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tutorials: Renamed .org -> .orig
See http://www.openfoam.org/mantisbt/view.php?id=2076 - .org is the file extension for emacs org-mode as well - .orig is more to the point (.org isn't always recognized as "original") - .original is too long, although more consistent with the convention of source code file naming Update script contributed by Bruno Santos
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@ -14,4 +14,4 @@ runApplication createBaffles -overwrite
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# remove zero-sized patches
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runApplication createPatch -overwrite
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cp -rf 0.org 0
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cp -rf 0.orig 0
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@ -31,4 +31,4 @@ runApplication createPatch -overwrite
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#runApplication moveDynamicMesh -checkAMI
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# - set the initial fields
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cp -rf 0.org 0
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cp -rf 0.orig 0
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@ -13,14 +13,14 @@ runApplication snappyHexMesh -overwrite
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cd ../wingMotion2D_simpleFoam
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runApplication extrudeMesh
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runApplication createPatch -overwrite
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cp -r 0.org 0
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cp -r 0.orig 0
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runApplication simpleFoam
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# Copy the mesh from the steady state case and map the results to a
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# mesh motion case, then solve transient.
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cd ../wingMotion2D_pimpleDyMFoam
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cp -r ../wingMotion2D_simpleFoam/constant/polyMesh constant
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cp -r 0.org 0
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cp -r 0.orig 0
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runApplication mapFields ../wingMotion2D_simpleFoam -sourceTime latestTime -consistent
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mv 0/pointDisplacement.unmapped 0/pointDisplacement
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runApplication decomposePar
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