mirror of
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snappyHexMesh : refine based on curvature
This commit is contained in:
12
tutorials/mesh/snappyHexMesh/block_with_curvature/Allclean
Executable file
12
tutorials/mesh/snappyHexMesh/block_with_curvature/Allclean
Executable file
@ -0,0 +1,12 @@
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#!/bin/sh
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cd "${0%/*}" || exit # Run from this directory
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. ${WM_PROJECT_DIR:?}/bin/tools/CleanFunctions # Tutorial clean functions
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||||
#------------------------------------------------------------------------------
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cleanCase0
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# Remove surface and features
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rm -rf constant/triSurface
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rm -rf constant/extendedFeatureEdgeMesh
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#------------------------------------------------------------------------------
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18
tutorials/mesh/snappyHexMesh/block_with_curvature/Allrun
Executable file
18
tutorials/mesh/snappyHexMesh/block_with_curvature/Allrun
Executable file
@ -0,0 +1,18 @@
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#!/bin/sh
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cd "${0%/*}" || exit # Run from this directory
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. ${WM_PROJECT_DIR:?}/bin/tools/RunFunctions # Tutorial run functions
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#------------------------------------------------------------------------------
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mkdir -p constant/triSurface
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cp -f \
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resources/geometry/curvature-box.stl.gz \
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constant/triSurface
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runApplication surfaceFeatureExtract
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runApplication blockMesh
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runApplication snappyHexMesh -overwrite
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#------------------------------------------------------------------------------
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@ -0,0 +1,6 @@
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testcase to demonstrate surface-curvature-based refinement.
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- starts from a single cell
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- has uniform surface refinement 0
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- but has curvature detection to refine up to 10
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- also uses limitRegions to not refine half the domain (in x direction)
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- note that there is still refinement bleeding due to the 2:1 limitation
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Binary file not shown.
@ -0,0 +1,58 @@
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/*--------------------------------*- C++ -*----------------------------------*\
|
||||
| ========= | |
|
||||
| \\ / F ield | OpenFOAM: The Open Source CFD Toolbox |
|
||||
| \\ / O peration | Version: v2112 |
|
||||
| \\ / A nd | Website: www.openfoam.com |
|
||||
| \\/ M anipulation | |
|
||||
\*---------------------------------------------------------------------------*/
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||||
FoamFile
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||||
{
|
||||
version 2.0;
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||||
format ascii;
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||||
class dictionary;
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||||
object blockMeshDict;
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||||
}
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||||
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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||||
|
||||
scale 1;
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||||
|
||||
vertices
|
||||
(
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||||
( 0 -0.2 0)
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||||
( 0.5 -0.2 0)
|
||||
( 0.5 0.3 0)
|
||||
( 0 0.3 0)
|
||||
( 0 -0.2 0.5)
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||||
( 0.5 -0.2 0.5)
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||||
( 0.5 0.3 0.5)
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||||
( 0 0.3 0.5)
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||||
);
|
||||
|
||||
blocks
|
||||
(
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||||
// hex (0 1 2 3 4 5 6 7) (15 10 10) simpleGrading (1 1 1)
|
||||
hex (0 1 2 3 4 5 6 7) (1 1 1) simpleGrading (1 1 1)
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||||
);
|
||||
|
||||
edges
|
||||
();
|
||||
|
||||
boundary
|
||||
(
|
||||
allBoundary
|
||||
{
|
||||
type patch;
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||||
faces
|
||||
(
|
||||
(3 7 6 2)
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||||
(1 5 4 0) //back
|
||||
(2 6 5 1) //outlet
|
||||
(0 4 7 3) //inlet
|
||||
(0 3 2 1) //lowerWall
|
||||
(4 5 6 7) //upperWall
|
||||
);
|
||||
}
|
||||
);
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||||
|
||||
|
||||
// ************************************************************************* //
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||||
@ -0,0 +1,55 @@
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/*--------------------------------*- C++ -*----------------------------------*\
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||||
| ========= | |
|
||||
| \\ / F ield | OpenFOAM: The Open Source CFD Toolbox |
|
||||
| \\ / O peration | Version: v2112 |
|
||||
| \\ / A nd | Website: www.openfoam.com |
|
||||
| \\/ M anipulation | |
|
||||
\*---------------------------------------------------------------------------*/
|
||||
FoamFile
|
||||
{
|
||||
version 2.0;
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||||
format ascii;
|
||||
class dictionary;
|
||||
object controlDict;
|
||||
}
|
||||
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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||||
|
||||
//DebugSwitches
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||||
//{
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||||
// fvGeometryScheme 1;
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||||
// highAspectRatio 1;
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||||
// basic 1;
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||||
//}
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||||
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application simpleFoam;
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||||
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||||
startFrom startTime;
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||||
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||||
startTime 0;
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||||
|
||||
stopAt endTime;
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||||
|
||||
endTime 15000;
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||||
|
||||
deltaT 1;
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||||
|
||||
writeControl timeStep;
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||||
|
||||
writeInterval 5000;
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||||
|
||||
purgeWrite 2;
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||||
|
||||
writeFormat binary;
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||||
|
||||
writePrecision 15;
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||||
|
||||
writeCompression off;
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||||
|
||||
timeFormat general;
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||||
|
||||
timePrecision 8;
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||||
|
||||
runTimeModifiable false;
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||||
|
||||
|
||||
// ************************************************************************* //
|
||||
@ -0,0 +1,53 @@
|
||||
/*--------------------------------*- C++ -*----------------------------------*\
|
||||
| ========= | |
|
||||
| \\ / F ield | OpenFOAM: The Open Source CFD Toolbox |
|
||||
| \\ / O peration | Version: v2112 |
|
||||
| \\ / A nd | Website: www.openfoam.com |
|
||||
| \\/ M anipulation | |
|
||||
\*---------------------------------------------------------------------------*/
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||||
FoamFile
|
||||
{
|
||||
version 2.0;
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||||
format ascii;
|
||||
class dictionary;
|
||||
object fvSchemes;
|
||||
}
|
||||
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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|
||||
ddtSchemes
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||||
{
|
||||
}
|
||||
|
||||
gradSchemes
|
||||
{
|
||||
}
|
||||
|
||||
divSchemes
|
||||
{
|
||||
}
|
||||
|
||||
laplacianSchemes
|
||||
{
|
||||
}
|
||||
|
||||
interpolationSchemes
|
||||
{
|
||||
}
|
||||
|
||||
snGradSchemes
|
||||
{
|
||||
}
|
||||
|
||||
wallDist
|
||||
{
|
||||
}
|
||||
|
||||
geometry
|
||||
{
|
||||
type highAspectRatio;
|
||||
minAspect 10;
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||||
maxAspect 100;
|
||||
}
|
||||
|
||||
|
||||
// ************************************************************************* //
|
||||
@ -0,0 +1,22 @@
|
||||
/*--------------------------------*- C++ -*----------------------------------*\
|
||||
| ========= | |
|
||||
| \\ / F ield | OpenFOAM: The Open Source CFD Toolbox |
|
||||
| \\ / O peration | Version: v2112 |
|
||||
| \\ / A nd | Website: www.openfoam.com |
|
||||
| \\/ M anipulation | |
|
||||
\*---------------------------------------------------------------------------*/
|
||||
FoamFile
|
||||
{
|
||||
version 2.0;
|
||||
format ascii;
|
||||
class dictionary;
|
||||
object fvSolution;
|
||||
}
|
||||
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
|
||||
|
||||
solvers
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
// ************************************************************************* //
|
||||
@ -0,0 +1,78 @@
|
||||
/*--------------------------------*- C++ -*----------------------------------*\
|
||||
| ========= | |
|
||||
| \\ / F ield | OpenFOAM: The Open Source CFD Toolbox |
|
||||
| \\ / O peration | Version: v2112 |
|
||||
| \\ / A nd | Website: www.openfoam.com |
|
||||
| \\/ M anipulation | |
|
||||
\*---------------------------------------------------------------------------*/
|
||||
FoamFile
|
||||
{
|
||||
version 2.0;
|
||||
format ascii;
|
||||
class dictionary;
|
||||
object meshQualityDict;
|
||||
}
|
||||
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
|
||||
|
||||
//- Maximum non-orthogonality allowed. Set to 180 to disable.
