COMP: Remove cv2DMesh

This commit is contained in:
laurence
2012-05-31 17:19:25 +01:00
parent 3f8aefc470
commit 27ef09e801
28 changed files with 0 additions and 5629 deletions

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@ -12,7 +12,6 @@ wmake snappyHexMesh
if [ -d "$CGAL_ARCH_PATH" ]
then
cvMesh/Allwmake
cv2DMesh/Allwmake
fi
# ----------------------------------------------------------------- end-of-file

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@ -1,8 +0,0 @@
#!/bin/sh
cd ${0%/*} || exit 1 # run from this directory
set -x
wclean libso conformalVoronoi2DMesh
wclean
# ----------------------------------------------------------------- end-of-file

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@ -1,8 +0,0 @@
#!/bin/sh
cd ${0%/*} || exit 1 # run from this directory
set -x
wmake libso conformalVoronoi2DMesh
wmake
# ----------------------------------------------------------------- end-of-file

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@ -1,82 +0,0 @@
/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright (C) 2011 OpenFOAM Foundation
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
Typedefs
CGALTriangulation2Ddefs
Description
CGAL data structures used for 2D Delaunay meshing.
Define CGAL_INEXACT to use Exact_predicates_inexact_constructions kernel
otherwise the more robust but much less efficient
Exact_predicates_exact_constructions will be used.
Define CGAL_HIERARCHY to use hierarchical Delaunay triangulation which is
faster but uses more memory than the standard Delaunay triangulation.
\*---------------------------------------------------------------------------*/
#ifndef CGALTriangulation2Ddefs_H
#define CGALTriangulation2Ddefs_H
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#include "CGAL/Delaunay_triangulation_2.h"
#include "indexedVertex.H"
#include "indexedFace.H"
#ifdef CGAL_INEXACT
// Fast kernel using a double as the storage type but the triangulation
// may fail
#include "CGAL/Exact_predicates_inexact_constructions_kernel.h"
typedef CGAL::Exact_predicates_inexact_constructions_kernel K;
#else
// Very robust but expensive kernel
#include "CGAL/Exact_predicates_exact_constructions_kernel.h"
typedef CGAL::Exact_predicates_exact_constructions_kernel K;
#endif
typedef CGAL::indexedVertex<K> Vb;
typedef CGAL::indexedFace<K> Fb;
#ifdef CGAL_HIERARCHY
// Data structures for hierarchical Delaunay triangulation which is more
// efficient but also uses more storage
#include "CGAL/Triangulation_hierarchy_2.h"
typedef CGAL::Triangulation_hierarchy_vertex_base_2<Vb> Vbh;
typedef CGAL::Triangulation_data_structure_2<Vbh, Fb> Tds;
typedef CGAL::Delaunay_triangulation_2<K, Tds> DT;
typedef CGAL::Triangulation_hierarchy_2<DT> Delaunay;
#else
// Data structures for standard Delaunay triangulation
typedef CGAL::Triangulation_data_structure_2<Vb, Fb> Tds;
typedef CGAL::Delaunay_triangulation_2<K, Tds> Delaunay;
#endif
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //

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@ -1,468 +0,0 @@
/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright (C) 2011 OpenFOAM Foundation
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
Class
CV2D
Description
Conformal-Voronoi 2D automatic mesher with grid or read initial points
and point position relaxation with optional "squarification".
There are a substantial number of options to this mesher read from
CV2DMesherDict file e.g.:
// Min cell size used in tolerances when inserting points for
// boundary conforming.
// Also used to as the grid spacing usind in insertGrid.
minCellSize 0.05;
// Feature angle used to inser feature points
// 0 = all features, 180 = no features
featureAngle 45;
// Maximum quadrant angle allowed at a concave corner before
// additional "mitering" lines are added
maxQuadAngle 110;
// Should the mesh be square-dominated or of unbiased hexagons
squares yes;
// Near-wall region where cells are aligned with the wall specified as a
// number of cell layers
nearWallAlignedDist 3;
// Chose if the cell orientation should relax during the iterations
// or remain fixed to the x-y directions
relaxOrientation no;
// Insert near-boundary point mirror or point-pairs
insertSurfaceNearestPointPairs yes;
// Mirror near-boundary points rather than insert point-pairs
mirrorPoints no;
// Insert point-pairs vor dual-cell vertices very near the surface
insertSurfaceNearPointPairs yes;
// Choose if to randomise the initial grid created by insertGrid.
randomiseInitialGrid yes;
// Perturbation fraction, 1 = cell-size.
randomPurturbation 0.1;
// Number of relaxation iterations.
nIterations 5;
// Relaxation factor at the start of the iteration sequence.
// 0.5 is a sensible maximum and < 0.2 converges better.
relaxationFactorStart 0.8;
// Relaxation factor at the end of the iteration sequence.
// Should be <= relaxationFactorStart
relaxationFactorEnd 0;
writeInitialTriangulation no;
writeFeatureTriangulation no;
writeNearestTriangulation no;
writeInsertedPointPairs no;
writeFinalTriangulation yes;
// Maximum number of iterations used in boundaryConform.
maxBoundaryConformingIter 5;
minEdgeLenCoeff 0.5;
maxNotchLenCoeff 0.3;
minNearPointDistCoeff 0.25;
ppDistCoeff 0.05;
SourceFiles
CGALTriangulation2Ddefs.H
indexedVertex.H
indexedFace.H
CV2DI.H
CV2D.C
CV2DIO.C
tolerances.C
controls.C
insertFeaturePoints.C
insertSurfaceNearestPointPairs.C
insertSurfaceNearPointPairs.C
insertBoundaryConformPointPairs.C
\*---------------------------------------------------------------------------*/
#ifndef CV2D_H
#define CV2D_H
#define CGAL_INEXACT
#define CGAL_HIERARCHY
#include "CGALTriangulation2Ddefs.H"
#include "Time.H"
#include "point2DFieldFwd.H"
#include "dictionary.H"
#include "Switch.H"
#include "PackedBoolList.H"
#include "EdgeMap.H"
#include "cv2DControls.H"
#include "tolerances.H"
#include "meshTools.H"
#include "triSurface.H"
#include "searchableSurfaces.H"
#include "conformationSurfaces.H"
#include "cellSizeControlSurfaces.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
/*---------------------------------------------------------------------------*\
Class CV2D Declaration
\*---------------------------------------------------------------------------*/
class CV2D
:
public Delaunay
{
private:
// Private data
//- The time registry of the application
const Time& runTime_;
mutable Random rndGen_;
//- The surface to mesh
//const querySurface& qSurf_;
//- All geometry of the meshing process, including surfaces to be
// conformed to and those to be used for refinement
searchableSurfaces allGeometry_;
conformationSurfaces qSurf_;
//- Meshing controls
cv2DControls controls_;
//- The cell size control object
cellSizeControlSurfaces cellSizeControl_;
//- z-level
scalar z_;
//- Keep track of the start of the internal points
label startOfInternalPoints_;
//- Keep track of the start of the surface point-pairs
label startOfSurfacePointPairs_;
//- Keep track of the boundary conform point-pairs
// stored after the insertion of the surface point-pairs in case
// the boundary conform function is called more than once without
// removing and insertin the surface point-pairs
label startOfBoundaryConformPointPairs_;
//- Store the feature points
std::list<Vb> featurePoints_;
//- Temporary storage for a dual-cell
static const label maxNvert = 20;
mutable point2D vertices[maxNvert+1];
mutable vector2D edges[maxNvert+1];
// Private Member Functions
//- Disallow default bitwise copy construct
CV2D(const CV2D&);
//- Disallow default bitwise assignment
void operator=(const CV2D&);
//- Insert point and return it's index
inline label insertPoint
(
const point2D& pt,
const label type
);
//- Insert point and return it's index
inline label insertPoint
(
const point2D& pt,
const label index,
const label type
);
inline label insertPoint
(
const Point& p,
const label index,
const label type
);
inline bool insertMirrorPoint
(
const point2D& nearSurfPt,
const point2D& surfPt
);
//- Insert a point-pair at a distance ppDist either side of
// surface point point surfPt in the direction n
inline void insertPointPair
(
const scalar mirrorDist,
const point2D& surfPt,
const vector2D& n
);
//- Create the initial mesh from the bounding-box
void insertBoundingBox();
//- Check if a point is within a line.
bool on2DLine(const point2D& p, const linePointRef& line);
//- Insert point groups at the feature points.
void insertFeaturePoints();
//- Re-insert point groups at the feature points.
void reinsertFeaturePoints();
//- Insert point-pairs at the given set of points using the surface
// normals corresponding to the given set of surface triangles
// and write the inserted point locations to the given file.
void insertPointPairs
(
const DynamicList<point2D>& nearSurfacePoints,
const DynamicList<point2D>& surfacePoints,
const DynamicList<label>& surfaceTris,
const DynamicList<label>& surfaceHits,
const fileName fName
);
//- Check to see if dual cell specified by given vertex iterator
// intersects the boundary and hence reqires a point-pair.
bool dualCellSurfaceIntersection
(
const Triangulation::Finite_vertices_iterator& vit
) const;
//- Insert point-pairs at the nearest points on the surface to the
// control vertex of dual-cells which intersect the boundary in order
// to provide a boundary-layer mesh.
// NB: This is not guaranteed to close the boundary
void insertSurfaceNearestPointPairs();
//- Insert point-pairs at small dual-cell edges on the surface in order
// to improve the boundary-layer mesh generated by
// insertSurfaceNearestPointPairs.
void insertSurfaceNearPointPairs();
//- Insert point-pair and correcting the Finite_vertices_iterator
// to account for the additional vertices
void insertPointPair
(
Triangulation::Finite_vertices_iterator& vit,
const point2D& p,
const label trii,
const label hitSurface
);
//- Insert point-pair at the best intersection point between the lines
// from the dual-cell real centroid and it's vertices and the surface.
bool insertPointPairAtIntersection
(
Triangulation::Finite_vertices_iterator& vit,
const point2D& defVert,
const point2D vertices[],
const scalar maxProtSize
);
//- Insert point-pairs corresponding to dual-cells which intersect
// the boundary surface
label insertBoundaryConformPointPairs(const fileName& fName);
void markNearBoundaryPoints();
//- Restore the Delaunay contraint
void fast_restore_Delaunay(Vertex_handle vh);
// Flip operations used by fast_restore_Delaunay
void external_flip(Face_handle& f, int i);
bool internal_flip(Face_handle& f, int i);
//- Write all the faces and all the triangles at a particular stage.
void write(const word& stage) const;
public:
//- Runtime type information
ClassName("CV2D");
// Constructors
//- Construct for given surface
CV2D(const Time& runTime, const dictionary& controlDict);
//- Destructor
~CV2D();
// Member Functions
// Access
inline const cv2DControls& meshControls() const;
// Conversion functions between point2D, point and Point
inline const point2D& toPoint2D(const point&) const;
inline const point2DField toPoint2D(const pointField&) const;
inline point toPoint3D(const point2D&) const;
#ifdef CGAL_INEXACT
typedef const point2D& point2DFromPoint;
typedef const Point& PointFromPoint2D;
#else
typedef point2D point2DFromPoint;
typedef Point PointFromPoint2D;
#endif
inline point2DFromPoint toPoint2D(const Point&) const;
inline PointFromPoint2D toPoint(const point2D&) const;
inline point toPoint3D(const Point&) const;
// Point insertion
//- Create the initial mesh from the given internal points.
// Points must be inside the boundary by at least nearness
// otherwise they are ignored.
void insertPoints
(
const point2DField& points,
const scalar nearness
);
//- Create the initial mesh from the internal points in the given
// file. Points outside the geometry are ignored.
void insertPoints(const fileName& pointFileName);
//- Create the initial mesh as a regular grid of points.
// Points outside the geometry are ignored.
void insertGrid();
//- Insert all surface point-pairs from
// insertSurfaceNearestPointPairs and
// findIntersectionForOutsideCentroid
void insertSurfacePointPairs();
//- Insert point-pairs where there are protrusions into
// or out of the surface
void boundaryConform();
// Point removal
//- Remove the point-pairs introduced by insertSurfacePointPairs
// and boundaryConform
void removeSurfacePointPairs();
// Point motion
inline void movePoint(const Vertex_handle& vh, const Point& P);
//- Move the internal points to the given new locations and update
// the triangulation to ensure it is Delaunay
// void moveInternalPoints(const point2DField& newPoints);
//- Calculate the displacements to create the new points
void newPoints(const scalar relaxation);
//- Extract patch names and sizes.
void extractPatches
(
wordList& patchNames,
labelList& patchSizes,
EdgeMap<label>& mapEdgesRegion
) const;
// Write
//- Write internal points to .obj file
void writePoints(const fileName& fName, bool internalOnly) const;
//- Write triangles as .obj file
void writeTriangles(const fileName& fName, bool internalOnly) const;
//- Write dual faces as .obj file
void writeFaces(const fileName& fName, bool internalOnly) const;
//- Calculates dual points (circumcentres of tets) and faces
// (point-cell walk of tets).
// Returns:
// - dualPoints (in triangle ordering)
// - dualFaces (compacted)
void calcDual
(
point2DField& dualPoints,
faceList& dualFaces,
wordList& patchNames,
labelList& patchSizes,
EdgeMap<label>& mapEdgesRegion
) const;
//- Write patch
void writePatch(const fileName& fName) const;
void write() const;
};
inline bool boundaryTriangle(const CV2D::Face_handle fc);
inline bool outsideTriangle(const CV2D::Face_handle fc);
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#include "CV2DI.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //

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@ -1,227 +0,0 @@
/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright (C) 2011 OpenFOAM Foundation
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
\*---------------------------------------------------------------------------*/
// * * * * * * * * * * * * * Private Member Functions * * * * * * * * * * * //
inline Foam::label Foam::CV2D::insertPoint
(
const point2D& p,
const label type
)
{
uint nVert = number_of_vertices();
return insertPoint(toPoint(p), nVert, type);
}
inline Foam::label Foam::CV2D::insertPoint
(
const point2D& p,
const label index,
const label type
)
{
return insertPoint(toPoint(p), index, type);
}
inline Foam::label Foam::CV2D::insertPoint
(
const Point& p,
const label index,
const label type
)
{
uint nVert = number_of_vertices();
Vertex_handle vh = insert(p);
if (nVert == number_of_vertices())
{
WarningIn("Foam::CV2D::insertPoint")
<< "Failed to insert point " << toPoint2D(p) << endl;
}
else
{
vh->index() = index;
vh->type() = type;
}
return vh->index();
}
inline bool Foam::CV2D::insertMirrorPoint
(
const point2D& nearSurfPt,
const point2D& surfPt
)
{
point2D mirrorPoint(2*surfPt - nearSurfPt);
if (qSurf_.outside(toPoint3D(mirrorPoint)))
{
insertPoint(mirrorPoint, Vb::MIRROR_POINT);
return true;
}
else
{
return false;
}
}
inline void Foam::CV2D::insertPointPair
(
const scalar ppDist,
const point2D& surfPt,
const vector2D& n
)
{
vector2D ppDistn = ppDist*n;
label master = insertPoint
(
surfPt - ppDistn,
number_of_vertices() + 1
);
insertPoint(surfPt + ppDistn, master);
}
// * * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * //
inline const Foam::cv2DControls& Foam::CV2D::meshControls() const
{
return controls_;
}
inline const Foam::point2D& Foam::CV2D::toPoint2D(const point& p) const
{
return reinterpret_cast<const point2D&>(p);
}
inline const Foam::point2DField Foam::CV2D::toPoint2D(const pointField& p) const
{
point2DField temp(p.size());
forAll(temp, pointI)
{
temp[pointI] = point2D(p[pointI].x(), p[pointI].y());
}
return temp;
}
inline Foam::point Foam::CV2D::toPoint3D(const point2D& p) const
{
return point(p.x(), p.y(), z_);
}
#ifdef CGAL_INEXACT
inline Foam::CV2D::point2DFromPoint Foam::CV2D::toPoint2D(const Point& P) const
{
return reinterpret_cast<point2DFromPoint>(P);
}
inline Foam::CV2D::PointFromPoint2D Foam::CV2D::toPoint(const point2D& p) const
{
return reinterpret_cast<PointFromPoint2D>(p);
}
#else
inline Foam::CV2D::point2DFromPoint Foam::CV2D::toPoint2D(const Point& P) const
{
return point2D(CGAL::to_double(P.x()), CGAL::to_double(P.y()));
}
inline Foam::CV2D::PointFromPoint2D Foam::CV2D::toPoint(const point2D& p) const
{
return Point(p.x(), p.y());
}
#endif
inline Foam::point Foam::CV2D::toPoint3D(const Point& P) const
{
return point(CGAL::to_double(P.x()), CGAL::to_double(P.y()), z_);
}
inline void Foam::CV2D::movePoint(const Vertex_handle& vh, const Point& P)
{
int i = vh->index();
int t = vh->type();
remove(vh);
Vertex_handle newVh = insert(P);
newVh->index() = i;
newVh->type() = t;
// label i = vh->index();
// move(vh, P);
// vh->index() = i;
//vh->set_point(P);
//fast_restore_Delaunay(vh);
}
// * * * * * * * * * * * * * * * Friend Functions * * * * * * * * * * * * * //
inline bool Foam::boundaryTriangle(const CV2D::Face_handle fc)
{
return boundaryTriangle
(
*fc->vertex(0),
*fc->vertex(1),
*fc->vertex(2)
);
}
inline bool Foam::outsideTriangle(const CV2D::Face_handle fc)
{
return outsideTriangle
(
*fc->vertex(0),
*fc->vertex(1),
*fc->vertex(2)
);
}
// ************************************************************************* //

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@ -1,304 +0,0 @@
/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright (C) 2011 OpenFOAM Foundation
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
\*---------------------------------------------------------------------------*/
#include "CV2D.H"
#include "OFstream.H"
// * * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * //
void Foam::CV2D::writePoints(const fileName& fName, bool internalOnly) const
{
Info<< "Writing points to " << fName << nl << endl;
OFstream str(fName);
for
(
Triangulation::Finite_vertices_iterator vit = finite_vertices_begin();
vit != finite_vertices_end();
++vit
)
{
if (!internalOnly || vit->internalOrBoundaryPoint())
{
meshTools::writeOBJ(str, toPoint3D(vit->point()));
}
}
}
void Foam::CV2D::writeTriangles(const fileName& fName, bool internalOnly) const
{
Info<< "Writing triangles to " << fName << nl << endl;
OFstream str(fName);
labelList vertexMap(number_of_vertices(), -2);
label verti = 0;
for
(
Triangulation::Finite_vertices_iterator vit = finite_vertices_begin();
vit != finite_vertices_end();
++vit
)
{
if (!internalOnly || !vit->farPoint())
{
vertexMap[vit->index()] = verti++;
meshTools::writeOBJ(str, toPoint3D(vit->point()));
}
}
for
(
Triangulation::Finite_faces_iterator fit = finite_faces_begin();
fit != finite_faces_end();
++fit
)
{
if
(
!internalOnly
|| (
fit->vertex(0)->internalOrBoundaryPoint()
|| fit->vertex(1)->internalOrBoundaryPoint()
|| fit->vertex(2)->internalOrBoundaryPoint()
)
)
{
str << "f";
for (label i = 0; i < 3; ++i)
{
str << " " << vertexMap[fit->vertex(i)->index()] + 1;
}
str << nl;
}
}
}
void Foam::CV2D::writeFaces(const fileName& fName, bool internalOnly) const
{
Info<< "Writing dual faces to " << fName << nl << endl;
OFstream str(fName);
label dualVerti = 0;
for
(
Triangulation::Finite_faces_iterator fit = finite_faces_begin();
fit != finite_faces_end();
++fit
)
{
if
(
!internalOnly
|| (
fit->vertex(0)->internalOrBoundaryPoint()
|| fit->vertex(1)->internalOrBoundaryPoint()
|| fit->vertex(2)->internalOrBoundaryPoint()
)
)
{
fit->faceIndex() = dualVerti++;
meshTools::writeOBJ(str, toPoint3D(circumcenter(fit)));
}
else
{
fit->faceIndex() = -1;
}
}
for
(
Triangulation::Finite_vertices_iterator vit = finite_vertices_begin();
vit != finite_vertices_end();
++vit
)
{
if (!internalOnly || vit->internalOrBoundaryPoint())
{
Face_circulator fcStart = incident_faces(vit);
Face_circulator fc = fcStart;
str<< 'f';
do
{
if (!is_infinite(fc))
{
if (fc->faceIndex() < 0)
{
FatalErrorIn
(
"Foam::CV2D::writeFaces"
"(const fileName& fName, bool internalOnly)"
)<< "Dual face uses vertex defined by a triangle"
" defined by an external point"
<< exit(FatalError);
}
str<< ' ' << fc->faceIndex() + 1;
}
} while (++fc != fcStart);
str<< nl;
}
}
}
void Foam::CV2D::calcDual
(
point2DField& dualPoints,
faceList& dualFaces,
wordList& patchNames,
labelList& patchSizes,
EdgeMap<label>& mapEdgesRegion
) const
{
// Dual points stored in triangle order.
dualPoints.setSize(number_of_faces());
label dualVerti = 0;
for
(
Triangulation::Finite_faces_iterator fit = finite_faces_begin();
fit != finite_faces_end();
++fit
)
{
if
(
fit->vertex(0)->internalOrBoundaryPoint()
|| fit->vertex(1)->internalOrBoundaryPoint()
|| fit->vertex(2)->internalOrBoundaryPoint()
)
{
fit->faceIndex() = dualVerti;
dualPoints[dualVerti++] = toPoint2D(circumcenter(fit));
}
else
{
fit->faceIndex() = -1;
}
}
dualPoints.setSize(dualVerti);
extractPatches(patchNames, patchSizes, mapEdgesRegion);
forAll(patchNames, patchI)
{
Info<< "Patch " << patchNames[patchI]
<< " has size " << patchSizes[patchI] << endl;
}
// Create dual faces
// ~~~~~~~~~~~~~~~~~
dualFaces.setSize(number_of_vertices());
label dualFacei = 0;
labelList faceVerts(maxNvert);
for
(
Triangulation::Finite_vertices_iterator vit = finite_vertices_begin();
vit != finite_vertices_end();
++vit
)
{
if (vit->internalOrBoundaryPoint())
{
Face_circulator fcStart = incident_faces(vit);
Face_circulator fc = fcStart;
label verti = 0;
do
{
if (!is_infinite(fc))
{
if (fc->faceIndex() < 0)
{
FatalErrorIn
(
"Foam::CV2D::calcDual"
"(point2DField& dualPoints, faceList& dualFaces)"
)<< "Dual face uses vertex defined by a triangle"
" defined by an external point"
<< exit(FatalError);
}
// Look up the index of the triangle
faceVerts[verti++] = fc->faceIndex();
}
} while (++fc != fcStart);
if (faceVerts.size() > 2)
{
dualFaces[dualFacei++] =
face(labelList::subList(faceVerts, verti));
}
else
{
Info<< "From triangle point:" << vit->index()
<< " coord:" << toPoint2D(vit->point())
<< " generated illegal dualFace:" << faceVerts
<< endl;
}
}
}
dualFaces.setSize(dualFacei);
}
void Foam::CV2D::writePatch(const fileName& fName) const
{
point2DField dual2DPoints;
faceList dualFaces;
wordList patchNames;
labelList patchSizes;
EdgeMap<label> mapEdgesRegion;
calcDual(dual2DPoints, dualFaces, patchNames, patchSizes, mapEdgesRegion);
pointField dualPoints(dual2DPoints.size());
forAll(dualPoints, ip)
{
dualPoints[ip] = toPoint3D(dual2DPoints[ip]);
}
// Dump as primitive patch to be read by extrudeMesh.
OFstream str(fName);
Info<< "Writing patch to be used with extrudeMesh to file " << fName
<< endl;
str << dualPoints << nl << dualFaces << nl;
}
// ************************************************************************* //

