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STYLE: hash constructors with power-of-two
- use 1024 instead of 1000 since it will be changed internally to 1024 anyhow.
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@ -54,7 +54,7 @@ int main(int argc, char *argv[])
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std::vector<bool> stlVector(n, true);
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labelHashSet emptyHash;
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labelHashSet fullHash(1000);
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labelHashSet fullHash(1024);
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for (label i = 0; i < n; i++)
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{
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fullHash.insert(i);
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@ -393,7 +393,7 @@ void extractSurface
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// Collect sizes. Hash on names to handle local-only patches (e.g.
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// processor patches)
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HashTable<label> patchSize(1000);
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HashTable<label> patchSize(1024);
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label nFaces = 0;
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forAllConstIter(labelHashSet, includePatches, iter)
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{
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@ -405,7 +405,7 @@ void extractSurface
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// Allocate zone/patch for all patches
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HashTable<label> compactZoneID(1000);
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HashTable<label> compactZoneID(1024);
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forAllConstIter(HashTable<label>, patchSize, iter)
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{
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label sz = compactZoneID.size();
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@ -230,7 +230,7 @@ int main(int argc, char *argv[])
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// From (name of) patch to compact 'zone' index
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HashTable<label> compactZoneID(1000);
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HashTable<label> compactZoneID(1024);
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// Mesh face and compact zone indx
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DynamicList<label> faceLabels;
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DynamicList<label> compactZones;
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@ -238,7 +238,7 @@ int main(int argc, char *argv[])
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{
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// Collect sizes. Hash on names to handle local-only patches (e.g.
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// processor patches)
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HashTable<label> patchSize(1000);
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HashTable<label> patchSize(1024);
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label nFaces = 0;
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forAllConstIter(labelHashSet, includePatches, iter)
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{
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@ -247,7 +247,7 @@ int main(int argc, char *argv[])
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nFaces += pp.size();
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}
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HashTable<label> zoneSize(1000);
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HashTable<label> zoneSize(1024);
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forAllConstIter(labelHashSet, includeFaceZones, iter)
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{
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const faceZone& pp = fzm[iter.key()];
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