||
const plane pl3(tetB.a(), tetB.b(), tetB.c());
|
||||
scalar v = 0;
|
||||
for (label i = 0; i < cutTetList1.size(); i++)
|
||||
{
|
||||
const FixedList<point, 4>& t = cutTetList1[i];
|
||||
v += tetCut(t, pl3, cut::volumeOp(), cut::noOp());
|
||||
}
|
||||
|
||||
return v;
|
||||
}
|
||||
|
||||
|
||||
Foam::treeBoundBox Foam::tetOverlapVolume::pyrBb
|
||||
(
|
||||
const pointField& points,
|
||||
@ -134,122 +74,43 @@ bool Foam::tetOverlapVolume::cellCellOverlapMinDecomp
|
||||
const scalar threshold
|
||||
) const
|
||||
{
|
||||
const cell& cFacesA = meshA.cells()[cellAI];
|
||||
const point& ccA = meshA.cellCentres()[cellAI];
|
||||
|
||||
const cell& cFacesB = meshB.cells()[cellBI];
|
||||
const point& ccB = meshB.cellCentres()[cellBI];
|
||||
|
||||
scalar vol = 0.0;
|
||||
|
||||
forAll(cFacesA, cFA)
|
||||
{
|
||||
label faceAI = cFacesA[cFA];
|
||||
|
||||
const face& fA = meshA.faces()[faceAI];
|
||||
const treeBoundBox pyrA = pyrBb(meshA.points(), fA, ccA);
|
||||
if (!pyrA.overlaps(cellBbB))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
bool ownA = (meshA.faceOwner()[faceAI] == cellAI);
|
||||
|
||||
label tetBasePtAI = 0;
|
||||
|
||||
const point& tetBasePtA = meshA.points()[fA[tetBasePtAI]];
|
||||
|
||||
for (label tetPtI = 1; tetPtI < fA.size() - 1; tetPtI++)
|
||||
{
|
||||
label facePtAI = (tetPtI + tetBasePtAI) % fA.size();
|
||||
label otherFacePtAI = fA.fcIndex(facePtAI);
|
||||
|
||||
label pt0I = -1;
|
||||
label pt1I = -1;
|
||||
|
||||
if (ownA)
|
||||
{
|
||||
pt0I = fA[facePtAI];
|
||||
pt1I = fA[otherFacePtAI];
|
||||
}
|
||||
else
|
||||
{
|
||||
pt0I = fA[otherFacePtAI];
|
||||
pt1I = fA[facePtAI];
|
||||
}
|
||||
|
||||
const tetPointRef tetA
|
||||
hasOverlapOp overlapCheckOp(threshold);
|
||||
cellCellOverlapMinDecomp<hasOverlapOp>
|
||||
(
|
||||
ccA,
|
||||
tetBasePtA,
|
||||
meshA.points()[pt0I],
|
||||
meshA.points()[pt1I]
|
||||
);
|
||||
const treeBoundBox tetABb(tetA.bounds());
|
||||
|
||||
|
||||
// Loop over tets of cellB
|
||||
forAll(cFacesB, cFB)
|
||||
{
|
||||
label faceBI = cFacesB[cFB];
|
||||
|
||||
const face& fB = meshB.faces()[faceBI];
|
||||
const treeBoundBox pyrB = pyrBb(meshB.points(), fB, ccB);
|
||||
if (!pyrB.overlaps(pyrA))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
bool ownB = (meshB.faceOwner()[faceBI] == cellBI);
|
||||
|
||||
label tetBasePtBI = 0;
|
||||
|
||||
const point& tetBasePtB = meshB.points()[fB[tetBasePtBI]];
|
||||
|
||||
for (label tetPtI = 1; tetPtI < fB.size() - 1; tetPtI++)
|
||||
{
|
||||
label facePtBI = (tetPtI + tetBasePtBI) % fB.size();
|
||||
label otherFacePtBI = fB.fcIndex(facePtBI);
|
||||
|
||||
label pt0I = -1;
|
||||
label pt1I = -1;
|
||||
|
||||
if (ownB)
|
||||
{
|
||||
pt0I = fB[facePtBI];