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@ -1,13 +0,0 @@
#include CGAL_FILES
CV2D.C
insertFeaturePoints.C
insertSurfaceNearestPointPairs.C
insertSurfaceNearPointPairs.C
insertBoundaryConformPointPairs.C
CV2DIO.C
shortEdgeFilter2D.C
cv2DMesh.C
EXE = $(FOAM_APPBIN)/cv2DMesh

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@ -1,36 +0,0 @@
EXE_DEBUG = -DFULLDEBUG -g -O0
EXE_FROUNDING_MATH = -frounding-math
EXE_NDEBUG = -DNDEBUG
include $(GENERAL_RULES)/CGAL
FFLAGS = -DCGAL_FILES='"${CGAL_ARCH_PATH}/share/files"'
EXE_INC = \
${EXE_FROUNDING_MATH} \
${EXE_NDEBUG} \
${CGAL_INC} \
-I$(FOAM_APP)/utilities/mesh/generation/extrude2DMesh/extrude2DMesh/lnInclude \
-IconformalVoronoi2DMesh/lnInclude \
-I$(FOAM_APP)/utilities/mesh/generation/cvMesh/conformalVoronoiMesh/lnInclude \
-I$(LIB_SRC)/finiteVolume/lnInclude \
-I$(LIB_SRC)/meshTools/lnInclude \
-I$(LIB_SRC)/surfMesh/lnInclude \
-I$(LIB_SRC)/edgeMesh/lnInclude \
-I$(LIB_SRC)/dynamicMesh/lnInclude \
-I$(LIB_SRC)/mesh/extrudeModel/lnInclude \
-I$(LIB_SRC)/triSurface/lnInclude
EXE_LIBS = \
$(CGAL_LIBS) \
-lboost_thread \
-lmpfr \
-lextrude2DMesh \
-lextrudeModel \
-lcv2DMesh \
-lconformalVoronoiMesh \
-lmeshTools \
-lsurfMesh \
-ledgeMesh \
-ltriSurface \
-ldynamicMesh \
-ldecompositionMethods

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@ -1,4 +0,0 @@
cv2DControls/cv2DControls.C
LIB = $(FOAM_LIBBIN)/libcv2DMesh

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@ -1,149 +0,0 @@
/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright (C) 2011 OpenFOAM Foundation
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
\*----------------------------------------------------------------------------*/
#include "cv2DControls.H"
// * * * * * * * * * * * * * * * * Constructors * * * * * * * * * * * * * * //
Foam::cv2DControls::cv2DControls
(
const dictionary& controlDict,
const boundBox& bb
)
:
dict_(controlDict),
motionControl_(controlDict.subDict("motionControl")),
conformationControl_(controlDict.subDict("surfaceConformation")),
minCellSize_(readScalar(motionControl_.lookup("minCellSize"))),
minCellSize2_(Foam::sqr(minCellSize_)),
maxQuadAngle_(readScalar(conformationControl_.lookup("maxQuadAngle"))),
nearWallAlignedDist_
(
readScalar(motionControl_.lookup("nearWallAlignedDist"))*minCellSize_
),
nearWallAlignedDist2_(Foam::sqr(nearWallAlignedDist_)),
insertSurfaceNearestPointPairs_
(
conformationControl_.lookup("insertSurfaceNearestPointPairs")
),
mirrorPoints_(conformationControl_.lookup("mirrorPoints")),
insertSurfaceNearPointPairs_
(
conformationControl_.lookup("insertSurfaceNearPointPairs")
),
objOutput_(motionControl_.lookupOrDefault<Switch>("objOutput", false)),
randomiseInitialGrid_(conformationControl_.lookup("randomiseInitialGrid")),
randomPerturbation_
(
readScalar(conformationControl_.lookup("randomPerturbation"))
),
maxBoundaryConformingIter_
(
readLabel(conformationControl_.lookup("maxBoundaryConformingIter"))
),
span_
(
max(mag(bb.max().x()), mag(bb.min().x()))
+ max(mag(bb.max().y()), mag(bb.min().y()))
),
span2_(Foam::sqr(span_)),
minEdgeLen_
(
readScalar(conformationControl_.lookup("minEdgeLenCoeff"))
*minCellSize_
),
minEdgeLen2_(Foam::sqr(minEdgeLen_)),
maxNotchLen_
(
readScalar(conformationControl_.lookup("maxNotchLenCoeff"))
*minCellSize_
),
maxNotchLen2_(Foam::sqr(maxNotchLen_)),
minNearPointDist_
(
readScalar(conformationControl_.lookup("minNearPointDistCoeff"))
*minCellSize_
),
minNearPointDist2_(Foam::sqr(minNearPointDist_)),
ppDist_
(
readScalar(conformationControl_.lookup("pointPairDistanceCoeff"))
*minCellSize_
)
{}
// * * * * * * * * * * * * * * * * Destructor * * * * * * * * * * * * * * * //
Foam::cv2DControls::~cv2DControls()
{}
// * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * * //
void Foam::cv2DControls::write(Ostream& os) const
{
os.indentLevel() = 1;
os.precision(2);
os.flags(ios_base::scientific);
os << nl << "Outputting CV2D Mesher controls:" << nl
<< token::BEGIN_BLOCK << nl
<< indent << "minCellSize2_ : " << minCellSize2_ << nl
<< indent << "span_ / span2_ : " << span_ << " / " << span2_ << nl
<< indent << "maxNotchLen2_ : " << maxNotchLen2_ << nl
<< indent << "minNearPointDist2_ : " << minNearPointDist2_ << nl
<< indent << "nearWallAlignedDist2_ : " << nearWallAlignedDist2_ << nl
<< indent << "ppDist_ : " << ppDist_ << nl
<< indent << "minEdgeLen2_ : " << minEdgeLen2_ << nl
<< token::END_BLOCK << endl;
}
// * * * * * * * * * * * * * * IOStream operators * * * * * * * * * * * * * //
Foam::Ostream& Foam::operator<<(Ostream& os, const cv2DControls& s)
{
s.write(os);
return os;
}
// ************************************************************************* //

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@ -1,255 +0,0 @@
/*--------------------------------*- C++ -*----------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright (C) 2011 OpenFOAM Foundation
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
Class
Foam::cv2DControls
Description
Controls for the 2D CV mesh generator.
SourceFiles
cv2DControls.C
cv2DControlsI.H
\*---------------------------------------------------------------------------*/
#ifndef cv2DControls_H
#define cv2DControls_H
#include "Switch.H"
#include "dictionary.H"
#include "boundBox.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
/*---------------------------------------------------------------------------*\
Class cv2DControls Declaration
\*---------------------------------------------------------------------------*/
class cv2DControls
{
// Private data
//- Description of data_
const dictionary& dict_;
const dictionary& motionControl_;
const dictionary& conformationControl_;
// Private Member Functions
//- Disallow default bitwise copy construct
cv2DControls(const cv2DControls&);
//- Disallow default bitwise assignment
void operator=(const cv2DControls&);
public:
// Controls
//- Minimum cell size below which protusions through the surface are
// not split
scalar minCellSize_;
//- Square of minCellSize
scalar minCellSize2_;
//- Maximum quadrant angle allowed at a concave corner before
// additional "mitering" lines are added
scalar maxQuadAngle_;
//- Near-wall region where cells are aligned with the wall
scalar nearWallAlignedDist_;
//- Square of nearWallAlignedDist
scalar nearWallAlignedDist2_;
//- Insert near-boundary point mirror or point-pairs
Switch insertSurfaceNearestPointPairs_;
//- Mirror near-boundary points rather than insert point-pairs
Switch mirrorPoints_;
//- Insert point-pairs vor dual-cell vertices very near the surface
Switch insertSurfaceNearPointPairs_;
Switch objOutput_;
Switch randomiseInitialGrid_;
scalar randomPerturbation_;
label maxBoundaryConformingIter_;
// Tolerances
//- Maximum cartesian span of the geometry
scalar span_;
//- Square of span
scalar span2_;
//- Minumum edge-length of the cell size below which protusions
// through the surface are not split
scalar minEdgeLen_;
//- Square of minEdgeLen
scalar minEdgeLen2_;
//- Maximum notch size below which protusions into the surface are
// not filled
scalar maxNotchLen_;
//- Square of maxNotchLen
scalar maxNotchLen2_;
//- The minimum distance alowed between a dual-cell vertex
// and the surface before a point-pair is introduced
scalar minNearPointDist_;
//- Square of minNearPoint
scalar minNearPointDist2_;
//- Distance between boundary conforming point-pairs
scalar ppDist_;
//- Square of ppDist
scalar ppDist2_;
// Constructors
cv2DControls
(
const dictionary& controlDict,
const boundBox& bb
);
//- Destructor
~cv2DControls();
// Member Functions
// Access
//- Return the minimum cell size
inline scalar minCellSize() const;
//- Return the square of the minimum cell size
inline scalar minCellSize2() const;
//- Return the maximum quadrant angle
inline scalar maxQuadAngle() const;
//- Return number of layers to align with the nearest wall
inline scalar nearWallAlignedDist() const;
//- Return square of nearWallAlignedDist
inline scalar nearWallAlignedDist2() const;
//- Return insertSurfaceNearestPointPairs Switch
inline Switch insertSurfaceNearestPointPairs() const;
//- Return mirrorPoints Switch
inline Switch mirrorPoints() const;
//- Return insertSurfaceNearPointPairs Switch
inline Switch insertSurfaceNearPointPairs() const;
//- Return the objOutput Switch
inline Switch objOutput() const;
//- Return the randomise initial point layout Switch
inline Switch randomiseInitialGrid() const;
//- Return the random perturbation factor
inline scalar randomPerturbation() const;
//- Return the maximum number of boundary conformation iterations
inline label maxBoundaryConformingIter() const;
//- Return the span
inline scalar span() const;
//- Return the span squared
inline scalar span2() const;
//- Return the minEdgeLen
inline scalar minEdgeLen() const;
//- Return the minEdgeLen squared
inline scalar minEdgeLen2() const;
//- Return the maxNotchLen
inline scalar maxNotchLen() const;
//- Return the maxNotchLen squared
inline scalar maxNotchLen2() const;
//- Return the minNearPointDist
inline scalar minNearPointDist() const;
//- Return the minNearPointDist squared
inline scalar minNearPointDist2() const;
//- Return the ppDist
inline scalar ppDist() const;
// Write
//- Write controls to output stream.
void write(Ostream& os) const;
//- Ostream Operator
friend Ostream& operator<<
(
Ostream& os,
const cv2DControls& s
);
};
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#include "cv2DControlsI.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //

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@ -1,152 +0,0 @@
/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright (C) 2011 OpenFOAM Foundation
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
\*---------------------------------------------------------------------------*/
inline Foam::scalar Foam::cv2DControls::minCellSize() const
{
return minCellSize_;
}
inline Foam::scalar Foam::cv2DControls::minCellSize2() const
{
return minCellSize2_;
}
inline Foam::scalar Foam::cv2DControls::maxQuadAngle() const
{
return maxQuadAngle_;
}
inline Foam::scalar Foam::cv2DControls::nearWallAlignedDist() const
{
return nearWallAlignedDist_;
}
inline Foam::scalar Foam::cv2DControls::nearWallAlignedDist2() const
{
return nearWallAlignedDist2_;
}
inline Foam::Switch Foam::cv2DControls::insertSurfaceNearestPointPairs() const
{
return insertSurfaceNearestPointPairs_;
}
inline Foam::Switch Foam::cv2DControls::mirrorPoints() const
{
return mirrorPoints_;
}
inline Foam::Switch Foam::cv2DControls::insertSurfaceNearPointPairs() const
{
return insertSurfaceNearPointPairs_;
}
inline Foam::Switch Foam::cv2DControls::objOutput() const
{
return objOutput_;
}
inline Foam::Switch Foam::cv2DControls::randomiseInitialGrid() const
{
return randomiseInitialGrid_;
}
inline Foam::scalar Foam::cv2DControls::randomPerturbation() const
{
return randomPerturbation_;
}
inline Foam::label Foam::cv2DControls::maxBoundaryConformingIter() const
{
return maxBoundaryConformingIter_;
}
inline Foam::scalar Foam::cv2DControls::span() const
{
return span_;
}
inline Foam::scalar Foam::cv2DControls::span2() const
{
return span2_;
}
inline Foam::scalar Foam::cv2DControls::minEdgeLen() const
{
return minEdgeLen_;
}
inline Foam::scalar Foam::cv2DControls::minEdgeLen2() const
{
return minEdgeLen2_;
}
inline Foam::scalar Foam::cv2DControls::maxNotchLen() const
{
return maxNotchLen_;
}
inline Foam::scalar Foam::cv2DControls::maxNotchLen2() const
{
return maxNotchLen2_;
}
inline Foam::scalar Foam::cv2DControls::minNearPointDist() const
{
return minNearPointDist_;
}
inline Foam::scalar Foam::cv2DControls::minNearPointDist2() const
{
return minNearPointDist2_;
}
inline Foam::scalar Foam::cv2DControls::ppDist() const
{
return ppDist_;
}
// ************************************************************************* //

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@ -1,263 +0,0 @@
/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright (C) 2011-2012 OpenFOAM Foundation
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
Application
cv2DMesh
Description
Conformal-Voronoi 2D extruding automatic mesher with grid or read
initial points and point position relaxation with optional
"squarification".
\*---------------------------------------------------------------------------*/
#include "CV2D.H"
#include "argList.H"
#include "MeshedSurfaces.H"
#include "shortEdgeFilter2D.H"
#include "extrude2DMesh.H"
#include "polyMesh.H"
#include "patchToPoly2DMesh.H"
#include "extrudeModel.H"
#include "polyTopoChange.H"
#include "edgeCollapser.H"
#include "relaxationModel.H"
using namespace Foam;
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
int main(int argc, char *argv[])
{
argList::noParallel();
argList::validArgs.clear();
argList::validOptions.insert("pointsFile", "<filename>");
#include "addOverwriteOption.H"
#include "setRootCase.H"
#include "createTime.H"
// Read control dictionary
// ~~~~~~~~~~~~~~~~~~~~~~~
IOdictionary controlDict
(
IOobject
(
args.executable() + "Dict",
runTime.system(),
runTime,
IOobject::MUST_READ_IF_MODIFIED,
IOobject::NO_WRITE
)
);
const dictionary& shortEdgeFilterDict
(
controlDict.subDict("shortEdgeFilter")
);
const dictionary& extrusionDict(controlDict.subDict("extrusion"));
Switch extrude(extrusionDict.lookup("extrude"));
const bool overwrite = args.optionFound("overwrite");
autoPtr<relaxationModel> relax
(
relaxationModel::New
(
controlDict.subDict("motionControl"),
runTime
)
);
// Read and triangulation
// ~~~~~~~~~~~~~~~~~~~~~~
CV2D mesh(runTime, controlDict);
if (args.options().found("pointsFile"))
{
fileName pointFileName(IStringStream(args.options()["pointsFile"])());
mesh.insertPoints(pointFileName);
mesh.insertSurfacePointPairs();
mesh.boundaryConform();
}
else
{
mesh.insertGrid();
mesh.insertSurfacePointPairs();
mesh.boundaryConform();
}
while (runTime.loop())
{
Info<< nl << "Time = " << runTime.timeName() << nl
<< "Relaxation = " << relax->relaxation() << endl;
mesh.newPoints(relax->relaxation());
}
mesh.write();
Info<< "Finished Delaunay in = " << runTime.cpuTimeIncrement() << " s."
<< endl;
Info<< "Begin filtering short edges:" << endl;
shortEdgeFilter2D sef(mesh, shortEdgeFilterDict);
sef.filter();
Info<< "Meshed surface after edge filtering :" << endl;
sef.fMesh().writeStats(Info);
Info<< "Write .obj file of the 2D mesh: MeshedSurface.obj" << endl;
sef.fMesh().write("MeshedSurface.obj");
Info<< "Finished filtering in = " << runTime.cpuTimeIncrement() << " s."
<< endl;
Info<< "Begin constructing a polyMesh:" << endl;
patchToPoly2DMesh poly2DMesh
(
sef.fMesh(),
sef.patchNames(),
sef.patchSizes(),
sef.mapEdgesRegion()
);
poly2DMesh.createMesh();
polyMesh pMesh
(
IOobject
(
polyMesh::defaultRegion,
runTime.constant(),
runTime,
IOobject::NO_READ,
IOobject::NO_WRITE,
false
),
xferMove(poly2DMesh.points()),
xferMove(poly2DMesh.faces()),
xferMove(poly2DMesh.owner()),
xferMove(poly2DMesh.neighbour())
);
Info<< "Constructing patches." << endl;
List<polyPatch*> patches(poly2DMesh.patchNames().size());
forAll(patches, patchI)
{
patches[patchI] = new polyPatch
(
poly2DMesh.patchNames()[patchI],
poly2DMesh.patchSizes()[patchI],
poly2DMesh.patchStarts()[patchI],
patchI,
pMesh.boundaryMesh()
);
}
pMesh.addPatches(patches);
if (extrude)
{
Info<< "Begin extruding the polyMesh:" << endl;
{
// Point generator
autoPtr<extrudeModel> model(extrudeModel::New(extrusionDict));
extrude2DMesh extruder(pMesh, extrusionDict, model());
extruder.addFrontBackPatches();
polyTopoChange meshMod(pMesh.boundaryMesh().size());
extruder.setRefinement(meshMod);
autoPtr<mapPolyMesh> morphMap = meshMod.changeMesh(pMesh, false);
pMesh.updateMesh(morphMap);
}
{
edgeCollapser collapser(pMesh);
const edgeList& edges = pMesh.edges();
const pointField& points = pMesh.points();
const boundBox& bb = pMesh.bounds();
const scalar mergeDim = 1e-4 * bb.minDim();
forAll(edges, edgeI)
{
const edge& e = edges[edgeI];
scalar d = e.mag(points);
if (d < mergeDim)
{
Info<< "Merging edge " << e << " since length " << d
<< " << " << mergeDim << endl;
// Collapse edge to e[0]
collapser.collapseEdge(edgeI, e[0]);
}
}
polyTopoChange meshModCollapse(pMesh);
collapser.setRefinement(meshModCollapse);
// Create a mesh from topo changes.
autoPtr<mapPolyMesh> morphMap =
meshModCollapse.changeMesh(pMesh, false);
pMesh.updateMesh(morphMap);
}
if (!overwrite)
{
runTime++;
}
else
{
pMesh.setInstance("constant");
}
}
pMesh.write();
Info<< "Finished extruding in = "
<< runTime.cpuTimeIncrement() << " s." << endl;
Info<< nl << "End\n" << endl;
return 0;
}
// ************************************************************************* //

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@ -1,208 +0,0 @@
/*--------------------------------*- C++ -*----------------------------------*\
| ========= | |
| \\ / F ield | OpenFOAM: The Open Source CFD Toolbox |
| \\ / O peration | Version: dev |
| \\ / A nd | Web: www.OpenFOAM.org |
| \\/ M anipulation | |
\*---------------------------------------------------------------------------*/
FoamFile
{
version 2.0;
format ascii;
root "";
case "";
instance "";
local "";
class dictionary;
object cv2DMeshDict;
}
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
geometry
{
laurence_clean_preciser.stl
{
name laurence_clean_preciser;
type closedTriSurfaceMesh;
//type triSurfaceMesh;
}
// refinementBox
// {
// type searchableBox;
// min (-0.5 0.35 -1000);
// max (-0.5 0.35 1000);
// }
// refinementSphere
// {
// type searchableSphere;
// centre (0.85 0.4 0.0);
// radius 0.01;
// }
}
surfaceConformation
{
locationInMesh (-2.8 0.7 0.5);
pointPairDistanceCoeff 0.005;
minEdgeLenCoeff 0.005;
maxNotchLenCoeff 0.003;
minNearPointDistCoeff 0.0025;
maxQuadAngle 125;
// Insert near-boundary point mirror or point-pairs
insertSurfaceNearestPointPairs yes;
// Mirror near-boundary points rather than insert point-pairs
mirrorPoints no;
// Insert point-pairs vor dual-cell vertices very near the surface
insertSurfaceNearPointPairs yes;
// Maximum number of iterations used in boundaryConform.
maxBoundaryConformingIter 5;
geometryToConformTo
{
laurence_clean_preciser
{
featureMethod extendedFeatureEdgeMesh;
extendedFeatureEdgeMesh "laurence_clean_preciser.extendedFeatureEdgeMesh";
}
}
additionalFeatures
{
}
// Choose if to randomise the initial grid created by insertGrid.
randomiseInitialGrid yes;
// Perturbation fraction, 1 = cell-size.
randomPerturbation 0.1;
}
motionControl
{
defaultCellSize 0.05;
// Assign a priority to all requests for cell sizes, the highest overrules.
defaultPriority 0;
cellSizeControlGeometry
{
laurence_clean_preciser
{
priority 1;
mode bothSides;
cellSizeFunction linearDistance;
linearDistanceCoeffs
{
distanceCellSize 0.05;
surfaceCellSize 0.01;
distance 0.5;
}
uniformCoeffs
{
cellSize 0.01;
}
}
// refinementBox
// {
// priority 1;
// mode outside;
// cellSizeFunction linearDistance;
// linearDistanceCoeffs
// {
// distanceCellSize 0.04;
// surfaceCellSize 0.005;
// distance 0.2;
// }
// }
// refinementSphere
// {
// priority 1;
// mode outside;
// cellSizeFunction linearDistance;
// linearDistanceCoeffs
// {
// distanceCellSize 0.04;
// surfaceCellSize 0.005;
// distance 0.2;
// }
// }
}
relaxationModel adaptiveLinear;
adaptiveLinearCoeffs
{
relaxationStart 0.5;
relaxationEnd 0.0;
}
objOutput no;
// Near-wall region where cells are aligned with the wall specified as a number
// of cell layers
nearWallAlignedDist 3;
}
shortEdgeFilter
{
// Factor to multiply the average of a face's edge lengths by.
// If an edge of that face is smaller than that value then delete it.
shortEdgeFilterFactor 0.2;
// Weighting for the lengths of edges that are attached to the boundaries.
// Used when calculating the length of an edge. Default 2.0.
edgeAttachedToBoundaryFactor 2.0;
}
extrusion
{
extrude on;
extrudeModel linearDirection;
//extrudeModel wedge;
patchInfo
{
//type empty;
//startFace
}
patchType empty;
//patchType wedge;
nLayers 1;
expansionRatio 1.0; //0.9;
linearDirectionCoeffs
{
direction (0 0 1);
thickness 0.1;
}
wedgeCoeffs
{
axisPt (0 0 0);
axis (1 0 0);
angle 10;
}
thickness 0.1;
}

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* Displacement limiting
http://en.wikipedia.org/wiki/Geometric_algebra

