mirror of
https://develop.openfoam.com/Development/openfoam.git
synced 2025-11-28 03:28:01 +00:00
ENH: refinementSurfaces: get normal on nearest
This commit is contained in:
@ -26,21 +26,14 @@ License
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#include "refinementFeatures.H"
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#include "refinementFeatures.H"
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#include "Time.H"
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#include "Time.H"
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// * * * * * * * * * * * * * * * * Constructors * * * * * * * * * * * * * * //
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// * * * * * * * * * * * * * Private Member Functions * * * * * * * * * * * //
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Foam::refinementFeatures::refinementFeatures
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void Foam::refinementFeatures::read
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(
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(
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const objectRegistry& io,
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const objectRegistry& io,
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const PtrList<dictionary>& featDicts
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const PtrList<dictionary>& featDicts
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)
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)
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:
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PtrList<featureEdgeMesh>(featDicts.size()),
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levels_(featDicts.size()),
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edgeTrees_(featDicts.size()),
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pointTrees_(featDicts.size())
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{
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{
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// Read features
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forAll(featDicts, i)
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forAll(featDicts, i)
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{
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{
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const dictionary& dict = featDicts[i];
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const dictionary& dict = featDicts[i];
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@ -75,13 +68,16 @@ Foam::refinementFeatures::refinementFeatures
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<< " (" << eMesh.points().size() << " points, "
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<< " (" << eMesh.points().size() << " points, "
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<< eMesh.edges().size() << " edges)." << endl;
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<< eMesh.edges().size() << " edges)." << endl;
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}
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}
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}
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// Search engines
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void Foam::refinementFeatures::buildTrees
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(
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forAll(*this, i)
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const label featI,
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{
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const labelList& featurePoints
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const featureEdgeMesh& eMesh = operator[](i);
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)
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{
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const featureEdgeMesh& eMesh = operator[](featI);
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const pointField& points = eMesh.points();
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const pointField& points = eMesh.points();
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const edgeList& edges = eMesh.edges();
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const edgeList& edges = eMesh.edges();
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@ -99,7 +95,7 @@ Foam::refinementFeatures::refinementFeatures
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edgeTrees_.set
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edgeTrees_.set
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(
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(
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i,
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featI,
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new indexedOctree<treeDataEdge>
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new indexedOctree<treeDataEdge>
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(
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(
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treeDataEdge
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treeDataEdge
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@ -116,9 +112,43 @@ Foam::refinementFeatures::refinementFeatures
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)
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)
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);
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);
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pointTrees_.set
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(
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featI,
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new indexedOctree<treeDataPoint>
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(
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treeDataPoint(points, featurePoints),
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bb, // overall search domain
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8, // maxLevel
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10, // leafsize
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3.0 // duplicity
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)
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);
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}
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// Detect feature points from edges.