|
||||
maxNonOrtho 65;
|
||||
|
||||
//- Max skewness allowed. Set to <0 to disable.
|
||||
maxBoundarySkewness 20;
|
||||
maxInternalSkewness 4;
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||||
|
||||
//- Max concaveness allowed. Is angle (in degrees) below which concavity
|
||||
// is allowed. 0 is straight face, <0 would be convex face.
|
||||
// Set to 180 to disable.
|
||||
maxConcave 80;
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||||
|
||||
//- Minimum pyramid volume. Is absolute volume of cell pyramid.
|
||||
// Set to a sensible fraction of the smallest cell volume expected.
|
||||
// Set to very negative number (e.g. -1E30) to disable.
|
||||
minVol 1e-13;
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||||
|
||||
//- Minimum quality of the tet formed by the face-centre
|
||||
// and variable base point minimum decomposition triangles and
|
||||
// the cell centre. Set to very negative number (e.g. -1E30) to
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||||
// disable.
|
||||
// <0 = inside out tet,
|
||||
// 0 = flat tet
|
||||
// 1 = regular tet
|
||||
minTetQuality 1e-15;
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||||
|
||||
//- Minimum face area. Set to <0 to disable.
|
||||
minArea -1;
|
||||
|
||||
//- Minimum face twist. Set to <-1 to disable. dot product of face normal
|
||||
// (itself the average of the triangle normals)
|
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// and face centre triangles normal
|
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minTwist 0.02;
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||||
|
||||
//- Minimum normalised cell determinant. This is the determinant of all
|
||||
// the areas of internal faces. It is a measure of how much of the
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||||
// outside area of the cell is to other cells. The idea is that if all
|
||||
// outside faces of the cell are 'floating' (zeroGradient) the
|
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// 'fixedness' of the cell is determined by the area of the internal faces.
|
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// 1 = hex, <= 0 = folded or flattened illegal cell
|
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minDeterminant 0.001;
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||||
|
||||
//- Relative position of face in relation to cell centres (0.5 for orthogonal
|
||||
// mesh) (0 -> 0.5)
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||||
minFaceWeight 0.05;
|
||||
|
||||
//- Volume ratio of neighbouring cells (0 -> 1)
|
||||
minVolRatio 0.01;
|
||||
|
||||
//- Per triangle normal compared to that of preceding triangle. Must be >0
|
||||
// for Fluent compatibility
|
||||
minTriangleTwist -1;
|
||||
|
||||
|
||||
//- If >0 : preserve cells with all points on the surface if the
|
||||
// resulting volume after snapping (by approximation) is larger than
|
||||
// minVolCollapseRatio times old volume (i.e. not collapsed to flat cell).
|
||||
// If <0 : delete always.
|
||||
//minVolCollapseRatio 0.1;
|
||||
|
||||
|
||||
// ************************************************************************* //
|
||||
@ -0,0 +1,587 @@
|
||||
/*--------------------------------*- C++ -*----------------------------------*\
|
||||
| ========= | |
|
||||
| \\ / F ield | OpenFOAM: The Open Source CFD Toolbox |
|
||||
| \\ / O peration | Version: v2112 |
|
||||
| \\ / A nd | Website: www.openfoam.com |
|
||||
| \\/ M anipulation | |
|
||||
\*---------------------------------------------------------------------------*/
|
||||
FoamFile
|
||||
{
|
||||
version 2.0;
|
||||
format ascii;
|
||||
class dictionary;
|
||||
object snappyHexMeshDict;
|
||||
}
|
||||
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
|
||||
|
||||
// Which of the steps to run
|
||||
castellatedMesh true;
|
||||
snap false;
|
||||
addLayers false;
|
||||
|
||||
|
||||
// Optional: single region surfaces get patch names according to
|
||||
// surface only. Multi-region surfaces get patch name
|
||||
// surface "_ "region. Default is true
|
||||
// singleRegionName false;
|
||||
|
||||
// Optional: avoid patch-face merging. Allows mesh to be used for
|
||||
// refinement/unrefinement
|
||||
// mergePatchFaces false; // default true
|
||||
|
||||
// Optional: preserve all generated patches. Default is to remove
|
||||
// zero-sized patches.
|
||||
// keepPatches true;
|
||||
|
||||
|
||||
// Geometry. Definition of all surfaces. All surfaces are of class
|
||||
// searchableSurface.
|
||||
// Surfaces are used
|
||||
// - to specify refinement for any mesh cell intersecting it
|
||||
// - to specify refinement for any mesh cell inside/outside/near
|
||||
// - to 'snap' the mesh boundary to the surface
|
||||
geometry
|
||||
{
|
||||
box_limit
|
||||
{
|
||||
type box;
|
||||
min (-1000 -1000 -1000);
|
||||
max (0.125 1000 1000);
|
||||
}
|
||||
cylinder_all
|
||||
{
|
||||
//- Radius 0.1m
|
||||
type triSurfaceMesh;
|
||||
file curvature-box.stl;
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
// Settings for the castellatedMesh generation.
|
||||
castellatedMeshControls
|
||||
{
|
||||
|
||||
// Refinement parameters
|
||||
// ~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
// If local number of cells is >= maxLocalCells on any processor
|
||||
// switches from from refinement followed by balancing
|
||||
// (current method) to (weighted) balancing before refinement.
|
||||
maxLocalCells 1000000;
|
||||
|
||||
// Overall cell limit (approximately). Refinement will stop immediately
|
||||
// upon reaching this number so a refinement level might not complete.
|
||||
// Note that this is the number of cells before removing the part which
|
||||
// is not 'visible' from the keepPoint. The final number of cells might
|
||||
// actually be a lot less.
|
||||
maxGlobalCells 20000000;
|
||||
|
||||
// The surface refinement loop might spend lots of iterations refining just
|
||||
// a few cells. This setting will cause refinement to stop if
|
||||
// <= minRefinementCells cells are selected for refinement. Note: it will
|
||||
// at least do one iteration unless
|
||||
// a: the number of cells to refine is 0
|
||||
// b: minRefinementCells = -1. This is a special value indicating
|
||||
// no refinement.
|
||||
minRefinementCells 0;
|
||||
|
||||
// Allow a certain level of imbalance during refining
|
||||
// (since balancing is quite expensive)
|
||||
// Expressed as fraction of perfect balance (= overall number of cells /
|
||||
// nProcs). 0=balance always.
|
||||
maxLoadUnbalance 0.10;
|
||||
|
||||
// Number of buffer layers between different levels.
|
||||
// 1 means normal 2:1 refinement restriction, larger means slower
|
||||
// refinement.
|
||||
nCellsBetweenLevels 4;
|
||||
|
||||
|
||||
// Explicit feature edge refinement
|
||||
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
// Specifies a level for any cell intersected by explicitly provided
|
||||
// edges.
|
||||
// This is a featureEdgeMesh, read from constant/triSurface for now.
|
||||
// Specify 'levels' in the same way as the 'distance' mode in the
|
||||
// refinementRegions (see below). The old specification
|
||||
// level 2;
|
||||
// is equivalent to
|
||||
// levels ((0 2));
|
||||
|
||||
features
|
||||
(
|
||||
);
|
||||
|
||||
|
||||
// Surface based refinement
|
||||
// ~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
// Specifies two levels for every surface. The first is the minimum level,
|
||||
// every cell intersecting a surface gets refined up to the minimum level.