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/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright (C) 2011 OpenFOAM Foundation
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
Class
indexedFace
Description
An indexed form of CGAL::Triangulation_face_base_2<K> used to keep
track of the vertices in the triangulation.
\*---------------------------------------------------------------------------*/
#ifndef indexedFace_H
#define indexedFace_H
#include <CGAL/Triangulation_2.h>
#include "indexedVertex.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace CGAL
{
/*---------------------------------------------------------------------------*\
Class indexedFace Declaration
\*---------------------------------------------------------------------------*/
template<class Gt, class Fb=CGAL::Triangulation_face_base_2<Gt> >
class indexedFace
:
public Fb
{
// Private data
//- The index for this triangle face
// -1: triangle and changed and associated data needs updating
// >=0: index of triangles, set by external update algorithm
int index_;
public:
enum faceTypes
{
UNCHANGED = 0,
CHANGED = -1,
SAVE_CHANGED = -2
};
typedef typename Fb::Vertex_handle Vertex_handle;
typedef typename Fb::Face_handle Face_handle;
template < typename TDS2 >
struct Rebind_TDS
{
typedef typename Fb::template Rebind_TDS<TDS2>::Other Fb2;
typedef indexedFace<Gt, Fb2> Other;
};
// Constructors
inline indexedFace();
inline indexedFace
(
Vertex_handle v0,
Vertex_handle v1,
Vertex_handle v2
);
inline indexedFace
(
Vertex_handle v0,
Vertex_handle v1,
Vertex_handle v2,
Face_handle n0,
Face_handle n1,
Face_handle n2
);
// Member Functions
inline void set_vertex(int i, Vertex_handle v);
inline void set_vertices();
inline void set_vertices
(
Vertex_handle v0,
Vertex_handle v1,
Vertex_handle v2
);
inline int& faceIndex();
inline int faceIndex() const;
};
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace CGAL
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#include "indexedFaceI.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //

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@ -1,110 +0,0 @@
/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright (C) 2011 OpenFOAM Foundation
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
\*---------------------------------------------------------------------------*/
// * * * * * * * * * * * * * * * * Constructors * * * * * * * * * * * * * * //
template<class Gt, class Fb>
inline CGAL::indexedFace<Gt, Fb>::indexedFace()
:
Fb(),
index_(CHANGED)
{}
template<class Gt, class Fb>
inline CGAL::indexedFace<Gt, Fb>::indexedFace
(
Vertex_handle v0,
Vertex_handle v1,
Vertex_handle v2
)
:
Fb(v0, v1, v2),
index_(CHANGED)
{}
template<class Gt, class Fb>
inline CGAL::indexedFace<Gt, Fb>::indexedFace
(
Vertex_handle v0,
Vertex_handle v1,
Vertex_handle v2,
Face_handle n0,
Face_handle n1,
Face_handle n2
)
:
Fb(v0, v1, v2, n0, n1, n2),
index_(CHANGED)
{}
// * * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * //
template<class Gt, class Fb>
inline void CGAL::indexedFace<Gt, Fb>::set_vertex(int i, Vertex_handle v)
{
index_ = CHANGED;
Fb::set_vertex(i, v);
}
template<class Gt, class Fb>
inline void CGAL::indexedFace<Gt, Fb>::set_vertices()
{
index_ = CHANGED;
Fb::set_vertices();
}
template<class Gt, class Fb>
inline void CGAL::indexedFace<Gt, Fb>::set_vertices
(
Vertex_handle v0,
Vertex_handle v1,
Vertex_handle v2
)
{
index_ = CHANGED;
Fb::set_vertices(v0, v1, v2);
}
template<class Gt, class Fb>
inline int& CGAL::indexedFace<Gt, Fb>::faceIndex()
{
return index_;
}
template<class Gt, class Fb>
inline int CGAL::indexedFace<Gt, Fb>::faceIndex() const
{
return index_;
}
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //

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@ -1,210 +0,0 @@
/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright (C) 2011 OpenFOAM Foundation
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
Class
indexedVertex
Description
An indexed form of CGAL::Triangulation_vertex_base_2<K> used to keep
track of the vertices in the triangulation.
\*---------------------------------------------------------------------------*/
#ifndef indexedVertex_H
#define indexedVertex_H
#include <CGAL/Triangulation_2.h>
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace CGAL
{
// Forward declaration of friend functions and operators
template<class Gt, class Vb>
class indexedVertex;
template<class Gt, class Vb>
bool pointPair
(
const indexedVertex<Gt, Vb>& v0,
const indexedVertex<Gt, Vb>& v1
);
template<class Gt, class Vb>
bool boundaryTriangle
(
const indexedVertex<Gt, Vb>& v0,
const indexedVertex<Gt, Vb>& v1,
const indexedVertex<Gt, Vb>& v2
);
template<class Gt, class Vb>
bool outsideTriangle
(
const indexedVertex<Gt, Vb>& v0,
const indexedVertex<Gt, Vb>& v1,
const indexedVertex<Gt, Vb>& v2
);
/*---------------------------------------------------------------------------*\
Class indexedVertex Declaration
\*---------------------------------------------------------------------------*/
template<class Gt, class Vb=CGAL::Triangulation_vertex_base_2<Gt> >
class indexedVertex
:
public Vb
{
// Private data
//- The index for this triangle vertex
int index_;
//- Index of pair-point :
// NEAR_BOUNDARY_POINT : internal near boundary point.
// INTERNAL_POINT : internal point.
// FAR_POINT : far-point.
// >= 0 : part of point-pair. Index of other point.
// Lowest numbered is inside one (master).
int type_;
public:
enum pointTypes
{
NEAR_BOUNDARY_POINT = -4,
INTERNAL_POINT = -3,
MIRROR_POINT = -2,
FAR_POINT = -1
};
typedef typename Vb::Vertex_handle Vertex_handle;
typedef typename Vb::Face_handle Face_handle;
typedef typename Vb::Point Point;
template<typename TDS2>
struct Rebind_TDS
{
typedef typename Vb::template Rebind_TDS<TDS2>::Other Vb2;
typedef indexedVertex<Gt,Vb2> Other;
};
// Constructors
inline indexedVertex();
inline indexedVertex(const Point& p);
inline indexedVertex(const Point& p, const int index, const int& type);
inline indexedVertex(const Point& p, Face_handle f);
inline indexedVertex(Face_handle f);
// Member Functions
inline int& index();
inline int index() const;
inline int& type();
inline int type() const;
//- Is point a far-point
inline bool farPoint() const;
//- Is point internal, i.e. not on boundary
inline bool internalPoint() const;
//- Is point internal and near the boundary
inline bool nearBoundary() const;
//- Set the point to be near the boundary
inline void setNearBoundary();
//- Is point a mirror point
inline bool mirrorPoint() const;
//- Either master or slave of pointPair.
inline bool pairPoint() const;
//- Master of a pointPair is the lowest numbered one.
inline bool ppMaster() const;
//- Slave of a pointPair is the highest numbered one.
inline bool ppSlave() const;
//- Either original internal point or master of pointPair.
inline bool internalOrBoundaryPoint() const;
//- Is point near the boundary or part of the boundary definition
inline bool nearOrOnBoundary() const;
// Friend Functions
//- Do the two given vertices consitute a boundary point-pair
friend bool pointPair <Gt, Vb>
(
const indexedVertex<Gt, Vb>& v0,
const indexedVertex<Gt, Vb>& v1
);
//- Do the three given vertices consitute a boundary triangle
friend bool boundaryTriangle <Gt, Vb>
(
const indexedVertex<Gt, Vb>& v0,
const indexedVertex<Gt, Vb>& v1,
const indexedVertex<Gt, Vb>& v2
);
//- Do the three given vertices consitute an outside triangle
friend bool outsideTriangle <Gt, Vb>
(
const indexedVertex<Gt, Vb>& v0,
const indexedVertex<Gt, Vb>& v1,
const indexedVertex<Gt, Vb>& v2
);
};
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace CGAL
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#include "indexedVertexI.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //

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@ -1,233 +0,0 @@
/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright (C) 2011 OpenFOAM Foundation
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
\*---------------------------------------------------------------------------*/
// * * * * * * * * * * * * * * * * Constructors * * * * * * * * * * * * * * //
template<class Gt, class Vb>
inline CGAL::indexedVertex<Gt, Vb>::indexedVertex()
:
Vb(),
index_(INTERNAL_POINT),
type_(INTERNAL_POINT)
{}
template<class Gt, class Vb>
inline CGAL::indexedVertex<Gt, Vb>::indexedVertex(const Point& p)
:
Vb(p),
index_(INTERNAL_POINT),
type_(INTERNAL_POINT)
{}
template<class Gt, class Vb>
inline CGAL::indexedVertex<Gt, Vb>::indexedVertex
(
const Point& p,
const int index,
const int& type
)
:
Vb(p),
index_(index),
type_(type)
{}
template<class Gt, class Vb>
inline CGAL::indexedVertex<Gt, Vb>::indexedVertex(const Point& p, Face_handle f)
:
Vb(f, p),
index_(INTERNAL_POINT),
type_(INTERNAL_POINT)
{}
template<class Gt, class Vb>
inline CGAL::indexedVertex<Gt, Vb>::indexedVertex(Face_handle f)
:
Vb(f),
index_(INTERNAL_POINT),
type_(INTERNAL_POINT)
{}
// * * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * //
template<class Gt, class Vb>
inline int& CGAL::indexedVertex<Gt, Vb>::index()
{
return index_;
}
template<class Gt, class Vb>
inline int CGAL::indexedVertex<Gt, Vb>::index() const
{
return index_;
}
template<class Gt, class Vb>
inline int& CGAL::indexedVertex<Gt, Vb>::type()
{
return type_;
}
template<class Gt, class Vb>
inline int CGAL::indexedVertex<Gt, Vb>::type() const
{
return type_;
}
template<class Gt, class Vb>
inline bool CGAL::indexedVertex<Gt, Vb>::farPoint() const
{
return type_ == FAR_POINT;
}
template<class Gt, class Vb>
inline bool CGAL::indexedVertex<Gt, Vb>::internalPoint() const
{
return type_ <= INTERNAL_POINT;
}
template<class Gt, class Vb>
inline bool CGAL::indexedVertex<Gt, Vb>::nearBoundary() const
{
return type_ == NEAR_BOUNDARY_POINT;
}
template<class Gt, class Vb>
inline void CGAL::indexedVertex<Gt, Vb>::setNearBoundary()
{
type_ = NEAR_BOUNDARY_POINT;
}
template<class Gt, class Vb>
inline bool CGAL::indexedVertex<Gt, Vb>::mirrorPoint() const
{
return type_ == MIRROR_POINT;
}
template<class Gt, class Vb>
inline bool CGAL::indexedVertex<Gt, Vb>::pairPoint() const
{
return type_ >= 0;
}
template<class Gt, class Vb>
inline bool CGAL::indexedVertex<Gt, Vb>::ppMaster() const
{
if (type_ > index_)
{
return true;
}
else
{
return false;
}
}
template<class Gt, class Vb>
inline bool CGAL::indexedVertex<Gt, Vb>::ppSlave() const
{
if (type_ >= 0 && type_ < index_)
{
return true;
}
else
{
return false;
}
}
template<class Gt, class Vb>
inline bool CGAL::indexedVertex<Gt, Vb>::internalOrBoundaryPoint() const
{
return internalPoint() || ppMaster();
}
template<class Gt, class Vb>
inline bool CGAL::indexedVertex<Gt, Vb>::nearOrOnBoundary() const
{
return pairPoint() || mirrorPoint() || nearBoundary();
}
// * * * * * * * * * * * * * * * Friend Functions * * * * * * * * * * * * * //
template<class Gt, class Vb>
bool CGAL::pointPair
(
const indexedVertex<Gt, Vb>& v0,
const indexedVertex<Gt, Vb>& v1
)
{
return v0.index_ == v1.type_ || v1.index_ == v0.type_;
}
template<class Gt, class Vb>
bool CGAL::boundaryTriangle
(
const indexedVertex<Gt, Vb>& v0,
const indexedVertex<Gt, Vb>& v1,
const indexedVertex<Gt, Vb>& v2
)
{
return (v0.pairPoint() && pointPair(v1, v2))
|| (v1.pairPoint() && pointPair(v2, v0))
|| (v2.pairPoint() && pointPair(v0, v1));
}
template<class Gt, class Vb>
bool CGAL::outsideTriangle
(
const indexedVertex<Gt, Vb>& v0,
const indexedVertex<Gt, Vb>& v1,
const indexedVertex<Gt, Vb>& v2
)
{
return (v0.farPoint() || v0.ppSlave())
|| (v1.farPoint() || v1.ppSlave())
|| (v2.farPoint() || v2.ppSlave());
}
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //

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@ -1,323 +0,0 @@
/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright (C) 2011 OpenFOAM Foundation
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
\*----------------------------------------------------------------------------*/
#include "CV2D.H"
// * * * * * * * * * * * * * Private Member Functions * * * * * * * * * * * //
void Foam::CV2D::insertPointPair
(
Triangulation::Finite_vertices_iterator& vit,
const point2D& p,
const label trii,
const label hitSurface
)
{
if
(
!meshControls().mirrorPoints()
|| !insertMirrorPoint(toPoint2D(vit->point()), p)
)
{
pointIndexHit pHit
(
true,
toPoint3D(p),
trii
);
vectorField norm(1);
qSurf_.geometry()[hitSurface].getNormal
(
List<pointIndexHit>(1, pHit),
norm
);
insertPointPair
(
meshControls().ppDist(),
p,
toPoint2D(norm[0])
);
}
vit = Triangulation::Finite_vertices_iterator
(
CGAL::Filter_iterator
<
Triangulation::All_vertices_iterator,
Triangulation::Infinite_tester
>(finite_vertices_end(), vit.predicate(), vit.base())
);
}
bool Foam::CV2D::insertPointPairAtIntersection
(
Triangulation::Finite_vertices_iterator& vit,
const point2D& defVert,
const point2D vertices[],
const scalar maxProtSize2
)
{
bool found = false;
point2D interPoint;
label interTri = -1;
label interHitSurface = -1;
scalar interDist2 = 0;
Face_circulator fcStart = incident_faces(vit);
Face_circulator fc = fcStart;
label vi = 0;
do
{
if (!is_infinite(fc))
{
pointIndexHit pHit;
label hitSurface = -1;
qSurf_.findSurfaceNearestIntersection
(
toPoint3D(defVert),
toPoint3D(vertices[vi]),
pHit,
hitSurface
);
if (pHit.hit())
{
scalar dist2 =
magSqr(toPoint2D(pHit.hitPoint()) - vertices[vi]);
// Check the point is further away than the furthest so far
if (dist2 > interDist2)
{
scalar mps2 = maxProtSize2;
// If this is a boundary triangle reset the tolerance
// to avoid finding a hit point very close to a boundary
// vertex
if (boundaryTriangle(fc))
{
mps2 = meshControls().maxNotchLen2();
}
if (dist2 > mps2)
{
found = true;
interPoint = toPoint2D(pHit.hitPoint());
interTri = pHit.index();
interDist2 = dist2;
interHitSurface = hitSurface;
}
}
}
vi++;
}
} while (++fc != fcStart);
if (found)
{
insertPointPair(vit, interPoint, interTri, interHitSurface);
return true;
}
else
{
return false;
}
}
Foam::label Foam::CV2D::insertBoundaryConformPointPairs
(
const fileName& fName
)
{
label nIntersections = 0;
for
(
Triangulation::Finite_vertices_iterator vit = finite_vertices_begin();
vit != finite_vertices_end();
vit++
)
{
// Consider only those points part of point-pairs or near boundary
if (!vit->nearOrOnBoundary())
{
continue;
}
// Counter-clockwise circulator
Face_circulator fcStart = incident_faces(vit);
Face_circulator fc = fcStart;
bool infinite = false;
bool changed = false;
do
{
if (is_infinite(fc))
{
infinite = true;
break;
}
else if (fc->faceIndex() < Fb::UNCHANGED)
{
changed = true;
break;
}
} while (++fc != fcStart);
// If the dual-cell is connected to the infinite point or none of the
// faces whose circumcentres it uses have changed ignore
if (infinite || !changed) continue;
fc = fcStart;
label nVerts = 0;
do
{
vertices[nVerts++] = toPoint2D(circumcenter(fc));
if (nVerts == maxNvert)
{
break;
}
} while (++fc != fcStart);
// Check if dual-cell has a large number of faces in which case
// assumed to be in the far-field and reject
if (nVerts == maxNvert) continue;
// Set n+1 vertex to the first vertex for easy circulating
vertices[nVerts] = vertices[0];
// Convert triangle vertex to OpenFOAM point
point2DFromPoint defVert = toPoint2D(vit->point());
scalar maxProtSize2 = meshControls().maxNotchLen2();
if (vit->internalOrBoundaryPoint())
{
// Calculate metrics of the dual-cell
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// The perimeter of the dual-cell
scalar perimeter = 0;
// Twice the area of the dual-cell
scalar areaT2 = 0;
for (int vi=0; vi<nVerts; vi++)
{
vector2D edge(vertices[vi+1] - vertices[vi]);
perimeter += mag(edge);
vector2D otherEdge = defVert - vertices[vi];
areaT2 += mag(edge.x()*otherEdge.y() - edge.y()*otherEdge.x());
}
// If the dual-cell is very small reject refinement
if (areaT2 < meshControls().minEdgeLen2()) continue;
// Estimate the cell width
scalar cellWidth = areaT2/perimeter;
// Check dimensions of dual-cell
/*
// Quick rejection of dual-cell refinement based on it's perimeter
if (perimeter < 2*meshControls().minCellSize()) continue;
// Also check the area of the cell and reject refinement
// if it is less than that allowed
if (areaT2 < meshControls().minCellSize2()) continue;
// Estimate the cell width and reject refinement if it is less than
// that allowed
if (cellWidth < 0.5*meshControls().minEdgeLen()) continue;
*/
if
(
perimeter > 2*meshControls().minCellSize()
&& areaT2 > meshControls().minCellSize2()
&& cellWidth > 0.5*meshControls().minEdgeLen()
)
{
maxProtSize2 = 0.25*meshControls().maxNotchLen2();
}
}
if (insertPointPairAtIntersection(vit, defVert, vertices, maxProtSize2))
{
nIntersections++;
}
}
return nIntersections;
}
void Foam::CV2D::markNearBoundaryPoints()
{
label count = 0;
for
(
Triangulation::Finite_vertices_iterator vit = finite_vertices_begin();
vit != finite_vertices_end();
vit++
)
{
if (vit->internalPoint())
{
point vert(toPoint3D(vit->point()));
pointIndexHit pHit;
label hitSurface = -1;
qSurf_.findSurfaceNearest
(
vert,
4*meshControls().minCellSize2(),
pHit,
hitSurface
);
if (pHit.hit())
{
vit->setNearBoundary();
++count;
}
}
}
Info<< count << " points marked as being near a boundary" << endl;
}
// ************************************************************************* //

View File

@ -1,394 +0,0 @@
/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright (C) 2011 OpenFOAM Foundation
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
\*----------------------------------------------------------------------------*/
#include "CV2D.H"
#include "plane.H"
#include "unitConversion.H"
// * * * * * * * * * * * * * Private Member Functions * * * * * * * * * * * //
bool Foam::CV2D::on2DLine(const point2D& p, const linePointRef& line)
{
const point2D& a = toPoint2D(line.start());
const point2D& b = toPoint2D(line.end());
if
(
p.x() < min(a.x(), b.x())
|| p.x() > max(a.x(), b.x())
|| p.y() < min(a.y(), b.y())
|| p.y() > max(a.y(), b.y())
)
{
return false;
}
return true;
}
void Foam::CV2D::insertFeaturePoints()
{
featurePoints_.clear();
label nVert = number_of_vertices();
const PtrList<extendedFeatureEdgeMesh>& feMeshes
(
qSurf_.features()
);
if (feMeshes.empty())
{
WarningIn("CV2D::insertFeaturePoints")
<< "Extended Feature Edge Mesh is empty so no feature points will "
<< "be found." << nl
<< " Use: featureMethod extendedFeatureEdgeMesh;" << nl
<< endl;
}
forAll(feMeshes, i)
{
const extendedFeatureEdgeMesh& feMesh(feMeshes[i]);
const edgeList& edges = feMesh.edges();
const pointField& points = feMesh.points();
if (debug)
{
label nConvex = feMesh.concaveStart() - feMesh.convexStart();
label nConcave = feMesh.mixedStart() - feMesh.concaveStart();
label nMixed = feMesh.nonFeatureStart() - feMesh.mixedStart();
label nExternal = feMesh.internalStart() - feMesh.externalStart();
label nInternal = feMesh.flatStart() - feMesh.internalStart();
label nFlat = feMesh.openStart() - feMesh.flatStart();
label nOpen = feMesh.multipleStart() - feMesh.openStart();
label nMultiple = edges.size() - feMesh.multipleStart();
Info<< "Inserting Feature Points:" << nl
<< " Convex points: " << nConvex << nl
<< " Concave points: " << nConcave << nl
<< " Mixed points: " << nMixed << nl
<< " External edges: " << nExternal << nl
<< " Internal edges: " << nInternal << nl
<< " Flat edges: " << nFlat << nl
<< " Open edges: " << nOpen << nl
<< " Multiple edges: " << nMultiple << endl;
}
// Args: (base point, normal)
// @todo allow user to input this
plane zPlane(vector(0, 0, z_), vector(0, 0, 1));
if (debug)
{
Info<< " plane: " << zPlane << " " << z_ << endl;
}
forAll(edges, edgeI)
{
const edge& e = feMesh.edges()[edgeI];
const point& ep0 = points[e.start()];
const point& ep1 = points[e.end()];
const linePointRef line(ep0, ep1);
scalar intersect = zPlane.lineIntersect(line);
point2D featPoint = toPoint2D(intersect * (ep1 - ep0) + ep0);
if (on2DLine(featPoint, line))
{
vector2DField fpn = toPoint2D(feMesh.edgeNormals(edgeI));
vector2D cornerNormal = sum(fpn);
cornerNormal /= mag(cornerNormal);
if (debug)
{
Info<< nl << " line: " << line << nl
<< " vec: " << line.vec() << nl
<< " featurePoint: " << featPoint << nl
<< " line length: " << line.mag() << nl
<< " intersect: " << intersect << endl;
}
if
(
feMesh.getEdgeStatus(edgeI)
== extendedFeatureEdgeMesh::EXTERNAL
)
{
// Convex Point
Foam::point2D internalPt =
featPoint - meshControls().ppDist()*cornerNormal;
if (debug)
{
Info<< "PREC: " << internalPt << nl
<< " : " << featPoint << nl
<< " : " << meshControls().ppDist() << nl
<< " : " << cornerNormal << endl;
}
featurePoints_.push_back
(
Vb
(
toPoint(internalPt),
nVert,
nVert + 1
)
);
label masterPtIndex = nVert++;
forAll(fpn, nI)
{
const vector n3D(fpn[nI][0], fpn[nI][1], 0.0);
plane planeN = plane(toPoint3D(featPoint), n3D);
Foam::point2D externalPt =
internalPt
+ (
2.0
* planeN.distance(toPoint3D(internalPt))
* fpn[nI]
);
featurePoints_.push_back
(
Vb
(
toPoint(externalPt),
nVert++,
masterPtIndex
)
);
if (debug)
{
Info<< " side point: " << externalPt << endl;
}
}
if (debug)
{
Info<< "Convex Point: " << featPoint << nl
<< " corner norm: " << cornerNormal << nl
<< " reference: " << internalPt << endl;
}
}
else if
(
feMesh.getEdgeStatus(edgeI)
== extendedFeatureEdgeMesh::INTERNAL
)
{
// Concave Point
Foam::point2D externalPt =
featPoint + meshControls().ppDist()*cornerNormal;
Foam::point2D refPt =
featPoint - meshControls().ppDist()*cornerNormal;
label slavePointIndex = 0;
scalar totalAngle =
radToDeg
(
constant::mathematical::pi
+ acos(mag(fpn[0] & fpn[1]))
);
// Number of quadrants the angle should be split into
int nQuads =
int(totalAngle/meshControls().maxQuadAngle()) + 1;
// The number of additional master points needed to
//obtain the required number of quadrants.
int nAddPoints = min(max(nQuads - 2, 0), 2);
// index of reflMaster
label reflectedMaster = nVert + 2 + nAddPoints;
if (debug)
{
Info<< "Concave Point: " << featPoint << nl
<< " corner norm: " << cornerNormal << nl
<< " external: " << externalPt << nl
<< " reference: " << refPt << nl
<< " angle: " << totalAngle << nl
<< " nQuads: " << nQuads << nl
<< " nAddPoints: " << nAddPoints << endl;
}
forAll(fpn, nI)
{
const vector n3D(fpn[nI][0], fpn[nI][1], 0.0);
plane planeN = plane(toPoint3D(featPoint), n3D);
Foam::point2D internalPt =
externalPt
- (
2.0
* planeN.distance(toPoint3D(externalPt))
* fpn[nI]
);
featurePoints_.push_back
(
Vb
(
toPoint(internalPt),
nVert,
reflectedMaster
)
);
slavePointIndex = nVert++;
if (debug)
{
Info<< "Internal Point: " << internalPt << endl;
}
}
if (nAddPoints == 1)
{
// One additional point is the reflection of the slave
// point, i.e., the original reference point
featurePoints_.push_back
(
Vb
(
toPoint(refPt),
nVert++,
reflectedMaster
)
);
if (debug)
{
Info<< "ref Point: " << refPt << endl;
}
}
else if (nAddPoints == 2)
{
point2D reflectedAa =
refPt - ((featPoint - externalPt) & fpn[1])*fpn[1];
featurePoints_.push_back
(
Vb
(
toPoint(reflectedAa),
nVert++,
reflectedMaster
)
);
point2D reflectedBb =
refPt - ((featPoint - externalPt) & fpn[0])*fpn[0];
featurePoints_.push_back
(
Vb
(
toPoint(reflectedBb),
nVert++,
reflectedMaster
)
);
if (debug)
{
Info<< "refA Point: " << reflectedAa << nl
<< "refb Point: " << reflectedBb << endl;
}
}
featurePoints_.push_back
(
Vb
(
toPoint(externalPt),
nVert++,
slavePointIndex
)
);
}
else
{
WarningIn("void Foam::CV2D::insertFeaturePoints()")
<< "Feature Edge " << edges[edgeI] << nl
<< " points(" << points[edges[edgeI].start()]
<< ", " << points[edges[edgeI].end()] << ")" << nl
<< " is not labelled as either concave or convex, it"
<< " is labelled as (#2 = flat): "
<< feMesh.getEdgeStatus(edgeI) << endl;
}
}
else
{
WarningIn("void Foam::CV2D::insertFeaturePoints()")
<< "Point " << featPoint << " is not on the line "
<< line << endl;
}
}
}
// Insert the feature points.
reinsertFeaturePoints();
if (meshControls().objOutput())
{
writePoints("feat_allPoints.obj", false);
writeFaces("feat_allFaces.obj", false);
writeFaces("feat_faces.obj", true);
writeTriangles("feat_triangles.obj", true);
}
}
void Foam::CV2D::reinsertFeaturePoints()
{
for
(
std::list<Vb>::iterator vit=featurePoints_.begin();
vit != featurePoints_.end();
++vit
)
{
insertPoint
(
toPoint2D(vit->point()),
vit->index(),
vit->type()
);
}
}
// ************************************************************************* //