|
||||
pt1I = fB[otherFacePtBI];
|
||||
}
|
||||
else
|
||||
{
|
||||
pt0I = fB[otherFacePtBI];
|
||||
pt1I = fB[facePtBI];
|
||||
}
|
||||
|
||||
const tetPointRef tetB
|
||||
(
|
||||
ccB,
|
||||
tetBasePtB,
|
||||
meshB.points()[pt0I],
|
||||
meshB.points()[pt1I]
|
||||
meshA,
|
||||
cellAI,
|
||||
meshB,
|
||||
cellBI,
|
||||
cellBbB,
|
||||
overlapCheckOp
|
||||
);
|
||||
|
||||
if (!tetB.bounds().overlaps(tetABb))
|
||||
return overlapCheckOp.ok_;
|
||||
}
|
||||
|
||||
|
||||
Foam::scalar Foam::tetOverlapVolume::cellCellOverlapVolumeMinDecomp
|
||||
(
|
||||
const primitiveMesh& meshA,
|
||||
const label cellAI,
|
||||
|
||||
const primitiveMesh& meshB,
|
||||
const label cellBI,
|
||||
const treeBoundBox& cellBbB
|
||||
) const
|
||||
{
|
||||
continue;
|
||||
}
|
||||
sumOverlapOp overlapSumOp;
|
||||
cellCellOverlapMinDecomp<sumOverlapOp>
|
||||
(
|
||||
meshA,
|
||||
cellAI,
|
||||
meshB,
|
||||
cellBI,
|
||||
cellBbB,
|
||||
overlapSumOp
|
||||
);
|
||||
|
||||
vol += tetTetOverlapVol(tetA, tetB);
|
||||
|
||||
if (vol > threshold)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
return overlapSumOp.iop_.vol_;
|
||||
}
|
||||
|
||||
|
||||
@ -264,116 +125,18 @@ Foam::tetOverlapVolume::cellCellOverlapMomentMinDecomp
|
||||
const treeBoundBox& cellBbB
|
||||
) const
|
||||
{
|
||||
const cell& cFacesA = meshA.cells()[cellAI];
|
||||
const point& ccA = meshA.cellCentres()[cellAI];
|
||||
|
||||
const cell& cFacesB = meshB.cells()[cellBI];
|
||||
const point& ccB = meshB.cellCentres()[cellBI];
|
||||
|
||||
scalar vol = 0.0;
|
||||
|
||||
forAll(cFacesA, cFA)
|
||||
{
|
||||
label faceAI = cFacesA[cFA];
|
||||
|
||||
const face& fA = meshA.faces()[faceAI];
|
||||
const treeBoundBox pyrA = pyrBb(meshA.points(), fA, ccA);
|
||||
if (!pyrA.overlaps(cellBbB))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
bool ownA = (meshA.faceOwner()[faceAI] == cellAI);
|
||||
|
||||
label tetBasePtAI = 0;
|
||||
|
||||
const point& tetBasePtA = meshA.points()[fA[tetBasePtAI]];
|
||||
|
||||
for (label tetPtI = 1; tetPtI < fA.size() - 1; tetPtI++)
|
||||
{
|
||||
label facePtAI = (tetPtI + tetBasePtAI) % fA.size();
|
||||
label otherFacePtAI = fA.fcIndex(facePtAI);
|
||||
|
||||
label pt0I = -1;
|
||||
label pt1I = -1;
|
||||
|
||||
if (ownA)
|
||||
{
|
||||
pt0I = fA[facePtAI];
|
||||
pt1I = fA[otherFacePtAI];
|
||||
}
|
||||
else
|
||||
{
|
||||
pt0I = fA[otherFacePtAI];
|
||||
pt1I = fA[facePtAI];
|
||||
}
|
||||
|
||||
const tetPointRef tetA
|
||||
sumOverlapMomentOp overlapSumOp;
|
||||
cellCellOverlapMinDecomp<sumOverlapMomentOp>
|
||||
(
|
||||
ccA,
|
||||
tetBasePtA,
|
||||
meshA.points()[pt0I],
|
||||
meshA.points()[pt1I]
|
||||
meshA,
|
||||
cellAI,
|
||||
meshB,
|
||||
cellBI,
|
||||
cellBbB,