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// * * * * * * * * * * * * * * * * Constructors * * * * * * * * * * * * * * //
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Foam::refinementFeatures::refinementFeatures
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(
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const objectRegistry& io,
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const PtrList<dictionary>& featDicts
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)
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:
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PtrList<featureEdgeMesh>(featDicts.size()),
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levels_(featDicts.size()),
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edgeTrees_(featDicts.size()),
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pointTrees_(featDicts.size())
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{
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// Read features
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read(io, featDicts);
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// Search engines
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forAll(*this, i)
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{
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const featureEdgeMesh& eMesh = operator[](i);
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const labelListList& pointEdges = eMesh.pointEdges();
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const labelListList& pointEdges = eMesh.pointEdges();
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DynamicList<label> featurePoints;
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DynamicList<label> featurePoints;
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forAll(pointEdges, pointI)
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forAll(pointEdges, pointI)
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{
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{
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@ -129,21 +159,79 @@ Foam::refinementFeatures::refinementFeatures
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}
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}
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Info<< "Detected " << featurePoints.size()
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Info<< "Detected " << featurePoints.size()
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<< " featurePoints out of " << points.size()
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<< " featurePoints out of " << pointEdges.size()
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<< " on feature " << eMesh.name() << endl;
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<< " on feature " << eMesh.name() << endl;
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pointTrees_.set
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buildTrees(i, featurePoints);
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}
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}
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Foam::refinementFeatures::refinementFeatures
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(
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const objectRegistry& io,
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const PtrList<dictionary>& featDicts,
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const scalar minCos
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)
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:
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PtrList<featureEdgeMesh>(featDicts.size()),
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levels_(featDicts.size()),
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edgeTrees_(featDicts.size()),
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pointTrees_(featDicts.size())
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{
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// Read features
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read(io, featDicts);
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// Search engines
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forAll(*this, i)
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{
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const featureEdgeMesh& eMesh = operator[](i);
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const pointField& points = eMesh.points();
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const edgeList& edges = eMesh.edges();
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const labelListList& pointEdges = eMesh.pointEdges();
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DynamicList<label> featurePoints;
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forAll(pointEdges, pointI)
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{
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const labelList& pEdges = pointEdges[pointI];
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if (pEdges.size() > 2)
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{
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featurePoints.append(pointI);
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}
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else if (pEdges.size() == 2)
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{
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// Check the angle
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const edge& e0 = edges[pEdges[0]];
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const edge& e1 = edges[pEdges[1]];
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const point& p = points[pointI];
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const point& p0 = points[e0.otherVertex(pointI)];
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const point& p1 = points[e1.otherVertex(pointI)];
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vector v0 = p-p0;
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scalar v0Mag = mag(v0);
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vector v1 = p1-p;
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scalar v1Mag = mag(v1);
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if
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(
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(
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i,
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v0Mag > SMALL
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new indexedOctree<treeDataPoint>
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&& v1Mag > SMALL
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(
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&& ((v0/v0Mag & v1/v1Mag) < minCos)
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treeDataPoint(points, featurePoints),
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bb, // overall search domain
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8, // maxLevel
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10, // leafsize
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3.0 // duplicity
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)
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)
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);
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{
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featurePoints.append(pointI);
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}
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}
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}
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Info<< "Detected " << featurePoints.size()
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<< " featurePoints out of " << points.size()
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<< " on feature " << eMesh.name()
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<< " when using feature cos " << minCos << endl;
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buildTrees(i, featurePoints);
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}
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}
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}
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}
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@ -2,7 +2,7 @@
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========= |
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========= |
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\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
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\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
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\\ / O peration |
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\\ / O peration |
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\\ / A nd | Copyright (C) 2011 OpenFOAM Foundation
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\\ / A nd | Copyright (C) 2011-2012 OpenFOAM Foundation
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\\/ M anipulation |
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\\/ M anipulation |
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-------------------------------------------------------------------------------
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-------------------------------------------------------------------------------
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License
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License
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@ -69,17 +69,33 @@ private:
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// Private Member Functions
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// Private Member Functions
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//- Read set of feature edge meshes
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void read(const objectRegistry&, const PtrList<dictionary>&);
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//- Build edge tree and feature point tree
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void buildTrees(const label, const labelList&);
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public:
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public:
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// Constructors
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// Constructors
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//- Construct from components
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//- Construct from description
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refinementFeatures
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refinementFeatures
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(
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(
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const objectRegistry& io,
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const objectRegistry& io,
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const PtrList<dictionary>& featDicts
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const PtrList<dictionary>& featDicts
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);
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);
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//- Construct from description and do geometric analysis to determine
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// feature points
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refinementFeatures
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(
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const objectRegistry& io,
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const PtrList<dictionary>& featDicts,
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const scalar minCos
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);
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// Member Functions
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// Member Functions
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@ -917,6 +917,127 @@ void Foam::refinementSurfaces::findNearestIntersection
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}
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}
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void Foam::refinementSurfaces::findNearestIntersection
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(
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const labelList& surfacesToTest,
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const pointField& start,
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const pointField& end,
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labelList& surface1,
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List<pointIndexHit>& hit1,
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labelList& region1,
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vectorField& normal1,
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labelList& surface2,
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List<pointIndexHit>& hit2,
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labelList& region2,
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vectorField& normal2
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) const
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{
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// 1. intersection from start to end
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// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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// Initialize arguments
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surface1.setSize(start.size());
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surface1 = -1;
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hit1.setSize(start.size());
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region1.setSize(start.size());
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normal1.setSize(start.size());
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// Current end of segment to test.