View File

@ -1,114 +0,0 @@
/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright (C) 2011 OpenFOAM Foundation
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
\*----------------------------------------------------------------------------*/
#include "CV2D.H"
// * * * * * * * * * * * * * Private Member Functions * * * * * * * * * * * //
void Foam::CV2D::insertSurfaceNearPointPairs()
{
Info<< "insertSurfaceNearPointPairs: ";
label nNearPoints = 0;
for
(
Triangulation::Finite_edges_iterator eit = finite_edges_begin();
eit != finite_edges_end();
eit++
)
{
Vertex_handle v0h = eit->first->vertex(cw(eit->second));
Vertex_handle v1h = eit->first->vertex(ccw(eit->second));
if (v0h->ppMaster() && v1h->ppMaster())
{
point2DFromPoint v0(toPoint2D(v0h->point()));
point2DFromPoint v1(toPoint2D(v1h->point()));
// Check that the two triangle vertices are further apart than the
// minimum cell size
if (magSqr(v1 - v0) > meshControls().minCellSize2())
{
point2D e0(toPoint2D(circumcenter(eit->first)));
point2D e1
(
toPoint2D(circumcenter(eit->first->neighbor(eit->second)))
);
// Calculate the length^2 of the edge normal to the surface
scalar edgeLen2 = magSqr(e0 - e1);
if (edgeLen2 < meshControls().minNearPointDist2())
{
pointIndexHit pHit;
label hitSurface = -1;
qSurf_.findSurfaceNearest
(
toPoint3D(e0),
meshControls().minEdgeLen2(),
pHit,
hitSurface
);
if (pHit.hit())
{
vectorField norm(1);
qSurf_.geometry()[hitSurface].getNormal
(
List<pointIndexHit>(1, pHit),
norm
);
insertPointPair
(
meshControls().ppDist(),
toPoint2D(pHit.hitPoint()),
toPoint2D(norm[0])
);
nNearPoints++;
// Correct the edge iterator for the change in the
// number of edges following the point-pair insertion
eit = Finite_edges_iterator
(
finite_edges_end().base(),
eit.predicate(),
eit.base()
);
}
}
}
}
}
Info<< nNearPoints << " point-pairs inserted" << endl;
}
// ************************************************************************* //

View File

@ -1,244 +0,0 @@
/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright (C) 2011 OpenFOAM Foundation
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
\*----------------------------------------------------------------------------*/
#include "CV2D.H"
// * * * * * * * * * * * * * Private Member Functions * * * * * * * * * * * //
bool Foam::CV2D::dualCellSurfaceIntersection
(
const Triangulation::Finite_vertices_iterator& vit
) const
{
Triangulation::Edge_circulator ecStart = incident_edges(vit);
Triangulation::Edge_circulator ec = ecStart;
do
{
if (!is_infinite(ec))
{
point e0 = toPoint3D(circumcenter(ec->first));
// If edge end is outside bounding box then edge cuts boundary
if (!qSurf_.globalBounds().contains(e0))
{
return true;
}
point e1 = toPoint3D(circumcenter(ec->first->neighbor(ec->second)));
// If other edge end is ouside bounding box then edge cuts boundary
if (!qSurf_.globalBounds().contains(e1))
{
return true;
}
if (magSqr(e1 - e0) > meshControls().minEdgeLen2())
{
if (qSurf_.findSurfaceAnyIntersection(e0, e1))
{
return true;
}
}
}
} while (++ec != ecStart);
return false;
}
void Foam::CV2D::insertPointPairs
(
const DynamicList<point2D>& nearSurfacePoints,
const DynamicList<point2D>& surfacePoints,
const DynamicList<label>& surfaceTris,
const DynamicList<label>& surfaceHits,
const fileName fName
)
{
if (meshControls().mirrorPoints())
{
forAll(surfacePoints, ppi)
{
insertMirrorPoint
(
nearSurfacePoints[ppi],
surfacePoints[ppi]
);
}
}
else
{
forAll(surfacePoints, ppi)
{
pointIndexHit pHit
(
true,
toPoint3D(surfacePoints[ppi]),
surfaceTris[ppi]
);
vectorField norm(1);
qSurf_.geometry()[surfaceHits[ppi]].getNormal
(
List<pointIndexHit>(1, pHit),
norm
);
insertPointPair
(
meshControls().ppDist(),
surfacePoints[ppi],
toPoint2D(norm[0])
);
}
}
Info<< surfacePoints.size() << " point-pairs inserted" << endl;
if (meshControls().objOutput())
{
OFstream str(fName);
label vertI = 0;
forAll(surfacePoints, ppi)
{
meshTools::writeOBJ(str, toPoint3D(surfacePoints[ppi]));
vertI++;
}
Info<< "insertPointPairs: Written " << surfacePoints.size()
<< " inserted point-pair locations to file "
<< str.name() << endl;
}
}
void Foam::CV2D::insertSurfaceNearestPointPairs()
{
Info<< "insertSurfaceNearestPointPairs: ";
label nSurfacePointsEst =
min
(
number_of_vertices(),
size_t(10*sqrt(scalar(number_of_vertices())))
);
DynamicList<point2D> nearSurfacePoints(nSurfacePointsEst);
DynamicList<point2D> surfacePoints(nSurfacePointsEst);
DynamicList<label> surfaceTris(nSurfacePointsEst);
DynamicList<label> surfaceHits(nSurfacePointsEst);
// Local references to surface mesh addressing
// const pointField& localPoints = qSurf_.localPoints();
// const labelListList& edgeFaces = qSurf_.edgeFaces();
// const vectorField& faceNormals = qSurf_.faceNormals();
// const labelListList& faceEdges = qSurf_.faceEdges();
for
(
Triangulation::Finite_vertices_iterator vit = finite_vertices_begin();
vit != finite_vertices_end();
vit++
)
{
if (vit->internalPoint())
{
point2DFromPoint vert(toPoint2D(vit->point()));
pointIndexHit pHit;
label hitSurface = -1;
qSurf_.findSurfaceNearest
(
toPoint3D(vert),
4*meshControls().minCellSize2(),
pHit,
hitSurface
);
if (pHit.hit())
{
vit->setNearBoundary();
// Reference to the nearest triangle
// const labelledTri& f = qSurf_[hitSurface];
// // Find where point is on triangle.
// // Note tolerance needed is relative one
// // (used in comparing normalized [0..1] triangle coordinates).
// label nearType, nearLabel;
// triPointRef
// (
// localPoints[f[0]],
// localPoints[f[1]],
// localPoints[f[2]]
// ).classify(pHit.hitPoint(), nearType, nearLabel);
// // If point is on a edge check if it is an internal feature
// bool internalFeatureEdge = false;
// if (nearType == triPointRef::EDGE)
// {
// label edgeI = faceEdges[hitSurface][nearLabel];
// const labelList& eFaces = edgeFaces[edgeI];
// if
// (
// eFaces.size() == 2
// && (faceNormals[eFaces[0]] & faceNormals[eFaces[1]])
// < -0.2
// )
// {
// internalFeatureEdge = true;
// }
// }
if (dualCellSurfaceIntersection(vit)) //&& !internalFeatureEdge)
{
nearSurfacePoints.append(vert);
surfacePoints.append(toPoint2D(pHit.hitPoint()));
surfaceTris.append(pHit.index());
surfaceHits.append(hitSurface);
}
}
}
}
insertPointPairs
(
nearSurfacePoints,
surfacePoints,
surfaceTris,
surfaceHits,
"surfaceNearestIntersections.obj"
);
}
// ************************************************************************* //