|
||||
overlapSumOp
|
||||
);
|
||||
const treeBoundBox tetABb(tetA.bounds());
|
||||
|
||||
|
||||
// Loop over tets of cellB
|
||||
forAll(cFacesB, cFB)
|
||||
{
|
||||
label faceBI = cFacesB[cFB];
|
||||
|
||||
const face& fB = meshB.faces()[faceBI];
|
||||
const treeBoundBox pyrB = pyrBb(meshB.points(), fB, ccB);
|
||||
if (!pyrB.overlaps(pyrA))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
bool ownB = (meshB.faceOwner()[faceBI] == cellBI);
|
||||
|
||||
label tetBasePtBI = 0;
|
||||
|
||||
const point& tetBasePtB = meshB.points()[fB[tetBasePtBI]];
|
||||
|
||||
for (label tetPtI = 1; tetPtI < fB.size() - 1; tetPtI++)
|
||||
{
|
||||
label facePtBI = (tetPtI + tetBasePtBI) % fB.size();
|
||||
label otherFacePtBI = fB.fcIndex(facePtBI);
|
||||
|
||||
label pt0I = -1;
|
||||
label pt1I = -1;
|
||||
|
||||
if (ownB)
|
||||
{
|
||||
pt0I = fB[facePtBI];
|
||||
pt1I = fB[otherFacePtBI];
|
||||
}
|
||||
else
|
||||
{
|
||||
pt0I = fB[otherFacePtBI];
|
||||
pt1I = fB[facePtBI];
|
||||
}
|
||||
|
||||
const tetPointRef tetB
|
||||
(
|
||||
ccB,
|
||||
tetBasePtB,
|
||||
meshB.points()[pt0I],
|
||||
meshB.points()[pt1I]
|
||||
);
|
||||
if (!tetB.bounds().overlaps(tetABb))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
vol += tetTetOverlapVol(tetA, tetB);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return vol;
|
||||
return overlapSumOp.iop_.vol_;
|
||||
}
|
||||
|
||||
|
||||
|
||||
@ -2,7 +2,7 @@
|
||||
========= |
|
||||
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
|
||||
\\ / O peration |
|
||||
\\ / A nd | Copyright (C) 2012-2017 OpenFOAM Foundation
|
||||
\\ / A nd | Copyright (C) 2012-2014 OpenFOAM Foundation
|
||||
\\/ M anipulation |
|
||||
-------------------------------------------------------------------------------
|
||||
License
|
||||
@ -29,6 +29,7 @@ Description
|
||||
|
||||
SourceFiles
|
||||
tetOverlapVolume.C
|
||||
tetOverlapVolumeTemplates.C
|
||||
|
||||
\*---------------------------------------------------------------------------*/
|
||||
|
||||
@ -38,7 +39,8 @@ SourceFiles
|
||||
#include "FixedList.H"
|
||||
#include "labelList.H"
|
||||
#include "treeBoundBox.H"
|
||||
#include "tetPointRef.H"
|
||||
#include "Tuple2.H"
|
||||
#include "tetrahedron.H"
|
||||
|
||||
namespace Foam
|
||||
{
|
||||
@ -52,67 +54,124 @@ class polyMesh;
|
||||
|
||||
class tetOverlapVolume
|
||||
{
|
||||
// Private classes
|
||||
|
||||
//- tetPoints handling : sum resulting volumes
|
||||
class sumMomentOp
|
||||
{
|
||||
public:
|
||||
Tuple2<scalar, point> vol_;
|
||||
|
||||
inline sumMomentOp()
|
||||
:
|
||||
vol_(0.0, Zero)
|
||||
{}
|
||||
|
||||
inline void operator()(const tetPoints& tet)
|
||||
{
|
||||
const tetPointRef t(tet.tet());
|
||||
scalar tetVol = t.mag();