|
||||
// The second level is the maximum level. Cells that 'see' multiple
|
||||
// intersections where the intersections make an
|
||||
// angle > resolveFeatureAngle get refined up to the maximum level.
|
||||
|
||||
refinementSurfaces
|
||||
{
|
||||
cylinder_all
|
||||
{
|
||||
// Surface-wise min and max refinement level. max level is only used
|
||||
// for sharp angles (see 'resolveFeatureAngle')
|
||||
level (0 0);
|
||||
|
||||
// Additional refinement for regions of high curvature. Expressed
|
||||
// (bit similar to gapLevel) as:
|
||||
// - number of cells per radius of curvature. (usually 1 is
|
||||
// good enough)
|
||||
// - starting cell level? Not used at the moment.
|
||||
// - maximum cell level. This can be smaller or larger than the
|
||||
// max 'surface' level
|
||||
// - minumum curvature radius to ignore (expressed as a cell level).
|
||||
// This can be used to avoid detecting small sharp surface
|
||||
// features. Set to -1 to ignore.
|
||||
//
|
||||
// Sometimes you want more refinement than sharp features since
|
||||
// these can be done with feature edge snapping (so can leave
|
||||
// 'level (0 0)')
|
||||
curvatureLevel (10 0 10 -1);
|
||||
|
||||
// To trigger small feature refinement
|
||||
//gapLevel (1 0 1);
|
||||
}
|
||||
}
|
||||
|
||||
// Feature angle:
|
||||
// - used if min and max refinement level of a surface differ
|
||||
// - used if feature snapping (see snapControls below) is used
|
||||
resolveFeatureAngle 45;
|
||||
|
||||
|
||||
// Region-wise refinement
|
||||
// ~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
// Specifies refinement level for cells in relation to a surface. One of
|
||||
// three modes
|
||||
// - distance. 'levels' specifies per distance to the surface the
|
||||
// wanted refinement level. The distances need to be specified in
|
||||
// increasing order.
|
||||
// - inside. 'levels' is only one entry and only the level is used. All
|
||||
// cells inside the surface get refined up to the level. The surface
|
||||
// needs to be closed for this to be possible.
|
||||
// - outside. Same but cells outside.
|
||||
|
||||
refinementRegions
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
|
||||
// Optionally limit refinement in geometric region. This limits all
|
||||
// refinement (from features, refinementSurfaces, refinementRegions)
|
||||
// in a given geometric region. The syntax is exactly the same as for the
|
||||
// refinementRegions; the cell level now specifies the upper limit
|
||||
// for any cell. (a special setting is cell level -1 which will remove
|
||||
// any cells inside the region). Note that it does not override the
|
||||
// refinement constraints given by the nCellsBetweenLevels setting.
|
||||
limitRegions
|
||||
{
|
||||
box_limit
|
||||
{
|
||||
mode inside;
|
||||
|
||||
// Don't refine at all inside 'box_limit'
|
||||
levels ((10000 0));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Mesh selection
|
||||
// ~~~~~~~~~~~~~~
|
||||
|
||||
// After refinement patches get added for all refinementSurfaces and
|
||||
// all cells intersecting the surfaces get put into these patches. The
|
||||
// section reachable from the location(s)InMesh is kept.
|
||||
// NOTE: This point should never be on a face, always inside a cell, even
|
||||
// after refinement.
|
||||
//
|
||||
// There are two different ways of specifying the regions to keep:
|
||||
// 1. a single locationInMesh. This is the unzoned part of the mesh.
|
||||
// All the 'zoned' surfaces are marked as such
|
||||
// in the refinementSurfaces with the faceZone and cellZone keywords.
|
||||
// It is illegal to have the locationInMesh inside a surface for which
|
||||
// a cellZone is specified.
|
||||
//
|
||||
// or
|
||||
//
|
||||
// 2. multiple locationsInMesh, with per location the name of the cellZone.
|
||||
// This uses walking to determine zones and automatically creates
|
||||
// faceZones on the outside of cellZones. The special name 'none' is
|
||||
// used to indicate the unzoned/background part of the mesh.
|
||||
|
||||
|
||||
// Ad 1. Specify a single location and how to treat faces inbetween
|
||||
// cellZones
|
||||
locationInMesh (0.101 0.101 0.101);
|
||||
|
||||
// Whether any faceZones (as specified in the refinementSurfaces)
|
||||
// are only on the boundary of corresponding cellZones.
|
||||
// Not used if there are no faceZones. The behaviour has changed
|
||||
// with respect to previous versions:
|
||||
// true : all intersections with surface are put in faceZone
|
||||
// (same behaviour as before)
|
||||
// false : depending on the type of surface intersected:
|
||||
// - if intersecting surface has faceZone only (so no cellZone)
|
||||
// leave in faceZone (so behave as if set to true) (= changed
|
||||
// behaviour)
|
||||
// - if intersecting surface has faceZone and cellZone
|
||||
// remove if inbetween same cellZone or if on boundary
|
||||
// (same behaviour as before)
|
||||
allowFreeStandingZoneFaces true;
|
||||
|
||||
|
||||
|
||||
// 2. Specify multiple locations with optional cellZones for the
|
||||
// regions (use cellZone "none" to specify the unzoned cells)
|
||||
// FaceZones are automatically constructed from the
|
||||
// names of the cellZones: <cellZoneA> _to_ <cellZoneB>
|
||||
// where the cellZoneA is the lowest numbered cellZone (non-cellZone
|
||||
// cells are in a special region called "none" which is always
|
||||
// last).
|
||||
|
||||
|
||||
|
||||
|
||||
// Optional locations that should not be reachable from
|
||||
// location(s)InMesh
|
||||
// locationsOutsideMesh ((100 100 100));
|
||||
|
||||
// Optional: do not remove cells likely to give snapping problems
|
||||
// handleSnapProblems false;
|
||||
|
||||
// Optional: switch off topological test for cells to-be-squashed
|
||||
// and use geometric test instead
|
||||
//useTopologicalSnapDetection false;
|
||||
|
||||
// Optional: do not refine surface cells with opposite faces of
|
||||
// differing refinement levels
|
||||
//interfaceRefine false;
|
||||
|
||||
// Optional: use an erosion instead of region assignment to allocate
|
||||
// left-over cells to the background region (i.e. make cellZones
|
||||
// consistent with the intersections of the surface).
|
||||
// Erosion is specified as a number of erosion iterations.
|
||||
// Erosion has less chance of bleeding and changing the zone
|
||||
// for a complete region.
|
||||
//nCellZoneErodeIter 2;
|
||||
}
|
||||
|
||||
// Settings for the snapping.
|
||||
snapControls
|
||||
{
|
||||
// Number of patch smoothing iterations before finding correspondence
|
||||
// to surface
|
||||
nSmoothPatch 3;
|
||||
|
||||
// Optional: number of smoothing iterations for internal points on
|
||||
// refinement interfaces. This will reduce non-orthogonality on
|
||||
// refinement interfaces.
|
||||
//nSmoothInternal $nSmoothPatch;
|
||||
|
||||
// Maximum relative distance for points to be attracted by surface.
|
||||
// True distance is this factor times local maximum edge length.
|
||||
tolerance 1.0;
|
||||
|
||||
// Number of mesh displacement relaxation iterations.
|
||||
nSolveIter 30;
|
||||
|
||||
// Maximum number of snapping relaxation iterations. Should stop
|
||||
// before upon reaching a correct mesh.
|
||||
nRelaxIter 5;
|
||||
|
||||
// (wip) disable snapping to opposite near surfaces (revert to 22x
|
||||
// behaviour)
|
||||
// detectNearSurfacesSnap false;
|
||||
|
||||
|
||||
// Feature snapping
|
||||
|
||||
// Number of feature edge snapping iterations.
|
||||
// Leave out altogether to disable.
|
||||
nFeatureSnapIter 10;
|
||||
|
||||
// Detect (geometric only) features by sampling the surface
|
||||
// (default=false).
|
||||
implicitFeatureSnap false;
|
||||
|
||||
// Use castellatedMeshControls::features (default = true)
|
||||
explicitFeatureSnap true;
|
||||
|
||||
// Detect features between multiple surfaces
|
||||
// (only for explicitFeatureSnap, default = false)
|
||||
multiRegionFeatureSnap false;
|
||||
|
||||
|
||||
//- When to run face splitting (never at first iteration, always
|
||||
// at last iteration). Is interval. Default -1 (disabled)
|
||||
//nFaceSplitInterval 5;
|
||||
|
||||
|
||||
// (wip) Optional for explicit feature snapping:
|
||||
//- Detect baffle edges. Default is true.
|
||||
//detectBaffles false;
|
||||
//- On any faces where points are on multiple regions (see
|
||||
// multiRegionFeatureSnap) have the other points follow these points
|
||||
// instead of having their own independent movement, i.e. have snapping
|
||||
// to multi-region edges/points take priority. This might aid snapping
|
||||
// to sharp edges that are also region edges. The default is false.
|
||||
//releasePoints true;
|
||||
//- Walk along feature edges, adding missing ones. Default is true.
|
||||
//stringFeatures false;
|
||||
//- If diagonal attraction also attract other face points. Default is
|
||||
// false
|
||||
//avoidDiagonal true;
|
||||
//- When splitting what concave faces to leave intact. Default is 45
|
||||
// degrees.
|
||||
//concaveAngle 30;
|
||||
//- When splitting the minimum area ratio of faces. If face split
|
||||
// causes ratio of area less than this do not split. Default is 0.3
|
||||
//minAreaRatio 0.3;
|
||||
//- Attract points only to the surface they originate from. Default
|
||||
// false. This can improve snapping of intersecting surfaces.
|
||||
strictRegionSnap true;
|
||||
}
|
||||
|
||||
// Settings for the layer addition.
|
||||
addLayersControls
|
||||
{
|
||||
// Are the thickness parameters below relative to the undistorted
|
||||
// size of the refined cell outside layer (true) or absolute sizes (false).
|
||||
relativeSizes true;
|
||||
|
||||
// Layer thickness specification. This can be specified in one of following
|
||||
// ways:
|
||||
// - expansionRatio and finalLayerThickness (cell nearest internal mesh)
|
||||
// - expansionRatio and firstLayerThickness (cell on surface)
|
||||
// - overall thickness and firstLayerThickness
|
||||
// - overall thickness and finalLayerThickness
|
||||
// - overall thickness and expansionRatio
|
||||
//
|
||||
// Note: the mode thus selected is global, i.e. one cannot override the
|
||||
// mode on a per-patch basis (only the values can be overridden)
|
||||
|
||||
// Expansion factor for layer mesh
|
||||
expansionRatio 1.5;
|
||||
|
||||
// Wanted thickness of the layer furthest away from the wall.
|
||||
// If relativeSizes this is relative to undistorted size of cell
|
||||
// outside layer.
|
||||
finalLayerThickness 0.3;
|
||||
|
||||
// Wanted thickness of the layer next to the wall.
|
||||
// If relativeSizes this is relative to undistorted size of cell
|
||||
// outside layer.
|
||||
//firstLayerThickness 0.3;
|
||||
|
||||
// Wanted overall thickness of layers.
|
||||
// If relativeSizes this is relative to undistorted size of cell
|
||||
// outside layer.
|
||||
//thickness 0.5
|
||||
|
||||
|
||||
// Minimum overall thickness of total layers. If for any reason layer
|
||||
// cannot be above minThickness do not add layer.
|
||||
// If relativeSizes this is relative to undistorted size of cell
|
||||
// outside layer..
|
||||
minThickness 0.1;
|
||||
|
||||
|
||||
// Per final patch or faceZone (so not geometry!) the layer information
|
||||
// Note: This behaviour changed after 21x. Any non-mentioned patches
|
||||
// now slide unless:
|
||||
// - nSurfaceLayers is explicitly mentioned to be 0.
|
||||
// - angle to nearest surface < slipFeatureAngle (see below)
|
||||
layers
|
||||
{
|
||||
"internalFace.*" {nSurfaceLayers 20; }
|
||||
aerofoil
|
||||
{
|
||||
nSurfaceLayers 20;
|
||||
}
|
||||
}
|
||||
|
||||
// If points get not extruded do nGrow layers of connected faces that are
|
||||
// also not grown. This helps convergence of the layer addition process
|
||||
// close to features.
|
||||
// Note: changed(corrected) w.r.t 1.7.x! (didn't do anything in 1.7.x)
|
||||
nGrow -1;
|
||||
|
||||
// Advanced settings
|
||||
|
||||
|
||||
// Static analysis of starting mesh
|
||||
|
||||
// When not to extrude surface. 0 is flat surface, 90 is when two faces
|
||||
// are perpendicular. Note: was not working correctly < 1806
|
||||
featureAngle 180;
|
||||
|
||||
// When to merge patch faces. Default is featureAngle. Useful when
|
||||
// featureAngle is large.
|
||||
//mergePatchFacesAngle 45;
|
||||
|
||||
// Stop layer growth on highly warped cells
|
||||
maxFaceThicknessRatio 1000;//0.5;
|
||||
|
||||
|
||||
// Patch displacement
|
||||
|
||||
// Number of smoothing iterations of surface normals
|
||||
nSmoothSurfaceNormals 1;
|
||||
|
||||
// Smooth layer thickness over surface patches
|
||||
nSmoothThickness 10;
|
||||
|
||||
|
||||
|
||||
// Choice of mesh shrinking algorithm
|
||||
|
||||
// Optional mesh shrinking algorithm (default is displacementMedialAxis)
|
||||
// The displacementMotionSolver is a wrapper around the displacement
|
||||
// motion solvers. It needs specification of the solver to use and
|
||||
// its control dictionary.
|
||||
//meshShrinker displacementMotionSolver;
|
||||
//solver displacementLaplacian;
|
||||
//displacementLaplacianCoeffs
|
||||
//{
|
||||
// diffusivity quadratic inverseDistance
|
||||
// (
|
||||
// sphere.stl_firstSolid
|
||||
// maxY
|
||||
// );
|
||||
//}
|
||||
// Note that e.g. displacementLaplacian needs entries in
|
||||
// fvSchemes, fvSolution. Also specify a minIter > 1 when solving
|
||||
// cellDisplacement since otherwise solution might not be sufficiently
|
||||
// accurate on points.
|
||||
|
||||
|
||||
// Medial axis analysis (for use with default displacementMedialAxis)
|
||||
|
||||
// Angle used to pick up medial axis points
|
||||
// Note: changed(corrected) w.r.t 1.7.x! 90 degrees corresponds to 130
|
||||
// in 1.7.x.
|
||||
minMedialAxisAngle 90;
|
||||
|
||||
// Reduce layer growth where ratio thickness to medial
|
||||
// distance is large
|
||||
maxThicknessToMedialRatio 0.3;
|
||||
|
||||
// Number of smoothing iterations of interior mesh movement direction
|
||||
nSmoothNormals 3;
|
||||
|
||||
// Optional: limit the number of steps walking away from the surface.
|
||||
// Default is unlimited.
|
||||
//nMedialAxisIter 10;
|
||||
|
||||
// Optional: smooth displacement after medial axis determination.
|
||||
// default is 0.
|
||||
//nSmoothDisplacement 90;
|
||||
|
||||
// (wip)Optional: do not extrude any point where
|
||||
// (false) : all surrounding faces are not fully extruded
|
||||
// (true) : all surrounding points are not extruded
|
||||
// Default is false.
|
||||
//detectExtrusionIsland true;
|
||||
|
||||
// Optional: do not extrude around sharp edges if both faces are not
|
||||
// fully extruded i.e. if one of the faces on either side would
|
||||
// become a wedge.