View File

@ -1,501 +0,0 @@
/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright (C) 2011 OpenFOAM Foundation
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms_ of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
\*---------------------------------------------------------------------------*/
#include "shortEdgeFilter2D.H"
namespace Foam
{
defineTypeNameAndDebug(shortEdgeFilter2D, 0);
}
// * * * * * * * * * * * * * * * * Constructors * * * * * * * * * * * * * * //
Foam::shortEdgeFilter2D::shortEdgeFilter2D
(
const Foam::CV2D& cv2Dmesh,
const dictionary& dict
)
:
cv2Dmesh_(cv2Dmesh),
shortEdgeFilterFactor_(readScalar(dict.lookup("shortEdgeFilterFactor"))),
edgeAttachedToBoundaryFactor_
(
dict.lookupOrDefault<scalar>("edgeAttachedToBoundaryFactor", 2.0)
),
patchNames_(wordList()),
patchSizes_(labelList()),
mapEdgesRegion_()
{
point2DField points2D;
faceList faces;
cv2Dmesh.calcDual
(
points2D,
faces,
patchNames_,
patchSizes_,
mapEdgesRegion_
);
pointField points(points2D.size());
forAll(points, ip)
{
points[ip] = cv2Dmesh.toPoint3D(points2D[ip]);
}
points2D.clear();
ms_ = MeshedSurface<face>(xferMove(points), xferMove(faces));
Info<< "Meshed surface stats before edge filtering :" << endl;
ms_.writeStats(Info);
if (debug)
{
writeInfo(Info);
ms_.write("MeshedSurface_preFilter.obj");
}
}
// * * * * * * * * * * * * * * * * Destructor * * * * * * * * * * * * * * * //
Foam::shortEdgeFilter2D::~shortEdgeFilter2D()
{}
// * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * * //
void
Foam::shortEdgeFilter2D::filter()
{
// These are global indices.
const pointField& points = ms_.points();
const edgeList& edges = ms_.edges();
const faceList& faces = ms_.faces();
const labelList& meshPoints = ms_.meshPoints();
const labelList& boundaryPoints = ms_.boundaryPoints();
label maxChain = 0;
label nPointsToRemove = 0;
labelList pointsToRemove(ms_.points().size(), -1);
// List of number of vertices in a face.
labelList newFaceVertexCount(faces.size(), -1);
forAll(faces, faceI)
{
newFaceVertexCount[faceI] = faces[faceI].size();
}
// Check if the point is a boundary point. Flag if it is so that
// it will not be deleted.
boolList boundaryPointFlags(points.size(), false);
// This has been removed, otherwise small edges on the boundary are not
// removed.
/* forAll(boundaryPointFlags, pointI)
{
forAll(boundaryPoints, bPoint)
{
if (meshPoints[boundaryPoints[bPoint]] == pointI)
{
boundaryPointFlags[pointI] = true;
}
}
}*/
// Check if an edge has a boundary point. It it does the edge length
// will be doubled when working out its length.
Info<< " Marking edges attached to boundaries." << endl;
boolList edgeAttachedToBoundary(edges.size(), false);
forAll(edges, edgeI)
{
const edge& e = edges[edgeI];
const label startVertex = e.start();
const label endVertex = e.end();
forAll(boundaryPoints, bPoint)
{
if
(
boundaryPoints[bPoint] == startVertex
|| boundaryPoints[bPoint] == endVertex
)
{
edgeAttachedToBoundary[edgeI] = true;
}
}
}
forAll(edges, edgeI)
{
const edge& e = edges[edgeI];
// get the vertices of that edge.
const label startVertex = e.start();
const label endVertex = e.end();
scalar edgeLength =
mag
(
points[meshPoints[e.start()]]
- points[meshPoints[e.end()]]
);
if (edgeAttachedToBoundary[edgeI])
{
edgeLength *= edgeAttachedToBoundaryFactor_;
}
scalar shortEdgeFilterValue = 0.0;
const labelList& psEdges = ms_.pointEdges()[startVertex];
const labelList& peEdges = ms_.pointEdges()[endVertex];
forAll(psEdges, psEdgeI)
{
const edge& psE = edges[psEdges[psEdgeI]];
if (edgeI != psEdges[psEdgeI])
{
shortEdgeFilterValue +=
mag
(
points[meshPoints[psE.start()]]
-points[meshPoints[psE.end()]]
);
}
}
forAll(peEdges, peEdgeI)
{
const edge& peE = edges[peEdges[peEdgeI]];
if (edgeI != peEdges[peEdgeI])
{
shortEdgeFilterValue +=
mag
(
points[meshPoints[peE.start()]]
-points[meshPoints[peE.end()]]
);
}
}
shortEdgeFilterValue *=
shortEdgeFilterFactor_
/(psEdges.size() + peEdges.size() - 2);
if (edgeLength < shortEdgeFilterValue)
{
bool flagDegenerateFace = false;
const labelList& pFaces = ms_.pointFaces()[startVertex];
forAll(pFaces, pFaceI)
{
const face& f = ms_.localFaces()[pFaces[pFaceI]];
forAll(f, fp)
{
// If the edge is part of this face...
if (f[fp] == endVertex)
{
// If deleting vertex would create a triangle, don't!
if (newFaceVertexCount[pFaces[pFaceI]] < 4)
{
flagDegenerateFace = true;
}
else
{
newFaceVertexCount[pFaces[pFaceI]]--;
}
}
// If the edge is not part of this face...
else
{
// Deleting vertex of a triangle...
if (newFaceVertexCount[pFaces[pFaceI]] < 3)
{
flagDegenerateFace = true;
}
}
}
}
// This if statement determines whether a point should be deleted.
if
(
pointsToRemove[meshPoints[startVertex]] == -1
&& pointsToRemove[meshPoints[endVertex]] == -1
&& !boundaryPointFlags[meshPoints[startVertex]]
&& !flagDegenerateFace
)
{
pointsToRemove[meshPoints[startVertex]] =
meshPoints[endVertex];
++nPointsToRemove;
}
}
}
label totalNewPoints = points.size() - nPointsToRemove;
pointField newPoints(totalNewPoints, vector(0, 0, 0));
labelList newPointNumbers(points.size(), -1);
label numberRemoved=0;
forAll(points, pointI)
{
// If the point is NOT going to be removed.
if (pointsToRemove[pointI] == -1)
{
newPoints[pointI-numberRemoved] = points[pointI];
newPointNumbers[pointI] = pointI-numberRemoved;
}
else
{
numberRemoved++;
}
}
// Need a new faceList
faceList newFaces(faces.size());
label newFaceI = 0;
labelList newFace;
label newFaceSize = 0;
// Now need to iterate over the faces and remove points. Global index.
forAll(faces, faceI)
{
const face& f = faces[faceI];
newFace.clear();
newFace.setSize(f.size());
newFaceSize = 0;
forAll(f, fp)
{
label pointI = f[fp];
// If not removing the point, then add it to the new face.
if (pointsToRemove[pointI] == -1)
{
newFace[newFaceSize++] = newPointNumbers[pointI];
}
else
{
label newPointI = pointsToRemove[pointI];
// Replace deleted point with point that it is being
// collapsed to.
if
(
f.nextLabel(fp) != newPointI
&& f.prevLabel(fp) != newPointI
)
{
label pChain = newPointI;
label totalChain = 0;
for (label nChain = 0; nChain <= totalChain; ++nChain)
{
if (newPointNumbers[pChain] != -1)
{
newFace[newFaceSize++] = newPointNumbers[pChain];
newPointNumbers[pointI]
= newPointNumbers[pChain];
maxChain = max(totalChain, maxChain);
}
else
{
WarningIn("shortEdgeFilter")
<< "Point " << pChain
<< " marked for deletion as well as point "
<< pointI << nl
<< " Incrementing maxChain by 1 from "
<< totalChain << " to " << totalChain + 1
<< endl;
totalChain++;
}
pChain = pointsToRemove[pChain];
}
}
else
{
if (newPointNumbers[newPointI] != -1)
{
newPointNumbers[pointI] = newPointNumbers[newPointI];
}
}
}
}
newFace.setSize(newFaceSize);
if (newFace.size() > 2)
{
newFaces[newFaceI++] = face(newFace);
}
else
{
FatalErrorIn("shortEdgeFilter")
<< "Only " << newFace.size() << " in face " << faceI
<< exit(FatalError);
}
}
newFaces.setSize(newFaceI);
MeshedSurface<face> fMesh
(
xferMove(newPoints),
xferMove(newFaces),
xferCopy(List<surfZone>())
);
const Map<int>& fMeshPointMap = fMesh.meshPointMap();
// Reset patchSizes_
patchSizes_.clear();
patchSizes_.setSize(patchNames_.size(), 0);
label equalEdges = 0;
label notFound = 0;
label matches = 0;
label negativeLabels = 0;
forAll(newPointNumbers, pointI)
{
if (newPointNumbers[pointI] == -1)
{
WarningIn("shortEdgeFilter")
<< pointI << " will be deleted and " << newPointNumbers[pointI]
<< ", so it will not be replaced. "
<< "This will cause edges to be deleted." << endl;
}
}
// Create new EdgeMap.
Info<< "Creating new EdgeMap." << endl;
EdgeMap<label> newMapEdgesRegion(mapEdgesRegion_.size());
for
(
label bEdgeI = ms_.nInternalEdges();
bEdgeI < edges.size();
++bEdgeI
)
{
label p1 = meshPoints[edges[bEdgeI][0]];
label p2 = meshPoints[edges[bEdgeI][1]];
edge e(p1, p2);
if (mapEdgesRegion_.found(e))
{
if
(
newPointNumbers[p1] != -1
&& newPointNumbers[p2] != -1
)
{
if (newPointNumbers[p1] != newPointNumbers[p2])
{
label region = mapEdgesRegion_.find(e)();
newMapEdgesRegion.insert
(
edge
(
fMeshPointMap[newPointNumbers[p1]],
fMeshPointMap[newPointNumbers[p2]]
),
region
);
patchSizes_[region]++;
matches++;
}
else
{
equalEdges++;
}
}
else
{
negativeLabels++;
}
}
else
{
notFound++;
}
}
if (debug)
{
Info<< "EdgeMapping :" << nl
<< " Matches : " << matches << nl
<< " Equal : " << equalEdges << nl
<< " Negative : " << negativeLabels << nl
<< " Not Found: " << notFound << endl;
}
mapEdgesRegion_.transfer(newMapEdgesRegion);
ms_.transfer(fMesh);
Info<< " Maximum number of chained collapses = " << maxChain << endl;
if (debug)
{
writeInfo(Info);
}
}
void Foam::shortEdgeFilter2D::writeInfo(Ostream& os)
{
os << "Short Edge Filtering Information:" << nl
<< " shortEdgeFilterFactor: " << shortEdgeFilterFactor_ << nl
<< " edgeAttachedToBoundaryFactor: " << edgeAttachedToBoundaryFactor_
<< endl;
forAll(patchNames_, patchI)
{
os << " Patch " << patchNames_[patchI]
<< ", size " << patchSizes_[patchI] << endl;
}
os << " There are " << mapEdgesRegion_.size()
<< " boundary edges." << endl;
os << " Mesh Info:" << nl
<< " Points: " << ms_.nPoints() << nl
<< " Faces: " << ms_.size() << nl
<< " Edges: " << ms_.nEdges() << nl
<< " Internal: " << ms_.nInternalEdges() << nl
<< " External: " << ms_.nEdges() - ms_.nInternalEdges()
<< endl;
}
// ************************************************************************* //

View File

@ -1,131 +0,0 @@
/*--------------------------------*- C++ -*----------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright (C) 2011 OpenFOAM Foundation
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
Class
Foam::shortEdgeFilter2D
Description
This class filters short edges generated by the CV2D mesher.
SourceFiles
shortEdgeFilter2D.C
\*---------------------------------------------------------------------------*/
#ifndef shortEdgeFilter2D_H
#define shortEdgeFilter2D_H
#include "MeshedSurfaces.H"
#include "CV2D.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
/*---------------------------------------------------------------------------*\
Class shortEdgeFilter2D Declaration
\*---------------------------------------------------------------------------*/
class shortEdgeFilter2D
{
// Private data
const CV2D& cv2Dmesh_;
MeshedSurface<face> ms_;
const scalar shortEdgeFilterFactor_;
const scalar edgeAttachedToBoundaryFactor_;
wordList patchNames_;
labelList patchSizes_;
EdgeMap<label> mapEdgesRegion_;
// Private Member Functions
//- Disallow default bitwise copy construct
shortEdgeFilter2D(const shortEdgeFilter2D&);
//- Disallow default bitwise assignment
void operator=(const shortEdgeFilter2D&);
public:
//- Runtime type information
ClassName("shortEdgeFilter2D");
// Constructors
shortEdgeFilter2D(const CV2D& cv2Dmesh, const dictionary& dict);
//- Destructor
~shortEdgeFilter2D();
// Access Functions
const wordList& patchNames() const
{
return patchNames_;
}
const labelList& patchSizes() const
{
return patchSizes_;
}
const EdgeMap<label>& mapEdgesRegion() const
{
return mapEdgesRegion_;
}
const MeshedSurface<face>& fMesh() const
{
return ms_;
}
// Member Functions
void filter();
void writeInfo(Ostream& os);
};
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //