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BUG: Changing min(z0, 0.001) to max(zo, 0.001)
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@ -13,5 +13,5 @@ z0 0.1;
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turbulentKE 1.3;
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windDirection (1 0 0);
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zDirection (0 0 1);
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zGround 935.0;
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zGround uniform 935.0;
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// ************************************************************************* //
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