|
||||
vol_.first() += tetVol;
|
||||
vol_.second() += (tetVol*t.centre());
|
||||
}
|
||||
};
|
||||
|
||||
//- tetPoints combining : check for overlap
|
||||
class hasOverlapOp
|
||||
{
|
||||
public:
|
||||
|
||||
const scalar threshold_;
|
||||
tetPointRef::sumVolOp iop_;
|
||||
bool ok_;
|
||||
|
||||
inline hasOverlapOp(const scalar threshold)
|
||||
:
|
||||
threshold_(threshold),
|
||||
iop_(),
|
||||
ok_(false)
|
||||
{}
|
||||
|
||||
//- Overlap two tets
|
||||
inline bool operator()(const tetPoints& A, const tetPoints& B)
|
||||
{
|
||||
tetTetOverlap<tetPointRef::sumVolOp>(A, B, iop_);
|
||||
ok_ = (iop_.vol_ > threshold_);
|
||||
return ok_;
|
||||
}
|
||||
};
|
||||
|
||||
//- tetPoints combining : sum overlap volume
|
||||
class sumOverlapOp
|
||||
{
|
||||
public:
|
||||
|
||||
tetPointRef::sumVolOp iop_;
|
||||
|
||||
inline sumOverlapOp()
|
||||
:
|
||||
iop_()
|
||||
{}
|
||||
|
||||
//- Overlap two tets
|
||||
inline bool operator()(const tetPoints& A, const tetPoints& B)
|
||||
{
|
||||
tetTetOverlap<tetPointRef::sumVolOp>(A, B, iop_);
|
||||
return false;
|
||||
}
|
||||
};
|
||||
|
||||
//- tetPoints combining : sum overlap volume
|
||||
class sumOverlapMomentOp
|
||||
{
|
||||
public:
|
||||
|
||||
sumMomentOp iop_;
|
||||
|
||||
inline sumOverlapMomentOp()
|
||||
:
|
||||
iop_()
|
||||
{}
|
||||
|
||||
//- Overlap two tets
|
||||
inline bool operator()(const tetPoints& A, const tetPoints& B)
|
||||
{
|
||||
tetTetOverlap<sumMomentOp>(A, B, iop_);
|
||||
return false;
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
// Private member functions
|
||||
|
||||
//- Tet overlap volume
|
||||
scalar tetTetOverlapVol
|
||||
//- Tet overlap calculation
|
||||
template<class tetPointsOp>
|
||||
static void tetTetOverlap
|
||||
(
|
||||
const tetPointRef& tetA,
|
||||
const tetPointRef& tetB
|
||||
) const;
|
||||
const tetPoints& tetA,
|
||||
const tetPoints& tetB,
|
||||
tetPointsOp& insideOp
|
||||
);
|
||||
|
||||
//- Cell overlap calculation
|
||||
template<class tetsOp>
|
||||
static void cellCellOverlapMinDecomp
|
||||
(
|
||||
const primitiveMesh& meshA,
|
||||
const label cellAI,
|
||||
const primitiveMesh& meshB,
|
||||
const label cellBI,
|
||||
const treeBoundBox& cellBbB,
|
||||
tetsOp& combineTetsOp
|
||||
);
|
||||
|
||||
//- Return a const treeBoundBox
|
||||
treeBoundBox pyrBb
|
||||
static treeBoundBox pyrBb
|
||||
(
|
||||
const pointField& points,
|
||||
const face& f,
|
||||
const point& fc
|
||||
) const;
|
||||
|
||||
|
||||
// Private classes
|
||||
|
||||
//- A fixed list of tets which simulates a dynamic list by incrementing
|
||||
// a counter whenever its append method is called. This is used as an
|
||||
// optimisation for the tetTetOverlapVol method.