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pointField nearest(end);
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// Work array
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List<pointIndexHit> nearestInfo(start.size());
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labelList region;
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vectorField normal;
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forAll(surfacesToTest, testI)
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{
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label surfI = surfacesToTest[testI];
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const searchableSurface& geom = allGeometry_[surfaces_[surfI]];
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// See if any intersection between start and current nearest
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geom.findLine(start, nearest, nearestInfo);
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geom.getRegion(nearestInfo, region);
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geom.getNormal(nearestInfo, normal);
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forAll(nearestInfo, pointI)
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{
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if (nearestInfo[pointI].hit())
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{
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hit1[pointI] = nearestInfo[pointI];
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surface1[pointI] = surfI;
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region1[pointI] = region[pointI];
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normal1[pointI] = normal[pointI];
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nearest[pointI] = hit1[pointI].hitPoint();
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}
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}
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}
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// 2. intersection from end to last intersection
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// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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// Find the nearest intersection from end to start. Note that we initialize
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// to the first intersection (if any).
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surface2 = surface1;
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hit2 = hit1;
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region2 = region1;
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normal2 = normal1;
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// Set current end of segment to test.
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forAll(nearest, pointI)
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{
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if (hit1[pointI].hit())
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{
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nearest[pointI] = hit1[pointI].hitPoint();
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}
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else
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{
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// Disable testing by setting to end.
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nearest[pointI] = end[pointI];
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}
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}
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forAll(surfacesToTest, testI)
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{
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label surfI = surfacesToTest[testI];
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const searchableSurface& geom = allGeometry_[surfaces_[surfI]];
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// See if any intersection between end and current nearest
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geom.findLine(end, nearest, nearestInfo);
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geom.getRegion(nearestInfo, region);
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geom.getNormal(nearestInfo, normal);
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forAll(nearestInfo, pointI)
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{
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if (nearestInfo[pointI].hit())
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{
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hit2[pointI] = nearestInfo[pointI];
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surface2[pointI] = surfI;
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region2[pointI] = region[pointI];
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normal2[pointI] = normal[pointI];
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nearest[pointI] = hit2[pointI].hitPoint();
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}
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}
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}
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// Make sure that if hit1 has hit something, hit2 will have at least the
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// same point (due to tolerances it might miss its end point)
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forAll(hit1, pointI)
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{
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if (hit1[pointI].hit() && !hit2[pointI].hit())
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{
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hit2[pointI] = hit1[pointI];
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surface2[pointI] = surface1[pointI];
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region2[pointI] = region1[pointI];
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normal2[pointI] = normal1[pointI];
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}
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}
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}
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void Foam::refinementSurfaces::findAnyIntersection
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void Foam::refinementSurfaces::findAnyIntersection
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(
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(
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const pointField& start,
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const pointField& start,
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@ -317,6 +317,24 @@ public:
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labelList& region2
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labelList& region2
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) const;
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) const;
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//- findNearestIntersection but also get normals
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void findNearestIntersection
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(
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const labelList& surfacesToTest,
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const pointField& start,
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const pointField& end,
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labelList& surface1,
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List<pointIndexHit>& hit1,
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labelList& region1,
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vectorField& normal1,
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labelList& surface2,
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List<pointIndexHit>& hit2,
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labelList& region2,
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vectorField& normal2
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) const;
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//- Used for debugging only: find intersection of edge.
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//- Used for debugging only: find intersection of edge.
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void findAnyIntersection
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void findAnyIntersection
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(
|
(
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