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snappyHexMesh: Automatically remove zero-sized patches
All patches are preserved if the 'keepPatches' option is set true. Patch contributed by Mattijs Janssens
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@ -112,7 +112,7 @@ public:
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//- Change patchField to zero on registered fields
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static void zeroPatchFields(fvMesh& mesh, const label patchI);
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// -Reorder and remove trailing patches. If validBoundary call is parallel
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//- Reorder and remove trailing patches. If validBoundary call is parallel
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// synced and all add the same patch with same settings
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static void reorderPatches
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(
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@ -121,7 +121,6 @@ public:
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const label nPatches,
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const bool validBoundary
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);
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};
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