|
||||
template<unsigned Size>
|
||||
class cutTetList
|
||||
:
|
||||
public FixedList<FixedList<point, 4>, Size>
|
||||
{
|
||||
private:
|
||||
|
||||
//- The number of stored elements
|
||||
label n_;
|
||||
|
||||
|
||||
public:
|
||||
|
||||
//- Construct null
|
||||
cutTetList()
|
||||
:
|
||||
n_(0)
|
||||
{}
|
||||
|
||||
//- Clear the array
|
||||
void clear()
|
||||
{
|
||||
n_ = 0;
|
||||
}
|
||||
|
||||
//- Get the current size
|
||||
label size() const
|
||||
{
|
||||
return n_;
|
||||
}
|
||||
|
||||
//- Add a new tet to the end of the array
|
||||
void append(const FixedList<point, 4>& t)
|
||||
{
|
||||
this->operator[](n_) = t;
|
||||
++ n_;
|
||||
}
|
||||
};
|
||||
);
|
||||
|
||||
|
||||
public:
|
||||
@ -159,6 +218,17 @@ public:
|
||||
const label cellBI,
|
||||
const treeBoundBox& cellBbB
|
||||
) const;
|
||||
|
||||
//- Calculates the overlap volume and moment
|
||||
Tuple2<scalar, point> cellCellOverlapMomentMinDecomp
|
||||
(
|
||||
const primitiveMesh& meshA,
|
||||
const label cellAI,
|
||||
|
||||
const primitiveMesh& meshB,
|
||||
const label cellBI,
|
||||
const treeBoundBox& cellBbB
|
||||
) const;
|
||||
};
|
||||
|
||||
|
||||
@ -168,6 +238,12 @@ public:
|
||||
|
||||
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
|
||||
|
||||
#ifdef NoRepository
|
||||
# include "tetOverlapVolumeTemplates.C"
|
||||
#endif
|
||||
|
||||
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
|
||||
|
||||
#endif
|
||||
|
||||
// ************************************************************************* //
|
||||
|
||||
259
src/meshTools/tetOverlapVolume/tetOverlapVolumeTemplates.C
Normal file
259
src/meshTools/tetOverlapVolume/tetOverlapVolumeTemplates.C
Normal file
@ -0,0 +1,259 @@
|
||||
/*---------------------------------------------------------------------------*\
|
||||
========= |
|
||||
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
|
||||
\\ / O peration |
|
||||
\\ / A nd | Copyright (C) 2015 OpenFOAM Foundation
|
||||
\\/ M anipulation | Copyright (C) 2016 OpenCFD Ltd.
|
||||
-------------------------------------------------------------------------------
|
||||
License
|
||||
This file is part of OpenFOAM.
|
||||
|
||||
OpenFOAM is free software: you can redistribute it and/or modify it
|
||||
under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
|
||||
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
|
||||
for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
\*---------------------------------------------------------------------------*/
|
||||
|
||||
#include "tetOverlapVolume.H"
|
||||
#include "primitiveMesh.H"
|
||||
|
||||
// * * * * * * * * * * * Private Member Functions * * * * * * * * * * * * * //
|
||||
|
||||
template<class tetPointsOp>
|
||||
void Foam::tetOverlapVolume::tetTetOverlap
|
||||
(
|
||||
const tetPoints& tetA,
|
||||
const tetPoints& tetB,
|
||||
tetPointsOp& insideOp
|
||||
)
|
||||
{
|
||||
static tetPointRef::tetIntersectionList insideTets;
|
||||
label nInside = 0;
|
||||
static tetPointRef::tetIntersectionList cutInsideTets;
|
||||
label nCutInside = 0;
|
||||
|
||||
tetPointRef::storeOp inside(insideTets, nInside);
|
||||
tetPointRef::storeOp cutInside(cutInsideTets, nCutInside);
|
||||
tetPointRef::dummyOp outside;
|
||||
|
||||
// Precompute the tet face areas and exit early if any face area is
|
||||
// too small
|
||||
static FixedList<vector, 4> tetAFaceAreas;
|
||||
static FixedList<scalar, 4> tetAMag2FaceAreas;
|
||||
tetPointRef tetATet = tetA.tet();
|
||||
for (label facei = 0; facei < 4; ++facei)
|
||||
{
|
||||
tetAFaceAreas[facei] = -tetATet.tri(facei).normal();
|
||||
tetAMag2FaceAreas[facei] = magSqr(tetAFaceAreas[facei]);
|
||||
if (tetAMag2FaceAreas[facei] < ROOTVSMALL)
|
||||
{
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
static FixedList<vector, 4> tetBFaceAreas;
|
||||
static FixedList<scalar, 4> tetBMag2FaceAreas;
|
||||
tetPointRef tetBTet = tetB.tet();
|
||||
for (label facei = 0; facei < 4; ++facei)
|
||||
{
|
||||
tetBFaceAreas[facei] = -tetBTet.tri(facei).normal();
|
||||
tetBMag2FaceAreas[facei] = magSqr(tetBFaceAreas[facei]);
|
||||
if (tetBMag2FaceAreas[facei] < ROOTVSMALL)
|
||||
{
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Face 0
|
||||
{
|
||||
vector n = tetBFaceAreas[0]/Foam::sqrt(tetBMag2FaceAreas[0]);
|
||||
plane pl0(tetBTet.tri(0).a(), n, false);
|
||||
|
||||
tetA.tet().sliceWithPlane(pl0, cutInside, outside);
|
||||
if (nCutInside == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
// Face 1
|
||||
{
|
||||
vector n = tetBFaceAreas[1]/Foam::sqrt(tetBMag2FaceAreas[1]);
|
||||
plane pl1(tetBTet.tri(1).a(), n, false);
|
||||
|
||||
nInside = 0;
|
||||
for (label i = 0; i < nCutInside; i++)
|
||||
{
|
||||
const tetPointRef t = cutInsideTets[i].tet();
|
||||
t.sliceWithPlane(pl1, inside, outside);
|
||||
}
|
||||
if (nInside == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
// Face 2
|
||||
{
|
||||
vector n = tetBFaceAreas[2]/Foam::sqrt(tetBMag2FaceAreas[2]);
|
||||
plane pl2(tetBTet.tri(2).a(), n, false);
|
||||
|
||||
nCutInside = 0;
|
||||
for (label i = 0; i < nInside; i++)
|
||||
{
|
||||
const tetPointRef t = insideTets[i].tet();
|
||||
t.sliceWithPlane(pl2, cutInside, outside);
|
||||
}
|
||||
if (nCutInside == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
// Face 3
|
||||
{
|
||||
vector n = tetBFaceAreas[3]/Foam::sqrt(tetBMag2FaceAreas[3]);
|
||||
plane pl3(tetBTet.tri(3).a(), n, false);
|
||||
for (label i = 0; i < nCutInside; i++)
|
||||
{
|
||||
const tetPointRef t = cutInsideTets[i].tet();
|
||||
t.sliceWithPlane(pl3, insideOp, outside);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
template<class tetsOp>
|
||||
void Foam::tetOverlapVolume::cellCellOverlapMinDecomp
|
||||
(
|
||||
const primitiveMesh& meshA,
|
||||
const label cellAI,
|
||||
|
||||
const primitiveMesh& meshB,
|
||||
const label cellBI,
|
||||
const treeBoundBox& cellBbB,
|
||||
tetsOp& combineTetsOp
|
||||
)
|
||||
{
|
||||
const cell& cFacesA = meshA.cells()[cellAI];
|
||||
const point& ccA = meshA.cellCentres()[cellAI];
|
||||
|
||||
const cell& cFacesB = meshB.cells()[cellBI];
|
||||
const point& ccB = meshB.cellCentres()[cellBI];
|
||||
|
||||
forAll(cFacesA, cFA)
|
||||
{
|
||||
label faceAI = cFacesA[cFA];
|
||||
|
||||
const face& fA = meshA.faces()[faceAI];
|
||||
const treeBoundBox pyrA = pyrBb(meshA.points(), fA, ccA);
|
||||
if (!pyrA.overlaps(cellBbB))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
bool ownA = (meshA.faceOwner()[faceAI] == cellAI);
|
||||
|
||||
label tetBasePtAI = 0;
|
||||
|
||||
const point& tetBasePtA = meshA.points()[fA[tetBasePtAI]];
|
||||
|
||||
for (label tetPtI = 1; tetPtI < fA.size() - 1; tetPtI++)
|
||||
{
|
||||
label facePtAI = (tetPtI + tetBasePtAI) % fA.size();
|
||||
label otherFacePtAI = fA.fcIndex(facePtAI);
|
||||
|
||||
label pt0I = -1;
|
||||
label pt1I = -1;
|
||||
|
||||
if (ownA)
|
||||
{
|
||||
pt0I = fA[facePtAI];
|
||||
pt1I = fA[otherFacePtAI];
|
||||
}
|
||||
else
|
||||
{
|
||||
pt0I = fA[otherFacePtAI];
|
||||
pt1I = fA[facePtAI];
|
||||
}
|
||||
|
||||
const tetPoints tetA
|
||||
(
|
||||
ccA,
|
||||
tetBasePtA,
|
||||
meshA.points()[pt0I],
|
||||
meshA.points()[pt1I]
|
||||
);
|
||||
const treeBoundBox tetABb(tetA.bounds());
|
||||
|
||||
// Loop over tets of cellB
|
||||
forAll(cFacesB, cFB)
|
||||
{
|
||||
label faceBI = cFacesB[cFB];
|
||||
|
||||
const face& fB = meshB.faces()[faceBI];
|
||||
const treeBoundBox pyrB = pyrBb(meshB.points(), fB, ccB);
|
||||
if (!pyrB.overlaps(pyrA))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
bool ownB = (meshB.faceOwner()[faceBI] == cellBI);
|
||||
|
||||
label tetBasePtBI = 0;
|
||||
|
||||
const point& tetBasePtB = meshB.points()[fB[tetBasePtBI]];
|
||||
|
||||
for (label tetPtI = 1; tetPtI < fB.size() - 1; tetPtI++)
|
||||
{
|
||||
label facePtBI = (tetPtI + tetBasePtBI) % fB.size();
|
||||
label otherFacePtBI = fB.fcIndex(facePtBI);
|
||||
|
||||
label pt0I = -1;
|
||||
label pt1I = -1;
|
||||
|
||||
if (ownB)
|
||||
{
|
||||
pt0I = fB[facePtBI];
|
||||
pt1I = fB[otherFacePtBI];
|
||||
}
|
||||
else
|
||||
{
|
||||
pt0I = fB[otherFacePtBI];
|
||||
pt1I = fB[facePtBI];
|
||||
}
|
||||
|
||||
const tetPoints tetB
|
||||
(
|
||||
ccB,
|
||||
tetBasePtB,
|
||||
meshB.points()[pt0I],
|
||||
meshB.points()[pt1I]
|
||||
);
|
||||
if (!tetB.bounds().overlaps(tetABb))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (combineTetsOp(tetA, tetB))
|
||||
{
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// ************************************************************************* //
|
||||
Reference in New Issue
Block a user