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ENH: write patches as vtkPolyData instead of vtkUnstructuredGrid
- slightly better memory efficiency and file sizes - consistent with library reader
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@ -43,13 +43,13 @@ SourceFiles
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namespace Foam
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{
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// Write lagrangian fields.
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// Write patch geometry
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void writePatchGeom
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(
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const bool binary,
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const faceList& faces,
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const pointField& points,
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std::ofstream& pStream
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std::ofstream&
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);
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} // End namespace Foam
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