|
||||
// Default is 0.5*featureAngle. Set to -180 always attempt extrusion
|
||||
//layerTerminationAngle 25;
|
||||
|
||||
// Optional: disable shrinking of edges that have one (or two) points
|
||||
// on an extruded patch.
|
||||
// Default is false to enable single/two cell thick channels to still
|
||||
// have layers. In <=1806 this was true by default. On larger gaps it
|
||||
// should have no effect.
|
||||
//disableWallEdges true;
|
||||
|
||||
// Optional: at non-patched sides allow mesh to slip if extrusion
|
||||
// direction makes angle larger than slipFeatureAngle. Default is
|
||||
// 0.5*featureAngle.
|
||||
slipFeatureAngle 10;
|
||||
|
||||
// Maximum number of snapping relaxation iterations. Should stop
|
||||
// before upon reaching a correct mesh.
|
||||
nRelaxIter 5;
|
||||
|
||||
|
||||
// Mesh shrinking
|
||||
|
||||
// Create buffer region for new layer terminations, i.e. gradually
|
||||
// step down number of layers. Set to <0 to terminate layer in one go.
|
||||
nBufferCellsNoExtrude 0;
|
||||
|
||||
// Overall max number of layer addition iterations. The mesher will
|
||||
// exit if it reaches this number of iterations; possibly with an
|
||||
// illegal mesh.
|
||||
nLayerIter 50;
|
||||
|
||||
// Max number of iterations after which relaxed meshQuality controls
|
||||
// get used. Up to nRelaxedIter it uses the settings in
|
||||
// meshQualityControls,
|
||||
// after nRelaxedIter it uses the values in
|
||||
// meshQualityControls::relaxed.
|
||||
nRelaxedIter 0;
|
||||
|
||||
// Additional reporting: if there are just a few faces where there
|
||||
// are mesh errors (after adding the layers) print their face centres.
|
||||
// This helps in tracking down problematic mesh areas.
|
||||
//additionalReporting true;
|
||||
}
|
||||
|
||||
// Generic mesh quality settings. At any undoable phase these determine
|
||||
// where to undo.
|
||||
meshQualityControls
|
||||
{
|
||||
// Specify mesh quality constraints in separate dictionary so can
|
||||
// be reused (e.g. checkMesh -meshQuality)
|
||||
#include "meshQualityDict"
|
||||
|
||||
minDeterminant 1e-8;
|
||||
|
||||
// Optional : some meshing phases allow usage of relaxed rules.
|
||||
// See e.g. addLayersControls::nRelaxedIter.
|
||||
relaxed
|
||||
{
|
||||
// Maximum non-orthogonality allowed. Set to 180 to disable.
|
||||
maxNonOrtho 75;
|
||||
minTetQuality -1e30;
|
||||
minTwist -1;
|
||||
}
|
||||
|
||||
|
||||
// Advanced
|
||||
|
||||
// Number of error distribution iterations
|
||||
nSmoothScale 4;
|
||||
// amount to scale back displacement at error points
|
||||
errorReduction 0.75;
|
||||
}
|
||||
|
||||
|
||||
// Debug flags
|
||||
//debugFlags
|
||||
//(
|
||||
// mesh // write intermediate meshes
|
||||
//);
|
||||
|
||||
|
||||
//// Format for writing lines. E.g. leak path. Default is vtk format.
|
||||
//setFormat ensight;
|
||||
|
||||
// Merge tolerance. Is fraction of overall bounding box of initial mesh.
|
||||
// Note: the write tolerance needs to be higher than this.
|
||||
mergeTolerance 1e-6;
|
||||
|
||||
// ************************************************************************* //
|
||||
@ -0,0 +1,622 @@
|
||||
/*--------------------------------*- C++ -*----------------------------------*\
|
||||
| ========= | |
|
||||
| \\ / F ield | OpenFOAM: The Open Source CFD Toolbox |
|
||||
| \\ / O peration | Version: v2112 |
|
||||
| \\ / A nd | Website: www.openfoam.com |
|
||||
| \\/ M anipulation | |
|
||||
\*---------------------------------------------------------------------------*/
|
||||
FoamFile
|
||||
{
|
||||
version 2.0;
|
||||
format ascii;
|
||||
class dictionary;
|
||||
object snappyHexMeshDict;
|
||||
}
|
||||
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
|
||||
|
||||
// Which of the steps to run
|
||||
castellatedMesh true;
|
||||
snap false;
|
||||
addLayers false;
|
||||
|
||||
|
||||
// Optional: single region surfaces get patch names according to
|
||||
// surface only. Multi-region surfaces get patch name
|
||||
// surface "_ "region. Default is true
|
||||
// singleRegionName false;
|
||||
|
||||
// Optional: avoid patch-face merging. Allows mesh to be used for
|
||||
// refinement/unrefinement
|
||||
// mergePatchFaces false; // default true
|
||||
|
||||
// Optional: preserve all generated patches. Default is to remove
|
||||
// zero-sized patches.
|
||||
// keepPatches true;
|
||||
|
||||
|
||||
// Geometry. Definition of all surfaces. All surfaces are of class
|
||||
// searchableSurface.
|
||||
// Surfaces are used
|
||||
// - to specify refinement for any mesh cell intersecting it
|
||||
// - to specify refinement for any mesh cell inside/outside/near
|
||||
// - to 'snap' the mesh boundary to the surface
|
||||
geometry
|
||||
{
|
||||
all
|
||||
{
|
||||
type box;
|
||||
min (-1000 -1000 -1000);
|
||||
max (1000 1000 1000);
|
||||
}
|
||||
cylinder_all
|
||||
{
|
||||
//- Radius 0.1m
|
||||
type triSurfaceMesh;
|
||||
file curvature-box.stl;
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
// Settings for the castellatedMesh generation.
|
||||
castellatedMeshControls
|
||||
{
|
||||
|
||||
// Refinement parameters
|
||||
// ~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
// If local number of cells is >= maxLocalCells on any processor
|
||||
// switches from from refinement followed by balancing
|
||||
// (current method) to (weighted) balancing before refinement.
|
||||
maxLocalCells 1000000;
|
||||
|
||||
// Overall cell limit (approximately). Refinement will stop immediately
|
||||
// upon reaching this number so a refinement level might not complete.
|
||||
// Note that this is the number of cells before removing the part which
|
||||
// is not 'visible' from the keepPoint. The final number of cells might
|
||||
// actually be a lot less.
|
||||
maxGlobalCells 20000000;
|
||||
|
||||
// The surface refinement loop might spend lots of iterations refining just
|
||||
// a few cells. This setting will cause refinement to stop if
|
||||
// <= minRefinementCells cells are selected for refinement. Note: it will
|
||||
// at least do one iteration unless
|
||||
// a: the number of cells to refine is 0
|
||||
// b: minRefinementCells = -1. This is a special value indicating
|
||||
// no refinement.
|
||||
minRefinementCells 0;
|
||||
|
||||
// Allow a certain level of imbalance during refining
|
||||
// (since balancing is quite expensive)
|
||||
// Expressed as fraction of perfect balance (= overall number of cells /
|
||||
// nProcs). 0=balance always.
|
||||
maxLoadUnbalance 0.10;
|
||||
|
||||
// Number of buffer layers between different levels.
|
||||
// 1 means normal 2:1 refinement restriction, larger means slower
|
||||
// refinement.
|
||||
nCellsBetweenLevels 4;
|
||||
|
||||
|
||||
// Explicit feature edge refinement
|
||||
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
// Specifies a level for any cell intersected by explicitly provided
|
||||
// edges.
|
||||
// This is a featureEdgeMesh, read from constant/triSurface for now.
