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ENH: use Zero when zero-initializing types
- makes the intent clearer and avoids the need for additional
constructor casting. Eg,
labelList(10, Zero) vs. labelList(10, 0)
scalarField(10, Zero) vs. scalarField(10, scalar(0))
vectorField(10, Zero) vs. vectorField(10, vector::zero)
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@ -244,7 +244,7 @@ void Foam::domainDecomposition::decomposeMesh()
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label nInterfaces = interPatchFaces[proci].size();
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subPatchIDs[proci].setSize(nInterfaces, labelList(1, label(-1)));
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subPatchStarts[proci].setSize(nInterfaces, labelList(1, label(0)));
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subPatchStarts[proci].setSize(nInterfaces, labelList(1, Zero));
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}
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