|
||||
// Specify 'levels' in the same way as the 'distance' mode in the
|
||||
// refinementRegions (see below). The old specification
|
||||
// level 2;
|
||||
// is equivalent to
|
||||
// levels ((0 2));
|
||||
|
||||
features
|
||||
(
|
||||
);
|
||||
|
||||
|
||||
// Surface based refinement
|
||||
// ~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
// Specifies two levels for every surface. The first is the minimum level,
|
||||
// every cell intersecting a surface gets refined up to the minimum level.
|
||||
// The second level is the maximum level. Cells that 'see' multiple
|
||||
// intersections where the intersections make an
|
||||
// angle > resolveFeatureAngle get refined up to the maximum level.
|
||||
|
||||
refinementSurfaces
|
||||
{
|
||||
cylinder_all
|
||||
{
|
||||
// Surface-wise min and max refinement level. max level is only used
|
||||
// for sharp angles (see 'resolveFeatureAngle')
|
||||
level (0 0);
|
||||
|
||||
// Additional refinement for regions of high curvature. Expressed
|
||||
// (bit similar to gapLevel) as:
|
||||
// - number of cells per radius of curvature. (usually 1 is
|
||||
// good enough)
|
||||
// - starting cell level? Not used at the moment.
|
||||
// - maximum cell level. This can be smaller or larger than the
|
||||
// max 'surface' level
|
||||
// - minumum curvature radius to ignore (expressed as a cell level).
|
||||
// This can be used to avoid detecting small sharp surface
|
||||
// features. Set to -1 to ignore.
|
||||
//
|
||||
// Sometimes you want more refinement than sharp features since
|
||||
// these can be done with feature edge snapping (so can leave
|
||||
// 'level (0 0)')
|
||||
curvatureLevel (10 0 10 -1);
|
||||
|
||||
// To trigger small feature refinement
|
||||
//gapLevel (1 0 1);
|
||||
}
|
||||
}
|
||||
|
||||
//- looking at triangle mesh itself? E.g. cables with 3 triangles do not need
|
||||
//refinement.
|
||||
//- what about 90 degree angles. Do NOT refine.
|
||||
//Refine always. With chamfer: currently not
|
||||
// detected. So curvature refinement is just extension of resolveFeatureAngle
|
||||
// mechanism.
|
||||
//- disconnected surfaces. Currently not needed. Can also only be on single patch.
|
||||
//- triangle clouds. Currently not needed.
|
||||
//- limited to volume as well (like gapLevel). Not currently. Happy with either
|
||||
// - global (like resolveFeatureAngle)
|
||||
// - per patch (like resolveFeatureAngle)
|
||||
|
||||
// Feature angle:
|
||||
// - used if min and max refinement level of a surface differ
|
||||
// - used if feature snapping (see snapControls below) is used
|
||||
resolveFeatureAngle 45;
|
||||
|
||||
|
||||
// Region-wise refinement
|
||||
// ~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
// Specifies refinement level for cells in relation to a surface. One of
|
||||
// three modes
|
||||
// - distance. 'levels' specifies per distance to the surface the
|
||||
// wanted refinement level. The distances need to be specified in
|
||||
// increasing order.
|
||||
// - inside. 'levels' is only one entry and only the level is used. All
|
||||
// cells inside the surface get refined up to the level. The surface
|
||||
// needs to be closed for this to be possible.
|
||||
// - outside. Same but cells outside.
|
||||
|
||||
refinementRegions
|
||||
{
|
||||
all
|
||||
{
|
||||
mode inside;
|
||||
|
||||
// Dummy base level
|
||||
levels ((10000 0));
|
||||
|
||||
// If cells
|
||||
// - have level 0..9
|
||||
// - and are in a gap < 3 cell sizes across
|
||||
// - with the gap on the inside ('inside'), outside ('outside')
|
||||
// or both ('mixed') of the surface
|
||||
// refine them
|
||||
//gapLevel (4 0 10);
|
||||
//gapMode outside;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
// Optionally limit refinement in geometric region. This limits all
|
||||
// refinement (from features, refinementSurfaces, refinementRegions)
|
||||
// in a given geometric region. The syntax is exactly the same as for the
|
||||
// refinementRegions; the cell level now specifies the upper limit
|
||||
// for any cell. (a special setting is cell level -1 which will remove
|
||||
// any cells inside the region). Note that it does not override the
|
||||
// refinement constraints given by the nCellsBetweenLevels setting.
|
||||
limitRegions
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
// Mesh selection
|
||||
// ~~~~~~~~~~~~~~
|
||||
|
||||
// After refinement patches get added for all refinementSurfaces and
|
||||
// all cells intersecting the surfaces get put into these patches. The
|
||||
// section reachable from the location(s)InMesh is kept.
|
||||
// NOTE: This point should never be on a face, always inside a cell, even
|
||||
// after refinement.
|
||||
//
|
||||
// There are two different ways of specifying the regions to keep:
|
||||
// 1. a single locationInMesh. This is the unzoned part of the mesh.
|
||||
// All the 'zoned' surfaces are marked as such
|
||||
// in the refinementSurfaces with the faceZone and cellZone keywords.
|
||||
// It is illegal to have the locationInMesh inside a surface for which
|
||||
// a cellZone is specified.
|
||||
//
|
||||
// or
|
||||
//
|
||||
// 2. multiple locationsInMesh, with per location the name of the cellZone.
|
||||
// This uses walking to determine zones and automatically creates
|
||||
// faceZones on the outside of cellZones. The special name 'none' is
|
||||
// used to indicate the unzoned/background part of the mesh.
|
||||
|
||||
|
||||
// Ad 1. Specify a single location and how to treat faces inbetween
|
||||
// cellZones
|
||||
locationInMesh (0.101 0.101 0.101);
|
||||
|
||||
// Whether any faceZones (as specified in the refinementSurfaces)
|
||||
// are only on the boundary of corresponding cellZones.
|
||||
// Not used if there are no faceZones. The behaviour has changed
|
||||
// with respect to previous versions:
|
||||
// true : all intersections with surface are put in faceZone
|
||||
// (same behaviour as before)
|
||||
// false : depending on the type of surface intersected:
|
||||
// - if intersecting surface has faceZone only (so no cellZone)
|
||||
// leave in faceZone (so behave as if set to true) (= changed
|
||||
// behaviour)
|
||||
// - if intersecting surface has faceZone and cellZone
|
||||
// remove if inbetween same cellZone or if on boundary
|
||||
// (same behaviour as before)
|
||||
allowFreeStandingZoneFaces true;
|
||||
|
||||
|
||||
|
||||
// 2. Specify multiple locations with optional cellZones for the
|
||||
// regions (use cellZone "none" to specify the unzoned cells)
|
||||
// FaceZones are automatically constructed from the
|
||||
// names of the cellZones: <cellZoneA> _to_ <cellZoneB>
|
||||
// where the cellZoneA is the lowest numbered cellZone (non-cellZone
|
||||
// cells are in a special region called "none" which is always
|
||||
// last).
|
||||
|
||||
|
||||
|
||||
|
||||
// Optional locations that should not be reachable from
|
||||
// location(s)InMesh
|
||||
// locationsOutsideMesh ((100 100 100));
|
||||
|
||||
// Optional: do not remove cells likely to give snapping problems
|
||||
// handleSnapProblems false;
|
||||
|
||||
// Optional: switch off topological test for cells to-be-squashed
|
||||
// and use geometric test instead
|
||||
//useTopologicalSnapDetection false;
|
||||
|
||||
// Optional: do not refine surface cells with opposite faces of
|
||||
// differing refinement levels
|
||||
//interfaceRefine false;
|
||||
|
||||
// Optional: use an erosion instead of region assignment to allocate
|
||||
// left-over cells to the background region (i.e. make cellZones
|
||||
// consistent with the intersections of the surface).
|
||||
// Erosion is specified as a number of erosion iterations.
|
||||
// Erosion has less chance of bleeding and changing the zone
|
||||
// for a complete region.
|
||||
//nCellZoneErodeIter 2;
|
||||
}
|
||||
|
||||
// Settings for the snapping.
|
||||
snapControls
|
||||
{
|
||||
// Number of patch smoothing iterations before finding correspondence
|
||||
// to surface
|
||||
nSmoothPatch 3;
|
||||
|
||||
// Optional: number of smoothing iterations for internal points on
|
||||
// refinement interfaces. This will reduce non-orthogonality on
|
||||
// refinement interfaces.
|
||||
//nSmoothInternal $nSmoothPatch;
|
||||
|
||||
// Maximum relative distance for points to be attracted by surface.
|
||||
// True distance is this factor times local maximum edge length.
|
||||
tolerance 1.0;
|
||||
|
||||
// Number of mesh displacement relaxation iterations.
|
||||
nSolveIter 30;
|
||||
|
||||
// Maximum number of snapping relaxation iterations. Should stop
|
||||
// before upon reaching a correct mesh.
|
||||
nRelaxIter 5;
|
||||
|
||||
// (wip) disable snapping to opposite near surfaces (revert to 22x
|
||||
// behaviour)
|
||||
// detectNearSurfacesSnap false;
|
||||
|
||||
|
||||
// Feature snapping
|
||||
|
||||
// Number of feature edge snapping iterations.
|
||||
// Leave out altogether to disable.
|
||||
nFeatureSnapIter 10;
|
||||
|
||||
// Detect (geometric only) features by sampling the surface
|
||||
// (default=false).
|
||||
implicitFeatureSnap false;
|
||||
|
||||
// Use castellatedMeshControls::features (default = true)
|
||||
explicitFeatureSnap true;
|
||||
|
||||
// Detect features between multiple surfaces
|
||||
// (only for explicitFeatureSnap, default = false)
|
||||
multiRegionFeatureSnap false;
|
||||
|
||||
|
||||
//- When to run face splitting (never at first iteration, always
|
||||
// at last iteration). Is interval. Default -1 (disabled)
|
||||
//nFaceSplitInterval 5;
|
||||
|
||||
|
||||
// (wip) Optional for explicit feature snapping:
|
||||
//- Detect baffle edges. Default is true.
|
||||
//detectBaffles false;
|
||||
//- On any faces where points are on multiple regions (see
|
||||
// multiRegionFeatureSnap) have the other points follow these points
|
||||
// instead of having their own independent movement, i.e. have snapping
|
||||
// to multi-region edges/points take priority. This might aid snapping
|
||||
// to sharp edges that are also region edges. The default is false.
|
||||
//releasePoints true;
|
||||
//- Walk along feature edges, adding missing ones. Default is true.
|
||||
//stringFeatures false;
|
||||
//- If diagonal attraction also attract other face points. Default is
|
||||
// false
|
||||
//avoidDiagonal true;
|
||||
//- When splitting what concave faces to leave intact. Default is 45
|
||||
// degrees.
|
||||
//concaveAngle 30;
|
||||
//- When splitting the minimum area ratio of faces. If face split
|
||||
// causes ratio of area less than this do not split. Default is 0.3
|
||||
//minAreaRatio 0.3;
|
||||
//- Attract points only to the surface they originate from. Default
|
||||
// false. This can improve snapping of intersecting surfaces.
|
||||
strictRegionSnap true;
|
||||
}
|
||||
|
||||
// Settings for the layer addition.
|
||||
addLayersControls
|
||||
{
|
||||
// Are the thickness parameters below relative to the undistorted
|
||||
// size of the refined cell outside layer (true) or absolute sizes (false).
|
||||
relativeSizes true;
|
||||
|
||||
// Layer thickness specification. This can be specified in one of following
|
||||
// ways:
|
||||
// - expansionRatio and finalLayerThickness (cell nearest internal mesh)
|
||||
// - expansionRatio and firstLayerThickness (cell on surface)
|
||||
// - overall thickness and firstLayerThickness
|
||||
// - overall thickness and finalLayerThickness
|
||||
// - overall thickness and expansionRatio
|
||||
//
|
||||
// Note: the mode thus selected is global, i.e. one cannot override the
|
||||
// mode on a per-patch basis (only the values can be overridden)
|
||||
|
||||
// Expansion factor for layer mesh
|
||||
expansionRatio 1.5;
|
||||
|
||||
// Wanted thickness of the layer furthest away from the wall.
|
||||
// If relativeSizes this is relative to undistorted size of cell
|
||||
// outside layer.
|
||||
finalLayerThickness 0.3;
|
||||
|
||||
// Wanted thickness of the layer next to the wall.
|
||||
// If relativeSizes this is relative to undistorted size of cell
|
||||
// outside layer.
|
||||
//firstLayerThickness 0.3;
|
||||
|
||||
// Wanted overall thickness of layers.
|
||||
// If relativeSizes this is relative to undistorted size of cell
|
||||
// outside layer.
|
||||
//thickness 0.5
|
||||
|
||||
|
||||
// Minimum overall thickness of total layers. If for any reason layer
|
||||
// cannot be above minThickness do not add layer.
|
||||
// If relativeSizes this is relative to undistorted size of cell
|
||||
// outside layer..
|
||||
minThickness 0.1;
|
||||
|
||||
|
||||
// Per final patch or faceZone (so not geometry!) the layer information
|
||||
// Note: This behaviour changed after 21x. Any non-mentioned patches
|
||||
// now slide unless:
|
||||
// - nSurfaceLayers is explicitly mentioned to be 0.
|
||||
// - angle to nearest surface < slipFeatureAngle (see below)
|
||||
layers
|
||||
{
|
||||
"internalFace.*" {nSurfaceLayers 20; }
|
||||
aerofoil
|
||||
{
|
||||
nSurfaceLayers 20;
|
||||
}
|
||||
}
|
||||
|
||||
// If points get not extruded do nGrow layers of connected faces that are
|
||||
// also not grown. This helps convergence of the layer addition process
|
||||
// close to features.
|
||||
// Note: changed(corrected) w.r.t 1.7.x! (didn't do anything in 1.7.x)
|
||||
nGrow -1;
|
||||
|
||||
// Advanced settings
|
||||
|
||||
|
||||
// Static analysis of starting mesh
|
||||
|
||||
// When not to extrude surface. 0 is flat surface, 90 is when two faces
|
||||
// are perpendicular. Note: was not working correctly < 1806
|
||||
featureAngle 180;
|
||||
|
||||
// When to merge patch faces. Default is featureAngle. Useful when
|
||||
// featureAngle is large.
|
||||
//mergePatchFacesAngle 45;
|
||||
|
||||
// Stop layer growth on highly warped cells
|
||||
maxFaceThicknessRatio 1000;//0.5;
|
||||
|
||||
|
||||
// Patch displacement
|
||||
|
||||
// Number of smoothing iterations of surface normals
|
||||
nSmoothSurfaceNormals 1;
|
||||
|
||||
// Smooth layer thickness over surface patches
|
||||
nSmoothThickness 10;
|
||||
|
||||
|
||||
|
||||
// Choice of mesh shrinking algorithm
|
||||
|
||||
// Optional mesh shrinking algorithm (default is displacementMedialAxis)
|
||||
// The displacementMotionSolver is a wrapper around the displacement
|
||||
// motion solvers. It needs specification of the solver to use and
|
||||
// its control dictionary.
|
||||
//meshShrinker displacementMotionSolver;
|
||||
//solver displacementLaplacian;
|
||||
//displacementLaplacianCoeffs
|
||||
//{
|
||||
// diffusivity quadratic inverseDistance
|
||||
// (
|
||||
// sphere.stl_firstSolid
|
||||
// maxY
|
||||
// );
|
||||
//}
|
||||
// Note that e.g. displacementLaplacian needs entries in
|
||||
// fvSchemes, fvSolution. Also specify a minIter > 1 when solving
|
||||
// cellDisplacement since otherwise solution might not be sufficiently
|
||||
// accurate on points.
|
||||
|
||||
|
||||
// Medial axis analysis (for use with default displacementMedialAxis)
|
||||
|
||||
// Angle used to pick up medial axis points
|
||||
// Note: changed(corrected) w.r.t 1.7.x! 90 degrees corresponds to 130
|
||||
// in 1.7.x.
|
||||
minMedialAxisAngle 90;
|
||||
|
||||
// Reduce layer growth where ratio thickness to medial
|
||||
// distance is large
|
||||
maxThicknessToMedialRatio 0.3;
|
||||
|
||||
// Number of smoothing iterations of interior mesh movement direction
|
||||
nSmoothNormals 3;
|
||||
|
||||
// Optional: limit the number of steps walking away from the surface.
|
||||
// Default is unlimited.
|
||||
//nMedialAxisIter 10;
|
||||
|
||||
// Optional: smooth displacement after medial axis determination.
|
||||
// default is 0.
|
||||
//nSmoothDisplacement 90;
|
||||
|
||||
// (wip)Optional: do not extrude any point where
|
||||
// (false) : all surrounding faces are not fully extruded
|
||||
// (true) : all surrounding points are not extruded
|
||||
// Default is false.
|
||||
//detectExtrusionIsland true;
|
||||
|
||||
// Optional: do not extrude around sharp edges if both faces are not
|
||||
// fully extruded i.e. if one of the faces on either side would
|
||||
// become a wedge.
|
||||
// Default is 0.5*featureAngle. Set to -180 always attempt extrusion
|
||||
//layerTerminationAngle 25;
|
||||
|
||||
// Optional: disable shrinking of edges that have one (or two) points
|
||||
// on an extruded patch.
|
||||
// Default is false to enable single/two cell thick channels to still
|
||||
// have layers. In <=1806 this was true by default. On larger gaps it
|
||||
// should have no effect.
|
||||
//disableWallEdges true;
|
||||
|
||||
// Optional: at non-patched sides allow mesh to slip if extrusion
|
||||
// direction makes angle larger than slipFeatureAngle. Default is
|
||||
// 0.5*featureAngle.
|
||||
slipFeatureAngle 10;
|
||||
|
||||
// Maximum number of snapping relaxation iterations. Should stop
|
||||
// before upon reaching a correct mesh.
|
||||
nRelaxIter 5;
|
||||
|
||||
|
||||
// Mesh shrinking
|
||||
|
||||
// Create buffer region for new layer terminations, i.e. gradually
|
||||
// step down number of layers. Set to <0 to terminate layer in one go.
|
||||
nBufferCellsNoExtrude 0;
|
||||
|
||||
// Overall max number of layer addition iterations. The mesher will
|
||||
// exit if it reaches this number of iterations; possibly with an
|
||||
// illegal mesh.
|
||||
nLayerIter 50;
|
||||
|
||||
// Max number of iterations after which relaxed meshQuality controls
|
||||
// get used. Up to nRelaxedIter it uses the settings in
|
||||
// meshQualityControls,
|
||||
// after nRelaxedIter it uses the values in
|
||||
// meshQualityControls::relaxed.
|
||||
nRelaxedIter 0;
|
||||
|
||||
// Additional reporting: if there are just a few faces where there
|
||||
// are mesh errors (after adding the layers) print their face centres.
|
||||
// This helps in tracking down problematic mesh areas.
|
||||
//additionalReporting true;
|
||||
}
|
||||
|
||||
// Generic mesh quality settings. At any undoable phase these determine
|
||||
// where to undo.
|
||||
meshQualityControls
|
||||
{
|
||||
// Specify mesh quality constraints in separate dictionary so can
|
||||
// be reused (e.g. checkMesh -meshQuality)
|
||||
#include "meshQualityDict"
|
||||
|
||||
minDeterminant 1e-8;
|
||||
|
||||
// Optional : some meshing phases allow usage of relaxed rules.
|
||||
// See e.g. addLayersControls::nRelaxedIter.
|
||||
relaxed
|
||||
{
|
||||
// Maximum non-orthogonality allowed. Set to 180 to disable.
|
||||
maxNonOrtho 75;
|
||||
minTetQuality -1e30;
|
||||
minTwist -1;
|
||||
}
|
||||
|
||||
|
||||
// Advanced
|
||||
|
||||
// Number of error distribution iterations
|
||||
nSmoothScale 4;
|
||||
// amount to scale back displacement at error points
|
||||
errorReduction 0.75;
|
||||
}
|
||||
|
||||
// Advanced
|
||||
|
||||
// Debug flags
|
||||
debugFlags
|
||||
(
|
||||
// mesh // write intermediate meshes
|
||||
// intersections // write current mesh intersections as .obj files
|
||||
// featureSeeds // write information about explicit feature edge
|
||||
// // refinement
|
||||
// attraction // write attraction as .obj files
|
||||
// layerInfo // write information about layers
|
||||
);
|
||||
//
|
||||
//// Write flags
|
||||
//writeFlags
|
||||
//(
|
||||
// scalarLevels // write volScalarField with cellLevel for postprocessing
|
||||
// layerSets // write cellSets, faceSets of faces in layer
|
||||
// layerFields // write volScalarField for layer coverage
|
||||
//);
|
||||
|
||||
|
||||
//// Format for writing lines. E.g. leak path. Default is vtk format.
|
||||
//setFormat ensight;
|
||||
|
||||
// Merge tolerance. Is fraction of overall bounding box of initial mesh.
|
||||
// Note: the write tolerance needs to be higher than this.
|
||||
mergeTolerance 1e-6;
|
||||
|
||||
// ************************************************************************* //
|
||||
@ -0,0 +1,60 @@
|
||||
/*--------------------------------*- C++ -*----------------------------------*\
|
||||
| ========= | |
|
||||
| \\ / F ield | OpenFOAM: The Open Source CFD Toolbox |
|
||||
| \\ / O peration | Version: v2112 |
|
||||
| \\ / A nd | Website: www.openfoam.com |
|
||||
| \\/ M anipulation | |
|
||||
\*---------------------------------------------------------------------------*/
|
||||
FoamFile
|
||||
{
|
||||
version 2.0;
|
||||
format ascii;
|
||||
class dictionary;
|
||||
object surfaceFeatureExtractDict;
|
||||
}
|
||||
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
|
||||
|
||||
//- temp dictionary with common settings
|
||||
_surfaceExtract
|
||||
{
|
||||
// Extract raw features (none | extractFromFile | extractFromSurface)
|
||||
extractionMethod extractFromSurface;
|
||||
|
||||
// Mark edges whose adjacent surface normals are at an angle less
|
||||
// than includedAngle as features
|
||||
// - 0 : selects no edges
|
||||
// - 180: selects all edges
|
||||
includedAngle 120;
|
||||
|
||||
// Output surface curvature
|
||||
curvature true;
|
||||
|
||||
// Do not mark region edges
|
||||
geometricTestOnly yes;
|
||||
|
||||
// Generate additional intersection features (none | self | region)
|
||||
intersectionMethod none;
|
||||
|
||||
// Tolerance for surface intersections
|
||||
// tolerance 1e-3;
|
||||
|
||||
// Output options:
|
||||
|
||||
// Write features to obj format for postprocessing
|
||||
writeObj yes;
|
||||
|
||||
// Write closeness/curvature/proximity fields as VTK for postprocessing
|
||||
writeVTK yes;
|
||||
}
|
||||
|
||||
|
||||
curvature-box.stl
|
||||
{
|
||||
$_surfaceExtract;
|
||||
}
|
||||
|
||||
|
||||
//- Remove temp from dictionary so it doesn't think it is a surface
|
||||
#remove _surfaceExtract
|
||||
|
||||
// ************************************************************************* //
|
||||
Reference in New Issue
Block a user